/**************************************************************************/ /* ogg_packet_sequence.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef OGG_PACKET_SEQUENCE_H #define OGG_PACKET_SEQUENCE_H #include "core/io/resource.h" #include "core/object/gdvirtual.gen.inc" #include "core/variant/native_ptr.h" #include "core/variant/typed_array.h" #include "core/variant/variant.h" #include "thirdparty/libogg/ogg/ogg.h" class OggPacketSequencePlayback; class OggPacketSequence : public Resource { GDCLASS(OggPacketSequence, Resource); friend class OggPacketSequencePlayback; // List of pages, each of which is a list of packets on that page. The innermost PackedByteArrays contain complete ogg packets. Vector> page_data; // List of the granule position for each page. Vector page_granule_positions; // The page after the current last page. Similar semantics to an end() iterator. int64_t end_page = 0; uint64_t data_version = 0; float sampling_rate = 0; float length = 0; protected: static void _bind_methods(); public: // Pushes information about all the pages that ended on this page. // This should be called for each page, even for pages that no packets ended on. void push_page(int64_t p_granule_pos, const Vector &p_data); void set_packet_data(const TypedArray &p_data); TypedArray get_packet_data() const; void set_packet_granule_positions(const PackedInt64Array &p_granule_positions); PackedInt64Array get_packet_granule_positions() const; // Sets a sampling rate associated with this object. OggPacketSequence doesn't understand codecs, // so this value is naively stored as a convenience. void set_sampling_rate(float p_sampling_rate); // Returns a sampling rate previously set by set_sampling_rate(). float get_sampling_rate() const; // Returns a length previously set by set_length(). float get_length() const; // Returns the granule position of the last page in this sequence. int64_t get_final_granule_pos() const; Ref instantiate_playback(); OggPacketSequence() {} virtual ~OggPacketSequence() {} }; class OggPacketSequencePlayback : public RefCounted { GDCLASS(OggPacketSequencePlayback, RefCounted); friend class OggPacketSequence; Ref ogg_packet_sequence; mutable int64_t page_cursor = 0; mutable int32_t packet_cursor = 0; mutable ogg_packet *packet; uint64_t data_version = 0; mutable int64_t packetno = 0; // Recursive bisection search for the correct page. uint32_t seek_page_internal(int64_t granule, uint32_t after_page_inclusive, uint32_t before_page_inclusive); public: // Calling functions must not modify this packet. // Returns true on success, false on error or if there is no next packet. bool next_ogg_packet(ogg_packet **p_packet) const; // Seeks to the page such that the previous page has a granule position less than or equal to this value, // and the current page has a granule position greater than this value. // Returns true on success, false on failure. bool seek_page(int64_t p_granule_pos); OggPacketSequencePlayback(); virtual ~OggPacketSequencePlayback(); }; #endif // OGG_PACKET_SEQUENCE_H