/*************************************************************************/ /* string.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include #include "core/variant.h" #include "string_db.h" #include "ustring.h" #include #ifdef __cplusplus extern "C" { #endif void _string_api_anchor() { } void GDAPI godot_string_new(godot_string *r_dest) { String *dest = (String *)r_dest; memnew_placement(dest, String); } void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src) { String *dest = (String *)r_dest; const String *src = (const String *)p_src; memnew_placement(dest, String(*src)); } void GDAPI godot_string_new_data(godot_string *r_dest, const char *p_contents, const int p_size) { String *dest = (String *)r_dest; memnew_placement(dest, String(String::utf8(p_contents, p_size))); } void GDAPI godot_string_new_unicode_data(godot_string *r_dest, const wchar_t *p_contents, const int p_size) { String *dest = (String *)r_dest; memnew_placement(dest, String(p_contents, p_size)); } void GDAPI godot_string_get_data(const godot_string *p_self, char *p_dest, int *p_size) { String *self = (String *)p_self; if (p_size != NULL) { *p_size = self->utf8().length(); } if (p_dest != NULL) { memcpy(p_dest, self->utf8().get_data(), *p_size); } } wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx) { String *self = (String *)p_self; return &(self->operator[](p_idx)); } const char GDAPI *godot_string_c_str(const godot_string *p_self) { const String *self = (const String *)p_self; return self->utf8().get_data(); } const wchar_t GDAPI *godot_string_unicode_str(const godot_string *p_self) { const String *self = (const String *)p_self; return self->c_str(); } godot_bool GDAPI godot_string_operator_equal(const godot_string *p_self, const godot_string *p_b) { const String *self = (const String *)p_self; const String *b = (const String *)p_b; return *self == *b; } godot_bool GDAPI godot_string_operator_less(const godot_string *p_self, const godot_string *p_b) { const String *self = (const String *)p_self; const String *b = (const String *)p_b; return *self < *b; } godot_string GDAPI godot_string_operator_plus(const godot_string *p_self, const godot_string *p_b) { godot_string ret; const String *self = (const String *)p_self; const String *b = (const String *)p_b; memnew_placement(&ret, String(*self + *b)); return ret; } void GDAPI godot_string_destroy(godot_string *p_self) { String *self = (String *)p_self; self->~String(); } /* Standard size stuff */ godot_int GDAPI godot_string_length(const godot_string *p_self) { const String *self = (const String *)p_self; return self->length(); } /* Helpers */ godot_bool GDAPI godot_string_begins_with(const godot_string *p_self, const godot_string *p_string) { const String *self = (const String *)p_self; const String *string = (const String *)p_string; return self->begins_with(*string); } godot_bool GDAPI godot_string_begins_with_char_array(const godot_string *p_self, const char *p_char_array) { const String *self = (const String *)p_self; return self->begins_with(p_char_array); } godot_array GDAPI godot_string_bigrams(const godot_string *p_self) { const String *self = (const String *)p_self; Vector return_value = self->bigrams(); godot_array result; memnew_placement(&result, Array); Array *proxy = (Array *)&result; proxy->resize(return_value.size()); for (int i = 0; i < return_value.size(); i++) { (*proxy)[i] = return_value[i]; } return result; }; godot_string GDAPI godot_string_chr(wchar_t p_character) { godot_string result; memnew_placement(&result, String(String::chr(p_character))); return result; } godot_bool GDAPI godot_string_ends_with(const godot_string *p_self, const godot_string *p_string) { const String *self = (const String *)p_self; const String *string = (const String *)p_string; return self->ends_with(*string); } godot_int GDAPI godot_string_find(const godot_string *p_self, godot_string p_what) { const String *self = (const String *)p_self; String *what = (String *)&p_what; return self->find(*what); } godot_int GDAPI godot_string_find_from(const godot_string *p_self, godot_string p_what, godot_int p_from) { const String *self = (const String *)p_self; String *what = (String *)&p_what; return self->find(*what, p_from); } godot_int GDAPI godot_string_findmk(const godot_string *p_self, const godot_array *p_keys) { const String *self = (const String *)p_self; Vector keys; Array *keys_proxy = (Array *)p_keys; keys.resize(keys_proxy->size()); for (int i = 0; i < keys_proxy->size(); i++) { keys[i] = (*keys_proxy)[i]; } return self->findmk(keys); } godot_int GDAPI godot_string_findmk_from(const godot_string *p_self, const godot_array *p_keys, godot_int p_from) { const String *self = (const String *)p_self; Vector keys; Array *keys_proxy = (Array *)p_keys; keys.resize(keys_proxy->size()); for (int i = 0; i < keys_proxy->size(); i++) { keys[i] = (*keys_proxy)[i]; } return self->findmk(keys, p_from); } godot_int GDAPI godot_string_findmk_from_in_place(const godot_string *p_self, const godot_array *p_keys, godot_int p_from, godot_int *r_key) { const String *self = (const String *)p_self; Vector keys; Array *keys_proxy = (Array *)p_keys; keys.resize(keys_proxy->size()); for (int i = 0; i < keys_proxy->size(); i++) { keys[i] = (*keys_proxy)[i]; } return self->findmk(keys, p_from, r_key); } godot_int GDAPI godot_string_findn(const godot_string *p_self, godot_string p_what) { const String *self = (const String *)p_self; String *what = (String *)&p_what; return self->findn(*what); } godot_int GDAPI godot_string_findn_from(const godot_string *p_self, godot_string p_what, godot_int p_from) { const String *self = (const String *)p_self; String *what = (String *)&p_what; return self->findn(*what, p_from); } godot_int GDAPI find_last(const godot_string *p_self, godot_string p_what) { const String *self = (const String *)p_self; String *what = (String *)&p_what; return self->find_last(*what); } godot_string GDAPI godot_string_format(const godot_string *p_self, const godot_variant *p_values) { const String *self = (const String *)p_self; const Variant *values = (const Variant *)p_values; godot_string result; memnew_placement(&result, String(self->format(*values))); return result; } godot_string GDAPI godot_string_format_with_custom_placeholder(const godot_string *p_self, const godot_variant *p_values, const char *p_placeholder) { const String *self = (const String *)p_self; const Variant *values = (const Variant *)p_values; String placeholder = String(p_placeholder); godot_string result; memnew_placement(&result, String(self->format(*values, placeholder))); return result; } godot_string GDAPI godot_string_hex_encode_buffer(const uint8_t *p_buffer, godot_int p_len) { godot_string result; memnew_placement(&result, String(String::hex_encode_buffer(p_buffer, p_len))); return result; } godot_int GDAPI godot_string_hex_to_int(const godot_string *p_self) { const String *self = (const String *)p_self; return self->hex_to_int(); } godot_int GDAPI godot_string_hex_to_int_without_prefix(const godot_string *p_self) { const String *self = (const String *)p_self; return self->hex_to_int(true); } godot_string GDAPI godot_string_insert(const godot_string *p_self, godot_int p_at_pos, godot_string p_string) { const String *self = (const String *)p_self; String *content = (String *)&p_string; godot_string result; memnew_placement(&result, String(self->insert(p_at_pos, *content))); return result; } godot_bool GDAPI godot_string_is_numeric(const godot_string *p_self) { const String *self = (const String *)p_self; return self->is_numeric(); } godot_bool GDAPI godot_string_is_subsequence_of(const godot_string *p_self, const godot_string *p_string) { const String *self = (const String *)p_self; const String *string = (const String *)p_string; return self->is_subsequence_of(*string); } godot_bool GDAPI godot_string_is_subsequence_ofi(const godot_string *p_self, const godot_string *p_string) { const String *self = (const String *)p_self; const String *string = (const String *)p_string; return self->is_subsequence_ofi(*string); } godot_string GDAPI godot_string_lpad(const godot_string *p_self, godot_int p_min_length) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->lpad(p_min_length))); return result; } godot_string GDAPI godot_string_lpad_with_custom_character(const godot_string *p_self, godot_int p_min_length, const godot_string *p_character) { const String *self = (const String *)p_self; const String *character = (const String *)p_character; godot_string result; memnew_placement(&result, String(self->lpad(p_min_length, *character))); return result; } godot_bool GDAPI godot_string_match(const godot_string *p_self, const godot_string *p_wildcard) { const String *self = (const String *)p_self; const String *wildcard = (const String *)p_wildcard; return self->match(*wildcard); } godot_bool GDAPI godot_string_matchn(const godot_string *p_self, const godot_string *p_wildcard) { const String *self = (const String *)p_self; const String *wildcard = (const String *)p_wildcard; return self->matchn(*wildcard); } godot_string GDAPI godot_string_md5(const uint8_t *p_md5) { godot_string result; memnew_placement(&result, String(String::md5(p_md5))); return result; } godot_string GDAPI godot_string_num(double p_num) { godot_string result; memnew_placement(&result, String(String::num(p_num))); return result; } godot_string GDAPI godot_string_num_int64(int64_t p_num, godot_int p_base) { godot_string result; memnew_placement(&result, String(String::num_int64(p_num, p_base))); return result; } godot_string GDAPI godot_string_num_int64_capitalized(int64_t p_num, godot_int p_base, godot_bool p_capitalize_hex) { godot_string result; memnew_placement(&result, String(String::num_int64(p_num, p_base, true))); return result; } godot_string GDAPI godot_string_num_real(double p_num) { godot_string result; memnew_placement(&result, String(String::num_real(p_num))); return result; } godot_string GDAPI godot_string_num_scientific(double p_num) { godot_string result; memnew_placement(&result, String(String::num_scientific(p_num))); return result; } godot_string GDAPI godot_string_num_with_decimals(double p_num, godot_int p_decimals) { godot_string result; memnew_placement(&result, String(String::num(p_num, p_decimals))); return result; } godot_string GDAPI godot_string_pad_decimals(const godot_string *p_self, godot_int p_digits) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->pad_decimals(p_digits))); return result; } godot_string GDAPI godot_string_pad_zeros(const godot_string *p_self, godot_int p_digits) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->pad_zeros(p_digits))); return result; } godot_string GDAPI godot_string_replace(const godot_string *p_self, godot_string p_key, godot_string p_with) { const String *self = (const String *)p_self; String *key = (String *)&p_key; String *with = (String *)&p_with; godot_string result; memnew_placement(&result, String(self->replace(*key, *with))); return result; } godot_string GDAPI godot_string_replacen(const godot_string *p_self, godot_string p_key, godot_string p_with) { const String *self = (const String *)p_self; String *key = (String *)&p_key; String *with = (String *)&p_with; godot_string result; memnew_placement(&result, String(self->replacen(*key, *with))); return result; } godot_int GDAPI godot_string_rfind(const godot_string *p_self, godot_string p_what) { const String *self = (const String *)p_self; String *what = (String *)&p_what; return self->rfind(*what); } godot_int GDAPI godot_string_rfindn(const godot_string *p_self, godot_string p_what) { const String *self = (const String *)p_self; String *what = (String *)&p_what; return self->rfindn(*what); } godot_int GDAPI godot_string_rfind_from(const godot_string *p_self, godot_string p_what, godot_int p_from) { const String *self = (const String *)p_self; String *what = (String *)&p_what; return self->rfind(*what, p_from); } godot_int GDAPI godot_string_rfindn_from(const godot_string *p_self, godot_string p_what, godot_int p_from) { const String *self = (const String *)p_self; String *what = (String *)&p_what; return self->rfindn(*what, p_from); } godot_string GDAPI godot_string_replace_first(const godot_string *p_self, godot_string p_key, godot_string p_with) { const String *self = (const String *)p_self; String *key = (String *)&p_key; String *with = (String *)&p_with; godot_string result; memnew_placement(&result, String(self->replace_first(*key, *with))); return result; } godot_string GDAPI godot_string_rpad(const godot_string *p_self, godot_int p_min_length) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->rpad(p_min_length))); return result; } godot_string GDAPI godot_string_rpad_with_custom_character(const godot_string *p_self, godot_int p_min_length, const godot_string *p_character) { const String *self = (const String *)p_self; const String *character = (const String *)p_character; godot_string result; memnew_placement(&result, String(self->rpad(p_min_length, *character))); return result; } godot_real GDAPI godot_string_similarity(const godot_string *p_self, const godot_string *p_string) { const String *self = (const String *)p_self; const String *string = (const String *)p_string; return self->similarity(*string); } godot_string GDAPI godot_string_sprintf(const godot_string *p_self, const godot_array *p_values, godot_bool *p_error) { const String *self = (const String *)p_self; const Array *values = (const Array *)p_values; godot_string result; String return_value = self->sprintf(*values, p_error); memnew_placement(&result, String(return_value)); return result; } godot_string GDAPI godot_string_substr(const godot_string *p_self, godot_int p_from, godot_int p_chars) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->substr(p_from, p_chars))); return result; } double GDAPI godot_string_to_double(const godot_string *p_self) { const String *self = (const String *)p_self; return self->to_double(); } godot_real GDAPI godot_string_to_float(const godot_string *p_self) { const String *self = (const String *)p_self; return self->to_float(); } godot_int GDAPI godot_string_to_int(const godot_string *p_self) { const String *self = (const String *)p_self; return self->to_int(); } godot_string GDAPI godot_string_capitalize(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->capitalize())); return result; }; godot_string GDAPI godot_string_camelcase_to_underscore(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->camelcase_to_underscore(false))); return result; }; godot_string GDAPI godot_string_camelcase_to_underscore_lowercased(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->camelcase_to_underscore())); return result; }; double GDAPI godot_string_char_to_double(const char *p_what) { return String::to_double(p_what); }; godot_int GDAPI godot_string_char_to_int(const char *p_what) { return String::to_int(p_what); }; int64_t GDAPI godot_string_wchar_to_int(const wchar_t *p_str) { return String::to_int(p_str); }; godot_int GDAPI godot_string_char_to_int_with_len(const char *p_what, godot_int p_len) { return String::to_int(p_what, p_len); }; int64_t GDAPI godot_string_char_to_int64_with_len(const wchar_t *p_str, int p_len) { return String::to_int(p_str, p_len); }; int64_t GDAPI godot_string_hex_to_int64(const godot_string *p_self) { const String *self = (const String *)p_self; return self->hex_to_int64(false); }; int64_t GDAPI godot_string_hex_to_int64_with_prefix(const godot_string *p_self) { const String *self = (const String *)p_self; return self->hex_to_int64(); }; int64_t GDAPI godot_string_to_int64(const godot_string *p_self) { const String *self = (const String *)p_self; return self->to_int64(); }; double GDAPI godot_string_unicode_char_to_double(const wchar_t *p_str, const wchar_t **r_end) { return String::to_double(p_str, r_end); } godot_string GDAPI godot_string_get_slice(const godot_string *p_self, godot_string p_splitter, godot_int p_slice) { const String *self = (const String *)p_self; String *splitter = (String *)&p_splitter; godot_string result; memnew_placement(&result, String(self->get_slice(*splitter, p_slice))); return result; }; godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, wchar_t p_splitter, godot_int p_slice) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->get_slicec(p_splitter, p_slice))); return result; }; godot_array GDAPI godot_string_split(const godot_string *p_self, const godot_string *p_splitter) { const String *self = (const String *)p_self; const String *splitter = (const String *)p_splitter; godot_array result; memnew_placement(&result, Array); Array *proxy = (Array *)&result; Vector return_value = self->split(*splitter, false); proxy->resize(return_value.size()); for (int i = 0; i < return_value.size(); i++) { (*proxy)[i] = return_value[i]; } return result; }; godot_array GDAPI godot_string_split_allow_empty(const godot_string *p_self, const godot_string *p_splitter) { const String *self = (const String *)p_self; const String *splitter = (const String *)p_splitter; godot_array result; memnew_placement(&result, Array); Array *proxy = (Array *)&result; Vector return_value = self->split(*splitter); proxy->resize(return_value.size()); for (int i = 0; i < return_value.size(); i++) { (*proxy)[i] = return_value[i]; } return result; }; godot_array GDAPI godot_string_split_floats(const godot_string *p_self, const godot_string *p_splitter) { const String *self = (const String *)p_self; const String *splitter = (const String *)p_splitter; godot_array result; memnew_placement(&result, Array); Array *proxy = (Array *)&result; Vector return_value = self->split_floats(*splitter, false); proxy->resize(return_value.size()); for (int i = 0; i < return_value.size(); i++) { (*proxy)[i] = return_value[i]; } return result; }; godot_array GDAPI godot_string_split_floats_allows_empty(const godot_string *p_self, const godot_string *p_splitter) { const String *self = (const String *)p_self; const String *splitter = (const String *)p_splitter; godot_array result; memnew_placement(&result, Array); Array *proxy = (Array *)&result; Vector return_value = self->split_floats(*splitter); proxy->resize(return_value.size()); for (int i = 0; i < return_value.size(); i++) { (*proxy)[i] = return_value[i]; } return result; }; godot_array GDAPI godot_string_split_floats_mk(const godot_string *p_self, const godot_array *p_splitters) { const String *self = (const String *)p_self; Vector splitters; Array *splitter_proxy = (Array *)p_splitters; splitters.resize(splitter_proxy->size()); for (int i = 0; i < splitter_proxy->size(); i++) { splitters[i] = (*splitter_proxy)[i]; } godot_array result; memnew_placement(&result, Array); Array *proxy = (Array *)&result; Vector return_value = self->split_floats_mk(splitters, false); proxy->resize(return_value.size()); for (int i = 0; i < return_value.size(); i++) { (*proxy)[i] = return_value[i]; } return result; }; godot_array GDAPI godot_string_split_floats_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters) { const String *self = (const String *)p_self; Vector splitters; Array *splitter_proxy = (Array *)p_splitters; splitters.resize(splitter_proxy->size()); for (int i = 0; i < splitter_proxy->size(); i++) { splitters[i] = (*splitter_proxy)[i]; } godot_array result; memnew_placement(&result, Array); Array *proxy = (Array *)&result; Vector return_value = self->split_floats_mk(splitters); proxy->resize(return_value.size()); for (int i = 0; i < return_value.size(); i++) { (*proxy)[i] = return_value[i]; } return result; }; godot_array GDAPI godot_string_split_ints(const godot_string *p_self, const godot_string *p_splitter) { const String *self = (const String *)p_self; const String *splitter = (const String *)p_splitter; godot_array result; memnew_placement(&result, Array); Array *proxy = (Array *)&result; Vector return_value = self->split_ints(*splitter, false); proxy->resize(return_value.size()); for (int i = 0; i < return_value.size(); i++) { (*proxy)[i] = return_value[i]; } return result; }; godot_array GDAPI godot_string_split_ints_allows_empty(const godot_string *p_self, const godot_string *p_splitter) { const String *self = (const String *)p_self; const String *splitter = (const String *)p_splitter; godot_array result; memnew_placement(&result, Array); Array *proxy = (Array *)&result; Vector return_value = self->split_ints(*splitter); proxy->resize(return_value.size()); for (int i = 0; i < return_value.size(); i++) { (*proxy)[i] = return_value[i]; } return result; }; godot_array GDAPI godot_string_split_ints_mk(const godot_string *p_self, const godot_array *p_splitters) { const String *self = (const String *)p_self; Vector splitters; Array *splitter_proxy = (Array *)p_splitters; splitters.resize(splitter_proxy->size()); for (int i = 0; i < splitter_proxy->size(); i++) { splitters[i] = (*splitter_proxy)[i]; } godot_array result; memnew_placement(&result, Array); Array *proxy = (Array *)&result; Vector return_value = self->split_ints_mk(splitters, false); proxy->resize(return_value.size()); for (int i = 0; i < return_value.size(); i++) { (*proxy)[i] = return_value[i]; } return result; }; godot_array GDAPI godot_string_split_ints_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters) { const String *self = (const String *)p_self; Vector splitters; Array *splitter_proxy = (Array *)p_splitters; splitters.resize(splitter_proxy->size()); for (int i = 0; i < splitter_proxy->size(); i++) { splitters[i] = (*splitter_proxy)[i]; } godot_array result; memnew_placement(&result, Array); Array *proxy = (Array *)&result; Vector return_value = self->split_ints_mk(splitters); proxy->resize(return_value.size()); for (int i = 0; i < return_value.size(); i++) { (*proxy)[i] = return_value[i]; } return result; }; godot_array GDAPI godot_string_split_spaces(const godot_string *p_self) { const String *self = (const String *)p_self; godot_array result; memnew_placement(&result, Array); Array *proxy = (Array *)&result; Vector return_value = self->split_spaces(); proxy->resize(return_value.size()); for (int i = 0; i < return_value.size(); i++) { (*proxy)[i] = return_value[i]; } return result; }; godot_int GDAPI godot_string_get_slice_count(const godot_string *p_self, godot_string p_splitter) { const String *self = (const String *)p_self; String *splitter = (String *)&p_splitter; return self->get_slice_count(*splitter); }; wchar_t GDAPI godot_string_char_lowercase(wchar_t p_char) { return String::char_lowercase(p_char); }; wchar_t GDAPI godot_string_char_uppercase(wchar_t p_char) { return String::char_uppercase(p_char); }; godot_string GDAPI godot_string_to_lower(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->to_lower())); return result; }; godot_string GDAPI godot_string_to_upper(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->to_upper())); return result; }; godot_string GDAPI godot_string_get_basename(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->get_basename())); return result; }; godot_string GDAPI godot_string_get_extension(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->get_extension())); return result; }; godot_string GDAPI godot_string_left(const godot_string *p_self, godot_int p_pos) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->left(p_pos))); return result; }; wchar_t GDAPI godot_string_ord_at(const godot_string *p_self, godot_int p_idx) { const String *self = (const String *)p_self; return self->ord_at(p_idx); }; godot_string GDAPI godot_string_plus_file(const godot_string *p_self, const godot_string *p_file) { const String *self = (const String *)p_self; const String *file = (const String *)p_file; godot_string result; memnew_placement(&result, String(self->plus_file(*file))); return result; }; godot_string GDAPI godot_string_right(const godot_string *p_self, godot_int p_pos) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->right(p_pos))); return result; }; godot_string GDAPI godot_string_strip_edges(const godot_string *p_self, godot_bool p_left, godot_bool p_right) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->strip_edges(p_left, p_right))); return result; }; godot_string GDAPI godot_string_strip_escapes(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->strip_escapes())); return result; }; void GDAPI godot_string_erase(godot_string *p_self, godot_int p_pos, godot_int p_chars) { String *self = (String *)p_self; return self->erase(p_pos, p_chars); }; void GDAPI godot_string_ascii(godot_string *p_self, char *result) { String *self = (String *)p_self; Vector return_value = self->ascii(); for (int i = 0; i < return_value.size(); i++) { result[i] = return_value[i]; } } void GDAPI godot_string_ascii_extended(godot_string *p_self, char *result) { String *self = (String *)p_self; Vector return_value = self->ascii(true); for (int i = 0; i < return_value.size(); i++) { result[i] = return_value[i]; } } void GDAPI godot_string_utf8(godot_string *p_self, char *result) { String *self = (String *)p_self; Vector return_value = self->utf8(); for (int i = 0; i < return_value.size(); i++) { result[i] = return_value[i]; } } godot_bool GDAPI godot_string_parse_utf8(godot_string *p_self, const char *p_utf8) { String *self = (String *)p_self; return self->parse_utf8(p_utf8); }; godot_bool GDAPI godot_string_parse_utf8_with_len(godot_string *p_self, const char *p_utf8, godot_int p_len) { String *self = (String *)p_self; return self->parse_utf8(p_utf8, p_len); }; godot_string GDAPI godot_string_chars_to_utf8(const char *p_utf8) { godot_string result; memnew_placement(&result, String(String::utf8(p_utf8))); return result; }; godot_string GDAPI godot_string_chars_to_utf8_with_len(const char *p_utf8, godot_int p_len) { godot_string result; memnew_placement(&result, String(String::utf8(p_utf8, p_len))); return result; }; uint32_t GDAPI godot_string_hash(const godot_string *p_self) { const String *self = (const String *)p_self; return self->hash(); }; uint64_t GDAPI godot_string_hash64(const godot_string *p_self) { const String *self = (const String *)p_self; return self->hash64(); }; uint32_t GDAPI godot_string_hash_chars(const char *p_cstr) { return String::hash(p_cstr); }; uint32_t GDAPI godot_string_hash_chars_with_len(const char *p_cstr, godot_int p_len) { return String::hash(p_cstr, p_len); }; uint32_t GDAPI godot_string_hash_utf8_chars(const wchar_t *p_str) { return String::hash(p_str); }; uint32_t GDAPI godot_string_hash_utf8_chars_with_len(const wchar_t *p_str, godot_int p_len) { return String::hash(p_str, p_len); }; godot_pool_byte_array GDAPI godot_string_md5_buffer(const godot_string *p_self) { const String *self = (const String *)p_self; Vector tmp_result = self->md5_buffer(); godot_pool_byte_array result; memnew_placement(&result, PoolByteArray); PoolByteArray *proxy = (PoolByteArray *)&result; PoolByteArray::Write proxy_writer = proxy->write(); proxy->resize(tmp_result.size()); for (int i = 0; i < tmp_result.size(); i++) { proxy_writer[i] = tmp_result[i]; } return result; }; godot_string GDAPI godot_string_md5_text(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->md5_text())); return result; }; godot_pool_byte_array GDAPI godot_string_sha256_buffer(const godot_string *p_self) { const String *self = (const String *)p_self; Vector tmp_result = self->sha256_buffer(); godot_pool_byte_array result; memnew_placement(&result, PoolByteArray); PoolByteArray *proxy = (PoolByteArray *)&result; PoolByteArray::Write proxy_writer = proxy->write(); proxy->resize(tmp_result.size()); for (int i = 0; i < tmp_result.size(); i++) { proxy_writer[i] = tmp_result[i]; } return result; }; godot_string GDAPI godot_string_sha256_text(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; memnew_placement(&result, String(self->sha256_text())); return result; }; godot_bool godot_string_empty(const godot_string *p_self) { const String *self = (const String *)p_self; return self->empty(); }; // path functions godot_string GDAPI godot_string_get_base_dir(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; String return_value = self->get_base_dir(); memnew_placement(&result, String(return_value)); return result; }; godot_string GDAPI godot_string_get_file(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; String return_value = self->get_file(); memnew_placement(&result, String(return_value)); return result; }; godot_string GDAPI godot_string_humanize_size(size_t p_size) { godot_string result; String return_value = String::humanize_size(p_size); memnew_placement(&result, String(return_value)); return result; }; godot_bool GDAPI godot_string_is_abs_path(const godot_string *p_self) { const String *self = (const String *)p_self; return self->is_abs_path(); }; godot_bool GDAPI godot_string_is_rel_path(const godot_string *p_self) { const String *self = (const String *)p_self; return self->is_rel_path(); }; godot_bool GDAPI godot_string_is_resource_file(const godot_string *p_self) { const String *self = (const String *)p_self; return self->is_resource_file(); }; godot_string GDAPI godot_string_path_to(const godot_string *p_self, const godot_string *p_path) { const String *self = (const String *)p_self; String *path = (String *)p_path; godot_string result; String return_value = self->path_to(*path); memnew_placement(&result, String(return_value)); return result; }; godot_string GDAPI godot_string_path_to_file(const godot_string *p_self, const godot_string *p_path) { const String *self = (const String *)p_self; String *path = (String *)p_path; godot_string result; String return_value = self->path_to_file(*path); memnew_placement(&result, String(return_value)); return result; }; godot_string GDAPI godot_string_simplify_path(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; String return_value = self->simplify_path(); memnew_placement(&result, String(return_value)); return result; }; godot_string GDAPI godot_string_c_escape(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; String return_value = self->c_escape(); memnew_placement(&result, String(return_value)); return result; }; godot_string GDAPI godot_string_c_escape_multiline(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; String return_value = self->c_escape_multiline(); memnew_placement(&result, String(return_value)); return result; }; godot_string GDAPI godot_string_c_unescape(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; String return_value = self->c_unescape(); memnew_placement(&result, String(return_value)); return result; }; godot_string GDAPI godot_string_http_escape(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; String return_value = self->http_escape(); memnew_placement(&result, String(return_value)); return result; }; godot_string GDAPI godot_string_http_unescape(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; String return_value = self->http_unescape(); memnew_placement(&result, String(return_value)); return result; }; godot_string GDAPI godot_string_json_escape(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; String return_value = self->json_escape(); memnew_placement(&result, String(return_value)); return result; }; godot_string GDAPI godot_string_word_wrap(const godot_string *p_self, godot_int p_chars_per_line) { const String *self = (const String *)p_self; godot_string result; String return_value = self->word_wrap(p_chars_per_line); memnew_placement(&result, String(return_value)); return result; }; godot_string GDAPI godot_string_xml_escape(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; String return_value = self->xml_escape(); memnew_placement(&result, String(return_value)); return result; }; godot_string GDAPI godot_string_xml_escape_with_quotes(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; String return_value = self->xml_escape(true); memnew_placement(&result, String(return_value)); return result; }; godot_string GDAPI godot_string_xml_unescape(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; String return_value = self->xml_unescape(); memnew_placement(&result, String(return_value)); return result; }; godot_string GDAPI godot_string_percent_decode(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; String return_value = self->percent_decode(); memnew_placement(&result, String(return_value)); return result; }; godot_string GDAPI godot_string_percent_encode(const godot_string *p_self) { const String *self = (const String *)p_self; godot_string result; String return_value = self->percent_encode(); memnew_placement(&result, String(return_value)); return result; }; godot_bool GDAPI godot_string_is_valid_float(const godot_string *p_self) { const String *self = (const String *)p_self; return self->is_valid_float(); }; godot_bool GDAPI godot_string_is_valid_hex_number(const godot_string *p_self, godot_bool p_with_prefix) { const String *self = (const String *)p_self; return self->is_valid_hex_number(p_with_prefix); }; godot_bool GDAPI godot_string_is_valid_html_color(const godot_string *p_self) { const String *self = (const String *)p_self; return self->is_valid_html_color(); }; godot_bool GDAPI godot_string_is_valid_identifier(const godot_string *p_self) { const String *self = (const String *)p_self; return self->is_valid_identifier(); }; godot_bool GDAPI godot_string_is_valid_integer(const godot_string *p_self) { const String *self = (const String *)p_self; return self->is_valid_integer(); }; godot_bool GDAPI godot_string_is_valid_ip_address(const godot_string *p_self) { const String *self = (const String *)p_self; return self->is_valid_ip_address(); }; #ifdef __cplusplus } #endif