#!/usr/bin/env python Import('env') from compat import byte_to_str def make_splash(target, source, env): src = source[0].srcnode().abspath dst = target[0].srcnode().abspath f = open(src, "rb") g = open(dst, "w") buf = f.read() g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") g.write("#ifndef BOOT_SPLASH_H\n") g.write("#define BOOT_SPLASH_H\n") g.write('static const Color boot_splash_bg_color = Color::html("#232323");\n') g.write("static const unsigned char boot_splash_png[] = {\n") for i in range(len(buf)): g.write(byte_to_str(buf[i]) + ",\n") g.write("};\n") g.write("#endif") def make_app_icon(target, source, env): src = source[0].srcnode().abspath dst = target[0].srcnode().abspath f = open(src, "rb") g = open(dst, "w") buf = f.read() g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") g.write("#ifndef APP_ICON_H\n") g.write("#define APP_ICON_H\n") g.write("static const unsigned char app_icon_png[] = {\n") for i in range(len(buf)): g.write(byte_to_str(buf[i]) + ",\n") g.write("};\n") g.write("#endif") env.main_sources = [] env.add_source_files(env.main_sources, "*.cpp") Export('env') env.Depends("#main/splash.gen.h", "#main/splash.png") env.Command("#main/splash.gen.h", "#main/splash.png", make_splash) env.Depends("#main/app_icon.gen.h", "#main/app_icon.png") env.Command("#main/app_icon.gen.h", "#main/app_icon.png", make_app_icon) SConscript('tests/SCsub') lib = env.Library("main", env.main_sources) env.NoCache(lib) env.Prepend(LIBS=[lib])