<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualScriptCustomNode" inherits="VisualScriptNode" category="Core" version="3.0-beta"> <brief_description> A scripted Visual Script node. </brief_description> <description> A custom Visual Script node which can be scripted in powerful ways. </description> <tutorials> </tutorials> <demos> </demos> <methods> <method name="_get_caption" qualifiers="virtual"> <return type="String"> </return> <description> Return the node's title. </description> </method> <method name="_get_category" qualifiers="virtual"> <return type="String"> </return> <description> Return the node's category. </description> </method> <method name="_get_input_value_port_count" qualifiers="virtual"> <return type="int"> </return> <description> Return the count of input value ports. </description> </method> <method name="_get_input_value_port_name" qualifiers="virtual"> <return type="String"> </return> <argument index="0" name="idx" type="int"> </argument> <description> Return the specified input port's name. </description> </method> <method name="_get_input_value_port_type" qualifiers="virtual"> <return type="int"> </return> <argument index="0" name="idx" type="int"> </argument> <description> Return the specified input port's type. See the TYPE_* enum in [@GlobalScope]. </description> </method> <method name="_get_output_sequence_port_count" qualifiers="virtual"> <return type="int"> </return> <description> Return the amount of output [b]sequence[/b] ports. </description> </method> <method name="_get_output_sequence_port_text" qualifiers="virtual"> <return type="String"> </return> <argument index="0" name="idx" type="int"> </argument> <description> Return the specified [b]sequence[/b] output's name. </description> </method> <method name="_get_output_value_port_count" qualifiers="virtual"> <return type="int"> </return> <description> Return the amount of output value ports. </description> </method> <method name="_get_output_value_port_name" qualifiers="virtual"> <return type="String"> </return> <argument index="0" name="idx" type="int"> </argument> <description> Return the specified output's name. </description> </method> <method name="_get_output_value_port_type" qualifiers="virtual"> <return type="int"> </return> <argument index="0" name="idx" type="int"> </argument> <description> Return the specified output's type. See the TYPE_* enum in [@GlobalScope]. </description> </method> <method name="_get_text" qualifiers="virtual"> <return type="String"> </return> <description> Return the custom node's text, which is shown right next to the input [b]sequence[/b] port (if there is none, on the place that is usually taken by it). </description> </method> <method name="_get_working_memory_size" qualifiers="virtual"> <return type="int"> </return> <description> Return the size of the custom node's working memory. See [method _step] for more details. </description> </method> <method name="_has_input_sequence_port" qualifiers="virtual"> <return type="bool"> </return> <description> Return whether the custom node has an input [b]sequence[/b] port. </description> </method> <method name="_step" qualifiers="virtual"> <return type="Variant"> </return> <argument index="0" name="inputs" type="Array"> </argument> <argument index="1" name="outputs" type="Array"> </argument> <argument index="2" name="start_mode" type="int"> </argument> <argument index="3" name="working_mem" type="Array"> </argument> <description> Execute the custom node's logic, returning the index of the output sequence port to use or a [String] when there is an error. The [code]inputs[/code] array contains the values of the input ports. [code]outputs[/code] is an array whose indices should be set to the respective outputs. The [code]start_mode[/code] is usually [code]START_MODE_BEGIN_SEQUENCE[/code], unless you have used the STEP_* constants. [code]working_mem[/code] is an array which can be used to persist information between runs of the custom node. When returning, you can mask the returned value with one of the STEP_* constants. </description> </method> </methods> <constants> <constant name="START_MODE_BEGIN_SEQUENCE" value="0" enum="StartMode"> The start mode used the first time when [method _step] is called. </constant> <constant name="START_MODE_CONTINUE_SEQUENCE" value="1" enum="StartMode"> The start mode used when [method _step] is called after coming back from a STEP_PUSH_STACK_BIT. </constant> <constant name="START_MODE_RESUME_YIELD" value="2" enum="StartMode"> The start mode used when [method _step] is called after resuming from STEP_YIELD_BIT. </constant> <constant name="STEP_PUSH_STACK_BIT" value="16777216"> Hint used by [method _step] to tell that control should return to it when there is no other node left to execute. This is used by [VisualScriptCondition] to redirect the sequence to the "Done" port after the true/false branch has finished execution. </constant> <constant name="STEP_GO_BACK_BIT" value="33554432"> Hint used by [method _step] to tell that control should return back, either hitting a previous STEP_PUSH_STACK_BIT or exiting the function. </constant> <constant name="STEP_NO_ADVANCE_BIT" value="67108864"> </constant> <constant name="STEP_EXIT_FUNCTION_BIT" value="134217728"> Hint used by [method _step] to tell that control should stop and exit the function. </constant> <constant name="STEP_YIELD_BIT" value="268435456"> Hint used by [method _step] to tell that the function should be yielded. Using this requires you to have at least one working memory slot, which is used for the [VisualScriptFunctionState]. </constant> </constants> </class>