<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptYield" inherits="VisualScriptNode" version="4.0">
	<brief_description>
		A Visual Script node used to pause a function execution.
	</brief_description>
	<description>
		[VisualScriptYield] will pause the function call and return [VisualScriptFunctionState], which can be used to resume the function.
	</description>
	<tutorials>
	</tutorials>
	<members>
		<member name="mode" type="int" setter="set_yield_mode" getter="get_yield_mode" enum="VisualScriptYield.YieldMode" default="1">
			The mode to use for yielding. See [enum YieldMode] for available options.
		</member>
		<member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time">
			The time to wait when [member mode] is set to [constant YIELD_WAIT].
		</member>
	</members>
	<constants>
		<constant name="YIELD_FRAME" value="1" enum="YieldMode">
			Yields during an idle frame.
		</constant>
		<constant name="YIELD_PHYSICS_FRAME" value="2" enum="YieldMode">
			Yields during a physics frame.
		</constant>
		<constant name="YIELD_WAIT" value="3" enum="YieldMode">
			Yields a function and waits the given time.
		</constant>
	</constants>
</class>