apply plugin: 'com.android.library' apply plugin: 'kotlin-android' ext { PUBLISH_VERSION = getGodotPublishVersion() PUBLISH_ARTIFACT_ID = 'godot' } apply from: "../scripts/publish-module.gradle" dependencies { implementation libraries.kotlinStdLib implementation libraries.androidxFragment } def pathToRootDir = "../../../../" android { compileSdkVersion versions.compileSdk buildToolsVersion versions.buildTools ndkVersion versions.ndkVersion defaultConfig { minSdkVersion versions.minSdk targetSdkVersion versions.targetSdk manifestPlaceholders = [godotLibraryVersion: getGodotLibraryVersion()] } namespace = "org.godotengine.godot" compileOptions { sourceCompatibility versions.javaVersion targetCompatibility versions.javaVersion } lintOptions { abortOnError false disable 'MissingTranslation', 'UnusedResources' } packagingOptions { exclude 'META-INF/LICENSE' exclude 'META-INF/NOTICE' // 'doNotStrip' is enabled for development within Android Studio if (shouldNotStrip()) { doNotStrip '**/*.so' } } sourceSets { main { manifest.srcFile 'AndroidManifest.xml' java.srcDirs = ['src'] res.srcDirs = ['res'] aidl.srcDirs = ['aidl'] assets.srcDirs = ['assets'] } debug.jniLibs.srcDirs = ['libs/debug'] release.jniLibs.srcDirs = ['libs/release'] } libraryVariants.all { variant -> variant.outputs.all { output -> output.outputFileName = "godot-lib.${variant.name}.aar" } def buildType = variant.buildType.name.capitalize() def releaseTarget = buildType.toLowerCase() if (releaseTarget == null || releaseTarget == "") { throw new GradleException("Invalid build type: " + buildType) } if (!supportedAbis.contains(defaultAbi)) { throw new GradleException("Invalid default abi: " + defaultAbi) } // Find scons' executable path File sconsExecutableFile = null def sconsName = "scons" def sconsExts = (org.gradle.internal.os.OperatingSystem.current().isWindows() ? [".bat", ".cmd", ".ps1", ".exe"] : [""]) logger.lifecycle("Looking for $sconsName executable path") for (ext in sconsExts) { String sconsNameExt = sconsName + ext logger.lifecycle("Checking $sconsNameExt") sconsExecutableFile = org.gradle.internal.os.OperatingSystem.current().findInPath(sconsNameExt) if (sconsExecutableFile != null) { // We're done! break } // Check all the options in path List allOptions = org.gradle.internal.os.OperatingSystem.current().findAllInPath(sconsNameExt) if (!allOptions.isEmpty()) { // Pick the first option and we're done! sconsExecutableFile = allOptions.get(0) break } } if (sconsExecutableFile == null) { throw new GradleException("Unable to find executable path for the '$sconsName' command.") } else { logger.lifecycle("Found executable path for $sconsName: ${sconsExecutableFile.absolutePath}") } // Creating gradle task to generate the native libraries for the default abi. def taskName = getSconsTaskName(buildType) tasks.create(name: taskName, type: Exec) { executable sconsExecutableFile.absolutePath args "--directory=${pathToRootDir}", "platform=android", "target=${releaseTarget}", "android_arch=${defaultAbi}", "-j" + Runtime.runtime.availableProcessors() } // Schedule the tasks so the generated libs are present before the aar file is packaged. tasks["merge${buildType}JniLibFolders"].dependsOn taskName } // TODO: Enable when issues with AGP 7.1+ are resolved (https://github.com/GodotVR/godot_openxr/issues/187). // publishing { // singleVariant("release") { // withSourcesJar() // withJavadocJar() // } // } }