import imp import os import sys from shutil import copyfile from SCons.Script import BoolVariable, Environment, Variables monoreg = imp.load_source('mono_reg_utils', 'modules/mono/mono_reg_utils.py') def find_file_in_dir(directory, files, prefix='', extension=''): if not extension.startswith('.'): extension = '.' + extension for curfile in files: if os.path.isfile(os.path.join(directory, prefix + curfile + extension)): return curfile return None def can_build(platform): if platform in ["javascript"]: return False # Not yet supported return True def is_enabled(): # The module is disabled by default. Use module_mono_enabled=yes to enable it. return False def configure(env): env.use_ptrcall = True envvars = Variables() envvars.Add(BoolVariable('mono_static', 'Statically link mono', False)) envvars.Update(env) mono_static = env['mono_static'] mono_lib_names = ['mono-2.0-sgen', 'monosgen-2.0'] if env['platform'] == 'windows': if mono_static: raise RuntimeError('mono-static: Not supported on Windows') if env['bits'] == '32': if os.getenv('MONO32_PREFIX'): mono_root = os.getenv('MONO32_PREFIX') elif os.name == 'nt': mono_root = monoreg.find_mono_root_dir() else: if os.getenv('MONO64_PREFIX'): mono_root = os.getenv('MONO64_PREFIX') elif os.name == 'nt': mono_root = monoreg.find_mono_root_dir() if mono_root is None: raise RuntimeError('Mono installation directory not found') mono_lib_path = os.path.join(mono_root, 'lib') env.Append(LIBPATH=mono_lib_path) env.Append(CPPPATH=os.path.join(mono_root, 'include', 'mono-2.0')) mono_lib_name = find_file_in_dir(mono_lib_path, mono_lib_names, extension='.lib') if mono_lib_name is None: raise RuntimeError('Could not find mono library in: ' + mono_lib_path) if os.getenv('VCINSTALLDIR'): env.Append(LINKFLAGS=mono_lib_name + Environment()['LIBSUFFIX']) else: env.Append(LIBS=mono_lib_name) mono_bin_path = os.path.join(mono_root, 'bin') mono_dll_name = find_file_in_dir(mono_bin_path, mono_lib_names, extension='.dll') mono_dll_src = os.path.join(mono_bin_path, mono_dll_name + '.dll') mono_dll_dst = os.path.join('bin', mono_dll_name + '.dll') copy_mono_dll = True if not os.path.isdir('bin'): os.mkdir('bin') elif os.path.exists(mono_dll_dst): copy_mono_dll = False if copy_mono_dll: copyfile(mono_dll_src, mono_dll_dst) else: mono_root = None if env['bits'] == '32': if os.getenv('MONO32_PREFIX'): mono_root = os.getenv('MONO32_PREFIX') else: if os.getenv('MONO64_PREFIX'): mono_root = os.getenv('MONO64_PREFIX') if mono_root is not None: mono_lib_path = os.path.join(mono_root, 'lib') env.Append(LIBPATH=mono_lib_path) env.Append(CPPPATH=os.path.join(mono_root, 'include', 'mono-2.0')) mono_lib = find_file_in_dir(mono_lib_path, mono_lib_names, prefix='lib', extension='.a') if mono_lib is None: raise RuntimeError('Could not find mono library in: ' + mono_lib_path) env.Append(CPPFLAGS=['-D_REENTRANT']) if mono_static: mono_lib_file = os.path.join(mono_lib_path, 'lib' + mono_lib + '.a') if sys.platform == "darwin": env.Append(LINKFLAGS=['-Wl,-force_load,' + mono_lib_file]) elif sys.platform == "linux" or sys.platform == "linux2": env.Append(LINKFLAGS=['-Wl,-whole-archive', mono_lib_file, '-Wl,-no-whole-archive']) else: raise RuntimeError('mono-static: Not supported on this platform') else: env.Append(LIBS=[mono_lib]) env.Append(LIBS=['m', 'rt', 'dl', 'pthread']) else: if mono_static: raise RuntimeError('mono-static: Not supported with pkg-config. Specify a mono prefix manually') env.ParseConfig('pkg-config monosgen-2 --cflags --libs') env.Append(LINKFLAGS='-rdynamic') def get_doc_classes(): return ["@C#", "CSharpScript", "GodotSharp"] def get_doc_path(): return "doc_classes"