<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptMathConstant" inherits="VisualScriptNode" version="4.0"> <brief_description> Commonly used mathematical constants. </brief_description> <description> Provides common math constants, such as Pi, on an output Data port. [b]Input Ports:[/b] none [b]Output Ports:[/b] - Data (variant): [code]get[/code] </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="constant" type="int" setter="set_math_constant" getter="get_math_constant" enum="VisualScriptMathConstant.MathConstant" default="0"> The math constant. </member> </members> <constants> <constant name="MATH_CONSTANT_ONE" value="0" enum="MathConstant"> Unity: [code]1[/code]. </constant> <constant name="MATH_CONSTANT_PI" value="1" enum="MathConstant"> Pi: [code]3.141593[/code]. </constant> <constant name="MATH_CONSTANT_HALF_PI" value="2" enum="MathConstant"> Pi divided by two: [code]1.570796[/code]. </constant> <constant name="MATH_CONSTANT_TAU" value="3" enum="MathConstant"> Tau: [code]6.283185[/code]. </constant> <constant name="MATH_CONSTANT_E" value="4" enum="MathConstant"> Mathematical constant [code]e[/code], the natural log base: [code]2.718282[/code]. </constant> <constant name="MATH_CONSTANT_SQRT2" value="5" enum="MathConstant"> Square root of two: [code]1.414214[/code]. </constant> <constant name="MATH_CONSTANT_INF" value="6" enum="MathConstant"> Infinity: [code]inf[/code]. </constant> <constant name="MATH_CONSTANT_NAN" value="7" enum="MathConstant"> Not a number: [code]nan[/code]. </constant> <constant name="MATH_CONSTANT_MAX" value="8" enum="MathConstant"> Represents the size of the [enum MathConstant] enum. </constant> </constants> </class>