/*************************************************************************/ /* webrtc_data_channel_js.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifdef JAVASCRIPT_ENABLED #include "webrtc_data_channel_js.h" #include "emscripten.h" extern "C" { typedef void (*RTCChOnOpen)(void *p_obj); typedef void (*RTCChOnMessage)(void *p_obj, const uint8_t *p_buffer, int p_size, int p_is_string); typedef void (*RTCChOnClose)(void *p_obj); typedef void (*RTCChOnError)(void *p_obj); extern int godot_js_rtc_datachannel_ready_state_get(int p_id); extern int godot_js_rtc_datachannel_send(int p_id, const uint8_t *p_buffer, int p_length, int p_raw); extern int godot_js_rtc_datachannel_is_ordered(int p_id); extern int godot_js_rtc_datachannel_id_get(int p_id); extern int godot_js_rtc_datachannel_max_packet_lifetime_get(int p_id); extern int godot_js_rtc_datachannel_max_retransmits_get(int p_id); extern int godot_js_rtc_datachannel_is_negotiated(int p_id); extern int godot_js_rtc_datachannel_get_buffered_amount(int p_id); extern char *godot_js_rtc_datachannel_label_get(int p_id); // Must free the returned string. extern char *godot_js_rtc_datachannel_protocol_get(int p_id); // Must free the returned string. extern void godot_js_rtc_datachannel_destroy(int p_id); extern void godot_js_rtc_datachannel_connect(int p_id, void *p_obj, RTCChOnOpen p_on_open, RTCChOnMessage p_on_message, RTCChOnError p_on_error, RTCChOnClose p_on_close); extern void godot_js_rtc_datachannel_close(int p_id); } void WebRTCDataChannelJS::_on_open(void *p_obj) { WebRTCDataChannelJS *peer = static_cast(p_obj); peer->in_buffer.resize(peer->_in_buffer_shift); } void WebRTCDataChannelJS::_on_close(void *p_obj) { WebRTCDataChannelJS *peer = static_cast(p_obj); peer->close(); } void WebRTCDataChannelJS::_on_error(void *p_obj) { WebRTCDataChannelJS *peer = static_cast(p_obj); peer->close(); } void WebRTCDataChannelJS::_on_message(void *p_obj, const uint8_t *p_data, int p_size, int p_is_string) { WebRTCDataChannelJS *peer = static_cast(p_obj); RingBuffer &in_buffer = peer->in_buffer; ERR_FAIL_COND_MSG(in_buffer.space_left() < (int)(p_size + 5), "Buffer full! Dropping data."); uint8_t is_string = p_is_string ? 1 : 0; in_buffer.write((uint8_t *)&p_size, 4); in_buffer.write((uint8_t *)&is_string, 1); in_buffer.write(p_data, p_size); peer->queue_count++; } void WebRTCDataChannelJS::close() { in_buffer.resize(0); queue_count = 0; _was_string = false; godot_js_rtc_datachannel_close(_js_id); } Error WebRTCDataChannelJS::poll() { return OK; } WebRTCDataChannelJS::ChannelState WebRTCDataChannelJS::get_ready_state() const { return (ChannelState)godot_js_rtc_datachannel_ready_state_get(_js_id); } int WebRTCDataChannelJS::get_available_packet_count() const { return queue_count; } Error WebRTCDataChannelJS::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { ERR_FAIL_COND_V(get_ready_state() != STATE_OPEN, ERR_UNCONFIGURED); if (queue_count == 0) { return ERR_UNAVAILABLE; } uint32_t to_read = 0; uint32_t left = 0; uint8_t is_string = 0; r_buffer_size = 0; in_buffer.read((uint8_t *)&to_read, 4); --queue_count; left = in_buffer.data_left(); if (left < to_read + 1) { in_buffer.advance_read(left); return FAILED; } in_buffer.read(&is_string, 1); _was_string = is_string == 1; in_buffer.read(packet_buffer, to_read); *r_buffer = packet_buffer; r_buffer_size = to_read; return OK; } Error WebRTCDataChannelJS::put_packet(const uint8_t *p_buffer, int p_buffer_size) { ERR_FAIL_COND_V(get_ready_state() != STATE_OPEN, ERR_UNCONFIGURED); int is_bin = _write_mode == WebRTCDataChannel::WRITE_MODE_BINARY ? 1 : 0; godot_js_rtc_datachannel_send(_js_id, p_buffer, p_buffer_size, is_bin); return OK; } int WebRTCDataChannelJS::get_max_packet_size() const { return 1200; } void WebRTCDataChannelJS::set_write_mode(WriteMode p_mode) { _write_mode = p_mode; } WebRTCDataChannel::WriteMode WebRTCDataChannelJS::get_write_mode() const { return _write_mode; } bool WebRTCDataChannelJS::was_string_packet() const { return _was_string; } String WebRTCDataChannelJS::get_label() const { return _label; } bool WebRTCDataChannelJS::is_ordered() const { return godot_js_rtc_datachannel_is_ordered(_js_id); } int WebRTCDataChannelJS::get_id() const { return godot_js_rtc_datachannel_id_get(_js_id); } int WebRTCDataChannelJS::get_max_packet_life_time() const { return godot_js_rtc_datachannel_max_packet_lifetime_get(_js_id); } int WebRTCDataChannelJS::get_max_retransmits() const { return godot_js_rtc_datachannel_max_retransmits_get(_js_id); } String WebRTCDataChannelJS::get_protocol() const { return _protocol; } bool WebRTCDataChannelJS::is_negotiated() const { return godot_js_rtc_datachannel_is_negotiated(_js_id); } int WebRTCDataChannelJS::get_buffered_amount() const { return godot_js_rtc_datachannel_get_buffered_amount(_js_id); } WebRTCDataChannelJS::WebRTCDataChannelJS() { } WebRTCDataChannelJS::WebRTCDataChannelJS(int js_id) { _js_id = js_id; godot_js_rtc_datachannel_connect(js_id, this, &_on_open, &_on_message, &_on_error, &_on_close); // Parse label char *label = godot_js_rtc_datachannel_label_get(js_id); if (label) { _label.parse_utf8(label); free(label); } char *protocol = godot_js_rtc_datachannel_protocol_get(js_id); if (protocol) { _protocol.parse_utf8(protocol); free(protocol); } } WebRTCDataChannelJS::~WebRTCDataChannelJS() { close(); godot_js_rtc_datachannel_destroy(_js_id); } #endif