<?xml version="1.0" encoding="UTF-8" ?> <class name="GodotSharp" inherits="Object" version="4.0"> <brief_description> Bridge between Godot and the Mono runtime (Mono-enabled builds only). </brief_description> <description> This class is a bridge between Godot and the Mono runtime. It exposes several low-level operations and is only available in Mono-enabled Godot builds. See also [CSharpScript]. </description> <tutorials> </tutorials> <methods> <method name="attach_thread"> <return type="void" /> <description> Attaches the current thread to the Mono runtime. </description> </method> <method name="detach_thread"> <return type="void" /> <description> Detaches the current thread from the Mono runtime. </description> </method> <method name="get_domain_id"> <return type="int" /> <description> Returns the current MonoDomain ID. [b]Note:[/b] The Mono runtime must be initialized for this method to work (use [method is_runtime_initialized] to check). If the Mono runtime isn't initialized at the time this method is called, the engine will crash. </description> </method> <method name="get_scripts_domain_id"> <return type="int" /> <description> Returns the scripts MonoDomain's ID. This will be the same MonoDomain ID as [method get_domain_id], unless the scripts domain isn't loaded. [b]Note:[/b] The Mono runtime must be initialized for this method to work (use [method is_runtime_initialized] to check). If the Mono runtime isn't initialized at the time this method is called, the engine will crash. </description> </method> <method name="is_domain_finalizing_for_unload"> <return type="bool" /> <argument index="0" name="domain_id" type="int" /> <description> Returns [code]true[/code] if the domain is being finalized, [code]false[/code] otherwise. </description> </method> <method name="is_runtime_initialized"> <return type="bool" /> <description> Returns [code]true[/code] if the Mono runtime is initialized, [code]false[/code] otherwise. </description> </method> <method name="is_runtime_shutting_down"> <return type="bool" /> <description> Returns [code]true[/code] if the Mono runtime is shutting down, [code]false[/code] otherwise. </description> </method> <method name="is_scripts_domain_loaded"> <return type="bool" /> <description> Returns [code]true[/code] if the scripts domain is loaded, [code]false[/code] otherwise. </description> </method> </methods> </class>