A Visual Script node that sets a property of an [Object].
	
	
		[VisualScriptPropertySet] can set the value of any property from the current object or other objects.
	
	
	
	
		
			The additional operation to perform when assigning. See [enum AssignOp] for options.
		
		
			The script to be used when [member set_mode] is set to [constant CALL_MODE_INSTANCE].
		
		
			The base type to be used when [member set_mode] is set to [constant CALL_MODE_INSTANCE].
		
		
			The type to be used when [member set_mode] is set to [constant CALL_MODE_BASIC_TYPE].
		
		
			The indexed name of the property to set. See [method Object.set_indexed] for details.
		
		
			The node path to use when [member set_mode] is set to [constant CALL_MODE_NODE_PATH].
		
		
			The name of the property to set. Changing this will clear [member index].
		
		
			[code]set_mode[/code] determines the target object on which the property will be set. See [enum CallMode] for options.
		
	
	
		
			The property will be set on this [Object].
		
		
			The property will be set on the given [Node] in the scene tree.
		
		
			The property will be set on an instanced node with the given type and script.
		
		
			The property will be set on a GDScript basic type (e.g. [Vector2]).
		
		
			The property will be assigned regularly.
		
		
			The value will be added to the property. Equivalent of doing [code]+=[/code].
		
		
			The value will be subtracted from the property. Equivalent of doing [code]-=[/code].
		
		
			The property will be multiplied by the value. Equivalent of doing [code]*=[/code].
		
		
			The property will be divided by the value. Equivalent of doing [code]/=[/code].
		
		
			A modulo operation will be performed on the property and the value. Equivalent of doing [code]%=[/code].
		
		
			The property will be binarly shifted to the left by the given value. Equivalent of doing [code]<<[/code].
		
		
			The property will be binarly shifted to the right by the given value. Equivalent of doing [code]>>[/code].
		
		
			A binary [code]AND[/code] operation will be performed on the property. Equivalent of doing [code]&=[/code].
		
		
			A binary [code]OR[/code] operation will be performed on the property. Equivalent of doing [code]|=[/code].
		
		
			A binary [code]XOR[/code] operation will be performed on the property. Equivalent of doing [code]^=[/code].