/*************************************************************************/ /* audio_driver_jandroid.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "audio_driver_jandroid.h" #include "os/os.h" #include "project_settings.h" #include "thread_jandroid.h" #ifndef ANDROID_NATIVE_ACTIVITY AudioDriverAndroid *AudioDriverAndroid::s_ad = NULL; jobject AudioDriverAndroid::io; jmethodID AudioDriverAndroid::_init_audio; jmethodID AudioDriverAndroid::_write_buffer; jmethodID AudioDriverAndroid::_quit; jmethodID AudioDriverAndroid::_pause; bool AudioDriverAndroid::active = false; jclass AudioDriverAndroid::cls; int AudioDriverAndroid::audioBufferFrames = 0; int AudioDriverAndroid::mix_rate = 44100; bool AudioDriverAndroid::quit = false; jobject AudioDriverAndroid::audioBuffer = NULL; void *AudioDriverAndroid::audioBufferPinned = NULL; Mutex *AudioDriverAndroid::mutex = NULL; int32_t *AudioDriverAndroid::audioBuffer32 = NULL; const char *AudioDriverAndroid::get_name() const { return "Android"; } Error AudioDriverAndroid::init() { mutex = Mutex::create(); /* // TODO: pass in/return a (Java) device ID, also whether we're opening for input or output this->spec.samples = Android_JNI_OpenAudioDevice(this->spec.freq, this->spec.format == AUDIO_U8 ? 0 : 1, this->spec.channels, this->spec.samples); SDL_CalculateAudioSpec(&this->spec); if (this->spec.samples == 0) { // Init failed? SDL_SetError("Java-side initialization failed!"); return 0; } */ //Android_JNI_SetupThread(); // __android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device"); JNIEnv *env = ThreadAndroid::get_env(); int mix_rate = GLOBAL_DEF_RST("audio/mix_rate", 44100); int latency = GLOBAL_DEF_RST("audio/output_latency", 25); unsigned int buffer_size = next_power_of_2(latency * mix_rate / 1000); print_verbose("Audio buffer size: " + itos(buffer_size)); audioBuffer = env->CallObjectMethod(io, _init_audio, mix_rate, buffer_size); ERR_FAIL_COND_V(audioBuffer == NULL, ERR_INVALID_PARAMETER); audioBuffer = env->NewGlobalRef(audioBuffer); jboolean isCopy = JNI_FALSE; audioBufferPinned = env->GetShortArrayElements((jshortArray)audioBuffer, &isCopy); audioBufferFrames = env->GetArrayLength((jshortArray)audioBuffer); audioBuffer32 = memnew_arr(int32_t, audioBufferFrames); return OK; } void AudioDriverAndroid::start() { active = true; } void AudioDriverAndroid::setup(jobject p_io) { JNIEnv *env = ThreadAndroid::get_env(); io = p_io; jclass c = env->GetObjectClass(io); cls = (jclass)env->NewGlobalRef(c); _init_audio = env->GetMethodID(cls, "audioInit", "(II)Ljava/lang/Object;"); _write_buffer = env->GetMethodID(cls, "audioWriteShortBuffer", "([S)V"); _quit = env->GetMethodID(cls, "audioQuit", "()V"); _pause = env->GetMethodID(cls, "audioPause", "(Z)V"); } void AudioDriverAndroid::thread_func(JNIEnv *env) { jclass cls = env->FindClass("org/godotengine/godot/Godot"); if (cls) { cls = (jclass)env->NewGlobalRef(cls); } jfieldID fid = env->GetStaticFieldID(cls, "io", "Lorg/godotengine/godot/GodotIO;"); jobject ob = env->GetStaticObjectField(cls, fid); jobject gob = env->NewGlobalRef(ob); jclass c = env->GetObjectClass(gob); jclass lcls = (jclass)env->NewGlobalRef(c); _write_buffer = env->GetMethodID(lcls, "audioWriteShortBuffer", "([S)V"); while (!quit) { int16_t *ptr = (int16_t *)audioBufferPinned; int fc = audioBufferFrames; if (!s_ad->active || mutex->try_lock() != OK) { for (int i = 0; i < fc; i++) { ptr[i] = 0; } } else { s_ad->audio_server_process(fc / 2, audioBuffer32); mutex->unlock(); for (int i = 0; i < fc; i++) { ptr[i] = audioBuffer32[i] >> 16; } } env->ReleaseShortArrayElements((jshortArray)audioBuffer, (jshort *)ptr, JNI_COMMIT); env->CallVoidMethod(gob, _write_buffer, (jshortArray)audioBuffer); } } int AudioDriverAndroid::get_mix_rate() const { return mix_rate; } AudioDriver::SpeakerMode AudioDriverAndroid::get_speaker_mode() const { return SPEAKER_MODE_STEREO; } void AudioDriverAndroid::lock() { if (mutex) mutex->lock(); } void AudioDriverAndroid::unlock() { if (mutex) mutex->unlock(); } void AudioDriverAndroid::finish() { JNIEnv *env = ThreadAndroid::get_env(); env->CallVoidMethod(io, _quit); if (audioBuffer) { env->DeleteGlobalRef(audioBuffer); audioBuffer = NULL; audioBufferPinned = NULL; } active = false; } void AudioDriverAndroid::set_pause(bool p_pause) { JNIEnv *env = ThreadAndroid::get_env(); env->CallVoidMethod(io, _pause, p_pause); } AudioDriverAndroid::AudioDriverAndroid() { s_ad = this; active = false; } #endif