/*************************************************************************/ /* text_server_gdnative.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "text_server_gdnative.h" bool TextServerGDNative::has_feature(Feature p_feature) { ERR_FAIL_COND_V(interface == nullptr, false); return interface->has_feature(data, (godot_int)p_feature); } String TextServerGDNative::get_name() const { ERR_FAIL_COND_V(interface == nullptr, String()); godot_string result = interface->get_name(data); String name = *(String *)&result; godot_string_destroy(&result); return name; } void TextServerGDNative::free(RID p_rid) { ERR_FAIL_COND(interface == nullptr); interface->free(data, (godot_rid *)&p_rid); } bool TextServerGDNative::has(RID p_rid) { ERR_FAIL_COND_V(interface == nullptr, false); return interface->has(data, (godot_rid *)&p_rid); } bool TextServerGDNative::load_support_data(const String &p_filename) { ERR_FAIL_COND_V(interface == nullptr, false); return interface->load_support_data(data, (godot_string *)&p_filename); } #ifdef TOOLS_ENABLED String TextServerGDNative::get_support_data_filename() { ERR_FAIL_COND_V(interface == nullptr, String()); godot_string result = interface->get_support_data_filename(data); String name = *(String *)&result; godot_string_destroy(&result); return name; } String TextServerGDNative::get_support_data_info() { ERR_FAIL_COND_V(interface == nullptr, String()); godot_string result = interface->get_support_data_info(data); String info = *(String *)&result; godot_string_destroy(&result); return info; } bool TextServerGDNative::save_support_data(const String &p_filename) { ERR_FAIL_COND_V(interface == nullptr, false); return interface->save_support_data(data, (godot_string *)&p_filename); } #endif bool TextServerGDNative::is_locale_right_to_left(const String &p_locale) { ERR_FAIL_COND_V(interface == nullptr, false); return interface->is_locale_right_to_left(data, (godot_string *)&p_locale); } /*************************************************************************/ /* Font interface */ /*************************************************************************/ RID TextServerGDNative::create_font_system(const String &p_name, int p_base_size) { ERR_FAIL_COND_V(interface == nullptr, RID()); godot_rid result = interface->create_font_system(data, (const godot_string *)&p_name, p_base_size); RID rid = *(RID *)&result; return rid; } RID TextServerGDNative::create_font_resource(const String &p_filename, int p_base_size) { ERR_FAIL_COND_V(interface == nullptr, RID()); godot_rid result = interface->create_font_resource(data, (const godot_string *)&p_filename, p_base_size); RID rid = *(RID *)&result; return rid; } RID TextServerGDNative::create_font_memory(const uint8_t *p_data, size_t p_size, const String &p_type, int p_base_size) { ERR_FAIL_COND_V(interface == nullptr, RID()); godot_rid result = interface->create_font_memory(data, p_data, p_size, (godot_string *)&p_type, p_base_size); RID rid = *(RID *)&result; return rid; } RID TextServerGDNative::create_font_bitmap(float p_height, float p_ascent, int p_base_size) { ERR_FAIL_COND_V(interface == nullptr, RID()); godot_rid result = interface->create_font_bitmap(data, p_height, p_ascent, p_base_size); RID rid = *(RID *)&result; return rid; } void TextServerGDNative::font_bitmap_add_texture(RID p_font, const Ref &p_texture) { ERR_FAIL_COND(interface == nullptr); interface->font_bitmap_add_texture(data, (godot_rid *)&p_font, (const godot_object *)p_texture.ptr()); } void TextServerGDNative::font_bitmap_add_char(RID p_font, char32_t p_char, int p_texture_idx, const Rect2 &p_rect, const Size2 &p_align, float p_advance) { ERR_FAIL_COND(interface == nullptr); interface->font_bitmap_add_char(data, (godot_rid *)&p_font, p_char, p_texture_idx, (const godot_rect2 *)&p_rect, (const godot_vector2 *)&p_align, p_advance); } void TextServerGDNative::font_bitmap_add_kerning_pair(RID p_font, char32_t p_A, char32_t p_B, int p_kerning) { ERR_FAIL_COND(interface == nullptr); interface->font_bitmap_add_kerning_pair(data, (godot_rid *)&p_font, p_A, p_B, p_kerning); } float TextServerGDNative::font_get_height(RID p_font, int p_size) const { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->font_get_height(data, (godot_rid *)&p_font, p_size); } float TextServerGDNative::font_get_ascent(RID p_font, int p_size) const { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->font_get_ascent(data, (godot_rid *)&p_font, p_size); } float TextServerGDNative::font_get_descent(RID p_font, int p_size) const { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->font_get_descent(data, (godot_rid *)&p_font, p_size); } float TextServerGDNative::font_get_underline_position(RID p_font, int p_size) const { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->font_get_underline_position(data, (godot_rid *)&p_font, p_size); } float TextServerGDNative::font_get_underline_thickness(RID p_font, int p_size) const { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->font_get_underline_thickness(data, (godot_rid *)&p_font, p_size); } int TextServerGDNative::font_get_spacing_space(RID p_font) const { ERR_FAIL_COND_V(interface == nullptr, 0); return interface->font_get_spacing_space(data, (godot_rid *)&p_font); } void TextServerGDNative::font_set_spacing_space(RID p_font, int p_value) { ERR_FAIL_COND(interface == nullptr); interface->font_set_spacing_space(data, (godot_rid *)&p_font, p_value); } int TextServerGDNative::font_get_spacing_glyph(RID p_font) const { ERR_FAIL_COND_V(interface == nullptr, 0); return interface->font_get_spacing_glyph(data, (godot_rid *)&p_font); } void TextServerGDNative::font_set_spacing_glyph(RID p_font, int p_value) { ERR_FAIL_COND(interface == nullptr); interface->font_set_spacing_glyph(data, (godot_rid *)&p_font, p_value); } void TextServerGDNative::font_set_antialiased(RID p_font, bool p_antialiased) { ERR_FAIL_COND(interface == nullptr); interface->font_set_antialiased(data, (godot_rid *)&p_font, p_antialiased); } bool TextServerGDNative::font_get_antialiased(RID p_font) const { ERR_FAIL_COND_V(interface == nullptr, false); return interface->font_get_antialiased(data, (godot_rid *)&p_font); } Dictionary TextServerGDNative::font_get_variation_list(RID p_font) const { ERR_FAIL_COND_V(interface == nullptr, Dictionary()); godot_dictionary result = interface->font_get_variation_list(data, (godot_rid *)&p_font); Dictionary info = *(Dictionary *)&result; godot_dictionary_destroy(&result); return info; } void TextServerGDNative::font_set_variation(RID p_font, const String &p_name, double p_value) { ERR_FAIL_COND(interface == nullptr); interface->font_set_variation(data, (godot_rid *)&p_font, (godot_string *)&p_name, p_value); } double TextServerGDNative::font_get_variation(RID p_font, const String &p_name) const { return interface->font_get_variation(data, (godot_rid *)&p_font, (godot_string *)&p_name); } void TextServerGDNative::font_set_hinting(RID p_font, TextServer::Hinting p_hinting) { ERR_FAIL_COND(interface == nullptr); interface->font_set_hinting(data, (godot_rid *)&p_font, (godot_int)p_hinting); } TextServer::Hinting TextServerGDNative::font_get_hinting(RID p_font) const { ERR_FAIL_COND_V(interface == nullptr, TextServer::HINTING_NONE); return (TextServer::Hinting)interface->font_get_hinting(data, (godot_rid *)&p_font); } Dictionary TextServerGDNative::font_get_feature_list(RID p_font) const { ERR_FAIL_COND_V(interface == nullptr, Dictionary()); godot_dictionary result = interface->font_get_feature_list(data, (godot_rid *)&p_font); Dictionary info = *(Dictionary *)&result; godot_dictionary_destroy(&result); return info; } void TextServerGDNative::font_set_distance_field_hint(RID p_font, bool p_distance_field) { ERR_FAIL_COND(interface == nullptr); interface->font_set_distance_field_hint(data, (godot_rid *)&p_font, p_distance_field); } bool TextServerGDNative::font_get_distance_field_hint(RID p_font) const { ERR_FAIL_COND_V(interface == nullptr, false); return interface->font_get_distance_field_hint(data, (godot_rid *)&p_font); } void TextServerGDNative::font_set_force_autohinter(RID p_font, bool p_enabeld) { ERR_FAIL_COND(interface == nullptr); interface->font_set_force_autohinter(data, (godot_rid *)&p_font, p_enabeld); } bool TextServerGDNative::font_get_force_autohinter(RID p_font) const { ERR_FAIL_COND_V(interface == nullptr, false); return interface->font_get_force_autohinter(data, (godot_rid *)&p_font); } bool TextServerGDNative::font_has_char(RID p_font, char32_t p_char) const { ERR_FAIL_COND_V(interface == nullptr, false); return interface->font_has_char(data, (godot_rid *)&p_font, p_char); } String TextServerGDNative::font_get_supported_chars(RID p_font) const { ERR_FAIL_COND_V(interface == nullptr, String()); godot_string result = interface->font_get_supported_chars(data, (godot_rid *)&p_font); String ret = *(String *)&result; godot_string_destroy(&result); return ret; } bool TextServerGDNative::font_has_outline(RID p_font) const { ERR_FAIL_COND_V(interface == nullptr, false); return interface->font_has_outline(data, (godot_rid *)&p_font); } float TextServerGDNative::font_get_base_size(RID p_font) const { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->font_get_base_size(data, (godot_rid *)&p_font); } bool TextServerGDNative::font_is_language_supported(RID p_font, const String &p_language) const { ERR_FAIL_COND_V(interface == nullptr, false); return interface->font_is_language_supported(data, (godot_rid *)&p_font, (godot_string *)&p_language); } void TextServerGDNative::font_set_language_support_override(RID p_font, const String &p_language, bool p_supported) { ERR_FAIL_COND(interface == nullptr); return interface->font_set_language_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_language, p_supported); } bool TextServerGDNative::font_get_language_support_override(RID p_font, const String &p_language) { ERR_FAIL_COND_V(interface == nullptr, false); return interface->font_get_language_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_language); } void TextServerGDNative::font_remove_language_support_override(RID p_font, const String &p_language) { ERR_FAIL_COND(interface == nullptr); interface->font_remove_language_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_language); } Vector TextServerGDNative::font_get_language_support_overrides(RID p_font) { ERR_FAIL_COND_V(interface == nullptr, Vector()); godot_packed_string_array result = interface->font_get_language_support_overrides(data, (godot_rid *)&p_font); Vector ret = *(Vector *)&result; godot_packed_string_array_destroy(&result); return ret; } bool TextServerGDNative::font_is_script_supported(RID p_font, const String &p_script) const { ERR_FAIL_COND_V(interface == nullptr, false); return interface->font_is_script_supported(data, (godot_rid *)&p_font, (godot_string *)&p_script); } void TextServerGDNative::font_set_script_support_override(RID p_font, const String &p_script, bool p_supported) { ERR_FAIL_COND(interface == nullptr); return interface->font_set_script_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_script, p_supported); } bool TextServerGDNative::font_get_script_support_override(RID p_font, const String &p_script) { ERR_FAIL_COND_V(interface == nullptr, false); return interface->font_get_script_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_script); } void TextServerGDNative::font_remove_script_support_override(RID p_font, const String &p_script) { ERR_FAIL_COND(interface == nullptr); interface->font_remove_script_support_override(data, (godot_rid *)&p_font, (godot_string *)&p_script); } Vector TextServerGDNative::font_get_script_support_overrides(RID p_font) { ERR_FAIL_COND_V(interface == nullptr, Vector()); godot_packed_string_array result = interface->font_get_script_support_overrides(data, (godot_rid *)&p_font); Vector ret = *(Vector *)&result; godot_packed_string_array_destroy(&result); return ret; } uint32_t TextServerGDNative::font_get_glyph_index(RID p_font, char32_t p_char, char32_t p_variation_selector) const { ERR_FAIL_COND_V(interface == nullptr, 0); return interface->font_get_glyph_index(data, (godot_rid *)&p_font, p_char, p_variation_selector); } Vector2 TextServerGDNative::font_get_glyph_advance(RID p_font, uint32_t p_index, int p_size) const { ERR_FAIL_COND_V(interface == nullptr, Vector2()); godot_vector2 result = interface->font_get_glyph_advance(data, (godot_rid *)&p_font, p_index, p_size); Vector2 advance = *(Vector2 *)&result; return advance; } Vector2 TextServerGDNative::font_get_glyph_kerning(RID p_font, uint32_t p_index_a, uint32_t p_index_b, int p_size) const { ERR_FAIL_COND_V(interface == nullptr, Vector2()); godot_vector2 result = interface->font_get_glyph_kerning(data, (godot_rid *)&p_font, p_index_a, p_index_b, p_size); Vector2 kerning = *(Vector2 *)&result; return kerning; } Vector2 TextServerGDNative::font_draw_glyph(RID p_font, RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { ERR_FAIL_COND_V(interface == nullptr, Vector2()); godot_vector2 result = interface->font_draw_glyph(data, (godot_rid *)&p_font, (godot_rid *)&p_canvas, p_size, (const godot_vector2 *)&p_pos, p_index, (const godot_color *)&p_color); Vector2 advance = *(Vector2 *)&result; return advance; } Vector2 TextServerGDNative::font_draw_glyph_outline(RID p_font, RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const { ERR_FAIL_COND_V(interface == nullptr, Vector2()); godot_vector2 result = interface->font_draw_glyph_outline(data, (godot_rid *)&p_font, (godot_rid *)&p_canvas, p_size, p_outline_size, (const godot_vector2 *)&p_pos, p_index, (const godot_color *)&p_color); Vector2 advance = *(Vector2 *)&result; return advance; } float TextServerGDNative::font_get_oversampling() const { ERR_FAIL_COND_V(interface == nullptr, 1.f); return interface->font_get_oversampling(data); } void TextServerGDNative::font_set_oversampling(float p_oversampling) { ERR_FAIL_COND(interface == nullptr); return interface->font_set_oversampling(data, p_oversampling); } Vector TextServerGDNative::get_system_fonts() const { ERR_FAIL_COND_V(interface == nullptr, Vector()); godot_packed_string_array result = interface->get_system_fonts(data); Vector fonts = *(Vector *)&result; godot_packed_string_array_destroy(&result); return fonts; } /*************************************************************************/ /* Shaped text buffer interface */ /*************************************************************************/ RID TextServerGDNative::create_shaped_text(TextServer::Direction p_direction, TextServer::Orientation p_orientation) { ERR_FAIL_COND_V(interface == nullptr, RID()); godot_rid result = interface->create_shaped_text(data, (godot_int)p_direction, (godot_int)p_orientation); RID rid = *(RID *)&result; return rid; } void TextServerGDNative::shaped_text_clear(RID p_shaped) { ERR_FAIL_COND(interface == nullptr); interface->shaped_text_clear(data, (godot_rid *)&p_shaped); } void TextServerGDNative::shaped_text_set_direction(RID p_shaped, TextServer::Direction p_direction) { ERR_FAIL_COND(interface == nullptr); interface->shaped_text_set_direction(data, (godot_rid *)&p_shaped, (godot_int)p_direction); } TextServer::Direction TextServerGDNative::shaped_text_get_direction(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, TextServer::DIRECTION_LTR); return (TextServer::Direction)interface->shaped_text_get_direction(data, (godot_rid *)&p_shaped); } void TextServerGDNative::shaped_text_set_orientation(RID p_shaped, TextServer::Orientation p_orientation) { ERR_FAIL_COND(interface == nullptr); interface->shaped_text_set_orientation(data, (godot_rid *)&p_shaped, (godot_int)p_orientation); } TextServer::Orientation TextServerGDNative::shaped_text_get_orientation(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, TextServer::ORIENTATION_HORIZONTAL); return (TextServer::Orientation)interface->shaped_text_get_orientation(data, (godot_rid *)&p_shaped); } void TextServerGDNative::shaped_text_set_bidi_override(RID p_shaped, const Vector &p_override) { ERR_FAIL_COND(interface == nullptr); interface->shaped_text_set_bidi_override(data, (godot_rid *)&p_shaped, (const godot_packed_vector2i_array *)&p_override); } void TextServerGDNative::shaped_text_set_preserve_invalid(RID p_shaped, bool p_enabled) { ERR_FAIL_COND(interface == nullptr); interface->shaped_text_set_preserve_invalid(data, (godot_rid *)&p_shaped, p_enabled); } bool TextServerGDNative::shaped_text_get_preserve_invalid(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, false); return (TextServer::Orientation)interface->shaped_text_get_preserve_invalid(data, (godot_rid *)&p_shaped); } void TextServerGDNative::shaped_text_set_preserve_control(RID p_shaped, bool p_enabled) { ERR_FAIL_COND(interface == nullptr); interface->shaped_text_set_preserve_control(data, (godot_rid *)&p_shaped, p_enabled); } bool TextServerGDNative::shaped_text_get_preserve_control(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, false); return (TextServer::Orientation)interface->shaped_text_get_preserve_control(data, (godot_rid *)&p_shaped); } bool TextServerGDNative::shaped_text_add_string(RID p_shaped, const String &p_text, const Vector &p_fonts, int p_size, const Dictionary &p_opentype_features, const String &p_language) { ERR_FAIL_COND_V(interface == nullptr, false); return interface->shaped_text_add_string(data, (godot_rid *)&p_shaped, (const godot_string *)&p_text, (const godot_rid **)p_fonts.ptr(), p_size, (const godot_dictionary *)&p_opentype_features, (const godot_string *)&p_language); } bool TextServerGDNative::shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align, int p_length) { ERR_FAIL_COND_V(interface == nullptr, false); return interface->shaped_text_add_object(data, (godot_rid *)&p_shaped, (const godot_variant *)&p_key, (const godot_vector2 *)&p_size, (godot_int)p_inline_align, p_length); } bool TextServerGDNative::shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, VAlign p_inline_align) { ERR_FAIL_COND_V(interface == nullptr, false); return interface->shaped_text_resize_object(data, (godot_rid *)&p_shaped, (const godot_variant *)&p_key, (const godot_vector2 *)&p_size, (godot_int)p_inline_align); } RID TextServerGDNative::shaped_text_substr(RID p_shaped, int p_start, int p_length) const { ERR_FAIL_COND_V(interface == nullptr, RID()); godot_rid result = interface->shaped_text_substr(data, (godot_rid *)&p_shaped, (godot_int)p_start, (godot_int)p_length); RID rid = *(RID *)&result; return rid; } RID TextServerGDNative::shaped_text_get_parent(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, RID()); godot_rid result = interface->shaped_text_get_parent(data, (godot_rid *)&p_shaped); RID rid = *(RID *)&result; return rid; } float TextServerGDNative::shaped_text_fit_to_width(RID p_shaped, float p_width, uint8_t p_jst_flags) { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->shaped_text_fit_to_width(data, (godot_rid *)&p_shaped, p_width, p_jst_flags); } float TextServerGDNative::shaped_text_tab_align(RID p_shaped, const Vector &p_tab_stops) { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->shaped_text_tab_align(data, (godot_rid *)&p_shaped, (godot_packed_float32_array *)&p_tab_stops); } bool TextServerGDNative::shaped_text_shape(RID p_shaped) { ERR_FAIL_COND_V(interface == nullptr, false); return interface->shaped_text_shape(data, (godot_rid *)&p_shaped); } bool TextServerGDNative::shaped_text_update_breaks(RID p_shaped) { ERR_FAIL_COND_V(interface == nullptr, false); return interface->shaped_text_update_breaks(data, (godot_rid *)&p_shaped); } bool TextServerGDNative::shaped_text_update_justification_ops(RID p_shaped) { ERR_FAIL_COND_V(interface == nullptr, false); return interface->shaped_text_update_justification_ops(data, (godot_rid *)&p_shaped); } bool TextServerGDNative::shaped_text_is_ready(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, false); return interface->shaped_text_is_ready(data, (godot_rid *)&p_shaped); } Vector TextServerGDNative::shaped_text_get_glyphs(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, Vector()); godot_packed_glyph_array result = interface->shaped_text_get_glyphs(data, (godot_rid *)&p_shaped); Vector glyphs = *(Vector *)&result; godot_packed_glyph_array_destroy(&result); return glyphs; } Vector2i TextServerGDNative::shaped_text_get_range(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, Vector2i()); godot_vector2i result = interface->shaped_text_get_range(data, (godot_rid *)&p_shaped); Vector2i range = *(Vector2i *)&result; return range; } Vector TextServerGDNative::shaped_text_sort_logical(RID p_shaped) { ERR_FAIL_COND_V(interface == nullptr, Vector()); godot_packed_glyph_array result = interface->shaped_text_sort_logical(data, (godot_rid *)&p_shaped); Vector glyphs = *(Vector *)&result; godot_packed_glyph_array_destroy(&result); return glyphs; } Vector TextServerGDNative::shaped_text_get_line_breaks_adv(RID p_shaped, const Vector &p_width, int p_start, bool p_once, uint8_t p_break_flags) const { ERR_FAIL_COND_V(interface == nullptr, Vector()); if (interface->shaped_text_get_line_breaks_adv != nullptr) { godot_packed_vector2i_array result = interface->shaped_text_get_line_breaks_adv(data, (godot_rid *)&p_shaped, (godot_packed_float32_array *)&p_width, p_start, p_once, p_break_flags); Vector breaks = *(Vector *)&result; godot_packed_vector2i_array_destroy(&result); return breaks; } else { return TextServer::shaped_text_get_line_breaks_adv(p_shaped, p_width, p_break_flags); } } Vector TextServerGDNative::shaped_text_get_line_breaks(RID p_shaped, float p_width, int p_start, uint8_t p_break_flags) const { ERR_FAIL_COND_V(interface == nullptr, Vector()); if (interface->shaped_text_get_line_breaks != nullptr) { godot_packed_vector2i_array result = interface->shaped_text_get_line_breaks(data, (godot_rid *)&p_shaped, p_width, p_start, p_break_flags); Vector breaks = *(Vector *)&result; godot_packed_vector2i_array_destroy(&result); return breaks; } else { return TextServer::shaped_text_get_line_breaks(p_shaped, p_width, p_break_flags); } } Vector TextServerGDNative::shaped_text_get_word_breaks(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, Vector()); if (interface->shaped_text_get_word_breaks != nullptr) { godot_packed_vector2i_array result = interface->shaped_text_get_word_breaks(data, (godot_rid *)&p_shaped); Vector breaks = *(Vector *)&result; godot_packed_vector2i_array_destroy(&result); return breaks; } else { return TextServer::shaped_text_get_word_breaks(p_shaped); } } Array TextServerGDNative::shaped_text_get_objects(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, Array()); godot_array result = interface->shaped_text_get_objects(data, (godot_rid *)&p_shaped); Array rect = *(Array *)&result; return rect; } Rect2 TextServerGDNative::shaped_text_get_object_rect(RID p_shaped, Variant p_key) const { ERR_FAIL_COND_V(interface == nullptr, Rect2()); godot_rect2 result = interface->shaped_text_get_object_rect(data, (godot_rid *)&p_shaped, (const godot_variant *)&p_key); Rect2 rect = *(Rect2 *)&result; return rect; } Size2 TextServerGDNative::shaped_text_get_size(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, Size2()); godot_vector2 result = interface->shaped_text_get_size(data, (godot_rid *)&p_shaped); Size2 size = *(Size2 *)&result; return size; } float TextServerGDNative::shaped_text_get_ascent(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->shaped_text_get_ascent(data, (godot_rid *)&p_shaped); } float TextServerGDNative::shaped_text_get_descent(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->shaped_text_get_descent(data, (godot_rid *)&p_shaped); } float TextServerGDNative::shaped_text_get_width(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->shaped_text_get_width(data, (godot_rid *)&p_shaped); } float TextServerGDNative::shaped_text_get_underline_position(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->shaped_text_get_underline_position(data, (godot_rid *)&p_shaped); } float TextServerGDNative::shaped_text_get_underline_thickness(RID p_shaped) const { ERR_FAIL_COND_V(interface == nullptr, 0.f); return interface->shaped_text_get_underline_thickness(data, (godot_rid *)&p_shaped); } String TextServerGDNative::format_number(const String &p_string, const String &p_language) const { ERR_FAIL_COND_V(interface == nullptr, String()); godot_string result = interface->format_number(data, (const godot_string *)&p_string, (const godot_string *)&p_language); if (interface->format_number == nullptr) { return p_string; } String ret = *(String *)&result; godot_string_destroy(&result); return ret; } String TextServerGDNative::parse_number(const String &p_string, const String &p_language) const { ERR_FAIL_COND_V(interface == nullptr, String()); if (interface->parse_number == nullptr) { return p_string; } godot_string result = interface->parse_number(data, (const godot_string *)&p_string, (const godot_string *)&p_language); String ret = *(String *)&result; godot_string_destroy(&result); return ret; } String TextServerGDNative::percent_sign(const String &p_language) const { ERR_FAIL_COND_V(interface == nullptr, String()); if (interface->percent_sign == nullptr) { return "%"; } godot_string result = interface->percent_sign(data, (const godot_string *)&p_language); String ret = *(String *)&result; godot_string_destroy(&result); return ret; } TextServer *TextServerGDNative::create_func(Error &r_error, void *p_user_data) { const godot_text_interface_gdnative *interface = (const godot_text_interface_gdnative *)p_user_data; r_error = OK; TextServerGDNative *server = memnew(TextServerGDNative()); server->interface = interface; server->data = interface->constructor((godot_object *)server); return server; } TextServerGDNative::TextServerGDNative() { data = nullptr; interface = nullptr; } TextServerGDNative::~TextServerGDNative() { if (interface != nullptr) { interface->destructor(data); data = nullptr; interface = nullptr; } } /*************************************************************************/ /* GDNative functions */ /*************************************************************************/ #ifdef __cplusplus extern "C" { #endif static_assert(sizeof(godot_glyph) == sizeof(TextServer::Glyph), "Glyph size mismatch"); static_assert(sizeof(godot_packed_glyph_array) == sizeof(Vector), "Vector size mismatch"); void GDAPI godot_text_register_interface(const godot_text_interface_gdnative *p_interface, const godot_string *p_name, uint32_t p_features) { ERR_FAIL_COND(p_interface->version.major != 1); String name = *(String *)p_name; TextServerManager::register_create_function(name + "(GDNative)", p_features, TextServerGDNative::create_func, (void *)p_interface); } // Glyph void GDAPI godot_glyph_new(godot_glyph *r_dest) { TextServer::Glyph *dest = (TextServer::Glyph *)r_dest; *dest = TextServer::Glyph(); } godot_vector2i GDAPI godot_glyph_get_range(const godot_glyph *p_self) { godot_vector2i dest; Vector2i *d = (Vector2i *)&dest; const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; d->x = self->start; d->y = self->end; return dest; } void GDAPI godot_glyph_set_range(godot_glyph *p_self, const godot_vector2i *p_range) { TextServer::Glyph *self = (TextServer::Glyph *)p_self; const Vector2i *range = (const Vector2i *)p_range; self->start = range->x; self->end = range->y; } godot_int GDAPI godot_glyph_get_count(const godot_glyph *p_self) { const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; return self->count; } void GDAPI godot_glyph_set_count(godot_glyph *p_self, godot_int p_count) { TextServer::Glyph *self = (TextServer::Glyph *)p_self; self->count = p_count; } godot_int GDAPI godot_glyph_get_repeat(const godot_glyph *p_self) { const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; return self->repeat; } void GDAPI godot_glyph_set_repeat(godot_glyph *p_self, godot_int p_repeat) { TextServer::Glyph *self = (TextServer::Glyph *)p_self; self->repeat = p_repeat; } godot_int GDAPI godot_glyph_get_flags(const godot_glyph *p_self) { const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; return self->flags; } void GDAPI godot_glyph_set_flags(godot_glyph *p_self, godot_int p_flags) { TextServer::Glyph *self = (TextServer::Glyph *)p_self; self->flags = p_flags; } godot_vector2 GDAPI godot_glyph_get_offset(const godot_glyph *p_self) { godot_vector2 dest; Vector2 *d = (Vector2 *)&dest; const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; d->x = self->x_off; d->y = self->y_off; return dest; } void GDAPI godot_glyph_set_offset(godot_glyph *p_self, const godot_vector2 *p_offset) { TextServer::Glyph *self = (TextServer::Glyph *)p_self; const Vector2 *offset = (const Vector2 *)p_offset; self->x_off = offset->x; self->y_off = offset->y; } godot_float GDAPI godot_glyph_get_advance(const godot_glyph *p_self) { const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; return self->advance; } void GDAPI godot_glyph_set_advance(godot_glyph *p_self, godot_float p_advance) { TextServer::Glyph *self = (TextServer::Glyph *)p_self; self->advance = p_advance; } godot_rid GDAPI godot_glyph_get_font(const godot_glyph *p_self) { godot_rid dest; RID *d = (RID *)&dest; const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; *d = self->font_rid; return dest; } void GDAPI godot_glyph_set_font(godot_glyph *p_self, godot_rid *p_font) { TextServer::Glyph *self = (TextServer::Glyph *)p_self; const RID *font = (const RID *)p_font; self->font_rid = *font; } godot_int GDAPI godot_glyph_get_font_size(const godot_glyph *p_self) { const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; return self->font_size; } void GDAPI godot_glyph_set_font_size(godot_glyph *p_self, godot_int p_size) { TextServer::Glyph *self = (TextServer::Glyph *)p_self; self->font_size = p_size; } godot_int GDAPI godot_glyph_get_index(const godot_glyph *p_self) { const TextServer::Glyph *self = (const TextServer::Glyph *)p_self; return self->index; } void GDAPI godot_glyph_set_index(godot_glyph *p_self, godot_int p_index) { TextServer::Glyph *self = (TextServer::Glyph *)p_self; self->index = p_index; } // GlyphArray void GDAPI godot_packed_glyph_array_new(godot_packed_glyph_array *r_dest) { Vector *dest = (Vector *)r_dest; memnew_placement(dest, Vector); } void GDAPI godot_packed_glyph_array_new_copy(godot_packed_glyph_array *r_dest, const godot_packed_glyph_array *p_src) { Vector *dest = (Vector *)r_dest; const Vector *src = (const Vector *)p_src; memnew_placement(dest, Vector(*src)); } const godot_glyph GDAPI *godot_packed_glyph_array_ptr(const godot_packed_glyph_array *p_self) { const Vector *self = (const Vector *)p_self; return (const godot_glyph *)self->ptr(); } godot_glyph GDAPI *godot_packed_glyph_array_ptrw(godot_packed_glyph_array *p_self) { Vector *self = (Vector *)p_self; return (godot_glyph *)self->ptrw(); } void GDAPI godot_packed_glyph_array_append(godot_packed_glyph_array *p_self, const godot_glyph *p_data) { Vector *self = (Vector *)p_self; TextServer::Glyph &s = *(TextServer::Glyph *)p_data; self->push_back(s); } void GDAPI godot_packed_glyph_array_append_array(godot_packed_glyph_array *p_self, const godot_packed_glyph_array *p_array) { Vector *self = (Vector *)p_self; Vector *array = (Vector *)p_array; self->append_array(*array); } godot_error GDAPI godot_packed_glyph_array_insert(godot_packed_glyph_array *p_self, const godot_int p_idx, const godot_glyph *p_data) { Vector *self = (Vector *)p_self; TextServer::Glyph &s = *(TextServer::Glyph *)p_data; return (godot_error)self->insert(p_idx, s); } godot_bool GDAPI godot_packed_glyph_array_has(godot_packed_glyph_array *p_self, const godot_glyph *p_value) { Vector *self = (Vector *)p_self; TextServer::Glyph &v = *(TextServer::Glyph *)p_value; return (godot_bool)self->has(v); } void GDAPI godot_packed_glyph_array_sort(godot_packed_glyph_array *p_self) { Vector *self = (Vector *)p_self; self->sort(); } void GDAPI godot_packed_glyph_array_invert(godot_packed_glyph_array *p_self) { Vector *self = (Vector *)p_self; self->invert(); } void GDAPI godot_packed_glyph_array_push_back(godot_packed_glyph_array *p_self, const godot_glyph *p_data) { Vector *self = (Vector *)p_self; TextServer::Glyph &s = *(TextServer::Glyph *)p_data; self->push_back(s); } void GDAPI godot_packed_glyph_array_remove(godot_packed_glyph_array *p_self, const godot_int p_idx) { Vector *self = (Vector *)p_self; self->remove(p_idx); } void GDAPI godot_packed_glyph_array_resize(godot_packed_glyph_array *p_self, const godot_int p_size) { Vector *self = (Vector *)p_self; self->resize(p_size); } void GDAPI godot_packed_glyph_array_set(godot_packed_glyph_array *p_self, const godot_int p_idx, const godot_glyph *p_data) { Vector *self = (Vector *)p_self; TextServer::Glyph &s = *(TextServer::Glyph *)p_data; self->set(p_idx, s); } godot_glyph GDAPI godot_packed_glyph_array_get(const godot_packed_glyph_array *p_self, const godot_int p_idx) { const Vector *self = (const Vector *)p_self; godot_glyph v; TextServer::Glyph *s = (TextServer::Glyph *)&v; *s = self->get(p_idx); return v; } godot_int GDAPI godot_packed_glyph_array_size(const godot_packed_glyph_array *p_self) { const Vector *self = (const Vector *)p_self; return self->size(); } godot_bool GDAPI godot_packed_glyph_array_is_empty(const godot_packed_glyph_array *p_self) { const Vector *self = (const Vector *)p_self; return self->is_empty(); } void GDAPI godot_packed_glyph_array_destroy(godot_packed_glyph_array *p_self) { ((Vector *)p_self)->~Vector(); } #ifdef __cplusplus } #endif