/*************************************************************************/ /* webrtc_peer_connection_js.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef WEBRTC_PEER_CONNECTION_JS_H #define WEBRTC_PEER_CONNECTION_JS_H #ifdef JAVASCRIPT_ENABLED #include "webrtc_peer_connection.h" extern "C" { typedef void (*RTCOnIceConnectionStateChange)(void *p_obj, int p_state); typedef void (*RTCOnIceCandidate)(void *p_obj, const char *p_mid, int p_mline_idx, const char *p_candidate); typedef void (*RTCOnDataChannel)(void *p_obj, int p_id); typedef void (*RTCOnSession)(void *p_obj, const char *p_type, const char *p_sdp); typedef void (*RTCOnError)(void *p_obj); extern int godot_js_rtc_pc_create(const char *p_config, void *p_obj, RTCOnIceConnectionStateChange p_on_state_change, RTCOnIceCandidate p_on_candidate, RTCOnDataChannel p_on_datachannel); extern void godot_js_rtc_pc_close(int p_id); extern void godot_js_rtc_pc_destroy(int p_id); extern void godot_js_rtc_pc_offer_create(int p_id, void *p_obj, RTCOnSession p_on_session, RTCOnError p_on_error); extern void godot_js_rtc_pc_local_description_set(int p_id, const char *p_type, const char *p_sdp, void *p_obj, RTCOnError p_on_error); extern void godot_js_rtc_pc_remote_description_set(int p_id, const char *p_type, const char *p_sdp, void *p_obj, RTCOnSession p_on_session, RTCOnError p_on_error); extern void godot_js_rtc_pc_ice_candidate_add(int p_id, const char *p_mid_name, int p_mline_idx, const char *p_sdo); extern int godot_js_rtc_pc_datachannel_create(int p_id, const char *p_label, const char *p_config); } class WebRTCPeerConnectionJS : public WebRTCPeerConnection { private: int _js_id; ConnectionState _conn_state; static void _on_connection_state_changed(void *p_obj, int p_state); static void _on_ice_candidate(void *p_obj, const char *p_mid_name, int p_mline_idx, const char *p_candidate); static void _on_data_channel(void *p_obj, int p_channel); static void _on_session_created(void *p_obj, const char *p_type, const char *p_session); static void _on_error(void *p_obj); public: virtual ConnectionState get_connection_state() const; virtual Error initialize(Dictionary configuration = Dictionary()); virtual Ref create_data_channel(String p_channel_name, Dictionary p_channel_config = Dictionary()); virtual Error create_offer(); virtual Error set_remote_description(String type, String sdp); virtual Error set_local_description(String type, String sdp); virtual Error add_ice_candidate(String sdpMidName, int sdpMlineIndexName, String sdpName); virtual Error poll(); virtual void close(); WebRTCPeerConnectionJS(); ~WebRTCPeerConnectionJS(); }; #endif #endif // WEBRTC_PEER_CONNECTION_JS_H