<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProjectGuid>{A8CDAD94-C6D4-4B19-A7E7-76C53CC92984}</ProjectGuid> <OutputType>Library</OutputType> <RootNamespace>GodotSharpTools</RootNamespace> <AssemblyName>GodotSharpTools</AssemblyName> <TargetFrameworkVersion>v4.5</TargetFrameworkVersion> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>portable</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug</OutputPath> <DefineConstants>DEBUG;</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <ConsolePause>false</ConsolePause> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>portable</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release</OutputPath> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <ConsolePause>false</ConsolePause> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="Microsoft.Build" /> <Reference Include="Microsoft.Build.Framework" /> </ItemGroup> <ItemGroup> <Compile Include="StringExtensions.cs" /> <Compile Include="Build\BuildSystem.cs" /> <Compile Include="Editor\MonoDevelopInstance.cs" /> <Compile Include="Project\ProjectExtensions.cs" /> <Compile Include="Project\ProjectGenerator.cs" /> <Compile Include="Project\ProjectUtils.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> </Project>