plugins { id 'com.android.library' id 'org.jetbrains.kotlin.android' } ext { PUBLISH_VERSION = getGodotPublishVersion() PUBLISH_ARTIFACT_ID = 'godot' } apply from: "../scripts/publish-module.gradle" dependencies { implementation libraries.kotlinStdLib implementation libraries.androidxFragment } def pathToRootDir = "../../../../" android { compileSdkVersion versions.compileSdk buildToolsVersion versions.buildTools ndkVersion versions.ndkVersion defaultConfig { minSdkVersion versions.minSdk targetSdkVersion versions.targetSdk manifestPlaceholders = [godotLibraryVersion: getGodotLibraryVersionName()] } namespace = "org.godotengine.godot" compileOptions { sourceCompatibility versions.javaVersion targetCompatibility versions.javaVersion } kotlinOptions { jvmTarget = versions.javaVersion } buildTypes { dev { initWith debug } } flavorDimensions "products" productFlavors { editor {} template {} } lintOptions { abortOnError false disable 'MissingTranslation', 'UnusedResources' } packagingOptions { exclude 'META-INF/LICENSE' exclude 'META-INF/NOTICE' // 'doNotStrip' is enabled for development within Android Studio if (shouldNotStrip()) { doNotStrip '**/*.so' } } sourceSets { main { manifest.srcFile 'AndroidManifest.xml' java.srcDirs = ['src'] res.srcDirs = ['res'] aidl.srcDirs = ['aidl'] assets.srcDirs = ['assets'] } debug.jniLibs.srcDirs = ['libs/debug'] dev.jniLibs.srcDirs = ['libs/dev'] release.jniLibs.srcDirs = ['libs/release'] // Editor jni library editorDebug.jniLibs.srcDirs = ['libs/tools/debug'] editorDev.jniLibs.srcDirs = ['libs/tools/dev'] } // Disable 'editorRelease'. // The editor can't be used with target=release as debugging tools are then not // included, and it would crash on errors instead of reporting them. variantFilter { variant -> if (variant.name == "editorRelease") { setIgnore(true) } } libraryVariants.all { variant -> def flavorName = variant.getFlavorName() if (flavorName == null || flavorName == "") { throw new GradleException("Invalid product flavor: $flavorName") } def buildType = variant.buildType.name if (buildType == null || buildType == "" || !supportedFlavorsBuildTypes[flavorName].contains(buildType)) { throw new GradleException("Invalid build type: $buildType") } boolean devBuild = buildType == "dev" def sconsTarget = flavorName if (sconsTarget == "template") { switch (buildType) { case "release": sconsTarget += "_release" break case "debug": case "dev": default: sconsTarget += "_debug" break; } } // Update the name of the generated library def outputSuffix = "${sconsTarget}" if (devBuild) { outputSuffix = "${outputSuffix}.dev" } variant.outputs.all { output -> output.outputFileName = "godot-lib.${outputSuffix}.aar" } // Find scons' executable path File sconsExecutableFile = null def sconsName = "scons" def sconsExts = (org.gradle.internal.os.OperatingSystem.current().isWindows() ? [".bat", ".cmd", ".ps1", ".exe"] : [""]) logger.lifecycle("Looking for $sconsName executable path") for (ext in sconsExts) { String sconsNameExt = sconsName + ext logger.lifecycle("Checking $sconsNameExt") sconsExecutableFile = org.gradle.internal.os.OperatingSystem.current().findInPath(sconsNameExt) if (sconsExecutableFile != null) { // We're done! break } // Check all the options in path List allOptions = org.gradle.internal.os.OperatingSystem.current().findAllInPath(sconsNameExt) if (!allOptions.isEmpty()) { // Pick the first option and we're done! sconsExecutableFile = allOptions.get(0) break } } if (sconsExecutableFile == null) { throw new GradleException("Unable to find executable path for the '$sconsName' command.") } else { logger.lifecycle("Found executable path for $sconsName: ${sconsExecutableFile.absolutePath}") } for (String selectedAbi : selectedAbis) { if (!supportedAbis.contains(selectedAbi)) { throw new GradleException("Invalid selected abi: $selectedAbi") } // Creating gradle task to generate the native libraries for the selected abi. def taskName = getSconsTaskName(flavorName, buildType, selectedAbi) tasks.create(name: taskName, type: Exec) { executable sconsExecutableFile.absolutePath args "--directory=${pathToRootDir}", "platform=android", "dev_mode=${devBuild}", "dev_build=${devBuild}", "target=${sconsTarget}", "arch=${selectedAbi}", "-j" + Runtime.runtime.availableProcessors() } // Schedule the tasks so the generated libs are present before the aar file is packaged. tasks["merge${flavorName.capitalize()}${buildType.capitalize()}JniLibFolders"].dependsOn taskName } } // TODO: Enable when issues with AGP 7.1+ are resolved (https://github.com/GodotVR/godot_openxr/issues/187). // publishing { // singleVariant("templateRelease") { // withSourcesJar() // withJavadocJar() // } // } }