#ifndef JAVA_GLUE_H #define JAVA_GLUE_H #include #include extern "C" { JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_init(JNIEnv * env, jobject obj, jint width, jint height); JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_step(JNIEnv * env, jobject obj); JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_touch(JNIEnv * env, jobject obj, jint ev,jint pointer, jint count, jintArray positions); }; #endif // JAVA_GLUE_H