/*************************************************************************/
/*  osx_utils.cpp                                                        */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/*************************************************************************/

#include "osx_utils.h"

#ifdef OSX_ENABLED

#include "core/print_string.h"

#include <CoreFoundation/CoreFoundation.h>
#include <CoreServices/CoreServices.h>

bool osx_is_app_bundle_installed(const String &p_bundle_id) {

	CFURLRef app_url = NULL;
	CFStringRef bundle_id = CFStringCreateWithCString(NULL, p_bundle_id.utf8(), kCFStringEncodingUTF8);
	OSStatus result = LSFindApplicationForInfo(kLSUnknownCreator, bundle_id, NULL, NULL, &app_url);
	CFRelease(bundle_id);

	if (app_url)
		CFRelease(app_url);

	switch (result) {
		case noErr:
			return true;
		case kLSApplicationNotFoundErr:
			break;
		default:
			break;
	}

	return false;
}

#endif