#ifndef HAIKU_GL_VIEW_H #define HAIKU_GL_VIEW_H #include <kernel/image.h> // needed for image_id #include <GLView.h> class HaikuGLView : public BGLView { public: HaikuGLView(BRect frame, uint32 type); virtual void AttachedToWindow(void); virtual void Draw(BRect updateRect); }; #endif