/*************************************************************************/ /* library_godot_webxr.js */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ const GodotWebXR = { $GodotWebXR__deps: ['$Browser', '$GL', '$GodotRuntime', '$runtimeKeepalivePush', '$runtimeKeepalivePop'], $GodotWebXR: { gl: null, session: null, space: null, frame: null, pose: null, // Monkey-patch the requestAnimationFrame() used by Emscripten for the main // loop, so that we can swap it out for XRSession.requestAnimationFrame() // when an XR session is started. orig_requestAnimationFrame: null, requestAnimationFrame: (callback) => { if (GodotWebXR.session && GodotWebXR.space) { const onFrame = function (time, frame) { GodotWebXR.frame = frame; GodotWebXR.pose = frame.getViewerPose(GodotWebXR.space); callback(time); GodotWebXR.frame = null; GodotWebXR.pose = null; }; GodotWebXR.session.requestAnimationFrame(onFrame); } else { GodotWebXR.orig_requestAnimationFrame(callback); } }, monkeyPatchRequestAnimationFrame: (enable) => { if (GodotWebXR.orig_requestAnimationFrame === null) { GodotWebXR.orig_requestAnimationFrame = Browser.requestAnimationFrame; } Browser.requestAnimationFrame = enable ? GodotWebXR.requestAnimationFrame : GodotWebXR.orig_requestAnimationFrame; }, pauseResumeMainLoop: () => { // Once both GodotWebXR.session and GodotWebXR.space are set or // unset, our monkey-patched requestAnimationFrame() should be // enabled or disabled. When using the WebXR API Emulator, this // gets picked up automatically, however, in the Oculus Browser // on the Quest, we need to pause and resume the main loop. Browser.mainLoop.pause(); runtimeKeepalivePush(); // eslint-disable-line no-undef window.setTimeout(function () { runtimeKeepalivePop(); // eslint-disable-line no-undef Browser.mainLoop.resume(); }, 0); }, // Holds the controllers list between function calls. controllers: [], // Updates controllers array, where the left hand (or sole tracker) is // the first element, and the right hand is the second element, and any // others placed at the 3rd position and up. sampleControllers: () => { if (!GodotWebXR.session || !GodotWebXR.frame) { return; } let other_index = 2; const controllers = []; GodotWebXR.session.inputSources.forEach((input_source) => { if (input_source.targetRayMode === 'tracked-pointer') { if (input_source.handedness === 'right') { controllers[1] = input_source; } else if (input_source.handedness === 'left' || !controllers[0]) { controllers[0] = input_source; } } else { controllers[other_index++] = input_source; } }); GodotWebXR.controllers = controllers; }, getControllerId: (input_source) => GodotWebXR.controllers.indexOf(input_source), }, godot_webxr_is_supported__proxy: 'sync', godot_webxr_is_supported__sig: 'i', godot_webxr_is_supported: function () { return !!navigator.xr; }, godot_webxr_is_session_supported__proxy: 'sync', godot_webxr_is_session_supported__sig: 'vii', godot_webxr_is_session_supported: function (p_session_mode, p_callback) { const session_mode = GodotRuntime.parseString(p_session_mode); const cb = GodotRuntime.get_func(p_callback); if (navigator.xr) { navigator.xr.isSessionSupported(session_mode).then(function (supported) { const c_str = GodotRuntime.allocString(session_mode); cb(c_str, supported ? 1 : 0); GodotRuntime.free(c_str); }); } else { const c_str = GodotRuntime.allocString(session_mode); cb(c_str, 0); GodotRuntime.free(c_str); } }, godot_webxr_initialize__deps: ['emscripten_webgl_get_current_context'], godot_webxr_initialize__proxy: 'sync', godot_webxr_initialize__sig: 'viiiiiiiiii', godot_webxr_initialize: function (p_session_mode, p_required_features, p_optional_features, p_requested_reference_spaces, p_on_session_started, p_on_session_ended, p_on_session_failed, p_on_controller_changed, p_on_input_event, p_on_simple_event) { GodotWebXR.monkeyPatchRequestAnimationFrame(true); const session_mode = GodotRuntime.parseString(p_session_mode); const required_features = GodotRuntime.parseString(p_required_features).split(',').map((s) => s.trim()).filter((s) => s !== ''); const optional_features = GodotRuntime.parseString(p_optional_features).split(',').map((s) => s.trim()).filter((s) => s !== ''); const requested_reference_space_types = GodotRuntime.parseString(p_requested_reference_spaces).split(',').map((s) => s.trim()); const onstarted = GodotRuntime.get_func(p_on_session_started); const onended = GodotRuntime.get_func(p_on_session_ended); const onfailed = GodotRuntime.get_func(p_on_session_failed); const oncontroller = GodotRuntime.get_func(p_on_controller_changed); const oninputevent = GodotRuntime.get_func(p_on_input_event); const onsimpleevent = GodotRuntime.get_func(p_on_simple_event); const session_init = {}; if (required_features.length > 0) { session_init['requiredFeatures'] = required_features; } if (optional_features.length > 0) { session_init['optionalFeatures'] = optional_features; } navigator.xr.requestSession(session_mode, session_init).then(function (session) { GodotWebXR.session = session; session.addEventListener('end', function (evt) { onended(); }); session.addEventListener('inputsourceschange', function (evt) { let controller_changed = false; [evt.added, evt.removed].forEach((lst) => { lst.forEach((input_source) => { if (input_source.targetRayMode === 'tracked-pointer') { controller_changed = true; } }); }); if (controller_changed) { oncontroller(); } }); ['selectstart', 'select', 'selectend', 'squeezestart', 'squeeze', 'squeezeend'].forEach((input_event) => { session.addEventListener(input_event, function (evt) { const c_str = GodotRuntime.allocString(input_event); oninputevent(c_str, GodotWebXR.getControllerId(evt.inputSource)); GodotRuntime.free(c_str); }); }); session.addEventListener('visibilitychange', function (evt) { const c_str = GodotRuntime.allocString('visibility_state_changed'); onsimpleevent(c_str); GodotRuntime.free(c_str); }); const gl_context_handle = _emscripten_webgl_get_current_context(); // eslint-disable-line no-undef const gl = GL.getContext(gl_context_handle).GLctx; GodotWebXR.gl = gl; gl.makeXRCompatible().then(function () { session.updateRenderState({ baseLayer: new XRWebGLLayer(session, gl), }); function onReferenceSpaceSuccess(reference_space, reference_space_type) { GodotWebXR.space = reference_space; // Using reference_space.addEventListener() crashes when // using the polyfill with the WebXR Emulator extension, // so we set the event property instead. reference_space.onreset = function (evt) { const c_str = GodotRuntime.allocString('reference_space_reset'); onsimpleevent(c_str); GodotRuntime.free(c_str); }; // Now that both GodotWebXR.session and GodotWebXR.space are // set, we need to pause and resume the main loop for the XR // main loop to kick in. GodotWebXR.pauseResumeMainLoop(); // Call in setTimeout() so that errors in the onstarted() // callback don't bubble up here and cause Godot to try the // next reference space. window.setTimeout(function () { const c_str = GodotRuntime.allocString(reference_space_type); onstarted(c_str); GodotRuntime.free(c_str); }, 0); } function requestReferenceSpace() { const reference_space_type = requested_reference_space_types.shift(); session.requestReferenceSpace(reference_space_type) .then((refSpace) => { onReferenceSpaceSuccess(refSpace, reference_space_type); }) .catch(() => { if (requested_reference_space_types.length === 0) { const c_str = GodotRuntime.allocString('Unable to get any of the requested reference space types'); onfailed(c_str); GodotRuntime.free(c_str); } else { requestReferenceSpace(); } }); } requestReferenceSpace(); }).catch(function (error) { const c_str = GodotRuntime.allocString(`Unable to make WebGL context compatible with WebXR: ${error}`); onfailed(c_str); GodotRuntime.free(c_str); }); }).catch(function (error) { const c_str = GodotRuntime.allocString(`Unable to start session: ${error}`); onfailed(c_str); GodotRuntime.free(c_str); }); }, godot_webxr_uninitialize__proxy: 'sync', godot_webxr_uninitialize__sig: 'v', godot_webxr_uninitialize: function () { if (GodotWebXR.session) { GodotWebXR.session.end() // Prevent exception when session has already ended. .catch((e) => { }); } GodotWebXR.session = null; GodotWebXR.space = null; GodotWebXR.frame = null; GodotWebXR.pose = null; // Disable the monkey-patched window.requestAnimationFrame() and // pause/restart the main loop to activate it on all platforms. GodotWebXR.monkeyPatchRequestAnimationFrame(false); GodotWebXR.pauseResumeMainLoop(); }, godot_webxr_get_view_count__proxy: 'sync', godot_webxr_get_view_count__sig: 'i', godot_webxr_get_view_count: function () { if (!GodotWebXR.session || !GodotWebXR.pose) { return 0; } return GodotWebXR.pose.views.length; }, godot_webxr_get_render_target_size__proxy: 'sync', godot_webxr_get_render_target_size__sig: 'i', godot_webxr_get_render_target_size: function () { if (!GodotWebXR.session || !GodotWebXR.pose) { return 0; } const glLayer = GodotWebXR.session.renderState.baseLayer; const view = GodotWebXR.pose.views[0]; const viewport = glLayer.getViewport(view); const buf = GodotRuntime.malloc(2 * 4); GodotRuntime.setHeapValue(buf + 0, viewport.width, 'i32'); GodotRuntime.setHeapValue(buf + 4, viewport.height, 'i32'); return buf; }, godot_webxr_get_transform_for_eye__proxy: 'sync', godot_webxr_get_transform_for_eye__sig: 'ii', godot_webxr_get_transform_for_eye: function (p_eye) { if (!GodotWebXR.session || !GodotWebXR.pose) { return 0; } const views = GodotWebXR.pose.views; let matrix; if (p_eye === 0) { matrix = GodotWebXR.pose.transform.matrix; } else { matrix = views[p_eye - 1].transform.matrix; } const buf = GodotRuntime.malloc(16 * 4); for (let i = 0; i < 16; i++) { GodotRuntime.setHeapValue(buf + (i * 4), matrix[i], 'float'); } return buf; }, godot_webxr_get_projection_for_eye__proxy: 'sync', godot_webxr_get_projection_for_eye__sig: 'ii', godot_webxr_get_projection_for_eye: function (p_eye) { if (!GodotWebXR.session || !GodotWebXR.pose) { return 0; } const view_index = (p_eye === 2 /* ARVRInterface::EYE_RIGHT */) ? 1 : 0; const matrix = GodotWebXR.pose.views[view_index].projectionMatrix; const buf = GodotRuntime.malloc(16 * 4); for (let i = 0; i < 16; i++) { GodotRuntime.setHeapValue(buf + (i * 4), matrix[i], 'float'); } return buf; }, godot_webxr_commit__proxy: 'sync', godot_webxr_commit__sig: 'vi', godot_webxr_commit: function (p_texture) { if (!GodotWebXR.session || !GodotWebXR.pose) { return; } const glLayer = GodotWebXR.session.renderState.baseLayer; const views = GodotWebXR.pose.views; const gl = GodotWebXR.gl; const texture = GL.textures[p_texture]; const orig_framebuffer = gl.getParameter(gl.FRAMEBUFFER_BINDING); const orig_read_framebuffer = gl.getParameter(gl.READ_FRAMEBUFFER_BINDING); const orig_read_buffer = gl.getParameter(gl.READ_BUFFER); const orig_draw_framebuffer = gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING); // Copy from Godot render target into framebuffer from WebXR. gl.bindFramebuffer(gl.FRAMEBUFFER, null); for (let i = 0; i < views.length; i++) { const viewport = glLayer.getViewport(views[i]); const read_fbo = gl.createFramebuffer(); gl.bindFramebuffer(gl.READ_FRAMEBUFFER, read_fbo); if (views.length > 1) { gl.framebufferTextureLayer(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, texture, 0, i); } else { gl.framebufferTexture2D(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); } gl.readBuffer(gl.COLOR_ATTACHMENT0); gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, glLayer.framebuffer); // Flip Y upside down on destination. gl.blitFramebuffer(0, 0, viewport.width, viewport.height, viewport.x, viewport.y + viewport.height, viewport.x + viewport.width, viewport.y, gl.COLOR_BUFFER_BIT, gl.NEAREST); gl.bindFramebuffer(gl.READ_FRAMEBUFFER, null); gl.deleteFramebuffer(read_fbo); } // Restore state. gl.bindFramebuffer(gl.FRAMEBUFFER, orig_framebuffer); gl.bindFramebuffer(gl.READ_FRAMEBUFFER, orig_read_framebuffer); gl.readBuffer(orig_read_buffer); gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, orig_draw_framebuffer); }, godot_webxr_sample_controller_data__proxy: 'sync', godot_webxr_sample_controller_data__sig: 'v', godot_webxr_sample_controller_data: function () { GodotWebXR.sampleControllers(); }, godot_webxr_get_controller_count__proxy: 'sync', godot_webxr_get_controller_count__sig: 'i', godot_webxr_get_controller_count: function () { if (!GodotWebXR.session || !GodotWebXR.frame) { return 0; } return GodotWebXR.controllers.length; }, godot_webxr_is_controller_connected__proxy: 'sync', godot_webxr_is_controller_connected__sig: 'ii', godot_webxr_is_controller_connected: function (p_controller) { if (!GodotWebXR.session || !GodotWebXR.frame) { return false; } return !!GodotWebXR.controllers[p_controller]; }, godot_webxr_get_controller_transform__proxy: 'sync', godot_webxr_get_controller_transform__sig: 'ii', godot_webxr_get_controller_transform: function (p_controller) { if (!GodotWebXR.session || !GodotWebXR.frame) { return 0; } const controller = GodotWebXR.controllers[p_controller]; if (!controller) { return 0; } const frame = GodotWebXR.frame; const space = GodotWebXR.space; const pose = frame.getPose(controller.targetRaySpace, space); if (!pose) { // This can mean that the controller lost tracking. return 0; } const matrix = pose.transform.matrix; const buf = GodotRuntime.malloc(16 * 4); for (let i = 0; i < 16; i++) { GodotRuntime.setHeapValue(buf + (i * 4), matrix[i], 'float'); } return buf; }, godot_webxr_get_controller_buttons__proxy: 'sync', godot_webxr_get_controller_buttons__sig: 'ii', godot_webxr_get_controller_buttons: function (p_controller) { if (GodotWebXR.controllers.length === 0) { return 0; } const controller = GodotWebXR.controllers[p_controller]; if (!controller || !controller.gamepad) { return 0; } const button_count = controller.gamepad.buttons.length; const buf = GodotRuntime.malloc((button_count + 1) * 4); GodotRuntime.setHeapValue(buf, button_count, 'i32'); for (let i = 0; i < button_count; i++) { GodotRuntime.setHeapValue(buf + 4 + (i * 4), controller.gamepad.buttons[i].value, 'float'); } return buf; }, godot_webxr_get_controller_axes__proxy: 'sync', godot_webxr_get_controller_axes__sig: 'ii', godot_webxr_get_controller_axes: function (p_controller) { if (GodotWebXR.controllers.length === 0) { return 0; } const controller = GodotWebXR.controllers[p_controller]; if (!controller || !controller.gamepad) { return 0; } const axes_count = controller.gamepad.axes.length; const buf = GodotRuntime.malloc((axes_count + 1) * 4); GodotRuntime.setHeapValue(buf, axes_count, 'i32'); for (let i = 0; i < axes_count; i++) { let value = controller.gamepad.axes[i]; if (i === 1 || i === 3) { // Invert the Y-axis on thumbsticks and trackpads, in order to // match OpenXR and other XR platform SDKs. value *= -1.0; } GodotRuntime.setHeapValue(buf + 4 + (i * 4), value, 'float'); } return buf; }, godot_webxr_get_visibility_state__proxy: 'sync', godot_webxr_get_visibility_state__sig: 'i', godot_webxr_get_visibility_state: function () { if (!GodotWebXR.session || !GodotWebXR.session.visibilityState) { return 0; } return GodotRuntime.allocString(GodotWebXR.session.visibilityState); }, godot_webxr_get_bounds_geometry__proxy: 'sync', godot_webxr_get_bounds_geometry__sig: 'i', godot_webxr_get_bounds_geometry: function () { if (!GodotWebXR.space || !GodotWebXR.space.boundsGeometry) { return 0; } const point_count = GodotWebXR.space.boundsGeometry.length; if (point_count === 0) { return 0; } const buf = GodotRuntime.malloc(((point_count * 3) + 1) * 4); GodotRuntime.setHeapValue(buf, point_count, 'i32'); for (let i = 0; i < point_count; i++) { const point = GodotWebXR.space.boundsGeometry[i]; GodotRuntime.setHeapValue(buf + ((i * 3) + 1) * 4, point.x, 'float'); GodotRuntime.setHeapValue(buf + ((i * 3) + 2) * 4, point.y, 'float'); GodotRuntime.setHeapValue(buf + ((i * 3) + 3) * 4, point.z, 'float'); } return buf; }, }; autoAddDeps(GodotWebXR, '$GodotWebXR'); mergeInto(LibraryManager.library, GodotWebXR);