# Godot custom build Gradle settings. # These properties apply when running custom build from the Godot editor. # NOTE: This should be kept in sync with 'godot/platform/android/java/gradle.properties' except # where otherwise specified. # For more details on how to configure your build environment visit # https://www.gradle.org/docs/current/userguide/build_environment.html android.enableJetifier=true android.useAndroidX=true # Specifies the JVM arguments used for the daemon process. # The setting is particularly useful for tweaking memory settings. org.gradle.jvmargs=-Xmx4536m # When configured, Gradle will run in incubating parallel mode. # This option should only be used with decoupled projects. More details, visit # https://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects # org.gradle.parallel=true org.gradle.warning.mode=all # Enable resource optimizations for release build. # NOTE: This is turned off for template release build in order to support the build legacy process. android.enableResourceOptimizations=true