/*************************************************************************/ /* gd_mono_marshal.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "gd_mono_marshal.h" #include "gd_mono.h" #include "gd_mono_class.h" namespace GDMonoMarshal { #define RETURN_BOXED_STRUCT(m_t, m_var_in) \ { \ const m_t &m_in = m_var_in->operator ::m_t(); \ MARSHALLED_OUT(m_t, m_in, raw); \ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(m_t), raw); \ } #define RETURN_UNBOXED_STRUCT(m_t, m_var_in) \ { \ float *raw = (float *)mono_object_unbox(m_var_in); \ MARSHALLED_IN(m_t, raw, ret); \ return ret; \ } Variant::Type managed_to_variant_type(const ManagedType &p_type) { switch (p_type.type_encoding) { case MONO_TYPE_BOOLEAN: return Variant::BOOL; case MONO_TYPE_I1: return Variant::INT; case MONO_TYPE_I2: return Variant::INT; case MONO_TYPE_I4: return Variant::INT; case MONO_TYPE_I8: return Variant::INT; case MONO_TYPE_U1: return Variant::INT; case MONO_TYPE_U2: return Variant::INT; case MONO_TYPE_U4: return Variant::INT; case MONO_TYPE_U8: return Variant::INT; case MONO_TYPE_R4: return Variant::REAL; case MONO_TYPE_R8: return Variant::REAL; case MONO_TYPE_STRING: { return Variant::STRING; } break; case MONO_TYPE_VALUETYPE: { GDMonoClass *tclass = p_type.type_class; if (tclass == CACHED_CLASS(Vector2)) return Variant::VECTOR2; if (tclass == CACHED_CLASS(Rect2)) return Variant::RECT2; if (tclass == CACHED_CLASS(Transform2D)) return Variant::TRANSFORM2D; if (tclass == CACHED_CLASS(Vector3)) return Variant::VECTOR3; if (tclass == CACHED_CLASS(Basis)) return Variant::BASIS; if (tclass == CACHED_CLASS(Quat)) return Variant::QUAT; if (tclass == CACHED_CLASS(Transform)) return Variant::TRANSFORM; if (tclass == CACHED_CLASS(AABB)) return Variant::AABB; if (tclass == CACHED_CLASS(Color)) return Variant::COLOR; if (tclass == CACHED_CLASS(Plane)) return Variant::PLANE; if (mono_class_is_enum(tclass->get_mono_ptr())) return Variant::INT; } break; case MONO_TYPE_ARRAY: case MONO_TYPE_SZARRAY: { MonoArrayType *array_type = mono_type_get_array_type(GDMonoClass::get_raw_type(p_type.type_class)); if (array_type->eklass == CACHED_CLASS_RAW(MonoObject)) return Variant::ARRAY; if (array_type->eklass == CACHED_CLASS_RAW(uint8_t)) return Variant::POOL_BYTE_ARRAY; if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) return Variant::POOL_INT_ARRAY; if (array_type->eklass == REAL_T_MONOCLASS) return Variant::POOL_REAL_ARRAY; if (array_type->eklass == CACHED_CLASS_RAW(String)) return Variant::POOL_STRING_ARRAY; if (array_type->eklass == CACHED_CLASS_RAW(Vector2)) return Variant::POOL_VECTOR2_ARRAY; if (array_type->eklass == CACHED_CLASS_RAW(Vector3)) return Variant::POOL_VECTOR3_ARRAY; if (array_type->eklass == CACHED_CLASS_RAW(Color)) return Variant::POOL_COLOR_ARRAY; } break; case MONO_TYPE_CLASS: { GDMonoClass *type_class = p_type.type_class; // GodotObject if (CACHED_CLASS(GodotObject)->is_assignable_from(type_class)) { return Variant::OBJECT; } if (CACHED_CLASS(NodePath) == type_class) { return Variant::NODE_PATH; } if (CACHED_CLASS(RID) == type_class) { return Variant::_RID; } } break; case MONO_TYPE_GENERICINST: { if (CACHED_RAW_MONO_CLASS(Dictionary) == p_type.type_class->get_mono_ptr()) { return Variant::DICTIONARY; } } break; default: { } break; } // Unknown return Variant::NIL; } String mono_to_utf8_string(MonoString *p_mono_string) { MonoError error; char *utf8 = mono_string_to_utf8_checked(p_mono_string, &error); ERR_EXPLAIN("Conversion of MonoString to UTF8 failed."); ERR_FAIL_COND_V(!mono_error_ok(&error), String()); String ret = String::utf8(utf8); mono_free(utf8); return ret; } String mono_to_utf16_string(MonoString *p_mono_string) { int len = mono_string_length(p_mono_string); String ret; if (len == 0) return ret; ret.resize(len + 1); ret.set(len, 0); CharType *src = (CharType *)mono_string_chars(p_mono_string); CharType *dst = &(ret.operator[](0)); for (int i = 0; i < len; i++) { dst[i] = src[i]; } return ret; } MonoObject *variant_to_mono_object(const Variant *p_var) { ManagedType type; type.type_encoding = MONO_TYPE_OBJECT; return variant_to_mono_object(p_var, type); } MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_type) { switch (p_type.type_encoding) { case MONO_TYPE_BOOLEAN: { MonoBoolean val = p_var->operator bool(); return BOX_BOOLEAN(val); } case MONO_TYPE_I1: { char val = p_var->operator signed char(); return BOX_INT8(val); } case MONO_TYPE_I2: { short val = p_var->operator signed short(); return BOX_INT16(val); } case MONO_TYPE_I4: { int val = p_var->operator signed int(); return BOX_INT32(val); } case MONO_TYPE_I8: { int64_t val = p_var->operator int64_t(); return BOX_INT64(val); } case MONO_TYPE_U1: { char val = p_var->operator unsigned char(); return BOX_UINT8(val); } case MONO_TYPE_U2: { short val = p_var->operator unsigned short(); return BOX_UINT16(val); } case MONO_TYPE_U4: { int val = p_var->operator unsigned int(); return BOX_UINT32(val); } case MONO_TYPE_U8: { uint64_t val = p_var->operator uint64_t(); return BOX_UINT64(val); } case MONO_TYPE_R4: { float val = p_var->operator float(); return BOX_FLOAT(val); } case MONO_TYPE_R8: { double val = p_var->operator double(); return BOX_DOUBLE(val); } case MONO_TYPE_STRING: { return (MonoObject *)mono_string_from_godot(p_var->operator String()); } break; case MONO_TYPE_VALUETYPE: { GDMonoClass *tclass = p_type.type_class; if (tclass == CACHED_CLASS(Vector2)) RETURN_BOXED_STRUCT(Vector2, p_var); if (tclass == CACHED_CLASS(Rect2)) RETURN_BOXED_STRUCT(Rect2, p_var); if (tclass == CACHED_CLASS(Transform2D)) RETURN_BOXED_STRUCT(Transform2D, p_var); if (tclass == CACHED_CLASS(Vector3)) RETURN_BOXED_STRUCT(Vector3, p_var); if (tclass == CACHED_CLASS(Basis)) RETURN_BOXED_STRUCT(Basis, p_var); if (tclass == CACHED_CLASS(Quat)) RETURN_BOXED_STRUCT(Quat, p_var); if (tclass == CACHED_CLASS(Transform)) RETURN_BOXED_STRUCT(Transform, p_var); if (tclass == CACHED_CLASS(AABB)) RETURN_BOXED_STRUCT(AABB, p_var); if (tclass == CACHED_CLASS(Color)) RETURN_BOXED_STRUCT(Color, p_var); if (tclass == CACHED_CLASS(Plane)) RETURN_BOXED_STRUCT(Plane, p_var); if (mono_class_is_enum(tclass->get_mono_ptr())) { int val = p_var->operator signed int(); return BOX_ENUM(tclass->get_mono_ptr(), val); } } break; case MONO_TYPE_ARRAY: case MONO_TYPE_SZARRAY: { MonoArrayType *array_type = mono_type_get_array_type(GDMonoClass::get_raw_type(p_type.type_class)); if (array_type->eklass == CACHED_CLASS_RAW(MonoObject)) return (MonoObject *)Array_to_mono_array(p_var->operator Array()); if (array_type->eklass == CACHED_CLASS_RAW(uint8_t)) return (MonoObject *)PoolByteArray_to_mono_array(p_var->operator PoolByteArray()); if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) return (MonoObject *)PoolIntArray_to_mono_array(p_var->operator PoolIntArray()); if (array_type->eklass == REAL_T_MONOCLASS) return (MonoObject *)PoolRealArray_to_mono_array(p_var->operator PoolRealArray()); if (array_type->eklass == CACHED_CLASS_RAW(String)) return (MonoObject *)PoolStringArray_to_mono_array(p_var->operator PoolStringArray()); if (array_type->eklass == CACHED_CLASS_RAW(Vector2)) return (MonoObject *)PoolVector2Array_to_mono_array(p_var->operator PoolVector2Array()); if (array_type->eklass == CACHED_CLASS_RAW(Vector3)) return (MonoObject *)PoolVector3Array_to_mono_array(p_var->operator PoolVector3Array()); if (array_type->eklass == CACHED_CLASS_RAW(Color)) return (MonoObject *)PoolColorArray_to_mono_array(p_var->operator PoolColorArray()); ERR_EXPLAIN(String() + "Attempted to convert Variant to a managed array of unmarshallable element type."); ERR_FAIL_V(NULL); } break; case MONO_TYPE_CLASS: { GDMonoClass *type_class = p_type.type_class; // GodotObject if (CACHED_CLASS(GodotObject)->is_assignable_from(type_class)) { return GDMonoUtils::unmanaged_get_managed(p_var->operator Object *()); } if (CACHED_CLASS(NodePath) == type_class) { return GDMonoUtils::create_managed_from(p_var->operator NodePath()); } if (CACHED_CLASS(RID) == type_class) { return GDMonoUtils::create_managed_from(p_var->operator RID()); } } break; case MONO_TYPE_OBJECT: { // Variant switch (p_var->get_type()) { case Variant::BOOL: { MonoBoolean val = p_var->operator bool(); return BOX_BOOLEAN(val); } case Variant::INT: { int val = p_var->operator signed int(); return BOX_INT32(val); } case Variant::REAL: { #ifdef REAL_T_IS_DOUBLE double val = p_var->operator double(); return BOX_DOUBLE(val); #else float val = p_var->operator float(); return BOX_FLOAT(val); #endif } case Variant::STRING: return (MonoObject *)mono_string_from_godot(p_var->operator String()); case Variant::VECTOR2: RETURN_BOXED_STRUCT(Vector2, p_var); case Variant::RECT2: RETURN_BOXED_STRUCT(Rect2, p_var); case Variant::VECTOR3: RETURN_BOXED_STRUCT(Vector3, p_var); case Variant::TRANSFORM2D: RETURN_BOXED_STRUCT(Transform2D, p_var); case Variant::PLANE: RETURN_BOXED_STRUCT(Plane, p_var); case Variant::QUAT: RETURN_BOXED_STRUCT(Quat, p_var); case Variant::AABB: RETURN_BOXED_STRUCT(AABB, p_var); case Variant::BASIS: RETURN_BOXED_STRUCT(Basis, p_var); case Variant::TRANSFORM: RETURN_BOXED_STRUCT(Transform, p_var); case Variant::COLOR: RETURN_BOXED_STRUCT(Color, p_var); case Variant::NODE_PATH: return GDMonoUtils::create_managed_from(p_var->operator NodePath()); case Variant::_RID: return GDMonoUtils::create_managed_from(p_var->operator RID()); case Variant::OBJECT: { return GDMonoUtils::unmanaged_get_managed(p_var->operator Object *()); } case Variant::DICTIONARY: return Dictionary_to_mono_object(p_var->operator Dictionary()); case Variant::ARRAY: return (MonoObject *)Array_to_mono_array(p_var->operator Array()); case Variant::POOL_BYTE_ARRAY: return (MonoObject *)PoolByteArray_to_mono_array(p_var->operator PoolByteArray()); case Variant::POOL_INT_ARRAY: return (MonoObject *)PoolIntArray_to_mono_array(p_var->operator PoolIntArray()); case Variant::POOL_REAL_ARRAY: return (MonoObject *)PoolRealArray_to_mono_array(p_var->operator PoolRealArray()); case Variant::POOL_STRING_ARRAY: return (MonoObject *)PoolStringArray_to_mono_array(p_var->operator PoolStringArray()); case Variant::POOL_VECTOR2_ARRAY: return (MonoObject *)PoolVector2Array_to_mono_array(p_var->operator PoolVector2Array()); case Variant::POOL_VECTOR3_ARRAY: return (MonoObject *)PoolVector3Array_to_mono_array(p_var->operator PoolVector3Array()); case Variant::POOL_COLOR_ARRAY: return (MonoObject *)PoolColorArray_to_mono_array(p_var->operator PoolColorArray()); default: return NULL; } break; case MONO_TYPE_GENERICINST: { if (CACHED_RAW_MONO_CLASS(Dictionary) == p_type.type_class->get_mono_ptr()) { return Dictionary_to_mono_object(p_var->operator Dictionary()); } } break; } break; } ERR_EXPLAIN(String() + "Attempted to convert Variant to an unmarshallable managed type. Name: \'" + p_type.type_class->get_name() + "\' Encoding: " + itos(p_type.type_encoding)); ERR_FAIL_V(NULL); } Variant mono_object_to_variant(MonoObject *p_obj) { if (!p_obj) return Variant(); GDMonoClass *tclass = GDMono::get_singleton()->get_class(mono_object_get_class(p_obj)); ERR_FAIL_COND_V(!tclass, Variant()); MonoType *raw_type = tclass->get_raw_type(tclass); ManagedType type; type.type_encoding = mono_type_get_type(raw_type); type.type_class = tclass; switch (type.type_encoding) { case MONO_TYPE_BOOLEAN: return (bool)unbox(p_obj); case MONO_TYPE_I1: return unbox(p_obj); case MONO_TYPE_I2: return unbox(p_obj); case MONO_TYPE_I4: return unbox(p_obj); case MONO_TYPE_I8: return unbox(p_obj); case MONO_TYPE_U1: return unbox(p_obj); case MONO_TYPE_U2: return unbox(p_obj); case MONO_TYPE_U4: return unbox(p_obj); case MONO_TYPE_U8: return unbox(p_obj); case MONO_TYPE_R4: return unbox(p_obj); case MONO_TYPE_R8: return unbox(p_obj); case MONO_TYPE_STRING: { if (p_obj == NULL) return Variant(); // NIL return mono_string_to_godot_not_null((MonoString *)p_obj); } break; case MONO_TYPE_VALUETYPE: { GDMonoClass *tclass = type.type_class; if (tclass == CACHED_CLASS(Vector2)) RETURN_UNBOXED_STRUCT(Vector2, p_obj); if (tclass == CACHED_CLASS(Rect2)) RETURN_UNBOXED_STRUCT(Rect2, p_obj); if (tclass == CACHED_CLASS(Transform2D)) RETURN_UNBOXED_STRUCT(Transform2D, p_obj); if (tclass == CACHED_CLASS(Vector3)) RETURN_UNBOXED_STRUCT(Vector3, p_obj); if (tclass == CACHED_CLASS(Basis)) RETURN_UNBOXED_STRUCT(Basis, p_obj); if (tclass == CACHED_CLASS(Quat)) RETURN_UNBOXED_STRUCT(Quat, p_obj); if (tclass == CACHED_CLASS(Transform)) RETURN_UNBOXED_STRUCT(Transform, p_obj); if (tclass == CACHED_CLASS(AABB)) RETURN_UNBOXED_STRUCT(AABB, p_obj); if (tclass == CACHED_CLASS(Color)) RETURN_UNBOXED_STRUCT(Color, p_obj); if (tclass == CACHED_CLASS(Plane)) RETURN_UNBOXED_STRUCT(Plane, p_obj); if (mono_class_is_enum(tclass->get_mono_ptr())) return unbox(p_obj); } break; case MONO_TYPE_ARRAY: case MONO_TYPE_SZARRAY: { MonoArrayType *array_type = mono_type_get_array_type(GDMonoClass::get_raw_type(type.type_class)); if (array_type->eklass == CACHED_CLASS_RAW(MonoObject)) return mono_array_to_Array((MonoArray *)p_obj); if (array_type->eklass == CACHED_CLASS_RAW(uint8_t)) return mono_array_to_PoolByteArray((MonoArray *)p_obj); if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) return mono_array_to_PoolIntArray((MonoArray *)p_obj); if (array_type->eklass == REAL_T_MONOCLASS) return mono_array_to_PoolRealArray((MonoArray *)p_obj); if (array_type->eklass == CACHED_CLASS_RAW(String)) return mono_array_to_PoolStringArray((MonoArray *)p_obj); if (array_type->eklass == CACHED_CLASS_RAW(Vector2)) return mono_array_to_PoolVector2Array((MonoArray *)p_obj); if (array_type->eklass == CACHED_CLASS_RAW(Vector3)) return mono_array_to_PoolVector3Array((MonoArray *)p_obj); if (array_type->eklass == CACHED_CLASS_RAW(Color)) return mono_array_to_PoolColorArray((MonoArray *)p_obj); ERR_EXPLAIN(String() + "Attempted to convert a managed array of unmarshallable element type to Variant."); ERR_FAIL_V(Variant()); } break; case MONO_TYPE_CLASS: { GDMonoClass *type_class = type.type_class; // GodotObject if (CACHED_CLASS(GodotObject)->is_assignable_from(type_class)) { Object *ptr = unbox(CACHED_FIELD(GodotObject, ptr)->get_value(p_obj)); return ptr ? Variant(ptr) : Variant(); } if (CACHED_CLASS(NodePath) == type_class) { NodePath *ptr = unbox(CACHED_FIELD(NodePath, ptr)->get_value(p_obj)); return ptr ? Variant(*ptr) : Variant(); } if (CACHED_CLASS(RID) == type_class) { RID *ptr = unbox(CACHED_FIELD(RID, ptr)->get_value(p_obj)); return ptr ? Variant(*ptr) : Variant(); } } break; case MONO_TYPE_GENERICINST: { if (CACHED_RAW_MONO_CLASS(Dictionary) == type.type_class->get_mono_ptr()) { return mono_object_to_Dictionary(p_obj); } } break; } ERR_EXPLAIN(String() + "Attempted to convert an unmarshallable managed type to Variant. Name: \'" + type.type_class->get_name() + "\' Encoding: " + itos(type.type_encoding)); ERR_FAIL_V(Variant()); } MonoArray *Array_to_mono_array(const Array &p_array) { MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), p_array.size()); for (int i = 0; i < p_array.size(); i++) { MonoObject *boxed = variant_to_mono_object(p_array[i]); mono_array_setref(ret, i, boxed); } return ret; } Array mono_array_to_Array(MonoArray *p_array) { Array ret; if (!p_array) return ret; int length = mono_array_length(p_array); ret.resize(length); for (int i = 0; i < length; i++) { MonoObject *elem = mono_array_get(p_array, MonoObject *, i); ret[i] = mono_object_to_variant(elem); } return ret; } // TODO Optimize reading/writing from/to PoolArrays MonoArray *PoolIntArray_to_mono_array(const PoolIntArray &p_array) { MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(int32_t), p_array.size()); for (int i = 0; i < p_array.size(); i++) { mono_array_set(ret, int32_t, i, p_array[i]); } return ret; } PoolIntArray mono_array_to_PoolIntArray(MonoArray *p_array) { PoolIntArray ret; if (!p_array) return ret; int length = mono_array_length(p_array); ret.resize(length); for (int i = 0; i < length; i++) { int32_t elem = mono_array_get(p_array, int32_t, i); ret.set(i, elem); } return ret; } MonoArray *PoolByteArray_to_mono_array(const PoolByteArray &p_array) { MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(uint8_t), p_array.size()); for (int i = 0; i < p_array.size(); i++) { mono_array_set(ret, uint8_t, i, p_array[i]); } return ret; } PoolByteArray mono_array_to_PoolByteArray(MonoArray *p_array) { PoolByteArray ret; if (!p_array) return ret; int length = mono_array_length(p_array); ret.resize(length); for (int i = 0; i < length; i++) { uint8_t elem = mono_array_get(p_array, uint8_t, i); ret.set(i, elem); } return ret; } MonoArray *PoolRealArray_to_mono_array(const PoolRealArray &p_array) { MonoArray *ret = mono_array_new(mono_domain_get(), REAL_T_MONOCLASS, p_array.size()); for (int i = 0; i < p_array.size(); i++) { mono_array_set(ret, real_t, i, p_array[i]); } return ret; } PoolRealArray mono_array_to_PoolRealArray(MonoArray *p_array) { PoolRealArray ret; if (!p_array) return ret; int length = mono_array_length(p_array); ret.resize(length); for (int i = 0; i < length; i++) { real_t elem = mono_array_get(p_array, real_t, i); ret.set(i, elem); } return ret; } MonoArray *PoolStringArray_to_mono_array(const PoolStringArray &p_array) { MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(String), p_array.size()); for (int i = 0; i < p_array.size(); i++) { MonoString *boxed = mono_string_from_godot(p_array[i]); mono_array_set(ret, MonoString *, i, boxed); } return ret; } PoolStringArray mono_array_to_PoolStringArray(MonoArray *p_array) { PoolStringArray ret; if (!p_array) return ret; int length = mono_array_length(p_array); ret.resize(length); for (int i = 0; i < length; i++) { MonoString *elem = mono_array_get(p_array, MonoString *, i); ret.set(i, mono_string_to_godot(elem)); } return ret; } MonoArray *PoolColorArray_to_mono_array(const PoolColorArray &p_array) { MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(Color), p_array.size()); for (int i = 0; i < p_array.size(); i++) { #ifdef YOLOCOPY mono_array_set(ret, Color, i, p_array[i]); #else real_t *raw = (real_t *)mono_array_addr_with_size(ret, sizeof(real_t) * 4, i); const Color &elem = p_array[i]; raw[0] = elem.r; raw[1] = elem.g; raw[2] = elem.b; raw[3] = elem.a; #endif } return ret; } PoolColorArray mono_array_to_PoolColorArray(MonoArray *p_array) { PoolColorArray ret; if (!p_array) return ret; int length = mono_array_length(p_array); ret.resize(length); for (int i = 0; i < length; i++) { real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 4, i); MARSHALLED_IN(Color, raw_elem, elem); ret.set(i, elem); } return ret; } MonoArray *PoolVector2Array_to_mono_array(const PoolVector2Array &p_array) { MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(Vector2), p_array.size()); for (int i = 0; i < p_array.size(); i++) { #ifdef YOLOCOPY mono_array_set(ret, Vector2, i, p_array[i]); #else real_t *raw = (real_t *)mono_array_addr_with_size(ret, sizeof(real_t) * 2, i); const Vector2 &elem = p_array[i]; raw[0] = elem.x; raw[1] = elem.y; #endif } return ret; } PoolVector2Array mono_array_to_PoolVector2Array(MonoArray *p_array) { PoolVector2Array ret; if (!p_array) return ret; int length = mono_array_length(p_array); ret.resize(length); for (int i = 0; i < length; i++) { real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 2, i); MARSHALLED_IN(Vector2, raw_elem, elem); ret.set(i, elem); } return ret; } MonoArray *PoolVector3Array_to_mono_array(const PoolVector3Array &p_array) { MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(Vector3), p_array.size()); for (int i = 0; i < p_array.size(); i++) { #ifdef YOLOCOPY mono_array_set(ret, Vector3, i, p_array[i]); #else real_t *raw = (real_t *)mono_array_addr_with_size(ret, sizeof(real_t) * 3, i); const Vector3 &elem = p_array[i]; raw[0] = elem.x; raw[1] = elem.y; raw[2] = elem.z; #endif } return ret; } PoolVector3Array mono_array_to_PoolVector3Array(MonoArray *p_array) { PoolVector3Array ret; if (!p_array) return ret; int length = mono_array_length(p_array); ret.resize(length); for (int i = 0; i < length; i++) { real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 3, i); MARSHALLED_IN(Vector3, raw_elem, elem); ret.set(i, elem); } return ret; } MonoObject *Dictionary_to_mono_object(const Dictionary &p_dict) { MonoArray *keys = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), p_dict.size()); MonoArray *values = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), p_dict.size()); int i = 0; const Variant *dkey = NULL; while ((dkey = p_dict.next(dkey))) { mono_array_set(keys, MonoObject *, i, variant_to_mono_object(dkey)); mono_array_set(values, MonoObject *, i, variant_to_mono_object(p_dict[*dkey])); i++; } GDMonoUtils::MarshalUtils_ArraysToDict arrays_to_dict = CACHED_METHOD_THUNK(MarshalUtils, ArraysToDictionary); MonoException *exc = NULL; GD_MONO_BEGIN_RUNTIME_INVOKE; MonoObject *ret = arrays_to_dict(keys, values, (MonoObject **)&exc); GD_MONO_END_RUNTIME_INVOKE; if (exc) { GDMonoUtils::set_pending_exception(exc); ERR_FAIL_V(NULL); } return ret; } Dictionary mono_object_to_Dictionary(MonoObject *p_dict) { Dictionary ret; if (!p_dict) return ret; GDMonoUtils::MarshalUtils_DictToArrays dict_to_arrays = CACHED_METHOD_THUNK(MarshalUtils, DictionaryToArrays); MonoArray *keys = NULL; MonoArray *values = NULL; MonoException *exc = NULL; GD_MONO_BEGIN_RUNTIME_INVOKE; dict_to_arrays(p_dict, &keys, &values, (MonoObject **)&exc); GD_MONO_END_RUNTIME_INVOKE; if (exc) { GDMonoUtils::set_pending_exception(exc); ERR_FAIL_V(Dictionary()); } int length = mono_array_length(keys); for (int i = 0; i < length; i++) { MonoObject *key_obj = mono_array_get(keys, MonoObject *, i); MonoObject *value_obj = mono_array_get(values, MonoObject *, i); Variant key = key_obj ? mono_object_to_variant(key_obj) : Variant(); Variant value = value_obj ? mono_object_to_variant(value_obj) : Variant(); ret[key] = value; } return ret; } } // namespace GDMonoMarshal