Import('env')

common_haiku = [
	'os_haiku.cpp',
	'context_gl_haiku.cpp',
	'haiku_application.cpp',
	'haiku_direct_window.cpp',
	'haiku_gl_view.cpp',
	'key_mapping_haiku.cpp',
	'audio_driver_media_kit.cpp'
]

env.Program(
	'#bin/godot',
	['godot_haiku.cpp'] + common_haiku
)