/*************************************************************************/ /* audio_stream_mpc.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef AUDIO_STREAM_MPC_H #define AUDIO_STREAM_MPC_H #include "io/resource_loader.h" #include "os/file_access.h" #include "os/thread_safe.h" #include "scene/resources/audio_stream.h" #include class AudioStreamPlaybackMPC : public AudioStreamPlayback { GDCLASS( AudioStreamPlaybackMPC, AudioStreamPlayback ); bool preload; FileAccess *f; String file; DVector data; int data_ofs; int streamlen; bool active; bool paused; bool loop; int loops; // mpc mpc_reader reader; mpc_demux* demux; mpc_streaminfo si; MPC_SAMPLE_FORMAT sample_buffer[MPC_DECODER_BUFFER_LENGTH]; static mpc_int32_t _mpc_read(mpc_reader *p_reader,void *p_dst, mpc_int32_t p_bytes); static mpc_bool_t _mpc_seek(mpc_reader *p_reader,mpc_int32_t p_offset); static mpc_int32_t _mpc_tell(mpc_reader *p_reader); static mpc_int32_t _mpc_get_size(mpc_reader *p_reader); static mpc_bool_t _mpc_canseek(mpc_reader *p_reader); int stream_min_size; int stream_rate; int stream_channels; protected: Error _open_file(); void _close_file(); int _read_file(void *p_dst,int p_bytes); bool _seek_file(int p_pos); int _tell_file() const; int _sizeof_file() const; bool _canseek_file() const; Error _reload(); static void _bind_methods(); public: void set_file(const String& p_file); String get_file() const; virtual void play(float p_offset=0); virtual void stop(); virtual bool is_playing() const; virtual void set_loop(bool p_enable); virtual bool has_loop() const; virtual float get_length() const; virtual String get_stream_name() const; virtual int get_loop_count() const; virtual float get_pos() const; virtual void seek_pos(float p_time); virtual int get_channels() const { return stream_channels; } virtual int get_mix_rate() const { return stream_rate; } virtual int get_minimum_buffer_size() const { return stream_min_size; } virtual int mix(int16_t* p_bufer,int p_frames); virtual void set_loop_restart_time(float p_time) { } AudioStreamPlaybackMPC(); ~AudioStreamPlaybackMPC(); }; class AudioStreamMPC : public AudioStream { GDCLASS( AudioStreamMPC, AudioStream ); String file; public: Ref instance_playback() { Ref pb = memnew( AudioStreamPlaybackMPC ); pb->set_file(file); return pb; } void set_file(const String& p_file) { file=p_file; } }; class ResourceFormatLoaderAudioStreamMPC : public ResourceFormatLoader { public: virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL); virtual void get_recognized_extensions(List *p_extensions) const; virtual bool handles_type(const String& p_type) const; virtual String get_resource_type(const String &p_path) const; }; #endif // AUDIO_STREAM_MPC_H