/**************************************************************************/ /* gdscript_tokenizer.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef GDSCRIPT_TOKENIZER_H #define GDSCRIPT_TOKENIZER_H #include "core/templates/hash_map.h" #include "core/templates/hash_set.h" #include "core/templates/list.h" #include "core/templates/vector.h" #include "core/variant/variant.h" class GDScriptTokenizer { public: enum CursorPlace { CURSOR_NONE, CURSOR_BEGINNING, CURSOR_MIDDLE, CURSOR_END, }; struct Token { enum Type { EMPTY, // Basic ANNOTATION, IDENTIFIER, LITERAL, // Comparison LESS, LESS_EQUAL, GREATER, GREATER_EQUAL, EQUAL_EQUAL, BANG_EQUAL, // Logical AND, OR, NOT, AMPERSAND_AMPERSAND, PIPE_PIPE, BANG, // Bitwise AMPERSAND, PIPE, TILDE, CARET, LESS_LESS, GREATER_GREATER, // Math PLUS, MINUS, STAR, STAR_STAR, SLASH, PERCENT, // Assignment EQUAL, PLUS_EQUAL, MINUS_EQUAL, STAR_EQUAL, STAR_STAR_EQUAL, SLASH_EQUAL, PERCENT_EQUAL, LESS_LESS_EQUAL, GREATER_GREATER_EQUAL, AMPERSAND_EQUAL, PIPE_EQUAL, CARET_EQUAL, // Control flow IF, ELIF, ELSE, FOR, WHILE, BREAK, CONTINUE, PASS, RETURN, MATCH, // Keywords AS, ASSERT, AWAIT, BREAKPOINT, CLASS, CLASS_NAME, CONST, ENUM, EXTENDS, FUNC, IN, IS, NAMESPACE, PRELOAD, SELF, SIGNAL, STATIC, SUPER, TRAIT, VAR, VOID, YIELD, // Punctuation BRACKET_OPEN, BRACKET_CLOSE, BRACE_OPEN, BRACE_CLOSE, PARENTHESIS_OPEN, PARENTHESIS_CLOSE, COMMA, SEMICOLON, PERIOD, PERIOD_PERIOD, COLON, DOLLAR, FORWARD_ARROW, UNDERSCORE, // Whitespace NEWLINE, INDENT, DEDENT, // Constants CONST_PI, CONST_TAU, CONST_INF, CONST_NAN, // Error message improvement VCS_CONFLICT_MARKER, BACKTICK, QUESTION_MARK, // Special ERROR, TK_EOF, // "EOF" is reserved TK_MAX }; Type type = EMPTY; Variant literal; int start_line = 0, end_line = 0, start_column = 0, end_column = 0; int leftmost_column = 0, rightmost_column = 0; // Column span for multiline tokens. int cursor_position = -1; CursorPlace cursor_place = CURSOR_NONE; String source; const char *get_name() const; bool is_identifier() const; bool is_node_name() const; StringName get_identifier() const { return source; } Token(Type p_type) { type = p_type; } Token() { } }; #ifdef TOOLS_ENABLED struct CommentData { String comment; bool new_line = false; CommentData() {} CommentData(const String &p_comment, bool p_new_line) { comment = p_comment; new_line = p_new_line; } }; const HashMap &get_comments() const { return comments; } #endif // TOOLS_ENABLED private: String source; const char32_t *_source = nullptr; const char32_t *_current = nullptr; int line = -1, column = -1; int cursor_line = -1, cursor_column = -1; int tab_size = 4; // Keep track of multichar tokens. const char32_t *_start = nullptr; int start_line = 0, start_column = 0; int leftmost_column = 0, rightmost_column = 0; // Info cache. bool line_continuation = false; // Whether this line is a continuation of the previous, like when using '\'. bool multiline_mode = false; List error_stack; bool pending_newline = false; Token last_newline; int pending_indents = 0; List indent_stack; List> indent_stack_stack; // For lambdas, which require manipulating the indentation point. List paren_stack; char32_t indent_char = '\0'; int position = 0; int length = 0; #ifdef TOOLS_ENABLED HashMap comments; #endif // TOOLS_ENABLED _FORCE_INLINE_ bool _is_at_end() { return position >= length; } _FORCE_INLINE_ char32_t _peek(int p_offset = 0) { return position + p_offset >= 0 && position + p_offset < length ? _current[p_offset] : '\0'; } int indent_level() const { return indent_stack.size(); } bool has_error() const { return !error_stack.is_empty(); } Token pop_error(); char32_t _advance(); String _get_indent_char_name(char32_t ch); void _skip_whitespace(); void check_indent(); Token make_error(const String &p_message); void push_error(const String &p_message); void push_error(const Token &p_error); Token make_paren_error(char32_t p_paren); Token make_token(Token::Type p_type); Token make_literal(const Variant &p_literal); Token make_identifier(const StringName &p_identifier); Token check_vcs_marker(char32_t p_test, Token::Type p_double_type); void push_paren(char32_t p_char); bool pop_paren(char32_t p_expected); void newline(bool p_make_token); Token number(); Token potential_identifier(); Token string(); Token annotation(); public: Token scan(); void set_source_code(const String &p_source_code); int get_cursor_line() const; int get_cursor_column() const; void set_cursor_position(int p_line, int p_column); void set_multiline_mode(bool p_state); bool is_past_cursor() const; static String get_token_name(Token::Type p_token_type); void push_expression_indented_block(); // For lambdas, or blocks inside expressions. void pop_expression_indented_block(); // For lambdas, or blocks inside expressions. GDScriptTokenizer(); }; #endif // GDSCRIPT_TOKENIZER_H