/*************************************************************************/ /* lightmap_raycaster.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifdef TOOLS_ENABLED #include "lightmap_raycaster.h" // From Embree. #include #include #include using namespace embree; LightmapRaycaster *LightmapRaycasterEmbree::create_embree_raycaster() { return memnew(LightmapRaycasterEmbree); } void LightmapRaycasterEmbree::make_default_raycaster() { create_function = create_embree_raycaster; } void LightmapRaycasterEmbree::filter_function(const struct RTCFilterFunctionNArguments *p_args) { RTCHit *hit = (RTCHit *)p_args->hit; unsigned int geomID = hit->geomID; float u = hit->u; float v = hit->v; LightmapRaycasterEmbree *scene = (LightmapRaycasterEmbree *)p_args->geometryUserPtr; RTCGeometry geom = rtcGetGeometry(scene->embree_scene, geomID); rtcInterpolate0(geom, hit->primID, hit->u, hit->v, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 0, &hit->u, 2); if (scene->alpha_textures.has(geomID)) { const AlphaTextureData &alpha_texture = scene->alpha_textures[geomID]; if (alpha_texture.sample(hit->u, hit->v) < 128) { p_args->valid[0] = 0; return; } } rtcInterpolate0(geom, hit->primID, u, v, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 1, &hit->Ng_x, 3); } bool LightmapRaycasterEmbree::intersect(Ray &r_ray) { RTCIntersectContext context; rtcInitIntersectContext(&context); rtcIntersect1(embree_scene, &context, (RTCRayHit *)&r_ray); return r_ray.geomID != RTC_INVALID_GEOMETRY_ID; } void LightmapRaycasterEmbree::intersect(Vector &r_rays) { Ray *rays = r_rays.ptrw(); for (int i = 0; i < r_rays.size(); ++i) { intersect(rays[i]); } } void LightmapRaycasterEmbree::set_mesh_alpha_texture(Ref p_alpha_texture, unsigned int p_id) { if (p_alpha_texture.is_valid() && p_alpha_texture->get_size() != Vector2i()) { AlphaTextureData tex; tex.size = p_alpha_texture->get_size(); tex.data = p_alpha_texture->get_data(); alpha_textures.insert(p_id, tex); } } float blerp(float c00, float c10, float c01, float c11, float tx, float ty) { return Math::lerp(Math::lerp(c00, c10, tx), Math::lerp(c01, c11, tx), ty); } uint8_t LightmapRaycasterEmbree::AlphaTextureData::sample(float u, float v) const { float x = u * size.x; float y = v * size.y; int xi = (int)x; int yi = (int)y; uint8_t texels[4]; for (int i = 0; i < 4; ++i) { int sample_x = CLAMP(xi + i % 2, 0, size.x - 1); int sample_y = CLAMP(yi + i / 2, 0, size.y - 1); texels[i] = data[sample_y * size.x + sample_x]; } return Math::round(blerp(texels[0], texels[1], texels[2], texels[3], x - xi, y - yi)); } void LightmapRaycasterEmbree::add_mesh(const Vector &p_vertices, const Vector &p_normals, const Vector &p_uv2s, unsigned int p_id) { RTCGeometry embree_mesh = rtcNewGeometry(embree_device, RTC_GEOMETRY_TYPE_TRIANGLE); rtcSetGeometryVertexAttributeCount(embree_mesh, 2); int vertex_count = p_vertices.size(); ERR_FAIL_COND(vertex_count % 3 != 0); ERR_FAIL_COND(vertex_count != p_uv2s.size()); Vec3fa *embree_vertices = (Vec3fa *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX, 0, RTC_FORMAT_FLOAT3, sizeof(Vec3fa), vertex_count); Vec2fa *embree_light_uvs = (Vec2fa *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 0, RTC_FORMAT_FLOAT2, sizeof(Vec2fa), vertex_count); uint32_t *embree_triangles = (uint32_t *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_INDEX, 0, RTC_FORMAT_UINT3, sizeof(uint32_t) * 3, vertex_count / 3); Vec3fa *embree_normals = nullptr; if (!p_normals.is_empty()) { embree_normals = (Vec3fa *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 1, RTC_FORMAT_FLOAT3, sizeof(Vec3fa), vertex_count); } for (int i = 0; i < vertex_count; i++) { embree_vertices[i] = Vec3fa(p_vertices[i].x, p_vertices[i].y, p_vertices[i].z); embree_light_uvs[i] = Vec2fa(p_uv2s[i].x, p_uv2s[i].y); if (embree_normals != nullptr) { embree_normals[i] = Vec3fa(p_normals[i].x, p_normals[i].y, p_normals[i].z); } embree_triangles[i] = i; } rtcCommitGeometry(embree_mesh); rtcSetGeometryIntersectFilterFunction(embree_mesh, filter_function); rtcSetGeometryUserData(embree_mesh, this); rtcAttachGeometryByID(embree_scene, embree_mesh, p_id); rtcReleaseGeometry(embree_mesh); } void LightmapRaycasterEmbree::commit() { rtcCommitScene(embree_scene); } void LightmapRaycasterEmbree::set_mesh_filter(const Set &p_mesh_ids) { for (Set::Element *E = p_mesh_ids.front(); E; E = E->next()) { rtcDisableGeometry(rtcGetGeometry(embree_scene, E->get())); } rtcCommitScene(embree_scene); filter_meshes = p_mesh_ids; } void LightmapRaycasterEmbree::clear_mesh_filter() { for (Set::Element *E = filter_meshes.front(); E; E = E->next()) { rtcEnableGeometry(rtcGetGeometry(embree_scene, E->get())); } rtcCommitScene(embree_scene); filter_meshes.clear(); } void embree_error_handler(void *p_user_data, RTCError p_code, const char *p_str) { print_error("Embree error: " + String(p_str)); } LightmapRaycasterEmbree::LightmapRaycasterEmbree() { _MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_ON); _MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_ON); embree_device = rtcNewDevice(nullptr); rtcSetDeviceErrorFunction(embree_device, &embree_error_handler, nullptr); embree_scene = rtcNewScene(embree_device); } LightmapRaycasterEmbree::~LightmapRaycasterEmbree() { _MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_OFF); _MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_OFF); if (embree_scene != nullptr) { rtcReleaseScene(embree_scene); } if (embree_device != nullptr) { rtcReleaseDevice(embree_device); } } #endif