/*************************************************************************/ /* android_keys_utils.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "android_keys_utils.h" Key godot_code_from_android_code(unsigned int p_code) { for (int i = 0; android_godot_code_pairs[i].android_code != AKEYCODE_MAX; i++) { if (android_godot_code_pairs[i].android_code == p_code) { return android_godot_code_pairs[i].godot_code; } } return Key::UNKNOWN; } Key godot_code_from_unicode(unsigned int p_code) { unsigned int code = p_code; if (code > 0xFF) { return Key::UNKNOWN; } // Known control codes. if (code == '\b') { // 0x08 return Key::BACKSPACE; } if (code == '\t') { // 0x09 return Key::TAB; } if (code == '\n') { // 0x0A return Key::ENTER; } if (code == 0x1B) { return Key::ESCAPE; } if (code == 0x1F) { return Key::KEY_DELETE; } // Unknown control codes. if (code <= 0x1F || (code >= 0x80 && code <= 0x9F)) { return Key::UNKNOWN; } // Convert to uppercase. if (code >= 'a' && code <= 'z') { // 0x61 - 0x7A code -= ('a' - 'A'); } if (code >= u'à' && code <= u'ö') { // 0xE0 - 0xF6 code -= (u'à' - u'À'); // 0xE0 - 0xC0 } if (code >= u'ø' && code <= u'þ') { // 0xF8 - 0xFF code -= (u'ø' - u'Ø'); // 0xF8 - 0xD8 } return Key(code); }