#ifndef VISUAL_SCRIPT_BUILTIN_FUNCS_H #define VISUAL_SCRIPT_BUILTIN_FUNCS_H #include "visual_script.h" class VisualScriptBuiltinFunc : public VisualScriptNode { GDCLASS(VisualScriptBuiltinFunc,VisualScriptNode) public: enum BuiltinFunc { MATH_SIN, MATH_COS, MATH_TAN, MATH_SINH, MATH_COSH, MATH_TANH, MATH_ASIN, MATH_ACOS, MATH_ATAN, MATH_ATAN2, MATH_SQRT, MATH_FMOD, MATH_FPOSMOD, MATH_FLOOR, MATH_CEIL, MATH_ROUND, MATH_ABS, MATH_SIGN, MATH_POW, MATH_LOG, MATH_EXP, MATH_ISNAN, MATH_ISINF, MATH_EASE, MATH_DECIMALS, MATH_STEPIFY, MATH_LERP, MATH_DECTIME, MATH_RANDOMIZE, MATH_RAND, MATH_RANDF, MATH_RANDOM, MATH_SEED, MATH_RANDSEED, MATH_DEG2RAD, MATH_RAD2DEG, MATH_LINEAR2DB, MATH_DB2LINEAR, LOGIC_MAX, LOGIC_MIN, LOGIC_CLAMP, LOGIC_NEAREST_PO2, OBJ_WEAKREF, FUNC_FUNCREF, TYPE_CONVERT, TYPE_OF, TYPE_EXISTS, TEXT_CHAR, TEXT_STR, TEXT_PRINT, TEXT_PRINTERR, TEXT_PRINTRAW, VAR_TO_STR, STR_TO_VAR, VAR_TO_BYTES, BYTES_TO_VAR, FUNC_MAX }; static int get_func_argument_count(BuiltinFunc p_func); static String get_func_name(BuiltinFunc p_func); static void exec_func(BuiltinFunc p_func, const Variant** p_inputs, Variant* r_return, Variant::CallError& r_error, String& r_error_str); static BuiltinFunc find_function(const String& p_string); private: static const char* func_name[FUNC_MAX]; BuiltinFunc func; protected: static void _bind_methods(); public: virtual int get_output_sequence_port_count() const; virtual bool has_input_sequence_port() const; virtual String get_output_sequence_port_text(int p_port) const; virtual int get_input_value_port_count() const; virtual int get_output_value_port_count() const; virtual PropertyInfo get_input_value_port_info(int p_idx) const; virtual PropertyInfo get_output_value_port_info(int p_idx) const; virtual String get_caption() const; virtual String get_text() const; virtual String get_category() const { return "functions"; } void set_func(BuiltinFunc p_which); BuiltinFunc get_func(); virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance); VisualScriptBuiltinFunc(); }; VARIANT_ENUM_CAST(VisualScriptBuiltinFunc::BuiltinFunc) void register_visual_script_builtin_func_node(); #endif // VISUAL_SCRIPT_BUILTIN_FUNCS_H