/*************************************************************************/ /* lws_server.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef LWSSERVER_H #define LWSSERVER_H #ifndef JAVASCRIPT_ENABLED #include "core/reference.h" #include "lws_helper.h" #include "lws_peer.h" #include "websocket_server.h" class LWSServer : public WebSocketServer { GDCIIMPL(LWSServer, WebSocketServer); LWS_HELPER(LWSServer); private: Map > peer_map; public: Error listen(int p_port, PoolVector p_protocols = PoolVector(), bool gd_mp_api = false); void stop(); bool is_listening() const; bool has_peer(int p_id) const; Ref get_peer(int p_id) const; virtual void poll() { _lws_poll(); } LWSServer(); ~LWSServer(); }; #endif // JAVASCRIPT_ENABLED #endif // LWSSERVER_H