<?xml version="1.0" encoding="utf-8"?> <Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" IgnorableNamespaces="uap mp build" xmlns:build="http://schemas.microsoft.com/developer/appx/2015/build"> <Identity Name="$identity_name$" Publisher="$publisher$" Version="$version_string$" ProcessorArchitecture="$architecture$" /> <mp:PhoneIdentity PhoneProductId="$product_guid$" PhonePublisherId="$publisher_guid$" /> <Properties> <DisplayName>$display_name$</DisplayName> <PublisherDisplayName>$publisher_display_name$</PublisherDisplayName> <Logo>Assets\StoreLogo.png</Logo> </Properties> <Dependencies> <TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.10240.0" MaxVersionTested="10.0.14393.0" /> <PackageDependency Name="Microsoft.VCLibs.140.00" MinVersion="14.0.24123.0" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" /> </Dependencies> <Resources> <Resource Language="EN-US" /> </Resources> <Applications> <Application Id="App" Executable="godot.uwp.exe" EntryPoint="GodotUWP.App"> <uap:VisualElements DisplayName="$display_name$" Square150x150Logo="Assets\Square150x150Logo.png" Square44x44Logo="Assets\Square44x44Logo.png" Description="$app_description$" BackgroundColor="$bg_color$"> <uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png" Square310x310Logo="Assets\Square310x310Logo.png" Square71x71Logo="Assets\Square71x71Logo.png" ShortName="$short_name$"> $name_on_tiles$ </uap:DefaultTile> <uap:SplashScreen Image="Assets\SplashScreen.png" /> $rotation_preference$ </uap:VisualElements> </Application> </Applications> $capabilities_place$ <build:Metadata> <build:Item Name="GodotEngine" Version="$godot_version$" /> </build:Metadata> </Package>