/*************************************************************************/ /* mono_gc_handle.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef MONO_GC_HANDLE_H #define MONO_GC_HANDLE_H #include "core/object/ref_counted.h" namespace gdmono { enum class GCHandleType : char { NIL, STRONG_HANDLE, WEAK_HANDLE }; } extern "C" { struct GCHandleIntPtr { void *value; _FORCE_INLINE_ bool operator==(const GCHandleIntPtr &p_other) { return value == p_other.value; } _FORCE_INLINE_ bool operator!=(const GCHandleIntPtr &p_other) { return value != p_other.value; } GCHandleIntPtr() = delete; }; } static_assert(sizeof(GCHandleIntPtr) == sizeof(void *)); // Manual release of the GC handle must be done when using this struct struct MonoGCHandleData { GCHandleIntPtr handle = { nullptr }; gdmono::GCHandleType type = gdmono::GCHandleType::NIL; _FORCE_INLINE_ bool is_released() const { return !handle.value; } _FORCE_INLINE_ bool is_weak() const { return type == gdmono::GCHandleType::WEAK_HANDLE; } _FORCE_INLINE_ GCHandleIntPtr get_intptr() const { return handle; } void release(); static void free_gchandle(GCHandleIntPtr p_gchandle); void operator=(const MonoGCHandleData &p_other) { #ifdef DEBUG_ENABLED CRASH_COND(!is_released()); #endif handle = p_other.handle; type = p_other.type; } MonoGCHandleData(const MonoGCHandleData &) = default; MonoGCHandleData() {} MonoGCHandleData(GCHandleIntPtr p_handle, gdmono::GCHandleType p_type) : handle(p_handle), type(p_type) { } }; #endif // MONO_GC_HANDLE_H