apply plugin: 'com.android.library' android { compileSdkVersion versions.compileSdk buildToolsVersion versions.buildTools defaultConfig { minSdkVersion versions.minSdk targetSdkVersion versions.targetSdk } libraryVariants.all { variant -> variant.outputs.all { output -> output.outputFileName = "GodotPayment.${variant.name}.aar" } } } dependencies { implementation libraries.supportCoreUtils implementation libraries.v4Support if (rootProject.findProject(":lib")) { compileOnly project(":lib") } else if (rootProject.findProject(":godot:lib")) { compileOnly project(":godot:lib") } else { compileOnly fileTree(dir: 'libs', include: ['godot-lib*.aar']) } }