/*************************************************************************/ /* mono_bottom_panel.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef MONO_BOTTOM_PANEL_H #define MONO_BOTTOM_PANEL_H #include "editor/editor_node.h" #include "scene/gui/control.h" #include "mono_build_info.h" class MonoBuildTab; class MonoBottomPanel : public VBoxContainer { GDCLASS(MonoBottomPanel, VBoxContainer) EditorNode *editor; TabContainer *panel_tabs; VBoxContainer *panel_builds_tab; ItemList *build_tabs_list; TabContainer *build_tabs; Button *warnings_btn; Button *errors_btn; Button *view_log_btn; void _update_build_tabs_list(); void _build_tabs_item_selected(int p_idx); void _build_tabs_nothing_selected(); void _warnings_toggled(bool p_pressed); void _errors_toggled(bool p_pressed); void _build_project_pressed(); void _view_log_pressed(); static MonoBottomPanel *singleton; protected: void _notification(int p_what); static void _bind_methods(); public: _FORCE_INLINE_ static MonoBottomPanel *get_singleton() { return singleton; } void add_build_tab(MonoBuildTab *p_build_tab); void raise_build_tab(MonoBuildTab *p_build_tab); void show_build_tab(); MonoBottomPanel(EditorNode *p_editor = NULL); ~MonoBottomPanel(); }; class MonoBuildTab : public VBoxContainer { GDCLASS(MonoBuildTab, VBoxContainer) public: enum BuildResult { RESULT_ERROR, RESULT_SUCCESS }; struct BuildIssue { bool warning; String file; int line; int column; String code; String message; String project_file; }; private: friend class MonoBottomPanel; bool build_exited; BuildResult build_result; Vector issues; ItemList *issues_list; int error_count; int warning_count; bool errors_visible; bool warnings_visible; String logs_dir; MonoBuildInfo build_info; void _load_issues_from_file(const String &p_csv_file); void _update_issues_list(); void _issue_activated(int p_idx); protected: static void _bind_methods(); public: Ref get_icon_texture() const; MonoBuildInfo get_build_info(); void on_build_start(); void on_build_exit(BuildResult result); void on_build_exec_failed(const String &p_cause); void restart_build(); void stop_build(); MonoBuildTab(const MonoBuildInfo &p_build_info, const String &p_logs_dir); }; #endif // MONO_BOTTOM_PANEL_H