/*************************************************************************/ /* wsl_client.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef JAVASCRIPT_ENABLED #include "wsl_client.h" #include "core/io/ip.h" #include "core/project_settings.h" void WSLClient::_do_handshake() { if (_requested < _request.size() - 1) { int sent = 0; Error err = _connection->put_partial_data(((const uint8_t *)_request.get_data() + _requested), _request.size() - _requested - 1, sent); // Sending handshake failed if (err != OK) { disconnect_from_host(); _on_error(); return; } _requested += sent; } else { uint8_t byte = 0; int read = 0; while (true) { Error err = _connection->get_partial_data(&byte, 1, read); if (err == ERR_FILE_EOF) { // We got a disconnect. disconnect_from_host(); _on_error(); return; } else if (err != OK) { // Got some error. disconnect_from_host(); _on_error(); return; } else if (read != 1) { // Busy, wait next poll. break; } // TODO lots of allocs. Use a buffer. _response += byte; if (_response.size() > WSL_MAX_HEADER_SIZE) { // Header is too big disconnect_from_host(); _on_error(); ERR_EXPLAIN("Response headers too big"); ERR_FAIL(); } if (_response.ends_with("\r\n\r\n")) { String protocol; // Response is over, verify headers and create peer. if (!_verify_headers(protocol)) { disconnect_from_host(); _on_error(); ERR_EXPLAIN("Invalid response headers"); ERR_FAIL(); } // Create peer. WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData); data->obj = this; data->conn = _connection; data->is_server = false; data->id = 1; _peer->make_context(data, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size); _on_connect(protocol); } } } } bool WSLClient::_verify_headers(String &r_protocol) { Vector psa = _response.trim_suffix("\r\n\r\n").split("\r\n"); int len = psa.size(); if (len < 4) { ERR_EXPLAIN("Not enough response headers."); ERR_FAIL_V(false); } Vector req = psa[0].split(" ", false); if (req.size() < 2) { ERR_EXPLAIN("Invalid protocol or status code."); ERR_FAIL_V(false); } // Wrong protocol if (req[0] != "HTTP/1.1" || req[1] != "101") { ERR_EXPLAIN("Invalid protocol or status code."); ERR_FAIL_V(false); } Map headers; for (int i = 1; i < len; i++) { Vector header = psa[i].split(":", false, 1); if (header.size() != 2) { ERR_EXPLAIN("Invalid header -> " + psa[i]); ERR_FAIL_V(false); } String name = header[0].to_lower(); String value = header[1].strip_edges(); if (headers.has(name)) headers[name] += "," + value; else headers[name] = value; } #define _WLS_EXPLAIN(NAME, VALUE) \ ERR_EXPLAIN("Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'"); #define _WLS_CHECK(NAME, VALUE) \ _WLS_EXPLAIN(NAME, VALUE); \ ERR_FAIL_COND_V(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false); #define _WLS_CHECK_NC(NAME, VALUE) \ _WLS_EXPLAIN(NAME, VALUE); \ ERR_FAIL_COND_V(!headers.has(NAME) || headers[NAME] != VALUE, false); _WLS_CHECK("connection", "upgrade"); _WLS_CHECK("upgrade", "websocket"); _WLS_CHECK_NC("sec-websocket-accept", WSLPeer::compute_key_response(_key)); if (_protocols.size() == 0) { // We didn't request a custom protocol ERR_FAIL_COND_V(headers.has("sec-websocket-protocol"), false); } else { ERR_FAIL_COND_V(!headers.has("sec-websocket-protocol"), false); r_protocol = headers["sec-websocket-protocol"]; bool valid = false; for (int i = 0; i < _protocols.size(); i++) { if (_protocols[i] != r_protocol) continue; valid = true; break; } if (!valid) return false; } #undef _WLS_CHECK_NC #undef _WLS_CHECK #undef _WLS_EXPLAIN return true; } Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector p_protocols) { ERR_FAIL_COND_V(_connection.is_valid(), ERR_ALREADY_IN_USE); _peer = Ref(memnew(WSLPeer)); IP_Address addr; if (!p_host.is_valid_ip_address()) { addr = IP::get_singleton()->resolve_hostname(p_host); } else { addr = p_host; } ERR_FAIL_COND_V(!addr.is_valid(), ERR_INVALID_PARAMETER); String port = ""; if ((p_port != 80 && !p_ssl) || (p_port != 443 && p_ssl)) { port = ":" + itos(p_port); } Error err = _tcp->connect_to_host(addr, p_port); if (err != OK) { _on_error(); _tcp->disconnect_from_host(); return err; } _connection = _tcp; _use_ssl = p_ssl; _host = p_host; _protocols = p_protocols; _key = WSLPeer::generate_key(); // TODO custom extra headers (allow overriding this too?) String request = "GET " + p_path + " HTTP/1.1\r\n"; request += "Host: " + p_host + port + "\r\n"; request += "Upgrade: websocket\r\n"; request += "Connection: Upgrade\r\n"; request += "Sec-WebSocket-Key: " + _key + "\r\n"; request += "Sec-WebSocket-Version: 13\r\n"; if (p_protocols.size() > 0) { request += "Sec-WebSocket-Protocol: "; for (int i = 0; i < p_protocols.size(); i++) { if (i != 0) request += ","; request += p_protocols[i]; } request += "\r\n"; } request += "\r\n"; _request = request.utf8(); return OK; } int WSLClient::get_max_packet_size() const { return (1 << _out_buf_size) - PROTO_SIZE; } void WSLClient::poll() { if (_peer->is_connected_to_host()) { _peer->poll(); if (!_peer->is_connected_to_host()) { _on_disconnect(_peer->close_code != -1); disconnect_from_host(); } return; } if (_connection.is_null()) return; // Not connected. switch (_tcp->get_status()) { case StreamPeerTCP::STATUS_NONE: // Clean close _on_error(); disconnect_from_host(); break; case StreamPeerTCP::STATUS_CONNECTED: { Ref ssl; if (_use_ssl) { if (_connection == _tcp) { // Start SSL handshake ssl = Ref(StreamPeerSSL::create()); ERR_EXPLAIN("SSL is not available in this build"); ERR_FAIL_COND(ssl.is_null()); ssl->set_blocking_handshake_enabled(false); if (ssl->connect_to_stream(_tcp, verify_ssl, _host) != OK) { _on_error(); disconnect_from_host(); return; } _connection = ssl; } else { ssl = static_cast >(_connection); ERR_FAIL_COND(ssl.is_null()); // Bug? ssl->poll(); } if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING) return; // Need more polling. else if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED) { _on_error(); disconnect_from_host(); return; // Error. } } // Do websocket handshake. _do_handshake(); } break; case StreamPeerTCP::STATUS_ERROR: _on_error(); disconnect_from_host(); break; case StreamPeerTCP::STATUS_CONNECTING: break; // Wait for connection } } Ref WSLClient::get_peer(int p_peer_id) const { ERR_FAIL_COND_V(p_peer_id != 1, NULL); return _peer; } NetworkedMultiplayerPeer::ConnectionStatus WSLClient::get_connection_status() const { if (_peer->is_connected_to_host()) return CONNECTION_CONNECTED; if (_tcp->is_connected_to_host()) return CONNECTION_CONNECTING; return CONNECTION_DISCONNECTED; } void WSLClient::disconnect_from_host(int p_code, String p_reason) { _peer->close(p_code, p_reason); _connection = Ref(NULL); _tcp = Ref(memnew(StreamPeerTCP)); _request = ""; _response = ""; _key = ""; _host = ""; _use_ssl = false; _requested = 0; } IP_Address WSLClient::get_connected_host() const { return IP_Address(); } uint16_t WSLClient::get_connected_port() const { return 1025; } Error WSLClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) { ERR_EXPLAIN("Buffers sizes can only be set before listening or connecting"); ERR_FAIL_COND_V(_ctx != NULL, FAILED); _in_buf_size = nearest_shift(p_in_buffer - 1) + 10; _in_pkt_size = nearest_shift(p_in_packets - 1); _out_buf_size = nearest_shift(p_out_buffer - 1) + 10; _out_pkt_size = nearest_shift(p_out_packets - 1); return OK; } WSLClient::WSLClient() { _in_buf_size = nearest_shift((int)GLOBAL_GET(WSC_IN_BUF) - 1) + 10; _in_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_IN_PKT) - 1); _out_buf_size = nearest_shift((int)GLOBAL_GET(WSC_OUT_BUF) - 1) + 10; _out_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_OUT_PKT) - 1); _ctx = NULL; _peer.instance(); _tcp.instance(); _requested = 0; } WSLClient::~WSLClient() { _peer->close_now(); _peer->invalidate(); disconnect_from_host(); } #endif // JAVASCRIPT_ENABLED