<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptYield" inherits="VisualScriptNode" version="4.0"> <brief_description> A Visual Script node used to pause a function execution. </brief_description> <description> [VisualScriptYield] will pause the function call and return [VisualScriptFunctionState], which can be used to resume the function. </description> <tutorials> </tutorials> <members> <member name="mode" type="int" setter="set_yield_mode" getter="get_yield_mode" enum="VisualScriptYield.YieldMode" default="1"> The mode to use for yielding. See [enum YieldMode] for available options. </member> <member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time"> The time to wait when [member mode] is set to [constant YIELD_WAIT]. </member> </members> <constants> <constant name="YIELD_FRAME" value="1" enum="YieldMode"> Yields during an idle frame. </constant> <constant name="YIELD_PHYSICS_FRAME" value="2" enum="YieldMode"> Yields during a physics frame. </constant> <constant name="YIELD_WAIT" value="3" enum="YieldMode"> Yields a function and waits the given time. </constant> </constants> </class>