/*************************************************************************/ /* wsl_client.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef JAVASCRIPT_ENABLED #include "wsl_client.h" #include "core/io/ip.h" #include "core/project_settings.h" void WSLClient::_do_handshake() { if (_requested < _request.size() - 1) { int sent = 0; Error err = _connection->put_partial_data(((const uint8_t *)_request.get_data() + _requested), _request.size() - _requested - 1, sent); // Sending handshake failed if (err != OK) { disconnect_from_host(); _on_error(); return; } _requested += sent; } else { int read = 0; while (true) { if (_resp_pos >= WSL_MAX_HEADER_SIZE) { // Header is too big disconnect_from_host(); _on_error(); ERR_FAIL_MSG("Response headers too big."); } Error err = _connection->get_partial_data(&_resp_buf[_resp_pos], 1, read); if (err == ERR_FILE_EOF) { // We got a disconnect. disconnect_from_host(); _on_error(); return; } else if (err != OK) { // Got some error. disconnect_from_host(); _on_error(); return; } else if (read != 1) { // Busy, wait next poll. break; } // Check "\r\n\r\n" header terminator char *r = (char *)_resp_buf; int l = _resp_pos; if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') { r[l - 3] = '\0'; String protocol; // Response is over, verify headers and create peer. if (!_verify_headers(protocol)) { disconnect_from_host(); _on_error(); ERR_FAIL_MSG("Invalid response headers."); } // Create peer. WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData); data->obj = this; data->conn = _connection; data->tcp = _tcp; data->is_server = false; data->id = 1; _peer->make_context(data, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size); _peer->set_no_delay(true); _on_connect(protocol); break; } _resp_pos += 1; } } } bool WSLClient::_verify_headers(String &r_protocol) { String s = (char *)_resp_buf; Vector psa = s.split("\r\n"); int len = psa.size(); ERR_FAIL_COND_V_MSG(len < 4, false, "Not enough response headers, got: " + itos(len) + ", expected >= 4."); Vector req = psa[0].split(" ", false); ERR_FAIL_COND_V_MSG(req.size() < 2, false, "Invalid protocol or status code."); // Wrong protocol ERR_FAIL_COND_V_MSG(req[0] != "HTTP/1.1" || req[1] != "101", false, "Invalid protocol or status code."); Map headers; for (int i = 1; i < len; i++) { Vector header = psa[i].split(":", false, 1); ERR_FAIL_COND_V_MSG(header.size() != 2, false, "Invalid header -> " + psa[i] + "."); String name = header[0].to_lower(); String value = header[1].strip_edges(); if (headers.has(name)) headers[name] += "," + value; else headers[name] = value; } #define _WSL_CHECK(NAME, VALUE) \ ERR_FAIL_COND_V_MSG(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false, \ "Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'."); #define _WSL_CHECK_NC(NAME, VALUE) \ ERR_FAIL_COND_V_MSG(!headers.has(NAME) || headers[NAME] != VALUE, false, \ "Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'."); _WSL_CHECK("connection", "upgrade"); _WSL_CHECK("upgrade", "websocket"); _WSL_CHECK_NC("sec-websocket-accept", WSLPeer::compute_key_response(_key)); #undef _WSL_CHECK_NC #undef _WSL_CHECK if (_protocols.size() == 0) { // We didn't request a custom protocol ERR_FAIL_COND_V(headers.has("sec-websocket-protocol"), false); } else { ERR_FAIL_COND_V(!headers.has("sec-websocket-protocol"), false); r_protocol = headers["sec-websocket-protocol"]; bool valid = false; for (int i = 0; i < _protocols.size(); i++) { if (_protocols[i] != r_protocol) continue; valid = true; break; } if (!valid) return false; } return true; } Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector p_protocols, const Vector p_custom_headers) { ERR_FAIL_COND_V(_connection.is_valid(), ERR_ALREADY_IN_USE); _peer = Ref(memnew(WSLPeer)); IP_Address addr; if (!p_host.is_valid_ip_address()) { addr = IP::get_singleton()->resolve_hostname(p_host); } else { addr = p_host; } ERR_FAIL_COND_V(!addr.is_valid(), ERR_INVALID_PARAMETER); String port = ""; if ((p_port != 80 && !p_ssl) || (p_port != 443 && p_ssl)) { port = ":" + itos(p_port); } Error err = _tcp->connect_to_host(addr, p_port); if (err != OK) { _tcp->disconnect_from_host(); _on_error(); return err; } _connection = _tcp; _use_ssl = p_ssl; _host = p_host; // Strip edges from protocols. _protocols.resize(p_protocols.size()); String *pw = _protocols.ptrw(); for (int i = 0; i < p_protocols.size(); i++) { pw[i] = p_protocols[i].strip_edges(); } _key = WSLPeer::generate_key(); // TODO custom extra headers (allow overriding this too?) String request = "GET " + p_path + " HTTP/1.1\r\n"; request += "Host: " + p_host + port + "\r\n"; request += "Upgrade: websocket\r\n"; request += "Connection: Upgrade\r\n"; request += "Sec-WebSocket-Key: " + _key + "\r\n"; request += "Sec-WebSocket-Version: 13\r\n"; if (p_protocols.size() > 0) { request += "Sec-WebSocket-Protocol: "; for (int i = 0; i < p_protocols.size(); i++) { if (i != 0) request += ","; request += p_protocols[i]; } request += "\r\n"; } for (int i = 0; i < p_custom_headers.size(); i++) { request += p_custom_headers[i] + "\r\n"; } request += "\r\n"; _request = request.utf8(); return OK; } int WSLClient::get_max_packet_size() const { return (1 << _out_buf_size) - PROTO_SIZE; } void WSLClient::poll() { if (_peer->is_connected_to_host()) { _peer->poll(); if (!_peer->is_connected_to_host()) { disconnect_from_host(); _on_disconnect(_peer->close_code != -1); } return; } if (_connection.is_null()) return; // Not connected. switch (_tcp->get_status()) { case StreamPeerTCP::STATUS_NONE: // Clean close disconnect_from_host(); _on_error(); break; case StreamPeerTCP::STATUS_CONNECTED: { Ref ssl; if (_use_ssl) { if (_connection == _tcp) { // Start SSL handshake ssl = Ref(StreamPeerSSL::create()); ERR_FAIL_COND_MSG(ssl.is_null(), "SSL is not available in this build."); ssl->set_blocking_handshake_enabled(false); if (ssl->connect_to_stream(_tcp, verify_ssl, _host, ssl_cert) != OK) { disconnect_from_host(); _on_error(); return; } _connection = ssl; } else { ssl = static_cast>(_connection); ERR_FAIL_COND(ssl.is_null()); // Bug? ssl->poll(); } if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING) return; // Need more polling. else if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED) { disconnect_from_host(); _on_error(); return; // Error. } } // Do websocket handshake. _do_handshake(); } break; case StreamPeerTCP::STATUS_ERROR: disconnect_from_host(); _on_error(); break; case StreamPeerTCP::STATUS_CONNECTING: break; // Wait for connection } } Ref WSLClient::get_peer(int p_peer_id) const { ERR_FAIL_COND_V(p_peer_id != 1, NULL); return _peer; } NetworkedMultiplayerPeer::ConnectionStatus WSLClient::get_connection_status() const { if (_peer->is_connected_to_host()) return CONNECTION_CONNECTED; if (_tcp->is_connected_to_host()) return CONNECTION_CONNECTING; return CONNECTION_DISCONNECTED; } void WSLClient::disconnect_from_host(int p_code, String p_reason) { _peer->close(p_code, p_reason); _connection = Ref(NULL); _tcp = Ref(memnew(StreamPeerTCP)); _key = ""; _host = ""; _protocols.clear(); _use_ssl = false; _request = ""; _requested = 0; memset(_resp_buf, 0, sizeof(_resp_buf)); _resp_pos = 0; } IP_Address WSLClient::get_connected_host() const { ERR_FAIL_COND_V(!_peer->is_connected_to_host(), IP_Address()); return _peer->get_connected_host(); } uint16_t WSLClient::get_connected_port() const { ERR_FAIL_COND_V(!_peer->is_connected_to_host(), 0); return _peer->get_connected_port(); } Error WSLClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) { ERR_FAIL_COND_V_MSG(_connection.is_valid(), FAILED, "Buffers sizes can only be set before listening or connecting."); _in_buf_size = nearest_shift(p_in_buffer - 1) + 10; _in_pkt_size = nearest_shift(p_in_packets - 1); _out_buf_size = nearest_shift(p_out_buffer - 1) + 10; _out_pkt_size = nearest_shift(p_out_packets - 1); return OK; } WSLClient::WSLClient() { _in_buf_size = nearest_shift((int)GLOBAL_GET(WSC_IN_BUF) - 1) + 10; _in_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_IN_PKT) - 1); _out_buf_size = nearest_shift((int)GLOBAL_GET(WSC_OUT_BUF) - 1) + 10; _out_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_OUT_PKT) - 1); _peer.instance(); _tcp.instance(); disconnect_from_host(); } WSLClient::~WSLClient() { _peer->close_now(); _peer->invalidate(); disconnect_from_host(); } #endif // JAVASCRIPT_ENABLED