/*************************************************************************/
/*  hinge_joint_bullet.h                                                 */
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#ifndef HINGE_JOINT_BULLET_H
#define HINGE_JOINT_BULLET_H

#include "joint_bullet.h"

/**
	@author AndreaCatania
*/

class HingeJointBullet : public JointBullet {
	class btHingeConstraint *hingeConstraint;

public:
	HingeJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Transform &frameA, const Transform &frameB);
	HingeJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Vector3 &pivotInA, const Vector3 &pivotInB, const Vector3 &axisInA, const Vector3 &axisInB);

	virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_HINGE; }

	real_t get_hinge_angle();

	void set_param(PhysicsServer::HingeJointParam p_param, real_t p_value);
	real_t get_param(PhysicsServer::HingeJointParam p_param) const;

	void set_flag(PhysicsServer::HingeJointFlag p_flag, bool p_value);
	bool get_flag(PhysicsServer::HingeJointFlag p_flag) const;
};
#endif