/*************************************************************************/ /* gltf_document_extension.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "gltf_document_extension.h" #include "gltf_document.h" void GLTFDocumentExtension::_bind_methods() { // Import ClassDB::bind_method(D_METHOD("get_import_setting_keys"), &GLTFDocumentExtension::get_import_setting_keys); ClassDB::bind_method(D_METHOD("import_preflight", "document"), &GLTFDocumentExtension::import_preflight); ClassDB::bind_method(D_METHOD("get_import_setting", "key"), &GLTFDocumentExtension::get_import_setting); ClassDB::bind_method(D_METHOD("set_import_setting", "key", "value"), &GLTFDocumentExtension::set_import_setting); ClassDB::bind_method(D_METHOD("import_post", "document", "node"), &GLTFDocumentExtension::import_post); // Export ClassDB::bind_method(D_METHOD("get_export_setting_keys"), &GLTFDocumentExtension::get_export_setting_keys); ClassDB::bind_method(D_METHOD("get_export_setting", "key"), &GLTFDocumentExtension::get_export_setting); ClassDB::bind_method(D_METHOD("set_export_setting", "key", "value"), &GLTFDocumentExtension::set_export_setting); ClassDB::bind_method(D_METHOD("export_preflight", "document", "node"), &GLTFDocumentExtension::export_preflight); ClassDB::bind_method(D_METHOD("export_post", "document"), &GLTFDocumentExtension::export_post); } Array GLTFDocumentExtension::get_import_setting_keys() const { return import_settings.keys(); } Variant GLTFDocumentExtension::get_import_setting(const StringName &p_key) const { if (!import_settings.has(p_key)) { return Variant(); } return import_settings[p_key]; } void GLTFDocumentExtension::set_import_setting(const StringName &p_key, Variant p_var) { import_settings[p_key] = p_var; } Array GLTFDocumentExtension::get_export_setting_keys() const { return import_settings.keys(); } Variant GLTFDocumentExtension::get_export_setting(const StringName &p_key) const { if (!import_settings.has(p_key)) { return Variant(); } return import_settings[p_key]; } void GLTFDocumentExtension::set_export_setting(const StringName &p_key, Variant p_var) { import_settings[p_key] = p_var; }