/*************************************************************************/ /* dir_access_android.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef DIR_ACCESS_ANDROID_H #define DIR_ACCESS_ANDROID_H #ifdef ANDROID_NATIVE_ACTIVITY #include "os/dir_access.h" #include <stdio.h> #include <android/asset_manager.h> #include <android/log.h> #include <android_native_app_glue.h> class DirAccessAndroid : public DirAccess { AAssetDir* aad; String current_dir; String current; static DirAccess *create_fs(); public: virtual bool list_dir_begin(); ///< This starts dir listing virtual String get_next(); virtual bool current_is_dir() const; virtual bool current_is_hidden() const; virtual void list_dir_end(); ///< virtual int get_drive_count(); virtual String get_drive(int p_drive); virtual Error change_dir(String p_dir); ///< can be relative or absolute, return false on success virtual String get_current_dir(); ///< return current dir location virtual bool file_exists(String p_file); virtual Error make_dir(String p_dir); virtual Error rename(String p_from, String p_to); virtual Error remove(String p_name); //virtual FileType get_file_type() const; size_t get_space_left(); static void make_default(); DirAccessAndroid(); ~DirAccessAndroid(); }; #endif #endif // DIR_ACCESS_ANDROID_H