/*************************************************************************/ /* android_keys_utils.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef ANDROID_KEYS_UTILS_H #define ANDROID_KEYS_UTILS_H #include #include #define AKEYCODE_MAX 0xFFFF struct AndroidGodotCodePair { unsigned int android_code = 0; Key godot_code = Key::NONE; }; static AndroidGodotCodePair android_godot_code_pairs[] = { { AKEYCODE_UNKNOWN, Key::UNKNOWN }, // (0) Unknown key code. { AKEYCODE_HOME, Key::HOME }, // (3) Home key. { AKEYCODE_BACK, Key::BACK }, // (4) Back key. { AKEYCODE_0, Key::KEY_0 }, // (7) '0' key. { AKEYCODE_1, Key::KEY_1 }, // (8) '1' key. { AKEYCODE_2, Key::KEY_2 }, // (9) '2' key. { AKEYCODE_3, Key::KEY_3 }, // (10) '3' key. { AKEYCODE_4, Key::KEY_4 }, // (11) '4' key. { AKEYCODE_5, Key::KEY_5 }, // (12) '5' key. { AKEYCODE_6, Key::KEY_6 }, // (13) '6' key. { AKEYCODE_7, Key::KEY_7 }, // (14) '7' key. { AKEYCODE_8, Key::KEY_8 }, // (15) '8' key. { AKEYCODE_9, Key::KEY_9 }, // (16) '9' key. { AKEYCODE_STAR, Key::ASTERISK }, // (17) '*' key. { AKEYCODE_POUND, Key::NUMBERSIGN }, // (18) '#' key. { AKEYCODE_DPAD_UP, Key::UP }, // (19) Directional Pad Up key. { AKEYCODE_DPAD_DOWN, Key::DOWN }, // (20) Directional Pad Down key. { AKEYCODE_DPAD_LEFT, Key::LEFT }, // (21) Directional Pad Left key. { AKEYCODE_DPAD_RIGHT, Key::RIGHT }, // (22) Directional Pad Right key. { AKEYCODE_VOLUME_UP, Key::VOLUMEUP }, // (24) Volume Up key. { AKEYCODE_VOLUME_DOWN, Key::VOLUMEDOWN }, // (25) Volume Down key. { AKEYCODE_CLEAR, Key::CLEAR }, // (28) Clear key. { AKEYCODE_A, Key::A }, // (29) 'A' key. { AKEYCODE_B, Key::B }, // (30) 'B' key. { AKEYCODE_C, Key::C }, // (31) 'C' key. { AKEYCODE_D, Key::D }, // (32) 'D' key. { AKEYCODE_E, Key::E }, // (33) 'E' key. { AKEYCODE_F, Key::F }, // (34) 'F' key. { AKEYCODE_G, Key::G }, // (35) 'G' key. { AKEYCODE_H, Key::H }, // (36) 'H' key. { AKEYCODE_I, Key::I }, // (37) 'I' key. { AKEYCODE_J, Key::J }, // (38) 'J' key. { AKEYCODE_K, Key::K }, // (39) 'K' key. { AKEYCODE_L, Key::L }, // (40) 'L' key. { AKEYCODE_M, Key::M }, // (41) 'M' key. { AKEYCODE_N, Key::N }, // (42) 'N' key. { AKEYCODE_O, Key::O }, // (43) 'O' key. { AKEYCODE_P, Key::P }, // (44) 'P' key. { AKEYCODE_Q, Key::Q }, // (45) 'Q' key. { AKEYCODE_R, Key::R }, // (46) 'R' key. { AKEYCODE_S, Key::S }, // (47) 'S' key. { AKEYCODE_T, Key::T }, // (48) 'T' key. { AKEYCODE_U, Key::U }, // (49) 'U' key. { AKEYCODE_V, Key::V }, // (50) 'V' key. { AKEYCODE_W, Key::W }, // (51) 'W' key. { AKEYCODE_X, Key::X }, // (52) 'X' key. { AKEYCODE_Y, Key::Y }, // (53) 'Y' key. { AKEYCODE_Z, Key::Z }, // (54) 'Z' key. { AKEYCODE_COMMA, Key::COMMA }, // (55) ',’ key. { AKEYCODE_PERIOD, Key::PERIOD }, // (56) '.' key. { AKEYCODE_ALT_LEFT, Key::ALT }, // (57) Left Alt modifier key. { AKEYCODE_ALT_RIGHT, Key::ALT }, // (58) Right Alt modifier key. { AKEYCODE_SHIFT_LEFT, Key::SHIFT }, // (59) Left Shift modifier key. { AKEYCODE_SHIFT_RIGHT, Key::SHIFT }, // (60) Right Shift modifier key. { AKEYCODE_TAB, Key::TAB }, // (61) Tab key. { AKEYCODE_SPACE, Key::SPACE }, // (62) Space key. { AKEYCODE_ENTER, Key::ENTER }, // (66) Enter key. { AKEYCODE_DEL, Key::BACKSPACE }, // (67) Backspace key. { AKEYCODE_GRAVE, Key::QUOTELEFT }, // (68) '`' (backtick) key. { AKEYCODE_MINUS, Key::MINUS }, // (69) '-'. { AKEYCODE_EQUALS, Key::EQUAL }, // (70) '=' key. { AKEYCODE_LEFT_BRACKET, Key::BRACKETLEFT }, // (71) '[' key. { AKEYCODE_RIGHT_BRACKET, Key::BRACKETRIGHT }, // (72) ']' key. { AKEYCODE_BACKSLASH, Key::BACKSLASH }, // (73) '\' key. { AKEYCODE_SEMICOLON, Key::SEMICOLON }, // (74) ';' key. { AKEYCODE_APOSTROPHE, Key::APOSTROPHE }, // (75) ''' (apostrophe) key. { AKEYCODE_SLASH, Key::SLASH }, // (76) '/' key. { AKEYCODE_AT, Key::AT }, // (77) '@' key. { AKEYCODE_PLUS, Key::PLUS }, // (81) '+' key. { AKEYCODE_MENU, Key::MENU }, // (82) Menu key. { AKEYCODE_SEARCH, Key::SEARCH }, // (84) Search key. { AKEYCODE_MEDIA_STOP, Key::MEDIASTOP }, // (86) Stop media key. { AKEYCODE_MEDIA_PREVIOUS, Key::MEDIAPREVIOUS }, // (88) Play Previous media key. { AKEYCODE_PAGE_UP, Key::PAGEUP }, // (92) Page Up key. { AKEYCODE_PAGE_DOWN, Key::PAGEDOWN }, // (93) Page Down key. { AKEYCODE_ESCAPE, Key::ESCAPE }, // (111) Escape key. { AKEYCODE_FORWARD_DEL, Key::KEY_DELETE }, // (112) Forward Delete key. { AKEYCODE_CTRL_LEFT, Key::CTRL }, // (113) Left Control modifier key. { AKEYCODE_CTRL_RIGHT, Key::CTRL }, // (114) Right Control modifier key. { AKEYCODE_CAPS_LOCK, Key::CAPSLOCK }, // (115) Caps Lock key. { AKEYCODE_SCROLL_LOCK, Key::SCROLLLOCK }, // (116) Scroll Lock key. { AKEYCODE_META_LEFT, Key::META }, // (117) Left Meta modifier key. { AKEYCODE_META_RIGHT, Key::META }, // (118) Right Meta modifier key. { AKEYCODE_SYSRQ, Key::PRINT }, // (120) System Request / Print Screen key. { AKEYCODE_BREAK, Key::PAUSE }, // (121) Break / Pause key. { AKEYCODE_INSERT, Key::INSERT }, // (124) Insert key. { AKEYCODE_FORWARD, Key::FORWARD }, // (125) Forward key. { AKEYCODE_MEDIA_PLAY, Key::MEDIAPLAY }, // (126) Play media key. { AKEYCODE_MEDIA_RECORD, Key::MEDIARECORD }, // (130) Record media key. { AKEYCODE_F1, Key::F1 }, // (131) F1 key. { AKEYCODE_F2, Key::F2 }, // (132) F2 key. { AKEYCODE_F3, Key::F3 }, // (133) F3 key. { AKEYCODE_F4, Key::F4 }, // (134) F4 key. { AKEYCODE_F5, Key::F5 }, // (135) F5 key. { AKEYCODE_F6, Key::F6 }, // (136) F6 key. { AKEYCODE_F7, Key::F7 }, // (137) F7 key. { AKEYCODE_F8, Key::F8 }, // (138) F8 key. { AKEYCODE_F9, Key::F9 }, // (139) F9 key. { AKEYCODE_F10, Key::F10 }, // (140) F10 key. { AKEYCODE_F11, Key::F11 }, // (141) F11 key. { AKEYCODE_F12, Key::F12 }, // (142) F12 key. { AKEYCODE_NUM_LOCK, Key::NUMLOCK }, // (143) Num Lock key. { AKEYCODE_NUMPAD_0, Key::KP_0 }, // (144) Numeric keypad '0' key. { AKEYCODE_NUMPAD_1, Key::KP_1 }, // (145) Numeric keypad '1' key. { AKEYCODE_NUMPAD_2, Key::KP_2 }, // (146) Numeric keypad '2' key. { AKEYCODE_NUMPAD_3, Key::KP_3 }, // (147) Numeric keypad '3' key. { AKEYCODE_NUMPAD_4, Key::KP_4 }, // (148) Numeric keypad '4' key. { AKEYCODE_NUMPAD_5, Key::KP_5 }, // (149) Numeric keypad '5' key. { AKEYCODE_NUMPAD_6, Key::KP_6 }, // (150) Numeric keypad '6' key. { AKEYCODE_NUMPAD_7, Key::KP_7 }, // (151) Numeric keypad '7' key. { AKEYCODE_NUMPAD_8, Key::KP_8 }, // (152) Numeric keypad '8' key. { AKEYCODE_NUMPAD_9, Key::KP_9 }, // (153) Numeric keypad '9' key. { AKEYCODE_NUMPAD_DIVIDE, Key::KP_DIVIDE }, // (154) Numeric keypad '/' key (for division). { AKEYCODE_NUMPAD_MULTIPLY, Key::KP_MULTIPLY }, // (155) Numeric keypad '*' key (for multiplication). { AKEYCODE_NUMPAD_SUBTRACT, Key::KP_SUBTRACT }, // (156) Numeric keypad '-' key (for subtraction). { AKEYCODE_NUMPAD_ADD, Key::KP_ADD }, // (157) Numeric keypad '+' key (for addition). { AKEYCODE_NUMPAD_DOT, Key::KP_PERIOD }, // (158) Numeric keypad '.' key (for decimals or digit grouping). { AKEYCODE_NUMPAD_ENTER, Key::KP_ENTER }, // (160) Numeric keypad Enter key. { AKEYCODE_VOLUME_MUTE, Key::VOLUMEMUTE }, // (164) Volume Mute key. { AKEYCODE_YEN, Key::YEN }, // (216) Japanese Yen key. { AKEYCODE_HELP, Key::HELP }, // (259) Help key. { AKEYCODE_REFRESH, Key::REFRESH }, // (285) Refresh key. { AKEYCODE_MAX, Key::UNKNOWN } }; Key godot_code_from_android_code(unsigned int p_code); Key godot_code_from_unicode(unsigned int p_code); #endif // ANDROID_KEYS_UTILS_H