/*************************************************************************/ /* test_sound.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "test_sound.h" #include "math_funcs.h" #include "os/main_loop.h" #include "servers/visual_server.h" #include "io/resource_loader.h" #include "os/os.h" #include "print_string.h" #include "servers/audio_server.h" #if 0 namespace TestSound { class TestMainLoop : public MainLoop { bool quit; Ref sample; public: virtual void input_event(const InputEvent& p_event) { } virtual void request_quit() { quit=true; } virtual void init() { List cmdline = OS::get_singleton()->get_cmdline_args(); quit=false; if (cmdline.size()) { sample=ResourceLoader::load(cmdline.back()->get()); ERR_FAIL_COND(sample.is_null()); print_line("Sample loaded OK"); } RID voice = AudioServer::get_singleton()->voice_create(); AudioServer::get_singleton()->voice_play( voice, sample->get_rid() ); } virtual bool idle(float p_time) { return false; } virtual bool iteration(float p_time) { return quit; } virtual void finish() { } }; MainLoop* test() { return memnew( TestMainLoop ); } } #endif