/*************************************************************************/ /* text_server_fb.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef TEXT_SERVER_FALLBACK_H #define TEXT_SERVER_FALLBACK_H /*************************************************************************/ /* Fallback Text Server provides simplified TS functionality, without */ /* BiDi, shaping and advanced font features support. */ /*************************************************************************/ #include "servers/text_server.h" #include "core/templates/rid_owner.h" #include "scene/resources/texture.h" #include "font_fb.h" class TextServerFallback : public TextServer { GDCLASS(TextServerFallback, TextServer); _THREAD_SAFE_CLASS_ float oversampling = 1.f; mutable RID_PtrOwner font_owner; mutable RID_PtrOwner shaped_owner; static String interface_name; static uint32_t interface_features; protected: static void _bind_methods(){}; void full_copy(ShapedTextData *p_shaped); void invalidate(ShapedTextData *p_shaped); public: virtual bool has_feature(Feature p_feature) override; virtual String get_name() const override; virtual void free(RID p_rid) override; virtual bool has(RID p_rid) override; virtual bool load_support_data(const String &p_filename) override; #ifdef TOOLS_ENABLED virtual String get_support_data_filename() override { return ""; }; virtual String get_support_data_info() override { return "Not supported"; }; virtual bool save_support_data(const String &p_filename) override; #endif virtual bool is_locale_right_to_left(const String &p_locale) override; /* Font interface */ virtual RID create_font_system(const String &p_name, int p_base_size = 16) override; virtual RID create_font_resource(const String &p_filename, int p_base_size = 16) override; virtual RID create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size = 16) override; virtual float font_get_height(RID p_font, int p_size) const override; virtual float font_get_ascent(RID p_font, int p_size) const override; virtual float font_get_descent(RID p_font, int p_size) const override; virtual float font_get_underline_position(RID p_font, int p_size) const override; virtual float font_get_underline_thickness(RID p_font, int p_size) const override; virtual int font_get_spacing_space(RID p_font) const override; virtual void font_set_spacing_space(RID p_font, int p_value) override; virtual int font_get_spacing_glyph(RID p_font) const override; virtual void font_set_spacing_glyph(RID p_font, int p_value) override; virtual void font_set_antialiased(RID p_font, bool p_antialiased) override; virtual bool font_get_antialiased(RID p_font) const override; virtual void font_set_hinting(RID p_font, Hinting p_hinting) override; virtual Hinting font_get_hinting(RID p_font) const override; virtual void font_set_force_autohinter(RID p_font, bool p_enabeld) override; virtual bool font_get_force_autohinter(RID p_font) const override; virtual bool font_has_char(RID p_font, char32_t p_char) const override; virtual String font_get_supported_chars(RID p_font) const override; virtual void font_set_distance_field_hint(RID p_font, bool p_distance_field) override; virtual bool font_get_distance_field_hint(RID p_font) const override; virtual bool font_has_outline(RID p_font) const override; virtual float font_get_base_size(RID p_font) const override; virtual bool font_is_language_supported(RID p_font, const String &p_language) const override; virtual void font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) override; virtual bool font_get_language_support_override(RID p_font, const String &p_language) override; virtual void font_remove_language_support_override(RID p_font, const String &p_language) override; Vector font_get_language_support_overrides(RID p_font) override; virtual bool font_is_script_supported(RID p_font, const String &p_script) const override; virtual void font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) override; virtual bool font_get_script_support_override(RID p_font, const String &p_script) override; virtual void font_remove_script_support_override(RID p_font, const String &p_script) override; Vector font_get_script_support_overrides(RID p_font) override; virtual uint32_t font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector = 0x0000) const override; virtual Vector2 font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const override; virtual Vector2 font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const override; virtual Vector2 font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const override; virtual Vector2 font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color = Color(1, 1, 1)) const override; virtual float font_get_oversampling() const override; virtual void font_set_oversampling(float p_oversampling) override; virtual Vector get_system_fonts() const override; /* Shaped text buffer interface */ virtual RID create_shaped_text(Direction p_direction = DIRECTION_AUTO, Orientation p_orientation = ORIENTATION_HORIZONTAL) override; virtual void shaped_text_clear(RID p_shaped) override; virtual void shaped_text_set_direction(RID p_shaped, Direction p_direction = DIRECTION_AUTO) override; virtual Direction shaped_text_get_direction(RID p_shaped) const override; virtual void shaped_text_set_bidi_override(RID p_shaped, const Vector &p_override) override; virtual void shaped_text_set_orientation(RID p_shaped, Orientation p_orientation = ORIENTATION_HORIZONTAL) override; virtual Orientation shaped_text_get_orientation(RID p_shaped) const override; virtual void shaped_text_set_preserve_invalid(RID p_shaped, bool p_enabled) override; virtual bool shaped_text_get_preserve_invalid(RID p_shaped) const override; virtual void shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) override; virtual bool shaped_text_get_preserve_control(RID p_shaped) const override; virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") override; virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER, int p_length = 1) override; virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align = VALIGN_CENTER) override; virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override; virtual RID shaped_text_get_parent(RID p_shaped) const override; virtual float shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override; virtual float shaped_text_tab_align(RID p_shaped, const Vector &p_tab_stops) override; virtual bool shaped_text_shape(RID p_shaped) override; virtual bool shaped_text_update_breaks(RID p_shaped) override; virtual bool shaped_text_update_justification_ops(RID p_shaped) override; virtual bool shaped_text_is_ready(RID p_shaped) const override; virtual Vector shaped_text_get_glyphs(RID p_shaped) const override; virtual Vector2i shaped_text_get_range(RID p_shaped) const override; virtual Vector shaped_text_sort_logical(RID p_shaped) override; virtual Array shaped_text_get_objects(RID p_shaped) const override; virtual Rect2 shaped_text_get_object_rect(RID p_shaped, Variant p_key) const override; virtual Size2 shaped_text_get_size(RID p_shaped) const override; virtual float shaped_text_get_ascent(RID p_shaped) const override; virtual float shaped_text_get_descent(RID p_shaped) const override; virtual float shaped_text_get_width(RID p_shaped) const override; virtual float shaped_text_get_underline_position(RID p_shaped) const override; virtual float shaped_text_get_underline_thickness(RID p_shaped) const override; static TextServer *create_func(Error &r_error, void *p_user_data); static void register_server(); TextServerFallback(){}; ~TextServerFallback(){}; }; #endif // TEXT_SERVER_FALLBACK_H