#ifndef CSG_GIZMOS_H #define CSG_GIZMOS_H #include "csg_shape.h" #include "editor/editor_plugin.h" #include "editor/spatial_editor_gizmos.h" class CSGShapeSpatialGizmo : public EditorSpatialGizmo { GDCLASS(CSGShapeSpatialGizmo, EditorSpatialGizmo); CSGShape *cs; public: virtual String get_handle_name(int p_idx) const; virtual Variant get_handle_value(int p_idx) const; virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point); virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false); void redraw(); CSGShapeSpatialGizmo(CSGShape *p_cs = NULL); }; class EditorPluginCSG : public EditorPlugin { GDCLASS(EditorPluginCSG, EditorPlugin) public: virtual Ref create_spatial_gizmo(Spatial *p_spatial); EditorPluginCSG(EditorNode *p_editor); }; #endif // CSG_GIZMOS_H