/*************************************************************************/ /* cp_sample.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef CPSAMPLE_H #define CPSAMPLE_H #include "cp_config.h" #include "cp_sample_manager.h" class CPSample { public: enum VibratoType { VIBRATO_SINE, VIBRATO_SAW, VIBRATO_SQUARE, VIBRATO_RANDOM }; private: enum { NAME_MAX_LEN=26 }; char name[NAME_MAX_LEN]; uint8_t default_volume; /* 0.. 64 */ uint8_t global_volume; /* 0.. 64 */ bool pan_enabled; uint8_t pan; /* 0.. 64 */ VibratoType vibrato_type; uint8_t vibrato_speed; /* 0.. 64 */ uint8_t vibrato_depth; /* 0.. 64 */ uint8_t vibrato_rate; /* 0.. 64 */ CPSample_ID id; void copy_from(const CPSample &p_sample); public: void operator=(const CPSample &p_sample); const char * get_name() const; void set_name(const char *p_name); void set_default_volume(uint8_t p_vol); uint8_t get_default_volume() const; void set_global_volume(uint8_t p_vol); uint8_t get_global_volume() const; void set_pan_enabled(bool p_vol); bool is_pan_enabled() const; void set_pan(uint8_t p_pan); uint8_t get_pan() const; void set_vibrato_type(VibratoType p_vibrato_type); VibratoType get_vibrato_type() const; void set_vibrato_speed(uint8_t p_vibrato_speed) ; uint8_t get_vibrato_speed() const; void set_vibrato_depth(uint8_t p_vibrato_depth); uint8_t get_vibrato_depth() const; void set_vibrato_rate(uint8_t p_vibrato_rate); uint8_t get_vibrato_rate() const; void set_sample_data(CPSample_ID); CPSample_ID get_sample_data() const; void reset(); CPSample(const CPSample&p_from); CPSample(); ~CPSample(); }; #endif