# Serbian (cyrillic) translation of the Godot Engine editor
# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.
# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
#
# Александар Урошевић <nicecubedude@gmail.com>, 2017.
# Младен Габић <cupakabra@protonmail.com>, 2020.
# Anonymous <noreply@weblate.org>, 2020.
# Алексић Владица <vlajkousk@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"PO-Revision-Date: 2021-11-07 22:23+0000\n"
"Last-Translator: Алексић Владица <vlajkousk@gmail.com>\n"
"Language-Team: Serbian (cyrillic) <https://hosted.weblate.org/projects/godot-"
"engine/godot/sr_Cyrl/>\n"
"Language: sr_Cyrl\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
"X-Generator: Weblate 4.9-dev\n"

#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
msgstr ""

#: core/bind/core_bind.cpp
#, fuzzy
msgid "Clipboard"
msgstr "Клип Изнад"

#: core/bind/core_bind.cpp
#, fuzzy
msgid "Current Screen"
msgstr "Тренутна Сцена"

#: core/bind/core_bind.cpp
msgid "Exit Code"
msgstr ""

#: core/bind/core_bind.cpp
#, fuzzy
msgid "V-Sync Enabled"
msgstr "Укључи"

#: core/bind/core_bind.cpp main/main.cpp
msgid "V-Sync Via Compositor"
msgstr ""

#: core/bind/core_bind.cpp main/main.cpp
msgid "Delta Smoothing"
msgstr ""

#: core/bind/core_bind.cpp
#, fuzzy
msgid "Low Processor Usage Mode"
msgstr "Режим померања"

#: core/bind/core_bind.cpp
msgid "Low Processor Usage Mode Sleep (µsec)"
msgstr ""

#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Keep Screen On"
msgstr "Остави дебагер отвореним"

#: core/bind/core_bind.cpp
#, fuzzy
msgid "Min Window Size"
msgstr "Величина ивице:"

#: core/bind/core_bind.cpp
#, fuzzy
msgid "Max Window Size"
msgstr "Величина ивице:"

#: core/bind/core_bind.cpp
#, fuzzy
msgid "Screen Orientation"
msgstr "Заслон оператор."

#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "Нов Прозор"

#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Borderless"
msgstr "Пиксели Оквира"

#: core/bind/core_bind.cpp
msgid "Per Pixel Transparency Enabled"
msgstr ""

#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Укљ./Искљ. режим целог екрана"

#: core/bind/core_bind.cpp
msgid "Maximized"
msgstr ""

#: core/bind/core_bind.cpp
#, fuzzy
msgid "Minimized"
msgstr "Велика слова"

#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""

#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp
#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp
#: scene/gui/control.cpp scene/gui/line_edit.cpp
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Position"
msgstr "Позиција панела"

#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
#: main/main.cpp modules/gridmap/grid_map.cpp
#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
#: scene/resources/visual_shader.cpp servers/visual_server.cpp
#, fuzzy
msgid "Size"
msgstr "Величина:"

#: core/bind/core_bind.cpp
msgid "Endian Swap"
msgstr ""

#: core/bind/core_bind.cpp
#, fuzzy
msgid "Editor Hint"
msgstr "Уредник"

#: core/bind/core_bind.cpp
msgid "Print Error Messages"
msgstr ""

#: core/bind/core_bind.cpp
#, fuzzy
msgid "Iterations Per Second"
msgstr "Анимациони чвор"

#: core/bind/core_bind.cpp
#, fuzzy
msgid "Target FPS"
msgstr "Мета"

#: core/bind/core_bind.cpp
#, fuzzy
msgid "Time Scale"
msgstr "TimeScale чвор"

#: core/bind/core_bind.cpp main/main.cpp
#, fuzzy
msgid "Physics Jitter Fix"
msgstr "Слика физике %"

#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Error"
msgstr "Грешка"

#: core/bind/core_bind.cpp
#, fuzzy
msgid "Error String"
msgstr "Грешка при чувању"

#: core/bind/core_bind.cpp
#, fuzzy
msgid "Error Line"
msgstr "Грешка при чувању"

#: core/bind/core_bind.cpp
#, fuzzy
msgid "Result"
msgstr "Потражи Ретултате"

#: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp
msgid "Memory"
msgstr ""

#: core/command_queue_mt.cpp core/message_queue.cpp
#: core/register_core_types.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles2/rasterizer_scene_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
#: servers/visual_server.cpp
msgid "Limits"
msgstr ""

#: core/command_queue_mt.cpp
#, fuzzy
msgid "Command Queue"
msgstr "Вучење: ротација"

#: core/command_queue_mt.cpp
msgid "Multithreading Queue Size (KB)"
msgstr ""

#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Function"
msgstr "Промени векторску функцију"

#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
msgid "Data"
msgstr ""

#: core/io/file_access_network.cpp core/register_core_types.cpp
#: editor/editor_file_dialog.cpp editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
#: scene/gui/file_dialog.cpp
#, fuzzy
msgid "Network"
msgstr "Мрежни Осматрач"

#: core/io/file_access_network.cpp
#, fuzzy
msgid "Remote FS"
msgstr "Удаљени уређај "

#: core/io/file_access_network.cpp
#, fuzzy
msgid "Page Size"
msgstr "Страна:"

#: core/io/file_access_network.cpp
msgid "Page Read Ahead"
msgstr ""

#: core/io/http_client.cpp
msgid "Blocking Mode Enabled"
msgstr ""

#: core/io/http_client.cpp
#, fuzzy
msgid "Connection"
msgstr "Повежи"

#: core/io/http_client.cpp
msgid "Read Chunk Size"
msgstr ""

#: core/io/marshalls.cpp
#, fuzzy
msgid "Object ID"
msgstr "Нацртани објекти"

#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp
#, fuzzy
msgid "Allow Object Decoding"
msgstr "Омогући Слојевито Обмотавање"

#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
msgid "Refuse New Network Connections"
msgstr ""

#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
#, fuzzy
msgid "Network Peer"
msgstr "Мрежни Осматрач"

#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp
#, fuzzy
msgid "Root Node"
msgstr "Име кореног нода"

#: core/io/networked_multiplayer_peer.cpp
#, fuzzy
msgid "Refuse New Connections"
msgstr "Повежи"

#: core/io/networked_multiplayer_peer.cpp
#, fuzzy
msgid "Transfer Mode"
msgstr "Тип трансформације"

#: core/io/packet_peer.cpp
msgid "Encode Buffer Max Size"
msgstr ""

#: core/io/packet_peer.cpp
msgid "Input Buffer Max Size"
msgstr ""

#: core/io/packet_peer.cpp
msgid "Output Buffer Max Size"
msgstr ""

#: core/io/packet_peer.cpp
msgid "Stream Peer"
msgstr ""

#: core/io/stream_peer.cpp
msgid "Big Endian"
msgstr ""

#: core/io/stream_peer.cpp
msgid "Data Array"
msgstr ""

#: core/io/stream_peer_ssl.cpp
msgid "Blocking Handshake"
msgstr ""

#: core/io/udp_server.cpp
#, fuzzy
msgid "Max Pending Connections"
msgstr "Повезивање не успешно"

#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "Погрешан тип аргумента за функију convert(), користи TYPE_* константе."

#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
msgstr "Очекиван стринг дужине 1 (карактер)."

#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "Недовољно бајтова за дешифровање бајтова, или неважећи формат."

#: core/math/expression.cpp
#, fuzzy
msgid "Invalid input %d (not passed) in expression"
msgstr "Неважећи унос %i (није прошао) у изразу"

#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
msgstr "self не може бити примењен јер је инстанца нула(није прошао)"

#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
msgstr "Неважећи поступци оператора %s, %s и %s."

#: core/math/expression.cpp
msgid "Invalid index of type %s for base type %s"
msgstr "Неважећи индекс врсте %s за основну врсту %s"

#: core/math/expression.cpp
msgid "Invalid named index '%s' for base type %s"
msgstr "Неважећи именовани индекс '%s' за основну врсту %s"

#: core/math/expression.cpp
msgid "Invalid arguments to construct '%s'"
msgstr "Неважећи аргументи ка конструкту '%s'"

#: core/math/expression.cpp
msgid "On call to '%s':"
msgstr "На позиву за '%s':"

#: core/math/random_number_generator.cpp
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Seed"
msgstr ""

#: core/math/random_number_generator.cpp
#, fuzzy
msgid "State"
msgstr "Статус"

#: core/message_queue.cpp
msgid "Message Queue"
msgstr ""

#: core/message_queue.cpp
msgid "Max Size (KB)"
msgstr ""

#: core/os/input.cpp
#, fuzzy
msgid "Mouse Mode"
msgstr "Режим померања"

#: core/os/input.cpp
#, fuzzy
msgid "Use Accumulated Input"
msgstr "Обриши улаз"

#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
#, fuzzy
msgid "Device"
msgstr "Уређаји"

#: core/os/input_event.cpp
#, fuzzy
msgid "Alt"
msgstr "сви"

#: core/os/input_event.cpp
msgid "Shift"
msgstr ""

#: core/os/input_event.cpp
#, fuzzy
msgid "Control"
msgstr "Верзија:"

#: core/os/input_event.cpp
msgid "Meta"
msgstr ""

#: core/os/input_event.cpp
#, fuzzy
msgid "Command"
msgstr "Заједница"

#: core/os/input_event.cpp
#, fuzzy
msgid "Physical"
msgstr "Слика физике %"

#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Pressed"
msgstr "Поставке"

#: core/os/input_event.cpp
#, fuzzy
msgid "Scancode"
msgstr "Претрага"

#: core/os/input_event.cpp
msgid "Physical Scancode"
msgstr ""

#: core/os/input_event.cpp
msgid "Unicode"
msgstr ""

#: core/os/input_event.cpp
msgid "Echo"
msgstr ""

#: core/os/input_event.cpp scene/gui/base_button.cpp
#, fuzzy
msgid "Button Mask"
msgstr "Дугме"

#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp
#, fuzzy
msgid "Global Position"
msgstr "Константан"

#: core/os/input_event.cpp
#, fuzzy
msgid "Factor"
msgstr "Инспектор"

#: core/os/input_event.cpp
#, fuzzy
msgid "Button Index"
msgstr "Миш Дугме Индекс"

#: core/os/input_event.cpp
msgid "Doubleclick"
msgstr ""

#: core/os/input_event.cpp
msgid "Tilt"
msgstr ""

#: core/os/input_event.cpp
#, fuzzy
msgid "Pressure"
msgstr "Поставке"

#: core/os/input_event.cpp
msgid "Pen Inverted"
msgstr ""

#: core/os/input_event.cpp
#, fuzzy
msgid "Relative"
msgstr "Залепи релативно"

#: core/os/input_event.cpp scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/resources/environment.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Speed"
msgstr "Брзина (FPS):"

#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: scene/3d/sprite_3d.cpp
#, fuzzy
msgid "Axis"
msgstr "Осе"

#: core/os/input_event.cpp
#, fuzzy
msgid "Axis Value"
msgstr "Ново име:"

#: core/os/input_event.cpp modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Index"
msgstr "Индекс:"

#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: scene/2d/touch_screen_button.cpp
#, fuzzy
msgid "Action"
msgstr "Радња"

#: core/os/input_event.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp
msgid "Strength"
msgstr ""

#: core/os/input_event.cpp
msgid "Delta"
msgstr ""

#: core/os/input_event.cpp
#, fuzzy
msgid "Channel"
msgstr "Промени"

#: core/os/input_event.cpp main/main.cpp
#, fuzzy
msgid "Message"
msgstr "Синхронизуј промене скриптица"

#: core/os/input_event.cpp
#, fuzzy
msgid "Pitch"
msgstr "Лево-Десно"

#: core/os/input_event.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/3d/cpu_particles.cpp
#: scene/3d/physics_body.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Velocity"
msgstr "Велика слова"

#: core/os/input_event.cpp
msgid "Instrument"
msgstr ""

#: core/os/input_event.cpp
#, fuzzy
msgid "Controller Number"
msgstr "Број линије:"

#: core/os/input_event.cpp
msgid "Controller Value"
msgstr ""

#: core/project_settings.cpp editor/editor_node.cpp main/main.cpp
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#: platform/windows/export/export.cpp
#, fuzzy
msgid "Application"
msgstr "Радња"

#: core/project_settings.cpp main/main.cpp
#, fuzzy
msgid "Config"
msgstr "Конфигурација лепљења"

#: core/project_settings.cpp
#, fuzzy
msgid "Project Settings Override"
msgstr "Поставке пројекта"

#: core/project_settings.cpp core/resource.cpp
#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp
#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp
#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp
#: editor/project_manager.cpp editor/settings_config_dialog.cpp
#: modules/gdnative/nativescript/nativescript.cpp
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp
#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp
#: scene/resources/skin.cpp
msgid "Name"
msgstr "Име"

#: core/project_settings.cpp editor/editor_help.cpp
#: modules/visual_script/visual_script_nodes.cpp platform/uwp/export/export.cpp
#: platform/windows/export/export.cpp
msgid "Description"
msgstr "Опис"

#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
#: main/main.cpp platform/android/export/export_plugin.cpp
#: platform/javascript/export/export.cpp
msgid "Run"
msgstr "Покрени"

#: core/project_settings.cpp editor/editor_node.cpp
#: editor/run_settings_dialog.cpp main/main.cpp
#, fuzzy
msgid "Main Scene"
msgstr "Главна Сцена"

#: core/project_settings.cpp
#, fuzzy
msgid "Disable stdout"
msgstr "Аутоматски рез"

#: core/project_settings.cpp
#, fuzzy
msgid "Disable stderr"
msgstr "Онемогућено"

#: core/project_settings.cpp
msgid "Use Hidden Project Data Directory"
msgstr ""

#: core/project_settings.cpp
msgid "Use Custom User Dir"
msgstr ""

#: core/project_settings.cpp
msgid "Custom User Dir Name"
msgstr ""

#: core/project_settings.cpp main/main.cpp
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Display"
msgstr "Прикажи нормалу"

#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp
msgid "Width"
msgstr ""

#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
#, fuzzy
msgid "Height"
msgstr "десно"

#: core/project_settings.cpp
msgid "Always On Top"
msgstr ""

#: core/project_settings.cpp
#, fuzzy
msgid "Test Width"
msgstr "Поглед с лева"

#: core/project_settings.cpp
#, fuzzy
msgid "Test Height"
msgstr "Тестирање"

#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
#, fuzzy
msgid "Audio"
msgstr "Аудио"

#: core/project_settings.cpp
#, fuzzy
msgid "Default Bus Layout"
msgstr "Учитај уобичајен бас распоред."

#: core/project_settings.cpp editor/editor_export.cpp
#: editor/editor_file_system.cpp editor/editor_node.cpp
#: editor/editor_settings.cpp editor/script_create_dialog.cpp
#: scene/2d/camera_2d.cpp scene/3d/light.cpp scene/main/node.cpp
msgid "Editor"
msgstr "Уредник"

#: core/project_settings.cpp
#, fuzzy
msgid "Main Run Args"
msgstr "Аргументи Главне Сцене"

#: core/project_settings.cpp
#, fuzzy
msgid "Scene Naming"
msgstr "Пут сцене:"

#: core/project_settings.cpp
msgid "Search In File Extensions"
msgstr ""

#: core/project_settings.cpp
msgid "Script Templates Search Path"
msgstr ""

#: core/project_settings.cpp
#, fuzzy
msgid "Version Control Autoload On Startup"
msgstr "VCS(Систем Контроле Верзије)"

#: core/project_settings.cpp
#, fuzzy
msgid "Version Control Plugin Name"
msgstr "Верзија:"

#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
#, fuzzy
msgid "Input"
msgstr "Додај улаз"

#: core/project_settings.cpp
msgid "UI Accept"
msgstr ""

#: core/project_settings.cpp
#, fuzzy
msgid "UI Select"
msgstr "Одабери"

#: core/project_settings.cpp
#, fuzzy
msgid "UI Cancel"
msgstr "Откажи"

#: core/project_settings.cpp
#, fuzzy
msgid "UI Focus Next"
msgstr "Фокусирај пут"

#: core/project_settings.cpp
#, fuzzy
msgid "UI Focus Prev"
msgstr "Фокусирај пут"

#: core/project_settings.cpp
#, fuzzy
msgid "UI Left"
msgstr "Горе Лево"

#: core/project_settings.cpp
#, fuzzy
msgid "UI Right"
msgstr "Горе Десно"

#: core/project_settings.cpp
msgid "UI Up"
msgstr ""

#: core/project_settings.cpp
#, fuzzy
msgid "UI Down"
msgstr "Преучми"

#: core/project_settings.cpp
#, fuzzy
msgid "UI Page Up"
msgstr "Страна:"

#: core/project_settings.cpp
msgid "UI Page Down"
msgstr ""

#: core/project_settings.cpp
msgid "UI Home"
msgstr ""

#: core/project_settings.cpp
#, fuzzy
msgid "UI End"
msgstr "На Крај"

#: core/project_settings.cpp main/main.cpp modules/bullet/register_types.cpp
#: modules/bullet/space_bullet.cpp scene/2d/physics_body_2d.cpp
#: scene/3d/physics_body.cpp scene/main/scene_tree.cpp scene/main/viewport.cpp
#: scene/resources/world.cpp scene/resources/world_2d.cpp
#: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp
#: servers/physics_2d/physics_2d_server_wrap_mt.h
#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
#, fuzzy
msgid "Physics"
msgstr "Слика физике %"

#: core/project_settings.cpp editor/editor_settings.cpp
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp
#: editor/plugins/spatial_editor_plugin.cpp main/main.cpp
#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp
#: scene/3d/physics_body.cpp scene/resources/world.cpp
#: servers/physics/space_sw.cpp servers/physics_server.cpp
msgid "3D"
msgstr ""

#: core/project_settings.cpp
#, fuzzy
msgid "Smooth Trimesh Collision"
msgstr "Направи троугластог сударног брата"

#: core/project_settings.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles2/rasterizer_scene_gles2.cpp
#: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
#: modules/lightmapper_cpu/register_types.cpp scene/main/scene_tree.cpp
#: scene/main/viewport.cpp servers/visual/visual_server_scene.cpp
#: servers/visual_server.cpp
#, fuzzy
msgid "Rendering"
msgstr "Цртач:"

#: core/project_settings.cpp drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
#: modules/lightmapper_cpu/register_types.cpp scene/3d/baked_lightmap.cpp
#: scene/main/scene_tree.cpp scene/resources/environment.cpp
#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp
#: servers/visual_server.cpp
msgid "Quality"
msgstr ""

#: core/project_settings.cpp scene/gui/file_dialog.cpp
#: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp
#: servers/visual_server.cpp
#, fuzzy
msgid "Filters"
msgstr "Филтери..."

#: core/project_settings.cpp scene/main/viewport.cpp
msgid "Sharpen Intensity"
msgstr ""

#: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
#: editor/project_export.cpp main/main.cpp modules/gdscript/gdscript.cpp
#: modules/visual_script/visual_script.cpp
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
#: platform/uwp/export/export.cpp scene/3d/room_manager.cpp
#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
#: servers/visual_server.cpp
msgid "Debug"
msgstr "Дебаг"

#: core/project_settings.cpp main/main.cpp modules/gdscript/gdscript.cpp
#: modules/visual_script/visual_script.cpp scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Settings"
msgstr "Поставке"

#: core/project_settings.cpp editor/script_editor_debugger.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp
#, fuzzy
msgid "Profiler"
msgstr "Осматрач"

#: core/project_settings.cpp
#, fuzzy
msgid "Max Functions"
msgstr "Промени векторску функцију"

#: core/project_settings.cpp scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Compression"
msgstr "Постави правоугаони регион"

#: core/project_settings.cpp
#, fuzzy
msgid "Formats"
msgstr "Формат"

#: core/project_settings.cpp
msgid "Zstd"
msgstr ""

#: core/project_settings.cpp
msgid "Long Distance Matching"
msgstr ""

#: core/project_settings.cpp
msgid "Compression Level"
msgstr ""

#: core/project_settings.cpp
msgid "Window Log Size"
msgstr ""

#: core/project_settings.cpp
msgid "Zlib"
msgstr ""

#: core/project_settings.cpp
msgid "Gzip"
msgstr ""

#: core/project_settings.cpp platform/android/export/export.cpp
msgid "Android"
msgstr ""

#: core/project_settings.cpp
msgid "Modules"
msgstr ""

#: core/register_core_types.cpp
msgid "TCP"
msgstr ""

#: core/register_core_types.cpp
#, fuzzy
msgid "Connect Timeout Seconds"
msgstr "Везе са методом:"

#: core/register_core_types.cpp
msgid "Packet Peer Stream"
msgstr ""

#: core/register_core_types.cpp
msgid "Max Buffer (Power of 2)"
msgstr ""

#: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp
msgid "SSL"
msgstr ""

#: core/register_core_types.cpp main/main.cpp
#, fuzzy
msgid "Certificates"
msgstr "Тачке"

#: core/resource.cpp editor/dependency_editor.cpp
#: editor/editor_resource_picker.cpp
#: modules/visual_script/visual_script_nodes.cpp
msgid "Resource"
msgstr "Ресурс"

#: core/resource.cpp
#, fuzzy
msgid "Local To Scene"
msgstr "Затвори сцену"

#: core/resource.cpp editor/dependency_editor.cpp
#: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp
#: editor/project_manager.cpp editor/project_settings_editor.cpp
#: modules/visual_script/visual_script_nodes.cpp
msgid "Path"
msgstr "Пут"

#: core/script_language.cpp
#, fuzzy
msgid "Source Code"
msgstr "Извор"

#: core/translation.cpp editor/project_settings_editor.cpp
#, fuzzy
msgid "Locale"
msgstr "Локал"

#: core/translation.cpp
#, fuzzy
msgid "Test"
msgstr "Тестирање"

#: core/translation.cpp scene/resources/font.cpp
msgid "Fallback"
msgstr ""

#: core/ustring.cpp scene/resources/segment_shape_2d.cpp
msgid "B"
msgstr "Б"

#: core/ustring.cpp
msgid "KiB"
msgstr "КиБ"

#: core/ustring.cpp
msgid "MiB"
msgstr "МиБ"

#: core/ustring.cpp
msgid "GiB"
msgstr "ГиБ"

#: core/ustring.cpp
msgid "TiB"
msgstr "ТиБ"

#: core/ustring.cpp
msgid "PiB"
msgstr "ПиБ"

#: core/ustring.cpp
msgid "EiB"
msgstr "ЕиБ"

#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles2/rasterizer_scene_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp
msgid "Buffers"
msgstr ""

#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Canvas Polygon Buffer Size (KB)"
msgstr ""

#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Canvas Polygon Index Buffer Size (KB)"
msgstr ""

#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp main/main.cpp
#: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp
#: servers/physics_2d/physics_2d_server_sw.cpp
#: servers/physics_2d/physics_2d_server_wrap_mt.h
#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
#: servers/visual_server.cpp
msgid "2D"
msgstr ""

#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
#, fuzzy
msgid "Snapping"
msgstr "Паметно Лепљење"

#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
#, fuzzy
msgid "Use GPU Pixel Snap"
msgstr "Користи лепљење за пикселе"

#: drivers/gles2/rasterizer_scene_gles2.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Immediate Buffer Size (KB)"
msgstr ""

#: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp
#, fuzzy
msgid "Lightmapping"
msgstr "Изпеци МапеСенчења"

#: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Use Bicubic Sampling"
msgstr ""

#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Elements"
msgstr ""

#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Lights"
msgstr ""

#: drivers/gles3/rasterizer_scene_gles3.cpp
#, fuzzy
msgid "Max Renderable Reflections"
msgstr "Центрирај одабрано"

#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Lights Per Object"
msgstr ""

#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Subsurface Scattering"
msgstr ""

#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp
#: editor/import/resource_importer_texture.cpp
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp
#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp
#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp
#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp
#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp
#: scene/main/canvas_layer.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Scale"
msgstr "Скала:"

#: drivers/gles3/rasterizer_scene_gles3.cpp
#, fuzzy
msgid "Follow Surface"
msgstr "Попуни површину"

#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Weight Samples"
msgstr ""

#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Voxel Cone Tracing"
msgstr ""

#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp
msgid "High Quality"
msgstr ""

#: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Blend Shape Max Buffer Size (KB)"
msgstr ""

#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror).
#: editor/animation_bezier_editor.cpp
msgid "Free"
msgstr "Слободно"

#: editor/animation_bezier_editor.cpp
msgid "Balanced"
msgstr "Балансирано"

#: editor/animation_bezier_editor.cpp
msgid "Mirror"
msgstr "Огледало"

#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp
msgid "Time:"
msgstr "Време:"

#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Value:"
msgstr "Вредност:"

#: editor/animation_bezier_editor.cpp
msgid "Insert Key Here"
msgstr "Овде Убаците Кључ"

#: editor/animation_bezier_editor.cpp
#, fuzzy
msgid "Duplicate Selected Key(s)"
msgstr "Дуплирај одабрани Кључ/еве"

#: editor/animation_bezier_editor.cpp
msgid "Delete Selected Key(s)"
msgstr "Обриши одабрани Кључ/еве"

#: editor/animation_bezier_editor.cpp
#, fuzzy
msgid "Add Bezier Point"
msgstr "Додај Безиер Тачку"

#: editor/animation_bezier_editor.cpp
msgid "Move Bezier Points"
msgstr "Помери Безиер Тачку"

#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
msgstr "Дуплирај кључеве"

#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Delete Keys"
msgstr "Уколни кључеве"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Anim Change Keyframe Time"
msgstr "Промени време КључОквира"

#: editor/animation_track_editor.cpp
msgid "Anim Change Transition"
msgstr "Промени прелаз"

#: editor/animation_track_editor.cpp
msgid "Anim Change Transform"
msgstr "Промени положај"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Anim Change Keyframe Value"
msgstr "Промени вредност"

#: editor/animation_track_editor.cpp
msgid "Anim Change Call"
msgstr "Промени позив анимације"

#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Frame"
msgstr "Слика %"

#: editor/animation_track_editor.cpp editor/editor_profiler.cpp
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#: scene/resources/particles_material.cpp servers/visual_server.cpp
#, fuzzy
msgid "Time"
msgstr "Време:"

#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Location"
msgstr "Локализација"

#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp
#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp
#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
#, fuzzy
msgid "Rotation"
msgstr "Ротације корака:"

#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp
#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
#, fuzzy
msgid "Value"
msgstr "Вредност"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Arg Count"
msgstr "Количина:"

#: editor/animation_track_editor.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp
msgid "Args"
msgstr ""

#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp
#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp
#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Type"
msgstr "Врста"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "In Handle"
msgstr "Постави дршку"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Out Handle"
msgstr "Постави дршку"

#: editor/animation_track_editor.cpp
#: editor/import/resource_importer_texture.cpp
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
msgid "Stream"
msgstr ""

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Start Offset"
msgstr "Офсет мреже:"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "End Offset"
msgstr "Офсет:"

#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/import/resource_importer_scene.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
#: scene/animation/animation_blend_tree.cpp
#: scene/resources/particles_material.cpp
msgid "Animation"
msgstr "Анимација"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Easing"
msgstr "Ублажавање У-Од"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Anim Multi Change Keyframe Time"
msgstr "Промени вредност"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Anim Multi Change Transition"
msgstr "Промени прелаз"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Anim Multi Change Transform"
msgstr "Промени положај"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Anim Multi Change Keyframe Value"
msgstr "Промени вредност"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Anim Multi Change Call"
msgstr "Промени позив анимације"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Change Animation Length"
msgstr "Промени циклус анимације"

#: editor/animation_track_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation Loop"
msgstr "Промени циклус анимације"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Property Track"
msgstr "Особине Трака"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "3D Transform Track"
msgstr "3Д Трака Трансформа"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Call Method Track"
msgstr "Метод Позива Трака"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Bezier Curve Track"
msgstr "Безиер Крива Трака"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Audio Playback Track"
msgstr "Аудио Репродукција Трака"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation Playback Track"
msgstr "Заустави анимацију. (S)"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation length (frames)"
msgstr "Дужина анимације (у секундама)."

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation length (seconds)"
msgstr "Дужина анимације (у секундама)."

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Add Track"
msgstr "Додај нову траку"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation Looping"
msgstr "Скала анимације."

#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Functions:"
msgstr "Функције:"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Audio Clips:"
msgstr "Звучни слушалац"

#: editor/animation_track_editor.cpp
msgid "Anim Clips:"
msgstr "Аним Клипови:"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Change Track Path"
msgstr "Промени вредност низа"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Toggle this track on/off."
msgstr "Укљ./Искљ. режим без сметње."

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Update Mode (How this property is set)"
msgstr "Режим ажурирања (Како је постављена ова особина)"

#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
#, fuzzy
msgid "Interpolation Mode"
msgstr "Анимациони чвор"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
msgstr "Круг Увијени Режим( Интерполирај крај са почетком на кругу)"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Remove this track."
msgstr "Обриши одабрану траку."

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Time (s):"
msgstr "X-Fade време (сек.):"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Position:"
msgstr "Позиција панела"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Rotation:"
msgstr "Ротације корака:"

#: editor/animation_track_editor.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Scale:"
msgstr "Скала:"

#: editor/animation_track_editor.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Type:"
msgstr "Тип:"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "(Invalid, expected type: %s)"
msgstr "Неважећи извозни нацрт:"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Easing:"
msgstr "Ублажавање У-Од"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "In-Handle:"
msgstr "Постави дршку"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Out-Handle:"
msgstr "Постави дршку"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Stream:"
msgstr "Додај ствар"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Start (s):"
msgstr "Рестартовање (сек.):"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "End (s):"
msgstr "Појављивање (сек.):"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation Clip:"
msgstr "Анимације"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Toggle Track Enabled"
msgstr "„Doppler“ режим"

#: editor/animation_track_editor.cpp
msgid "Continuous"
msgstr "Трајан"

#: editor/animation_track_editor.cpp
msgid "Discrete"
msgstr "Одвојен"

#: editor/animation_track_editor.cpp
msgid "Trigger"
msgstr "Окидач"

#: editor/animation_track_editor.cpp scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Capture"
msgstr "Карактеристике"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Nearest"
msgstr "Најближи"

#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
#: editor/property_editor.cpp scene/2d/physics_body_2d.cpp
#: scene/3d/physics_body.cpp
msgid "Linear"
msgstr "Линеаран"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Cubic"
msgstr "Кубни"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Clamp Loop Interp"
msgstr "Притегнут Круг Интерп"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Wrap Loop Interp"
msgstr "Увијен Круг Интерп"

#: editor/animation_track_editor.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
msgstr "Убаци кључеве"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Duplicate Key(s)"
msgstr "Дуплирај кључеве"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Add RESET Value(s)"
msgstr "Додај оквир"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Delete Key(s)"
msgstr "Уколни кључеве"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Change Animation Update Mode"
msgstr "Измени име анимације:"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Change Animation Interpolation Mode"
msgstr "Анимациони чвор"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Change Animation Loop Mode"
msgstr "Промени циклус анимације"

#: editor/animation_track_editor.cpp
msgid "Remove Anim Track"
msgstr "Обриши траку анимације"

#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/plugins/path_editor_plugin.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Editors"
msgstr "Уредник"

#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Confirm Insert Track"
msgstr "Уметни траку и кључ"

#. TRANSLATORS: %s will be replaced by a phrase describing the target of track.
#: editor/animation_track_editor.cpp
msgid "Create NEW track for %s and insert key?"
msgstr "Направите нову траку за %s и убаците кључ?"

#: editor/animation_track_editor.cpp
msgid "Create %d NEW tracks and insert keys?"
msgstr "Направите %d нових трака и убаците кључеве?"

#: editor/animation_track_editor.cpp editor/create_dialog.cpp
#: editor/editor_audio_buses.cpp editor/editor_feature_profile.cpp
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/mesh_instance_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#: editor/plugins/version_control_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Create"
msgstr "Направи"

#: editor/animation_track_editor.cpp
msgid "Anim Insert"
msgstr "Налепи"

#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "node '%s'"
msgstr "Режим лепљења:"

#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "animation"
msgstr "Анимација"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "AnimationPlayer can't animate itself, only other players."
msgstr "AnimationPlayer не може сам себе да анимира, само друге плејере."

#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "property '%s'"
msgstr "Особина %s' не постоји."

#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
msgstr "Направи анимацију и убаци"

#: editor/animation_track_editor.cpp
msgid "Anim Insert Track & Key"
msgstr "Уметни траку и кључ"

#: editor/animation_track_editor.cpp
msgid "Anim Insert Key"
msgstr "Уметни кључ"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Change Animation Step"
msgstr "Промени број слика у секунди (FPS)"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Rearrange Tracks"
msgstr "Преуреди аутоматска учитавања"

#: editor/animation_track_editor.cpp
msgid "Transform tracks only apply to Spatial-based nodes."
msgstr "Трансформа траке само важи за Просторно-базиране нодове."

#: editor/animation_track_editor.cpp
#, fuzzy
msgid ""
"Audio tracks can only point to nodes of type:\n"
"-AudioStreamPlayer\n"
"-AudioStreamPlayer2D\n"
"-AudioStreamPlayer3D"
msgstr ""
"Аудио траке могу само усмеравати ка нодовима врсте:\n"
"-AudioStreamPlayer\n"
"-AudioStreamPlayer2D\n"
"-AudioStreamPlayer3D"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "Анимационе траке могу само усмеравати ка AnimationPlayer нодовима"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Not possible to add a new track without a root"
msgstr "Није могуже додати нову траку без корена"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Invalid track for Bezier (no suitable sub-properties)"
msgstr "Неважећа трака за Безиер ( нема прикладних под-особина)"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Add Bezier Track"
msgstr "Додај нову траку"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Track path is invalid, so can't add a key."
msgstr "Путања траке је неважећа, па је кључ немогуће додати."

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Track is not of type Spatial, can't insert key"
msgstr "Трака није врсте Просторна, немогуће убацити кључ."

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Add Transform Track Key"
msgstr "Тип трансформације"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Add Track Key"
msgstr "Додај нову траку"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Track path is invalid, so can't add a method key."
msgstr "Трака путање је неважећа, немогуће додати кључ методе."

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Add Method Track Key"
msgstr "Уметни траку и кључ"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Method not found in object:"
msgstr "Метода није нађена у објекту:"

#: editor/animation_track_editor.cpp
msgid "Anim Move Keys"
msgstr "Помери кључеве"

#: editor/animation_track_editor.cpp editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp scene/2d/node_2d.cpp
#: scene/3d/spatial.cpp scene/main/canvas_layer.cpp
#: servers/camera/camera_feed.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
msgid "Transform"
msgstr "Трансформација"

#: editor/animation_track_editor.cpp editor/editor_help.cpp
msgid "Methods"
msgstr "Поступци"

#: editor/animation_track_editor.cpp
msgid "Bezier"
msgstr ""

#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Clipboard is empty!"
msgstr ""

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Paste Tracks"
msgstr "Налепи параметре"

#: editor/animation_track_editor.cpp
msgid "Anim Scale Keys"
msgstr "Увећај кључеве"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid ""
"This option does not work for Bezier editing, as it's only a single track."
msgstr "Ова операција не ради за Безиер уређивање, пошто је само једна трака."

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Anim Add RESET Keys"
msgstr "Увећај кључеве"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid ""
"This animation belongs to an imported scene, so changes to imported tracks "
"will not be saved.\n"
"\n"
"To enable the ability to add custom tracks, navigate to the scene's import "
"settings and set\n"
"\"Animation > Storage\" to \"Files\", enable \"Animation > Keep Custom "
"Tracks\", then re-import.\n"
"Alternatively, use an import preset that imports animations to separate "
"files."
msgstr ""
"Ова анимација припада увезеној сцени, па промене на увезеној траци неће бити "
"сачуване.\n"
"\n"
"Да омогућиш способност додавања прилагођених трака, упути се ка увозним "
"подешавањима сцене и постави\n"
"\"Анимација > Складиште\" у \"Фајлови\", омогући \"Анимација > Сачувај "
"прилагођене траке\", онда поново увези.\n"
"Алтернативно, користи увозна подешавања која увозе анимације у засебне "
"фајлове."

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Warning: Editing imported animation"
msgstr "Упозорење: Уређивање увезене анимације"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Select an AnimationPlayer node to create and edit animations."
msgstr "Одабери AnimationPlayer из дрвета сцене за уређивање анимација."

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Only show tracks from nodes selected in tree."
msgstr "Прикажи само траке из нодова одабраних у стаблу"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Group tracks by node or display them as plain list."
msgstr "Групиши траке по нодовима или их прикажи као чист текст."

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Snap:"
msgstr "Залепи"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation step value."
msgstr "Анимационо дрво је важеће."

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Seconds"
msgstr "Секунди"

#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp main/main.cpp
#: scene/resources/texture.cpp
msgid "FPS"
msgstr "FPS"

#: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp
#: editor/editor_resource_picker.cpp editor/import/resource_importer_wav.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
#: editor/plugins/tile_set_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit"
msgstr "Уреди"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation properties."
msgstr "Анимација"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Copy Tracks"
msgstr "Копирај параметре"

#: editor/animation_track_editor.cpp
msgid "Scale Selection"
msgstr "Увећај одабрано"

#: editor/animation_track_editor.cpp
msgid "Scale From Cursor"
msgstr "Увећај од курсора"

#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Duplicate Selection"
msgstr "Дуплирај одабрано"

#: editor/animation_track_editor.cpp
msgid "Duplicate Transposed"
msgstr "Дуплирај транспоновану"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Delete Selection"
msgstr "Центрирај одабрано"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Go to Next Step"
msgstr "Идите на следећи корак"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Go to Previous Step"
msgstr "Идите на претходни корак"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Apply Reset"
msgstr "Ресетуј увеличање"

#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
msgstr "Оптимизуј анимацију"

#: editor/animation_track_editor.cpp
msgid "Clean-Up Animation"
msgstr "Очистите анимацију"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Pick the node that will be animated:"
msgstr "Одабери нод који ће бити анимиран:"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Use Bezier Curves"
msgstr "Користи Безиер Криве"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Create RESET Track(s)"
msgstr "Налепи параметре"

#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
msgstr "Оптимизатор анимација"

#: editor/animation_track_editor.cpp
msgid "Max. Linear Error:"
msgstr "Максимална линеарна грешка:"

#: editor/animation_track_editor.cpp
msgid "Max. Angular Error:"
msgstr "Максимална угаона грешка:"

#: editor/animation_track_editor.cpp
msgid "Max Optimizable Angle:"
msgstr "Максимални оптимизован угао:"

#: editor/animation_track_editor.cpp scene/3d/room_manager.cpp
#: servers/visual_server.cpp
msgid "Optimize"
msgstr "Оптимизуј"

#: editor/animation_track_editor.cpp
msgid "Remove invalid keys"
msgstr "Обриши неважеће кључеве"

#: editor/animation_track_editor.cpp
msgid "Remove unresolved and empty tracks"
msgstr "Обриши необјашњене и празне траке"

#: editor/animation_track_editor.cpp
msgid "Clean-up all animations"
msgstr "Очисти све анимације"

#: editor/animation_track_editor.cpp
msgid "Clean-Up Animation(s) (NO UNDO!)"
msgstr "Очисти анимацију(е) (НЕМА ОПОЗИВАЊА!)"

#: editor/animation_track_editor.cpp
msgid "Clean-Up"
msgstr "Очисти"

#: editor/animation_track_editor.cpp
msgid "Scale Ratio:"
msgstr "Размера скале:"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Select Tracks to Copy"
msgstr "Постави прелаз на:"

#: editor/animation_track_editor.cpp editor/editor_log.cpp
#: editor/editor_resource_picker.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
msgstr "Копирај"

#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Select All/None"
msgstr "Одабери режим"

#: editor/animation_track_editor_plugins.cpp
#, fuzzy
msgid "Add Audio Track Clip"
msgstr "Звучни слушалац"

#: editor/animation_track_editor_plugins.cpp
#, fuzzy
msgid "Change Audio Track Clip Start Offset"
msgstr "Промени Размак Аудио Траке од Почетка"

#: editor/animation_track_editor_plugins.cpp
#, fuzzy
msgid "Change Audio Track Clip End Offset"
msgstr "Промени Размак Аудио Траке од Краја"

#: editor/array_property_edit.cpp
msgid "Resize Array"
msgstr "Промени величину низа"

#: editor/array_property_edit.cpp
msgid "Change Array Value Type"
msgstr "Промени тип вредности низа"

#: editor/array_property_edit.cpp
msgid "Change Array Value"
msgstr "Промени вредност низа"

#: editor/code_editor.cpp
msgid "Go to Line"
msgstr "Иди на линију"

#: editor/code_editor.cpp
msgid "Line Number:"
msgstr "Број линије:"

#: editor/code_editor.cpp
#, fuzzy
msgid "%d replaced."
msgstr "Замени..."

#: editor/code_editor.cpp editor/editor_help.cpp
#, fuzzy
msgid "%d match."
msgstr "%d подударања."

#: editor/code_editor.cpp editor/editor_help.cpp
#, fuzzy
msgid "%d matches."
msgstr "Нема подударања."

#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Match Case"
msgstr "Подударање великих и малих слова"

#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Whole Words"
msgstr "Целе речи"

#: editor/code_editor.cpp
msgid "Replace"
msgstr "Замени"

#: editor/code_editor.cpp
msgid "Replace All"
msgstr "Замени све"

#: editor/code_editor.cpp
msgid "Selection Only"
msgstr "Само одабрано"

#: editor/code_editor.cpp editor/plugins/script_text_editor.cpp
#: editor/plugins/text_editor.cpp
#, fuzzy
msgid "Standard"
msgstr "Стандард"

#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
msgid "Toggle Scripts Panel"
msgstr "Прикажи панел скриптица"

#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom In"
msgstr "Увеличај"

#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Out"
msgstr "Умањи"

#: editor/code_editor.cpp
msgid "Reset Zoom"
msgstr "Ресетуј увеличање"

#: editor/code_editor.cpp modules/gdscript/gdscript.cpp
#, fuzzy
msgid "Warnings"
msgstr "Упозорење"

#: editor/code_editor.cpp
#, fuzzy
msgid "Line and column numbers."
msgstr "Линија и колона бројева."

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Method in target node must be specified."
msgstr "Метода у циљаном чвору мора бити наведена!"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Method name must be a valid identifier."
msgstr "Име није важећи идентификатор:"

#: editor/connections_dialog.cpp
#, fuzzy
msgid ""
"Target method not found. Specify a valid method or attach a script to the "
"target node."
msgstr ""
"Циљана метода није пронађена! Наведите валидну методу или прикачите "
"скриптицу на циљани чвор."

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Connect to Node:"
msgstr "Повежи са чвором:"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Connect to Script:"
msgstr "Не могу се повезати са хостом:"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "From Signal:"
msgstr "Сигнали:"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Scene does not contain any script."
msgstr "Чвор не садржи геометрију."

#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
#: editor/groups_editor.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/item_list_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
msgid "Add"
msgstr "Додај"

#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/version_control_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
msgstr "Обриши"

#: editor/connections_dialog.cpp
msgid "Add Extra Call Argument:"
msgstr "Додај додатан аргумент позива:"

#: editor/connections_dialog.cpp
msgid "Extra Call Arguments:"
msgstr "Додатни аргументи позива:"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Receiver Method:"
msgstr "Поставке објекта."

#: editor/connections_dialog.cpp scene/3d/room_manager.cpp
#: servers/visual_server.cpp
#, fuzzy
msgid "Advanced"
msgstr "Поставке залепљавања"

#: editor/connections_dialog.cpp
msgid "Deferred"
msgstr "Одложен"

#: editor/connections_dialog.cpp
#, fuzzy
msgid ""
"Defers the signal, storing it in a queue and only firing it at idle time."
msgstr "Одлаже сигнал, памти га у ред и пали га само за време чекања."

#: editor/connections_dialog.cpp scene/resources/texture.cpp
msgid "Oneshot"
msgstr "Једном"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Disconnects the signal after its first emission."
msgstr "Одкачиње сигнал после првог емитовања."

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Cannot connect signal"
msgstr "Везујући сигнал:"

#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/export_template_manager.cpp editor/groups_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Close"
msgstr "Затвори"

#: editor/connections_dialog.cpp
msgid "Connect"
msgstr "Повежи"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Signal:"
msgstr "Сигнали:"

#: editor/connections_dialog.cpp
msgid "Connect '%s' to '%s'"
msgstr "Повежи '%s' са '%s'"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Disconnect '%s' from '%s'"
msgstr "Повежи '%s' са '%s'"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Disconnect all from signal: '%s'"
msgstr "Повежи '%s' са '%s'"

#: editor/connections_dialog.cpp
msgid "Connect..."
msgstr "Повежи..."

#: editor/connections_dialog.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Disconnect"
msgstr "Ископчати"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Connect a Signal to a Method"
msgstr "Везујући сигнал:"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Edit Connection:"
msgstr "Повезивање не успешно"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
msgstr "Сигурно желиш да уклониш све везе са \"%s\" сигналом?"

#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
msgid "Signals"
msgstr "Знаци"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Filter signals"
msgstr "Филтрирај датотеке..."

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Are you sure you want to remove all connections from this signal?"
msgstr "Сугурно желиш да уклониш све везе са овог сигнала?"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Disconnect All"
msgstr "Ископчати"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Edit..."
msgstr "Уреди"

#: editor/connections_dialog.cpp
#, fuzzy
msgid "Go to Method"
msgstr "Методе"

#: editor/create_dialog.cpp
#, fuzzy
msgid "Change %s Type"
msgstr "Измени уобичајен тип"

#: editor/create_dialog.cpp editor/project_settings_editor.cpp
#, fuzzy
msgid "Change"
msgstr "Промени"

#: editor/create_dialog.cpp
#, fuzzy
msgid "Create New %s"
msgstr "Направи нов"

#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "No results for \"%s\"."
msgstr "Нема резултата за \"%s\"."

#: editor/create_dialog.cpp editor/property_selector.cpp
msgid "No description available for %s."
msgstr ""

#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr "Омиљене:"

#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
msgid "Recent:"
msgstr "Честе:"

#: editor/create_dialog.cpp editor/editor_quick_open.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
#: editor/rename_dialog.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
msgstr "Тражи:"

#: editor/create_dialog.cpp editor/editor_quick_open.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Matches:"
msgstr "Подударање:"

#: editor/create_dialog.cpp editor/editor_feature_profile.cpp
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Description:"
msgstr "Опис:"

#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "Тражи замену за:"

#: editor/dependency_editor.cpp
msgid "Dependencies For:"
msgstr "Зависности за:"

#: editor/dependency_editor.cpp
#, fuzzy
msgid ""
"Scene '%s' is currently being edited.\n"
"Changes will only take effect when reloaded."
msgstr ""
"На сцени '%s' се тренутно ради.\n"
"Промене неће бити у ефекту док се не поново отвори."

#: editor/dependency_editor.cpp
#, fuzzy
msgid ""
"Resource '%s' is in use.\n"
"Changes will only take effect when reloaded."
msgstr ""
"Ресурс '%s' се тренутно користи.\n"
"Промене неће бити у ефекту док се поново не отворе."

#: editor/dependency_editor.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Dependencies"
msgstr "Зависности"

#: editor/dependency_editor.cpp
msgid "Dependencies:"
msgstr "Зависности:"

#: editor/dependency_editor.cpp
msgid "Fix Broken"
msgstr "Поправи покварене"

#: editor/dependency_editor.cpp
msgid "Dependency Editor"
msgstr "Уредник зависности"

#: editor/dependency_editor.cpp
msgid "Search Replacement Resource:"
msgstr "Потражи замену за ресурс:"

#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
#: editor/editor_help_search.cpp editor/editor_node.cpp
#: editor/editor_quick_open.cpp editor/filesystem_dock.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_property_selector.cpp
#: scene/gui/file_dialog.cpp
msgid "Open"
msgstr "Отвори"

#: editor/dependency_editor.cpp
msgid "Owners of: %s (Total: %d)"
msgstr ""

#: editor/dependency_editor.cpp
#, fuzzy
msgid ""
"Remove the selected files from the project? (Cannot be undone.)\n"
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr "Обриши одабране датотеке из пројекта? (НЕМА ОПОЗИВАЊА)"

#: editor/dependency_editor.cpp
#, fuzzy
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
"Remove them anyway? (Cannot be undone.)\n"
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr ""
"Жељене датотеке за брисање су потребне за рад других ресурса.\n"
"Ипак их обриши? (НЕМА ОПОЗИВАЊА)"

#: editor/dependency_editor.cpp
#, fuzzy
msgid "Cannot remove:"
msgstr "Не може се обрисати:\n"

#: editor/dependency_editor.cpp
msgid "Error loading:"
msgstr "Грешка при учитавању:"

#: editor/dependency_editor.cpp
#, fuzzy
msgid "Load failed due to missing dependencies:"
msgstr "Сцена је неуспешно очитана због недостајућих зависности:"

#: editor/dependency_editor.cpp editor/editor_node.cpp
msgid "Open Anyway"
msgstr "Ипак отвори"

#: editor/dependency_editor.cpp
msgid "Which action should be taken?"
msgstr "Која акција се треба предузети?"

#: editor/dependency_editor.cpp
msgid "Fix Dependencies"
msgstr "Поправи зависности"

#: editor/dependency_editor.cpp
msgid "Errors loading!"
msgstr "Грешка при учитавању!"

#: editor/dependency_editor.cpp
msgid "Permanently delete %d item(s)? (No undo!)"
msgstr "Трајно обриши %d ставка(и)? (НЕМА ОПОЗИВАЊА)"

#: editor/dependency_editor.cpp
#, fuzzy
msgid "Show Dependencies"
msgstr "Зависности"

#: editor/dependency_editor.cpp
msgid "Orphan Resource Explorer"
msgstr "Преглед повезаних ресурса"

#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "Обриши"

#: editor/dependency_editor.cpp
msgid "Owns"
msgstr "Власништво"

#: editor/dependency_editor.cpp
msgid "Resources Without Explicit Ownership:"
msgstr "Ресурси без одређеног власника:"

#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Key"
msgstr "Измени кључ речника"

#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Value"
msgstr "Промени вредност речника"

#: editor/editor_about.cpp
msgid "Thanks from the Godot community!"
msgstr "Хвала од Godot заједнице!"

#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
msgstr ""

#: editor/editor_about.cpp
msgid "Godot Engine contributors"
msgstr "Godot Engine сарадници"

#: editor/editor_about.cpp
msgid "Project Founders"
msgstr "Оснивачи пројекта"

#: editor/editor_about.cpp
msgid "Lead Developer"
msgstr "Главни девелопер"

#. TRANSLATORS: This refers to a job title.
#: editor/editor_about.cpp
#, fuzzy
msgctxt "Job Title"
msgid "Project Manager"
msgstr "Менаџер пројекта"

#: editor/editor_about.cpp
msgid "Developers"
msgstr "Девелопери"

#: editor/editor_about.cpp
msgid "Authors"
msgstr "Аутори"

#: editor/editor_about.cpp
msgid "Platinum Sponsors"
msgstr "Платинумски спонзори"

#: editor/editor_about.cpp
msgid "Gold Sponsors"
msgstr "Златни спонзори"

#: editor/editor_about.cpp
#, fuzzy
msgid "Silver Sponsors"
msgstr "Сребрни донатори"

#: editor/editor_about.cpp
#, fuzzy
msgid "Bronze Sponsors"
msgstr "Бронзани донатори"

#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "Мали спонзори"

#: editor/editor_about.cpp
msgid "Gold Donors"
msgstr "Златни донатори"

#: editor/editor_about.cpp
msgid "Silver Donors"
msgstr "Сребрни донатори"

#: editor/editor_about.cpp
msgid "Bronze Donors"
msgstr "Бронзани донатори"

#: editor/editor_about.cpp
msgid "Donors"
msgstr "Донатори"

#: editor/editor_about.cpp
msgid "License"
msgstr "Лиценса"

#: editor/editor_about.cpp
#, fuzzy
msgid "Third-party Licenses"
msgstr "Лиценса трећег лица"

#: editor/editor_about.cpp
#, fuzzy
msgid ""
"Godot Engine relies on a number of third-party free and open source "
"libraries, all compatible with the terms of its MIT license. The following "
"is an exhaustive list of all such third-party components with their "
"respective copyright statements and license terms."
msgstr ""
"Godot Engine се ослања на бројне слободне и отворене библиотеке трећег лица "
"компатибилне са условима MIT лиценсе. Следи исцрпна листа свих тих "
"компонената трећих лица са њиховим одговарајућим изјавама о ауторским "
"правима и условима лиценсе."

#: editor/editor_about.cpp
msgid "All Components"
msgstr "Све компоненте"

#: editor/editor_about.cpp
msgid "Components"
msgstr "Компоненте"

#: editor/editor_about.cpp
msgid "Licenses"
msgstr "Лиценсе"

#: editor/editor_asset_installer.cpp
#, fuzzy
msgid "Error opening asset file for \"%s\" (not in ZIP format)."
msgstr "Грешка при отварању датотеку пакета. Датотека није zip формата."

#: editor/editor_asset_installer.cpp
#, fuzzy
msgid "%s (already exists)"
msgstr "Аутоматско учитавање '%s' већ постоји!"

#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
msgstr ""

#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - No files conflict with your project:"
msgstr ""

#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
msgstr "Декомпресија средства"

#: editor/editor_asset_installer.cpp
#, fuzzy
msgid "The following files failed extraction from asset \"%s\":"
msgstr "Неуспело извлачење следећих фалова из паковања:"

#: editor/editor_asset_installer.cpp
#, fuzzy
msgid "(and %s more files)"
msgstr "још %d датотека/е"

#: editor/editor_asset_installer.cpp
#, fuzzy
msgid "Asset \"%s\" installed successfully!"
msgstr "Пакет је инсталиран успешно!"

#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr "Успех!"

#: editor/editor_asset_installer.cpp editor/editor_node.cpp
msgid "Install"
msgstr "Инсталирај"

#: editor/editor_asset_installer.cpp
#, fuzzy
msgid "Asset Installer"
msgstr "Инсталер пакета"

#: editor/editor_audio_buses.cpp
msgid "Speakers"
msgstr "Звучници"

#: editor/editor_audio_buses.cpp
msgid "Add Effect"
msgstr "Додај ефекат"

#: editor/editor_audio_buses.cpp
msgid "Rename Audio Bus"
msgstr "Преименуј звучни бас(контролер)"

#: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Change Audio Bus Volume"
msgstr "Укљ./Искљ. соло звучног баса"

#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Solo"
msgstr "Укљ./Искљ. соло звучног баса"

#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Mute"
msgstr "Укљ./Искљ. немост звучног баса"

#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Bypass Effects"
msgstr "Промени Bypass ефекат звучног баса"

#: editor/editor_audio_buses.cpp
msgid "Select Audio Bus Send"
msgstr "Одабери пренос звучног баса"

#: editor/editor_audio_buses.cpp
msgid "Add Audio Bus Effect"
msgstr "Додај ефекат звучном басу"

#: editor/editor_audio_buses.cpp
msgid "Move Bus Effect"
msgstr "Помери звучни ефекат"

#: editor/editor_audio_buses.cpp
msgid "Delete Bus Effect"
msgstr "Обриши звучни ефекат"

#: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Drag & drop to rearrange."
msgstr "Звучни бас, превуците и испустите за преуређивање."

#: editor/editor_audio_buses.cpp
msgid "Solo"
msgstr "соло"

#: editor/editor_audio_buses.cpp
msgid "Mute"
msgstr "Пригуши"

#: editor/editor_audio_buses.cpp
msgid "Bypass"
msgstr "Заобиђи"

#: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Bus Options"
msgstr "Поставке баса"

#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/project_export.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
msgstr "Дуплирај"

#: editor/editor_audio_buses.cpp
msgid "Reset Volume"
msgstr "Ресетуј јачину"

#: editor/editor_audio_buses.cpp
msgid "Delete Effect"
msgstr "Обриши ефекат"

#: editor/editor_audio_buses.cpp
msgid "Add Audio Bus"
msgstr "Додај звучни бас"

#: editor/editor_audio_buses.cpp
msgid "Master bus can't be deleted!"
msgstr "Главни бас се не може обрисати!"

#: editor/editor_audio_buses.cpp
msgid "Delete Audio Bus"
msgstr "Обриши звучни бас"

#: editor/editor_audio_buses.cpp
msgid "Duplicate Audio Bus"
msgstr "Дуплирај аудио бас"

#: editor/editor_audio_buses.cpp
msgid "Reset Bus Volume"
msgstr "Ресетуј јачину баса"

#: editor/editor_audio_buses.cpp
msgid "Move Audio Bus"
msgstr "Помери звучни бас"

#: editor/editor_audio_buses.cpp
msgid "Save Audio Bus Layout As..."
msgstr "Сачувај распоред звучног баса као..."

#: editor/editor_audio_buses.cpp
msgid "Location for New Layout..."
msgstr "Локација за нови распоред..."

#: editor/editor_audio_buses.cpp
msgid "Open Audio Bus Layout"
msgstr "Отвори распоред звучног баса"

#: editor/editor_audio_buses.cpp
#, fuzzy
msgid "There is no '%s' file."
msgstr "Нема '%s' фајла."

#: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Layout:"
msgstr "Распоред"

#: editor/editor_audio_buses.cpp
msgid "Invalid file, not an audio bus layout."
msgstr "Датотека не садржи распоред звучног баса."

#: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Error saving file: %s"
msgstr "Грешка при чувању TileSet!"

#: editor/editor_audio_buses.cpp
msgid "Add Bus"
msgstr "Додај бас"

#: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Add a new Audio Bus to this layout."
msgstr "Сачувај распоред звучног баса као..."

#: editor/editor_audio_buses.cpp editor/editor_resource_picker.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Load"
msgstr "Учитај"

#: editor/editor_audio_buses.cpp
msgid "Load an existing Bus Layout."
msgstr "Учитај постојећи бас распоред."

#: editor/editor_audio_buses.cpp
msgid "Save As"
msgstr "Сачувај као"

#: editor/editor_audio_buses.cpp
msgid "Save this Bus Layout to a file."
msgstr "Сачувај овај бас распоред у датотеци."

#: editor/editor_audio_buses.cpp editor/import_dock.cpp
msgid "Load Default"
msgstr "Учитај уобичајено"

#: editor/editor_audio_buses.cpp
msgid "Load the default Bus Layout."
msgstr "Учитај уобичајен бас распоред."

#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "Направи нови бас распоред."

#: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Audio Bus Layout"
msgstr "Отвори распоред звучног баса"

#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "Неважеће име."

#: editor/editor_autoload_settings.cpp
msgid "Cannot begin with a digit."
msgstr ""

#: editor/editor_autoload_settings.cpp
msgid "Valid characters:"
msgstr "Важећа слова:"

#: editor/editor_autoload_settings.cpp
#, fuzzy
msgid "Must not collide with an existing engine class name."
msgstr "Неважеће име. Име је резервисано за постојећу класу."

#: editor/editor_autoload_settings.cpp
#, fuzzy
msgid "Must not collide with an existing built-in type name."
msgstr "Неважеће име. Име је резервисано за постојећи уграђени тип."

#: editor/editor_autoload_settings.cpp
#, fuzzy
msgid "Must not collide with an existing global constant name."
msgstr "Неважеће име. Име је резервисано за постојећу глобалну константу."

#: editor/editor_autoload_settings.cpp
#, fuzzy
msgid "Keyword cannot be used as an autoload name."
msgstr "Кључна реч не може бити употребљена као ауто-учитавајуће име"

#: editor/editor_autoload_settings.cpp
msgid "Autoload '%s' already exists!"
msgstr "Аутоматско учитавање '%s' већ постоји!"

#: editor/editor_autoload_settings.cpp
msgid "Rename Autoload"
msgstr "Преименуј аутоматско учитавање"

#: editor/editor_autoload_settings.cpp
msgid "Toggle AutoLoad Globals"
msgstr "Укљ./Искљ. глобале аутоматског учитавања"

#: editor/editor_autoload_settings.cpp
msgid "Move Autoload"
msgstr "Помери аутоматско учитавање"

#: editor/editor_autoload_settings.cpp
msgid "Remove Autoload"
msgstr "Обриши аутоматско учитавање"

#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp
#: modules/gdscript/gdscript.cpp platform/android/export/export_plugin.cpp
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
#: scene/2d/polygon_2d.cpp scene/3d/area.cpp scene/3d/physics_joint.cpp
#: scene/3d/reflection_probe.cpp scene/main/canvas_layer.cpp
#: scene/resources/material.cpp servers/visual_server.cpp
msgid "Enable"
msgstr "Укључи"

#: editor/editor_autoload_settings.cpp
msgid "Rearrange Autoloads"
msgstr "Преуреди аутоматска учитавања"

#: editor/editor_autoload_settings.cpp
msgid "Can't add autoload:"
msgstr ""

#: editor/editor_autoload_settings.cpp
#, fuzzy
msgid "%s is an invalid path. File does not exist."
msgstr "Датотека не постоји."

#: editor/editor_autoload_settings.cpp
msgid "%s is an invalid path. Not in resource path (res://)."
msgstr ""

#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
msgstr "Додај аутоматско учитавање"

#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
#: editor/editor_plugin_settings.cpp
#: editor/plugins/animation_tree_editor_plugin.cpp
#: editor/script_create_dialog.cpp scene/gui/file_dialog.cpp
msgid "Path:"
msgstr "Пут:"

#: editor/editor_autoload_settings.cpp
msgid "Node Name:"
msgstr "Име чвора:"

#: editor/editor_autoload_settings.cpp
#, fuzzy
msgid "Global Variable"
msgstr "Преименуј Променљиву"

#: editor/editor_data.cpp
msgid "Paste Params"
msgstr "Налепи параметре"

#: editor/editor_data.cpp
msgid "Updating Scene"
msgstr "Ажурирање сцене"

#: editor/editor_data.cpp
msgid "Storing local changes..."
msgstr "Чувам локалне промене..."

#: editor/editor_data.cpp
msgid "Updating scene..."
msgstr "Ажурирам сцену..."

#: editor/editor_data.cpp editor/editor_resource_picker.cpp
#, fuzzy
msgid "[empty]"
msgstr "(празно)"

#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp
#: editor/plugins/text_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "[unsaved]"
msgstr "[несачувано]"

#: editor/editor_dir_dialog.cpp
#, fuzzy
msgid "Please select a base directory first."
msgstr "Молим, одаберите базни директоријум"

#: editor/editor_dir_dialog.cpp
msgid "Choose a Directory"
msgstr "Одабери директоријум"

#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp editor/project_manager.cpp
#: scene/gui/file_dialog.cpp
msgid "Create Folder"
msgstr "Направи директоријум"

#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp
msgid "Name:"
msgstr "Име:"

#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
msgid "Could not create folder."
msgstr "Неуспех при прављењу директоријума."

#: editor/editor_dir_dialog.cpp
msgid "Choose"
msgstr "Одабери"

#: editor/editor_export.cpp
msgid "Project export for platform:"
msgstr ""

#: editor/editor_export.cpp
#, fuzzy
msgid "Completed with warnings."
msgstr "Копирај Путању Чвора"

#: editor/editor_export.cpp
#, fuzzy
msgid "Completed successfully."
msgstr "Пакет је инсталиран успешно!"

#: editor/editor_export.cpp
#, fuzzy
msgid "Failed."
msgstr "Неуспех:"

#: editor/editor_export.cpp
msgid "Storing File:"
msgstr "Складиштење датотеке:"

#: editor/editor_export.cpp
#, fuzzy
msgid "No export template found at the expected path:"
msgstr "Извозни образац није нађен на очекиваној путањи:"

#: editor/editor_export.cpp
msgid "Packing"
msgstr "Паковање"

#: editor/editor_export.cpp
#, fuzzy
msgid "Save PCK"
msgstr "Сачувај као"

#: editor/editor_export.cpp
#, fuzzy
msgid "Cannot create file \"%s\"."
msgstr "Неуспех при прављењу директоријума."

#: editor/editor_export.cpp
#, fuzzy
msgid "Failed to export project files."
msgstr "Неуспело уписивање фајла:"

#: editor/editor_export.cpp
#, fuzzy
msgid "Can't open file to read from path \"%s\"."
msgstr "Не могу отворити датотеку за писање:"

#: editor/editor_export.cpp
#, fuzzy
msgid "Save ZIP"
msgstr "Сачувај као"

#: editor/editor_export.cpp
#, fuzzy
msgid ""
"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
"Etc' in Project Settings."
msgstr ""
"Циљана платформа захтева 'ETC' компресију текстуре за GLES2. Омогући 'Увоз "
"Etc' у подешавањима пројекта."

#: editor/editor_export.cpp
#, fuzzy
msgid ""
"Target platform requires 'ETC2' texture compression for GLES3. Enable "
"'Import Etc 2' in Project Settings."
msgstr ""
"Циљана платформа захтева 'ETC2 компресију текстуре за GLES3. Омогући 'Увоз "
"Etc 2' у подешавањима пројекта."

#: editor/editor_export.cpp
#, fuzzy
msgid ""
"Target platform requires 'ETC' texture compression for the driver fallback "
"to GLES2.\n"
"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
"Enabled'."
msgstr ""
"Циљана платформа захтева 'ETC' компресију текстуре за повратак управљача "
"GLES2.\n"
"Омогући 'Увоз Etc' у подешавањима пројекта, или онемогући 'Поваратак "
"Управљача Омогућен'."

#: editor/editor_export.cpp
#, fuzzy
msgid ""
"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
"'Import Pvrtc' in Project Settings."
msgstr ""
"Циљана платформа захтева 'ETC' компресију текстуре за GLES2. Омогући 'Увоз "
"Etc' у подешавањима пројекта."

#: editor/editor_export.cpp
#, fuzzy
msgid ""
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
msgstr ""
"Циљана платформа захтева 'ETC2 компресију текстуре за GLES3. Омогући 'Увоз "
"Etc 2' у подешавањима пројекта."

#: editor/editor_export.cpp
#, fuzzy
msgid ""
"Target platform requires 'PVRTC' texture compression for the driver fallback "
"to GLES2.\n"
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
"Enabled'."
msgstr ""
"Циљана платформа захтева 'ETC' компресију текстуре за повратак управљача "
"GLES2.\n"
"Омогући 'Увоз Etc' у подешавањима пројекта, или онемогући 'Поваратак "
"Управљача Омогућен'."

#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Custom Template"
msgstr "Измени тему..."

#: editor/editor_export.cpp editor/project_export.cpp
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Release"
msgstr "Издање"

#: editor/editor_export.cpp
#, fuzzy
msgid "Binary Format"
msgstr "Операције боје."

#: editor/editor_export.cpp
msgid "64 Bits"
msgstr ""

#: editor/editor_export.cpp
msgid "Embed PCK"
msgstr ""

#: editor/editor_export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Texture Format"
msgstr "Регион текстуре"

#: editor/editor_export.cpp
msgid "BPTC"
msgstr ""

#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "S3TC"
msgstr ""

#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "ETC"
msgstr ""

#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "ETC2"
msgstr ""

#: editor/editor_export.cpp
msgid "No BPTC Fallbacks"
msgstr ""

#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Custom debug template not found."
msgstr "Шаблонска датотека није пронађена:\n"

#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Custom release template not found."
msgstr "Прилагођени образци објаве нису пронађени."

#: editor/editor_export.cpp
#, fuzzy
msgid "Prepare Template"
msgstr "Управљај извозним шаблонима"

#: editor/editor_export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "The given export path doesn't exist."
msgstr "Путања не постоји."

#: editor/editor_export.cpp platform/javascript/export/export.cpp
#, fuzzy
msgid "Template file not found: \"%s\"."
msgstr "Шаблонска датотека није пронађена:\n"

#: editor/editor_export.cpp
#, fuzzy
msgid "Failed to copy export template."
msgstr "Неважећи извозни нацрт:"

#: editor/editor_export.cpp platform/windows/export/export.cpp
#: platform/x11/export/export.cpp
#, fuzzy
msgid "PCK Embedding"
msgstr " Пуњење"

#: editor/editor_export.cpp
#, fuzzy
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
msgstr "На 32-битним извозима уграђени PCK не може бити већи од 4 GiB."

#: editor/editor_export.cpp
msgid "Convert Text Resources To Binary On Export"
msgstr ""

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "3D Editor"
msgstr "Уредник"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Script Editor"
msgstr "Отвори уредник скриптица"

#: editor/editor_feature_profile.cpp
#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
#, fuzzy
msgid "Asset Library"
msgstr "Отвори библиотеку средства"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Scene Tree Editing"
msgstr "Едитовање Стабла Сцене"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Node Dock"
msgstr "Режим померања"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "FileSystem Dock"
msgstr "Датотечни систем"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Import Dock"
msgstr "Увоз"

#: editor/editor_feature_profile.cpp
msgid "Allows to view and edit 3D scenes."
msgstr ""

#: editor/editor_feature_profile.cpp
msgid "Allows to edit scripts using the integrated script editor."
msgstr ""

#: editor/editor_feature_profile.cpp
msgid "Provides built-in access to the Asset Library."
msgstr ""

#: editor/editor_feature_profile.cpp
msgid "Allows editing the node hierarchy in the Scene dock."
msgstr ""

#: editor/editor_feature_profile.cpp
msgid ""
"Allows to work with signals and groups of the node selected in the Scene "
"dock."
msgstr ""

#: editor/editor_feature_profile.cpp
msgid "Allows to browse the local file system via a dedicated dock."
msgstr ""

#: editor/editor_feature_profile.cpp
msgid ""
"Allows to configure import settings for individual assets. Requires the "
"FileSystem dock to function."
msgstr ""

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "(current)"
msgstr "(Тренутно)"

#: editor/editor_feature_profile.cpp
msgid "(none)"
msgstr ""

#: editor/editor_feature_profile.cpp
msgid "Remove currently selected profile, '%s'? Cannot be undone."
msgstr ""

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Profile must be a valid filename and must not contain '.'"
msgstr "Профил мора имати важеће име фајла и не сме садржати '.'"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Profile with this name already exists."
msgstr "Датотека или директоријум са овим именом већ постоји."

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "(Editor Disabled, Properties Disabled)"
msgstr "(Уређивач Онемогућен, Својства Омогућена)"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "(Properties Disabled)"
msgstr "Особине"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "(Editor Disabled)"
msgstr "Онемогућено"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Class Options:"
msgstr "Опис:"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Enable Contextual Editor"
msgstr "Отвори следећи уредник"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Class Properties:"
msgstr "Умањи све"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Main Features:"
msgstr "Карактеристике"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Nodes and Classes:"
msgstr "Потражи класе"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "File '%s' format is invalid, import aborted."
msgstr "Фајл '%s' формат је неважећи, увоз отказан."

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid ""
"Profile '%s' already exists. Remove it first before importing, import "
"aborted."
msgstr "Профил '%s' већ постоји. Уклони га пре увоза, увоз отказан."

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Error saving profile to path: '%s'."
msgstr "Грешка при чувању TileSet!"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Reset to Default"
msgstr "Учитај уобичајено"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Current Profile:"
msgstr "Тренутна верзија:"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Create Profile"
msgstr "Обриши TileMap"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Remove Profile"
msgstr "Обриши шаблон"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Available Profiles:"
msgstr "Особине"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Make Current"
msgstr "Тренутно:"

#: editor/editor_feature_profile.cpp editor/editor_node.cpp
#: editor/import/resource_importer_scene.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
#: modules/fbx/editor_scene_importer_fbx.cpp
msgid "Import"
msgstr "Увоз"

#: editor/editor_feature_profile.cpp editor/project_export.cpp
#: platform/android/export/export.cpp platform/android/export/export_plugin.cpp
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
msgid "Export"
msgstr "Извоз"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Configure Selected Profile:"
msgstr "Тренутна верзија:"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Extra Options:"
msgstr "Опис:"

#: editor/editor_feature_profile.cpp
msgid "Create or import a profile to edit available classes and properties."
msgstr ""

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "New profile name:"
msgstr "Ново име:"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Godot Feature Profile"
msgstr "Управљај извозним шаблонима"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Import Profile(s)"
msgstr "још %d датотека/е"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Export Profile"
msgstr "Извези пројекат"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Manage Editor Feature Profiles"
msgstr "Управљај извозним шаблонима"

#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Default Feature Profile"
msgstr "Управљај извозним шаблонима"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select Current Folder"
msgstr "Одабери тренутни директоријум"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "File exists, overwrite?"
msgstr "Датотека постоји, препиши?"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Select This Folder"
msgstr "Одабери овај директоријум"

#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "Copy Path"
msgstr "Копирај пут"

#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
#, fuzzy
msgid "Open in File Manager"
msgstr "Покажи у менаџеру датотека"

#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/filesystem_dock.cpp editor/project_manager.cpp
#, fuzzy
msgid "Show in File Manager"
msgstr "Покажи у менаџеру датотека"

#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "New Folder..."
msgstr "Нови директоријум..."

#: editor/editor_file_dialog.cpp editor/find_in_files.cpp
msgid "Refresh"
msgstr "Освежи"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "All Recognized"
msgstr "Сви препознати"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "All Files (*)"
msgstr "Све датотеке (*)"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open a File"
msgstr "Отвори датотеку"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open File(s)"
msgstr "Отвори датотеку/е"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open a Directory"
msgstr "Отвори директоријум"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open a File or Directory"
msgstr "Отвори датотеку или директоријум"

#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/editor_resource_picker.cpp editor/import_defaults_editor.cpp
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
msgstr "Сачувај"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Save a File"
msgstr "Сачувај датотеку"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Access"
msgstr "Успех!"

#: editor/editor_file_dialog.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Display Mode"
msgstr "Режим Игре:"

#: editor/editor_file_dialog.cpp
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp
#: editor/import/resource_importer_wav.cpp main/main.cpp
#: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp
#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp
#: scene/gui/control.cpp scene/gui/file_dialog.cpp
#: scene/resources/environment.cpp scene/resources/material.cpp
#: scene/resources/visual_shader.cpp
#: servers/audio/effects/audio_effect_distortion.cpp
#, fuzzy
msgid "Mode"
msgstr "Режим инспекције"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Current Dir"
msgstr "Тренутно:"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Current File"
msgstr "Тренутна верзија:"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Current Path"
msgstr "Тренутно:"

#: editor/editor_file_dialog.cpp editor/editor_settings.cpp
#: scene/gui/file_dialog.cpp
#, fuzzy
msgid "Show Hidden Files"
msgstr "Прикажи сакривене датотеке"

#: editor/editor_file_dialog.cpp
msgid "Disable Overwrite Warning"
msgstr ""

#: editor/editor_file_dialog.cpp
msgid "Go Back"
msgstr "Натраг"

#: editor/editor_file_dialog.cpp
msgid "Go Forward"
msgstr "Напред"

#: editor/editor_file_dialog.cpp
msgid "Go Up"
msgstr "Иди горе"

#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "Прикажи сакривене датотеке"

#: editor/editor_file_dialog.cpp
msgid "Toggle Favorite"
msgstr "Прикажи омиљене"

#: editor/editor_file_dialog.cpp editor/editor_resource_picker.cpp
#: scene/gui/base_button.cpp
msgid "Toggle Mode"
msgstr "Промени режим"

#: editor/editor_file_dialog.cpp
msgid "Focus Path"
msgstr "Фокусирај пут"

#: editor/editor_file_dialog.cpp
msgid "Move Favorite Up"
msgstr "Помери нагоре омиљену"

#: editor/editor_file_dialog.cpp
msgid "Move Favorite Down"
msgstr "Помери надоле омиљену"

#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "Go to previous folder."
msgstr "Иди у родитељски директоријум"

#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "Go to next folder."
msgstr "Иди у родитељски директоријум"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Go to parent folder."
msgstr "Иди у родитељски директоријум"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Refresh files."
msgstr "Потражи класе"

#: editor/editor_file_dialog.cpp
#, fuzzy
msgid "(Un)favorite current folder."
msgstr "Неуспех при прављењу директоријума."

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Toggle the visibility of hidden files."
msgstr "Прикажи сакривене датотеке"

#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
#, fuzzy
msgid "View items as a grid of thumbnails."
msgstr "Прикажи ствари као мрежа сличица"

#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
#, fuzzy
msgid "View items as a list."
msgstr "Прикажи ствари као листа"

#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Directories & Files:"
msgstr "Директоријуми и датотеке:"

#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
#: editor/plugins/style_box_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Preview:"
msgstr "Преглед:"

#: editor/editor_file_dialog.cpp
#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "File:"
msgstr "Датотека:"

#: editor/editor_file_system.cpp
msgid "ScanSources"
msgstr "Скенирање извора"

#: editor/editor_file_system.cpp
#, fuzzy
msgid ""
"There are multiple importers for different types pointing to file %s, import "
"aborted"
msgstr ""
"Постоји више увозника за различите врсте који показују на фајл %s, увоз "
"отказан"

#: editor/editor_file_system.cpp
msgid "(Re)Importing Assets"
msgstr "(Поновно) Увожење средстава"

#: editor/editor_file_system.cpp
msgid "Reimport Missing Imported Files"
msgstr ""

#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp
#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
msgid "Top"
msgstr "Врх"

#: editor/editor_help.cpp
msgid "Class:"
msgstr "Класа:"

#: editor/editor_help.cpp editor/scene_tree_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Inherits:"
msgstr "Наслеђује:"

#: editor/editor_help.cpp
msgid "Inherited by:"
msgstr "Наслеђено од:"

#: editor/editor_help.cpp
#, fuzzy
msgid "Online Tutorials"
msgstr "Онлајн документација"

#: editor/editor_help.cpp
msgid "Properties"
msgstr "Особине"

#: editor/editor_help.cpp
#, fuzzy
msgid "overrides %s:"
msgstr "препиши"

#: editor/editor_help.cpp
#, fuzzy
msgid "default:"
msgstr "Уобичајено"

#: editor/editor_help.cpp
#, fuzzy
msgid "Theme Properties"
msgstr "Особине Теме"

#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/gradient.cpp
#, fuzzy
msgid "Colors"
msgstr "Боја"

#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Constants"
msgstr "Непроменљиве"

#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Fonts"
msgstr "Фонт"

#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Icons"
msgstr "Икона"

#: editor/editor_help.cpp
#, fuzzy
msgid "Styles"
msgstr "Стил"

#: editor/editor_help.cpp
#, fuzzy
msgid "Enumerations"
msgstr "Пописивање"

#: editor/editor_help.cpp
#, fuzzy
msgid "Property Descriptions"
msgstr "Описи Особина"

#: editor/editor_help.cpp
#, fuzzy
msgid "(value)"
msgstr "Ново име:"

#: editor/editor_help.cpp
msgid ""
"There is currently no description for this property. Please help us by "
"[color=$color][url=$url]contributing one[/url][/color]!"
msgstr ""
"Тренутно нема описа ове особине. Молимо помозите нама тако што ћете "
"[color=$color][url=$url]написати једну[/url][/color]!"

#: editor/editor_help.cpp
#, fuzzy
msgid "Method Descriptions"
msgstr "Описи Метода"

#: editor/editor_help.cpp
msgid ""
"There is currently no description for this method. Please help us by "
"[color=$color][url=$url]contributing one[/url][/color]!"
msgstr ""
"Тренутно нема описа ове методе. Молимо помозите нама тако што ћете "
"[color=$color][url=$url]написати једну[/url][/color]!"

#: editor/editor_help.cpp editor/editor_settings.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: modules/gdscript/editor/gdscript_highlighter.cpp
#: modules/gdscript/gdscript_editor.cpp
#, fuzzy
msgid "Text Editor"
msgstr "Отвори 2Д уредник"

#: editor/editor_help.cpp editor/editor_node.cpp editor/editor_settings.cpp
#: editor/plugins/shader_editor_plugin.cpp
msgid "Help"
msgstr "Помоћ"

#: editor/editor_help.cpp
msgid "Sort Functions Alphabetically"
msgstr ""

#: editor/editor_help_search.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp
msgid "Search Help"
msgstr "Потражи помоћ"

#: editor/editor_help_search.cpp
msgid "Case Sensitive"
msgstr "Разликовање великих и малих слова"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Show Hierarchy"
msgstr "Покажи помагаче"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Display All"
msgstr "Прикажи нормалу"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Classes Only"
msgstr "Класе"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Methods Only"
msgstr "Методе"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Signals Only"
msgstr "Сигнали"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Constants Only"
msgstr "Константе"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Properties Only"
msgstr "Особине"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Theme Properties Only"
msgstr "Особине"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Member Type"
msgstr "Чланови"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Class"
msgstr "Класа:"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Method"
msgstr "Методе"

#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "Signal"
msgstr "Сигнали"

#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp
#: scene/resources/visual_shader_nodes.cpp
msgid "Constant"
msgstr "Константан"

#: editor/editor_help_search.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Property"
msgstr "Особине"

#: editor/editor_help_search.cpp
#, fuzzy
msgid "Theme Property"
msgstr "Особине"

#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
#, fuzzy
msgid "Property:"
msgstr "Особина:"

#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
#, fuzzy
msgid "Label"
msgstr "Вредност"

#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Read Only"
msgstr "Методе"

#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
#, fuzzy
msgid "Checkable"
msgstr "Провери Предмет"

#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Checked"
msgstr "Предмет проверен"

#: editor/editor_inspector.cpp
#, fuzzy
msgid "Draw Red"
msgstr "Позиви цртања"

#: editor/editor_inspector.cpp
#, fuzzy
msgid "Keying"
msgstr "Покрени"

#: editor/editor_inspector.cpp
#, fuzzy
msgid "Pin value"
msgstr "Ново име:"

#: editor/editor_inspector.cpp
msgid ""
"Pinning a value forces it to be saved even if it's equal to the default."
msgstr ""

#: editor/editor_inspector.cpp
msgid "Pin value [Disabled because '%s' is editor-only]"
msgstr ""

#: editor/editor_inspector.cpp
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
#: editor/scene_tree_dock.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_property_selector.cpp
#, fuzzy
msgid "Set %s"
msgstr "Постави %s"

#: editor/editor_inspector.cpp
#, fuzzy
msgid "Set Multiple:"
msgstr "Постави Више:"

#: editor/editor_inspector.cpp
msgid "Pinned %s"
msgstr ""

#: editor/editor_inspector.cpp
msgid "Unpinned %s"
msgstr ""

#: editor/editor_inspector.cpp
#, fuzzy
msgid "Copy Property"
msgstr "Особине"

#: editor/editor_inspector.cpp
#, fuzzy
msgid "Paste Property"
msgstr "Особине"

#: editor/editor_inspector.cpp
#, fuzzy
msgid "Copy Property Path"
msgstr "Копирај Путању Скрипте"

#: editor/editor_log.cpp
msgid "Output:"
msgstr "Излаз:"

#: editor/editor_log.cpp editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Copy Selection"
msgstr "Обриши одабрано"

#: editor/editor_log.cpp editor/editor_network_profiler.cpp
#: editor/editor_profiler.cpp editor/editor_resource_picker.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/property_editor.cpp editor/scene_tree_dock.cpp
#: editor/script_editor_debugger.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp scene/resources/default_theme/default_theme.cpp
msgid "Clear"
msgstr "Обриши"

#: editor/editor_log.cpp
#, fuzzy
msgid "Clear Output"
msgstr "Излаз"

#: editor/editor_network_profiler.cpp editor/editor_node.cpp
#: editor/editor_profiler.cpp
msgid "Stop"
msgstr "Заустави"

#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp
#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp
#, fuzzy
msgid "Start"
msgstr "Започни!"

#: editor/editor_network_profiler.cpp
#, fuzzy
msgid "%s/s"
msgstr "%s/s"

#: editor/editor_network_profiler.cpp
#, fuzzy
msgid "Down"
msgstr "Преучми"

#: editor/editor_network_profiler.cpp
#, fuzzy
msgid "Up"
msgstr "Горе"

#: editor/editor_network_profiler.cpp editor/editor_node.cpp
#: scene/main/node.cpp scene/resources/default_theme/default_theme.cpp
msgid "Node"
msgstr "Чвор"

#: editor/editor_network_profiler.cpp
#, fuzzy
msgid "Incoming RPC"
msgstr "Долазећи RPC"

#: editor/editor_network_profiler.cpp
#, fuzzy
msgid "Incoming RSET"
msgstr "Долазећи RSET"

#: editor/editor_network_profiler.cpp
#, fuzzy
msgid "Outgoing RPC"
msgstr "Одлазећи RPC"

#: editor/editor_network_profiler.cpp
#, fuzzy
msgid "Outgoing RSET"
msgstr "Одлазећи RSET"

#: editor/editor_node.cpp editor/project_manager.cpp
#, fuzzy
msgid "New Window"
msgstr "Нов Прозор"

#: editor/editor_node.cpp editor/project_manager.cpp
#, fuzzy
msgid "Unnamed Project"
msgstr "Неименован Пројекат"

#: editor/editor_node.cpp
msgid ""
"Spins when the editor window redraws.\n"
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""

#: editor/editor_node.cpp
#, fuzzy
msgid "Spins when the editor window redraws."
msgstr "Окрене се кад се едиторски прозор поново обоји!"

#: editor/editor_node.cpp
#, fuzzy
msgid "Imported resources can't be saved."
msgstr "Увезени ресурси не могу бити упамћени."

#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp scene/gui/dialogs.cpp
#, fuzzy
msgid "OK"
msgstr "ОК"

#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Error saving resource!"
msgstr "Грешка при чувању ресурса!"

#: editor/editor_node.cpp
#, fuzzy
msgid ""
"This resource can't be saved because it does not belong to the edited scene. "
"Make it unique first."
msgstr ""
"Овај ресурс не може бити упамћен пошто не припада едитованој сцени. Прво га "
"учини јединственим."

#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Save Resource As..."
msgstr "Сачувај ресурс као..."

#: editor/editor_node.cpp
msgid "Can't open file for writing:"
msgstr "Не могу отворити датотеку за писање:"

#: editor/editor_node.cpp
msgid "Requested file format unknown:"
msgstr "Тражени формат датотеке је непознат:"

#: editor/editor_node.cpp
msgid "Error while saving."
msgstr "Грешка при чувању."

#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Can't open '%s'. The file could have been moved or deleted."
msgstr "Неуспело отварање '%s'. Фајл је можда померен или обрисан."

#: editor/editor_node.cpp
msgid "Error while parsing '%s'."
msgstr "Грешка при анализирању '%s'."

#: editor/editor_node.cpp
msgid "Unexpected end of file '%s'."
msgstr "Неочекивани крај датотеке '%s'."

#: editor/editor_node.cpp
msgid "Missing '%s' or its dependencies."
msgstr "Недостаје '%s' или његове зависности."

#: editor/editor_node.cpp
msgid "Error while loading '%s'."
msgstr "Грешка при учитавању '%s'."

#: editor/editor_node.cpp
msgid "Saving Scene"
msgstr "Чување сцене"

#: editor/editor_node.cpp
msgid "Analyzing"
msgstr "Анализирање"

#: editor/editor_node.cpp
msgid "Creating Thumbnail"
msgstr "Прављење приказа"

#: editor/editor_node.cpp
msgid "This operation can't be done without a tree root."
msgstr "Ова операција се не може обавити без корена дрвета."

#: editor/editor_node.cpp
#, fuzzy
msgid ""
"This scene can't be saved because there is a cyclic instancing inclusion.\n"
"Please resolve it and then attempt to save again."
msgstr ""
"Ова сцена не може бити упамћена зато што има укључење кружног инстанцирања\n"
"Прво га отклони и онда поново пробај да упамтиш."

#: editor/editor_node.cpp
#, fuzzy
msgid ""
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
"be satisfied."
msgstr "Не могу сачувати сцену. Вероватно зависности нису задовољене."

#: editor/editor_node.cpp
#, fuzzy
msgid "Could not save one or more scenes!"
msgstr "Не могу покренути подпроцес!"

#: editor/editor_node.cpp
#, fuzzy
msgid "Save All Scenes"
msgstr "Сачувај све сцене"

#: editor/editor_node.cpp editor/scene_tree_dock.cpp
#, fuzzy
msgid "Can't overwrite scene that is still open!"
msgstr "Немогуће преписивање сцене која је и даље отворена!"

#: editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
msgstr "Не могу учитати MeshLibrary за спајање!"

#: editor/editor_node.cpp
msgid "Error saving MeshLibrary!"
msgstr "Грешка при чувању MeshLibrary!"

#: editor/editor_node.cpp
msgid "Can't load TileSet for merging!"
msgstr "Не могу учитати TileSet за спајање!"

#: editor/editor_node.cpp
msgid "Error saving TileSet!"
msgstr "Грешка при чувању TileSet!"

#: editor/editor_node.cpp
msgid ""
"An error occurred while trying to save the editor layout.\n"
"Make sure the editor's user data path is writable."
msgstr ""

#: editor/editor_node.cpp
msgid ""
"Default editor layout overridden.\n"
"To restore the Default layout to its base settings, use the Delete Layout "
"option and delete the Default layout."
msgstr ""

#: editor/editor_node.cpp
msgid "Layout name not found!"
msgstr "Име распореда није пронађен!"

#: editor/editor_node.cpp
#, fuzzy
msgid "Restored the Default layout to its base settings."
msgstr "Постави подразумевани изглед на почетну вредност."

#: editor/editor_node.cpp
msgid ""
"This resource belongs to a scene that was imported, so it's not editable.\n"
"Please read the documentation relevant to importing scenes to better "
"understand this workflow."
msgstr ""
"Овај ресурс припада сцени која је увезена, тако да се не може мењати.\n"
"Молим, прочитајте документацију за увожење сцена како би боље разумели овај "
"начин рада."

#: editor/editor_node.cpp
#, fuzzy
msgid ""
"This resource belongs to a scene that was instanced or inherited.\n"
"Changes to it won't be kept when saving the current scene."
msgstr ""
"Овај ресурс припада сцени која је или коришћена или наслеђена.\n"
"Промене нећу бити задржане при чувању тренутне сцене."

#: editor/editor_node.cpp
msgid ""
"This resource was imported, so it's not editable. Change its settings in the "
"import panel and then re-import."
msgstr ""
"Овај ресурс је увезен, тако да га није могуће изменити. Промените његове "
"поставке у прозору за увоз и онда га поново унесите."

#: editor/editor_node.cpp
#, fuzzy
msgid ""
"This scene was imported, so changes to it won't be kept.\n"
"Instancing it or inheriting will allow making changes to it.\n"
"Please read the documentation relevant to importing scenes to better "
"understand this workflow."
msgstr ""
"Ова сцена је увезена, тако да њене промене се нећу задржати.\n"
"Њено коришћење или наслеђивање ће омогућити прављење промена над њом.\n"
"Молим, прочитајте документацију за увоз сцена како би боље размели овај "
"начин рада."

#: editor/editor_node.cpp
#, fuzzy
msgid ""
"This is a remote object, so changes to it won't be kept.\n"
"Please read the documentation relevant to debugging to better understand "
"this workflow."
msgstr ""
"Овај ресурс припада сцени која је увезена, тако да се не може мењати.\n"
"Молим, прочитајте документацију за увожење сцена како би боље разумели овај "
"начин рада."

#: editor/editor_node.cpp
msgid "There is no defined scene to run."
msgstr "Не постоји дефинисана сцена за покретање."

#: editor/editor_node.cpp
msgid "Save scene before running..."
msgstr ""

#: editor/editor_node.cpp
msgid "Could not start subprocess!"
msgstr "Не могу покренути подпроцес!"

#: editor/editor_node.cpp editor/filesystem_dock.cpp
msgid "Open Scene"
msgstr "Отвори сцену"

#: editor/editor_node.cpp
msgid "Open Base Scene"
msgstr "Отвори базну сцену"

#: editor/editor_node.cpp
#, fuzzy
msgid "Quick Open..."
msgstr "Брзо отварање сцене..."

#: editor/editor_node.cpp
msgid "Quick Open Scene..."
msgstr "Брзо отварање сцене..."

#: editor/editor_node.cpp
msgid "Quick Open Script..."
msgstr "Брзо отварање скриптице..."

#: editor/editor_node.cpp
#, fuzzy
msgid "Save & Reload"
msgstr "Сачувај и изађи"

#: editor/editor_node.cpp
#, fuzzy
msgid "Save changes to '%s' before reloading?"
msgstr "Сачувај промене '%s' пре изласка?"

#: editor/editor_node.cpp
msgid "Save & Close"
msgstr "Сачувај и затвори"

#: editor/editor_node.cpp
msgid "Save changes to '%s' before closing?"
msgstr "Сачувај промене '%s' пре изласка?"

#: editor/editor_node.cpp
msgid "%s no longer exists! Please specify a new save location."
msgstr ""

#: editor/editor_node.cpp
msgid ""
"The current scene has no root node, but %d modified external resource(s) "
"were saved anyway."
msgstr ""

#: editor/editor_node.cpp
#, fuzzy
msgid ""
"A root node is required to save the scene. You can add a root node using the "
"Scene tree dock."
msgstr "За памћене сцене неопходан је корени нод."

#: editor/editor_node.cpp
msgid "Save Scene As..."
msgstr "Сачувај сцену као..."

#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
msgid "This operation can't be done without a scene."
msgstr "Ова операција се не може обавити без сцене."

#: editor/editor_node.cpp
msgid "Export Mesh Library"
msgstr "Извези Mesh Library"

#: editor/editor_node.cpp
msgid "This operation can't be done without a root node."
msgstr "Ова операција се не може обавити без главног чвора."

#: editor/editor_node.cpp
msgid "Export Tile Set"
msgstr "Извези Tile Set"

#: editor/editor_node.cpp
msgid "This operation can't be done without a selected node."
msgstr "Ова операција се не може обавити без одабраног чвора."

#: editor/editor_node.cpp
msgid "Current scene not saved. Open anyway?"
msgstr "Тренутна сцена није сачувана. Ипак отвори?"

#: editor/editor_node.cpp
msgid "Can't undo while mouse buttons are pressed."
msgstr ""

#: editor/editor_node.cpp
msgid "Nothing to undo."
msgstr ""

#: editor/editor_node.cpp
#, fuzzy
msgid "Undo: %s"
msgstr "Опозови"

#: editor/editor_node.cpp
msgid "Can't redo while mouse buttons are pressed."
msgstr ""

#: editor/editor_node.cpp
msgid "Nothing to redo."
msgstr ""

#: editor/editor_node.cpp
#, fuzzy
msgid "Redo: %s"
msgstr "Поново уради"

#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "Не могу поново учитати сцену која није сачувана."

#: editor/editor_node.cpp
#, fuzzy
msgid "Reload Saved Scene"
msgstr "Сачувај сцену"

#: editor/editor_node.cpp
msgid ""
"The current scene has unsaved changes.\n"
"Reload the saved scene anyway? This action cannot be undone."
msgstr ""

#: editor/editor_node.cpp
msgid "Quick Run Scene..."
msgstr "Брзо покретање сцене..."

#: editor/editor_node.cpp
msgid "Quit"
msgstr "Изађи"

#: editor/editor_node.cpp
msgid "Yes"
msgstr "Да"

#: editor/editor_node.cpp
msgid "Exit the editor?"
msgstr "Изађи из уредника?"

#: editor/editor_node.cpp
msgid "Open Project Manager?"
msgstr "Отвори менаџер пројекта?"

#: editor/editor_node.cpp
#, fuzzy
msgid "Save changes to the following scene(s) before reloading?"
msgstr "Сачувај промене тренутне сцене/а пре излазка?"

#: editor/editor_node.cpp
msgid "Save & Quit"
msgstr "Сачувај и изађи"

#: editor/editor_node.cpp
msgid "Save changes to the following scene(s) before quitting?"
msgstr "Сачувај промене тренутне сцене/а пре излазка?"

#: editor/editor_node.cpp
msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "Сачувај промене тренутне сцене/а пре отварање менаџера пројекта?"

#: editor/editor_node.cpp
msgid ""
"This option is deprecated. Situations where refresh must be forced are now "
"considered a bug. Please report."
msgstr ""
"Ова опција је застарела. Ситуације код којих освежавање је неопходно су сада "
"грешке. Молимо пријавите ову грешку."

#: editor/editor_node.cpp
msgid "Pick a Main Scene"
msgstr "Одабери главну сцену"

#: editor/editor_node.cpp
msgid "Close Scene"
msgstr "Затвори сцену"

#: editor/editor_node.cpp
#, fuzzy
msgid "Reopen Closed Scene"
msgstr "Затвори сцену"

#: editor/editor_node.cpp
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
msgstr "Неуспех при прикључивању додатка због конфигурационе датотеке: '%s'."

#: editor/editor_node.cpp
#, fuzzy
msgid "Unable to find script field for addon plugin at: '%s'."
msgstr "Неуспех при налажењу поља за скриптицу у додатку „res://addons/%s“."

#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s'."
msgstr "Неуспех при учитавању скриптице додатка са путем „%s“."

#: editor/editor_node.cpp
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Неуспех при учитавању скриптице додатка са путем „%s“. Скриптица није у "
"режиму алатке."

#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
msgstr ""
"Неуспех при учитавању скриптице додатка са путем „%s“. Базни тип није "
"EditorPlugin."

#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
msgstr ""
"Неуспех при учитавању скриптице додатка са путем „%s“. Скриптица није у "
"режиму алатке."

#: editor/editor_node.cpp
msgid ""
"Scene '%s' was automatically imported, so it can't be modified.\n"
"To make changes to it, a new inherited scene can be created."
msgstr ""
"Сцена „%s“ је аутоматски увезена, тако да се не може мењати.\n"
"За извршавања измена, направите нову наслеђену сцену."

#: editor/editor_node.cpp
msgid ""
"Error loading scene, it must be inside the project path. Use 'Import' to "
"open the scene, then save it inside the project path."
msgstr ""
"Грешка при учитавању сцене. Сцена мора бити унутар директоријума пројекта. "
"Користите „Увоз“ за отварање сцене, онда је сачувајте у директоријуму "
"пројекта."

#: editor/editor_node.cpp
msgid "Scene '%s' has broken dependencies:"
msgstr "Сцена „%s“ има покварене зависности:"

#: editor/editor_node.cpp
msgid "Clear Recent Scenes"
msgstr "Очисти недавне сцене"

#: editor/editor_node.cpp
msgid ""
"No main scene has ever been defined, select one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
"Главна сцена није дефинисана, одаберите једну?\n"
"Можете је променити касније у „Поставке пројекта“ испод категорије "
"„апликација“."

#: editor/editor_node.cpp
msgid ""
"Selected scene '%s' does not exist, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
"Одабрана сцена '%s' не постоји, одаберите важећу?\n"
"Можете је променити касније у „Поставке пројекта“ испод категорије "
"„апликација“."

#: editor/editor_node.cpp
msgid ""
"Selected scene '%s' is not a scene file, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
"Одабрана сцена '%s' није датотека сцене, одаберите бажећу?\n"
"Можете је променити касније у „Поставке пројекта“ испод категорије "
"„апликација“."

#: editor/editor_node.cpp
msgid "Save Layout"
msgstr "Сачувај распоред"

#: editor/editor_node.cpp
msgid "Delete Layout"
msgstr "Обирши распоред"

#: editor/editor_node.cpp editor/import_dock.cpp
#: editor/script_create_dialog.cpp
msgid "Default"
msgstr "Уобичајено"

#: editor/editor_node.cpp editor/editor_resource_picker.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
#, fuzzy
msgid "Show in FileSystem"
msgstr "Покажи у менаџеру датотека"

#: editor/editor_node.cpp
#, fuzzy
msgid "Play This Scene"
msgstr "Покрени сцену"

#: editor/editor_node.cpp
#, fuzzy
msgid "Close Tab"
msgstr "Затвори остале зупчанике"

#: editor/editor_node.cpp
#, fuzzy
msgid "Undo Close Tab"
msgstr "Затвори остале зупчанике"

#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Close Other Tabs"
msgstr "Затвори остале зупчанике"

#: editor/editor_node.cpp
#, fuzzy
msgid "Close Tabs to the Right"
msgstr "Затвори Табове са Десна"

#: editor/editor_node.cpp
#, fuzzy
msgid "Close All Tabs"
msgstr "Затвори све"

#: editor/editor_node.cpp
msgid "Switch Scene Tab"
msgstr "Промени сценски таб"

#: editor/editor_node.cpp
msgid "%d more files or folders"
msgstr "још %d датотека/е или директоријум/а"

#: editor/editor_node.cpp
msgid "%d more folders"
msgstr "још %d директоријум/а"

#: editor/editor_node.cpp
msgid "%d more files"
msgstr "још %d датотека/е"

#: editor/editor_node.cpp
msgid ""
"Unable to write to file '%s', file in use, locked or lacking permissions."
msgstr ""

#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp
#: servers/arvr/arvr_interface.cpp
#, fuzzy
msgid "Interface"
msgstr "Кориснички Интерфејс"

#: editor/editor_node.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Scene Tabs"
msgstr "Промени сценски таб"

#: editor/editor_node.cpp
#, fuzzy
msgid "Always Show Close Button"
msgstr "Покажи мрежу"

#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Resize If Many Tabs"
msgstr ""

#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Minimum Width"
msgstr ""

#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Output"
msgstr "Излаз"

#: editor/editor_node.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Always Clear Output On Play"
msgstr "Излаз"

#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Always Open Output On Play"
msgstr ""

#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Always Close Output On Stop"
msgstr ""

#: editor/editor_node.cpp
msgid "Save On Focus Loss"
msgstr ""

#: editor/editor_node.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Save Each Scene On Quit"
msgstr "Упамти Грану као Сцену"

#: editor/editor_node.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Quit Confirmation"
msgstr "Прикажи информације"

#: editor/editor_node.cpp
#, fuzzy
msgid "Show Update Spinner"
msgstr "Искључи индикатор ажурирања"

#: editor/editor_node.cpp
#, fuzzy
msgid "Update Continuously"
msgstr "Трајан"

#: editor/editor_node.cpp
#, fuzzy
msgid "Update Vital Only"
msgstr "Промене материјала"

#: editor/editor_node.cpp
#, fuzzy
msgid "Localize Settings"
msgstr "Локализација"

#: editor/editor_node.cpp
#, fuzzy
msgid "Restore Scenes On Load"
msgstr "TimeSeek чвор"

#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Show Thumbnail On Hover"
msgstr ""

#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Inspector"
msgstr "Инспектор"

#: editor/editor_node.cpp
#, fuzzy
msgid "Default Property Name Style"
msgstr "Путања Пројекта:"

#: editor/editor_node.cpp
msgid "Default Float Step"
msgstr ""

#: editor/editor_node.cpp scene/gui/tree.cpp
#, fuzzy
msgid "Disable Folding"
msgstr "Онемогућено"

#: editor/editor_node.cpp
msgid "Auto Unfold Foreign Scenes"
msgstr ""

#: editor/editor_node.cpp
msgid "Horizontal Vector2 Editing"
msgstr ""

#: editor/editor_node.cpp
msgid "Horizontal Vector Types Editing"
msgstr ""

#: editor/editor_node.cpp
#, fuzzy
msgid "Open Resources In Current Inspector"
msgstr "Инспектор"

#: editor/editor_node.cpp
#, fuzzy
msgid "Resources To Open In New Inspector"
msgstr "Инспектор"

#: editor/editor_node.cpp
msgid "Default Color Picker Mode"
msgstr ""

#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Version Control"
msgstr "Верзија:"

#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Username"
msgstr "Преименуј"

#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "SSH Public Key Path"
msgstr ""

#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "SSH Private Key Path"
msgstr ""

#: editor/editor_node.cpp
msgid "Dock Position"
msgstr "Позиција панела"

#: editor/editor_node.cpp editor/editor_plugin.cpp
msgid "Distraction Free Mode"
msgstr "Режим без сметње"

#: editor/editor_node.cpp
msgid "Toggle distraction-free mode."
msgstr "Укљ./Искљ. режим без сметње."

#: editor/editor_node.cpp
msgid "Add a new scene."
msgstr "Додај нову сцену."

#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Scene"
msgstr "Сцена"

#: editor/editor_node.cpp
msgid "Go to previously opened scene."
msgstr "Отвори претходну сцену."

#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Копирај пут"

#: editor/editor_node.cpp
msgid "Next tab"
msgstr "Следећи таб"

#: editor/editor_node.cpp
msgid "Previous tab"
msgstr "Претходни таб"

#: editor/editor_node.cpp
msgid "Filter Files..."
msgstr "Филтрирај датотеке..."

#: editor/editor_node.cpp
msgid "Operations with scene files."
msgstr "Операције са датотекама сцена."

#: editor/editor_node.cpp
msgid "New Scene"
msgstr "Нова сцена"

#: editor/editor_node.cpp
msgid "New Inherited Scene..."
msgstr "Нова наслеђена сцена..."

#: editor/editor_node.cpp
msgid "Open Scene..."
msgstr "Отвори сцену..."

#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Open Recent"
msgstr "Отвори недавно коришћено"

#: editor/editor_node.cpp
msgid "Save Scene"
msgstr "Сачувај сцену"

#: editor/editor_node.cpp
msgid "Convert To..."
msgstr "Конвертуј у..."

#: editor/editor_node.cpp
msgid "MeshLibrary..."
msgstr "MeshLibrary..."

#: editor/editor_node.cpp
msgid "TileSet..."
msgstr "TileSet..."

#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Undo"
msgstr "Опозови"

#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Redo"
msgstr "Поново уради"

#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr "Разни алати за пројекат или сцену."

#: editor/editor_node.cpp editor/project_manager.cpp
#: editor/script_create_dialog.cpp modules/mono/editor/csharp_project.cpp
#: modules/mono/godotsharp_dirs.cpp
msgid "Project"
msgstr "Пројекат"

#: editor/editor_node.cpp
#, fuzzy
msgid "Project Settings..."
msgstr "Поставке пројекта"

#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Set Up Version Control"
msgstr "Постави Контролу Верзије"

#: editor/editor_node.cpp
#, fuzzy
msgid "Shut Down Version Control"
msgstr "Угаси Контролу Верзије"

#: editor/editor_node.cpp
#, fuzzy
msgid "Export..."
msgstr "Извоз"

#: editor/editor_node.cpp
#, fuzzy
msgid "Install Android Build Template..."
msgstr "Инсталирај Android образце градње"

#: editor/editor_node.cpp
#, fuzzy
msgid "Open User Data Folder"
msgstr "Отвори Фолдер Уређивача Података"

#: editor/editor_node.cpp editor/editor_settings.cpp
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Tools"
msgstr "Алати"

#: editor/editor_node.cpp
#, fuzzy
msgid "Orphan Resource Explorer..."
msgstr "Преглед повезаних ресурса"

#: editor/editor_node.cpp
#, fuzzy
msgid "Reload Current Project"
msgstr "Преимениуј Пројекат"

#: editor/editor_node.cpp
msgid "Quit to Project List"
msgstr "Изађи у листу пројекта"

#: editor/editor_node.cpp
msgid "Deploy with Remote Debug"
msgstr "Извршити са удаљеним дебагом"

#: editor/editor_node.cpp
msgid ""
"When this option is enabled, using one-click deploy will make the executable "
"attempt to connect to this computer's IP so the running project can be "
"debugged.\n"
"This option is intended to be used for remote debugging (typically with a "
"mobile device).\n"
"You don't need to enable it to use the GDScript debugger locally."
msgstr ""

#: editor/editor_node.cpp
#, fuzzy
msgid "Small Deploy with Network Filesystem"
msgstr "Мали извоз са Network FS"

#: editor/editor_node.cpp
#, fuzzy
msgid ""
"When this option is enabled, using one-click deploy for Android will only "
"export an executable without the project data.\n"
"The filesystem will be provided from the project by the editor over the "
"network.\n"
"On Android, deploying will use the USB cable for faster performance. This "
"option speeds up testing for projects with large assets."
msgstr ""
"Када је ова опција укључена, извоз ће правити датотеку најмање могуће "
"величине.\n"
"Датотечни систем ће бити обезбеђен од стране пројекта преко мреже.\n"
"На Android, извршавање ће користити USB кабл за бржу перфоманцу. Ова опција "
"убрзава тестирање великих игра."

#: editor/editor_node.cpp
msgid "Visible Collision Shapes"
msgstr "Видљиви облици судара"

#: editor/editor_node.cpp
#, fuzzy
msgid ""
"When this option is enabled, collision shapes and raycast nodes (for 2D and "
"3D) will be visible in the running project."
msgstr ""
"Облици судара и чворова зракова (за 2Д и 3Д) ћу бити видљиви током игре ако "
"је ова опција укључена."

#: editor/editor_node.cpp
msgid "Visible Navigation"
msgstr "Видљива навигација"

#: editor/editor_node.cpp
#, fuzzy
msgid ""
"When this option is enabled, navigation meshes and polygons will be visible "
"in the running project."
msgstr ""
"Навигационе мреже и полигони ће бити видљиви током игре ако је ова опција "
"укључена."

#: editor/editor_node.cpp
msgid "Force Shader Fallbacks"
msgstr ""

#: editor/editor_node.cpp
msgid ""
"When this option is enabled, shaders will be used in their fallback form "
"(either visible via an ubershader or hidden) during all the run time.\n"
"This is useful for verifying the look and performance of fallbacks, which "
"are normally displayed briefly.\n"
"Asynchronous shader compilation must be enabled in the project settings for "
"this option to make a difference."
msgstr ""

#: editor/editor_node.cpp
#, fuzzy
msgid "Synchronize Scene Changes"
msgstr "Синхронизуј промене сцене"

#: editor/editor_node.cpp
#, fuzzy
msgid ""
"When this option is enabled, any changes made to the scene in the editor "
"will be replicated in the running project.\n"
"When used remotely on a device, this is more efficient when the network "
"filesystem option is enabled."
msgstr ""
"Када је ова опција укључена, све промене сцене ће бити приказане у "
"покренутој игри.\n"
"Када је ово коришћено на удаљеном уређају, ово је много ефикасније са "
"мрежним датотечним системом."

#: editor/editor_node.cpp
#, fuzzy
msgid "Synchronize Script Changes"
msgstr "Синхронизуј промене скриптица"

#: editor/editor_node.cpp
#, fuzzy
msgid ""
"When this option is enabled, any script that is saved will be reloaded in "
"the running project.\n"
"When used remotely on a device, this is more efficient when the network "
"filesystem option is enabled."
msgstr ""
"Када је ова опција укључена, све скриптице које се сачувају ће бити поново "
"учитане у покренутој игри.\n"
"Када је ово коришћено на удаљеном уређају, ово је много ефикасније са "
"мрежним датотечним системом."

#: editor/editor_node.cpp
#, fuzzy
msgid "Editor Settings..."
msgstr "Поставке уредника"

#: editor/editor_node.cpp
msgid "Editor Layout"
msgstr "Распоред уредника"

#: editor/editor_node.cpp
#, fuzzy
msgid "Take Screenshot"
msgstr "Сачувај сцену"

#: editor/editor_node.cpp
#, fuzzy
msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "Поставке уредника"

#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "Укљ./Искљ. режим целог екрана"

#: editor/editor_node.cpp
#, fuzzy
msgid "Open Editor Data/Settings Folder"
msgstr "Поставке уредника"

#: editor/editor_node.cpp
#, fuzzy
msgid "Open Editor Data Folder"
msgstr "Отвори Фолдер Уређивача Података"

#: editor/editor_node.cpp
#, fuzzy
msgid "Open Editor Settings Folder"
msgstr "Поставке уредника"

#: editor/editor_node.cpp
#, fuzzy
msgid "Manage Editor Features..."
msgstr "Управљај извозним шаблонима"

#: editor/editor_node.cpp
#, fuzzy
msgid "Manage Export Templates..."
msgstr "Управљај извозним шаблонима"

#: editor/editor_node.cpp
#, fuzzy
msgid "Online Documentation"
msgstr "Отвори Документацију"

#: editor/editor_node.cpp
msgid "Questions & Answers"
msgstr ""

#: editor/editor_node.cpp
#, fuzzy
msgid "Report a Bug"
msgstr "Поново увези"

#: editor/editor_node.cpp
msgid "Suggest a Feature"
msgstr ""

#: editor/editor_node.cpp
#, fuzzy
msgid "Send Docs Feedback"
msgstr "Пошаљи Подржку о Документацији"

#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "Community"
msgstr "Заједница"

#: editor/editor_node.cpp
#, fuzzy
msgid "About Godot"
msgstr "О"

#: editor/editor_node.cpp
msgid "Support Godot Development"
msgstr ""

#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Покрени пројекат."

#: editor/editor_node.cpp
msgid "Play"
msgstr "Покрени"

#: editor/editor_node.cpp
#, fuzzy
msgid "Pause the scene execution for debugging."
msgstr "Паузирај извршење сцене зарад отклањања грешки."

#: editor/editor_node.cpp
msgid "Pause Scene"
msgstr "Паузирај сцену"

#: editor/editor_node.cpp
msgid "Stop the scene."
msgstr "Заусави сцену."

#: editor/editor_node.cpp
msgid "Play the edited scene."
msgstr "Покрени промењену сцену."

#: editor/editor_node.cpp
msgid "Play Scene"
msgstr "Покрени сцену"

#: editor/editor_node.cpp
msgid "Play custom scene"
msgstr "Покрени специфичну сцену"

#: editor/editor_node.cpp
msgid "Play Custom Scene"
msgstr "Покрени специфичну сцену"

#: editor/editor_node.cpp
#, fuzzy
msgid "Changing the video driver requires restarting the editor."
msgstr "Промена видео управљача захтева рестартовање уређивача."

#: editor/editor_node.cpp editor/project_settings_editor.cpp
#: editor/settings_config_dialog.cpp
#, fuzzy
msgid "Save & Restart"
msgstr "Сачувај и изађи"

#: editor/editor_node.cpp
#, fuzzy
msgid "Update All Changes"
msgstr "Ажурирај промене"

#: editor/editor_node.cpp
#, fuzzy
msgid "Update Vital Changes"
msgstr "Промене материјала"

#: editor/editor_node.cpp
#, fuzzy
msgid "Hide Update Spinner"
msgstr "Искључи индикатор ажурирања"

#: editor/editor_node.cpp editor/editor_settings.cpp
#: editor/fileserver/editor_file_server.cpp
#: modules/fbx/editor_scene_importer_fbx.cpp
msgid "FileSystem"
msgstr "Датотечни систем"

#: editor/editor_node.cpp
#, fuzzy
msgid "Expand Bottom Panel"
msgstr "Прошири све"

#: editor/editor_node.cpp
msgid "Don't Save"
msgstr "Немој сачувати"

#: editor/editor_node.cpp
#, fuzzy
msgid "Android build template is missing, please install relevant templates."
msgstr "Недостаје Android образац за изградњу, инсталирај релевантне обрасце."

#: editor/editor_node.cpp
#, fuzzy
msgid "Manage Templates"
msgstr "Управљај извозним шаблонима"

#: editor/editor_node.cpp
#, fuzzy
msgid "Install from file"
msgstr "Инсталирај са датотеком"

#: editor/editor_node.cpp
#, fuzzy
msgid "Select android sources file"
msgstr "Одабери изворну мрежу:"

#: editor/editor_node.cpp
#, fuzzy
msgid ""
"This will set up your project for custom Android builds by installing the "
"source template to \"res://android/build\".\n"
"You can then apply modifications and build your own custom APK on export "
"(adding modules, changing the AndroidManifest.xml, etc.).\n"
"Note that in order to make custom builds instead of using pre-built APKs, "
"the \"Use Custom Build\" option should be enabled in the Android export "
"preset."
msgstr ""
"Ово ће подесити твој пројекат за произвољну Android грању инсталирајући "
"изворни образац у \"res://android/build\".\n"
"Затим можеш применити измене и изградити сопствени APK на извозу (додајући "
"модуле, променом AndroidManifest.xml, итд.).\n"
"Имај на уму да за произвољну градњу уместо коришћења изграђеног APK-а, "
"\"Користи Произвољну Градњу\" опција треба бити омогућена у Android извозним "
"подешавањима."

#: editor/editor_node.cpp
#, fuzzy
msgid ""
"The Android build template is already installed in this project and it won't "
"be overwritten.\n"
"Remove the \"res://android/build\" directory manually before attempting this "
"operation again."
msgstr ""
"Android образац градње је већ инсталиран у овај пројекат и неће бити "
"преписан.\n"
"Уклони \"res://android/build\" директоријум ручно пре поновног покушавања "
"ове операције."

#: editor/editor_node.cpp
msgid "Import Templates From ZIP File"
msgstr "Увези шаблоне из ZIP датотеке"

#: editor/editor_node.cpp
#, fuzzy
msgid "Template Package"
msgstr "Менаџер извозних шаблона"

#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
msgid "Export Library"
msgstr "Извези библиотеку"

#: editor/editor_node.cpp
msgid "Merge With Existing"
msgstr "Споји са постојећим"

#: editor/editor_node.cpp
#, fuzzy
msgid "Apply MeshInstance Transforms"
msgstr "Промени положај"

#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "Отвори и покрени скриптицу"

#: editor/editor_node.cpp
#, fuzzy
msgid ""
"The following files are newer on disk.\n"
"What action should be taken?"
msgstr ""
"Следеће датотеке су нове на диску.\n"
"Која акција се треба предузети?:"

#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Reload"
msgstr "Освежи"

#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
msgid "Resave"
msgstr "Поново сачувај"

#: editor/editor_node.cpp
msgid "New Inherited"
msgstr "Нова наслеђена"

#: editor/editor_node.cpp
msgid "Load Errors"
msgstr "Учитај грешке"

#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
#: modules/visual_script/visual_script_nodes.cpp
msgid "Select"
msgstr "Одабери"

#: editor/editor_node.cpp
#, fuzzy
msgid "Select Current"
msgstr "Одабери тренутни директоријум"

#: editor/editor_node.cpp
msgid "Open 2D Editor"
msgstr "Отвори 2Д уредник"

#: editor/editor_node.cpp
msgid "Open 3D Editor"
msgstr "Отвори 3Д уредник"

#: editor/editor_node.cpp
msgid "Open Script Editor"
msgstr "Отвори уредник скриптица"

#: editor/editor_node.cpp editor/project_manager.cpp
msgid "Open Asset Library"
msgstr "Отвори библиотеку средства"

#: editor/editor_node.cpp
msgid "Open the next Editor"
msgstr "Отвори следећи уредник"

#: editor/editor_node.cpp
msgid "Open the previous Editor"
msgstr "Отвори претходни уредник"

#: editor/editor_node.h
#, fuzzy
msgid "Warning!"
msgstr "Упозорење!"

#: editor/editor_path.cpp
#, fuzzy
msgid "No sub-resources found."
msgstr "Извор површине није наведен."

#: editor/editor_path.cpp
#, fuzzy
msgid "Open a list of sub-resources."
msgstr "Извор површине није наведен."

#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
msgstr "Направи приказ мрежа"

#: editor/editor_plugin.cpp
msgid "Thumbnail..."
msgstr "Сличица..."

#: editor/editor_plugin_settings.cpp
#, fuzzy
msgid "Main Script:"
msgstr "Покрени скриптицу"

#: editor/editor_plugin_settings.cpp
#, fuzzy
msgid "Edit Plugin"
msgstr "Измени полигон"

#: editor/editor_plugin_settings.cpp
msgid "Installed Plugins:"
msgstr "Инсталирани прикључци:"

#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
msgid "Update"
msgstr "Ажурирај"

#: editor/editor_plugin_settings.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Version"
msgstr "Верзија:"

#: editor/editor_plugin_settings.cpp
#, fuzzy
msgid "Author"
msgstr "Аутори"

#: editor/editor_plugin_settings.cpp
#: modules/gdnative/gdnative_library_singleton_editor.cpp
#, fuzzy
msgid "Status"
msgstr "Статус"

#: editor/editor_profiler.cpp
msgid "Measure:"
msgstr "Мера:"

#: editor/editor_profiler.cpp
#, fuzzy
msgid "Frame Time (ms)"
msgstr "Време слике (сек.)"

#: editor/editor_profiler.cpp
#, fuzzy
msgid "Average Time (ms)"
msgstr "Средње време (сек.)"

#: editor/editor_profiler.cpp
msgid "Frame %"
msgstr "Слика %"

#: editor/editor_profiler.cpp
msgid "Physics Frame %"
msgstr "Слика физике %"

#: editor/editor_profiler.cpp
msgid "Inclusive"
msgstr "Закључно"

#: editor/editor_profiler.cpp
msgid "Self"
msgstr "Сам"

#: editor/editor_profiler.cpp
msgid ""
"Inclusive: Includes time from other functions called by this function.\n"
"Use this to spot bottlenecks.\n"
"\n"
"Self: Only count the time spent in the function itself, not in other "
"functions called by that function.\n"
"Use this to find individual functions to optimize."
msgstr ""

#: editor/editor_profiler.cpp
msgid "Frame #:"
msgstr "Слика број:"

#: editor/editor_profiler.cpp
#, fuzzy
msgid "Calls"
msgstr "Позиви цртања"

#: editor/editor_profiler.cpp editor/plugins/script_editor_plugin.cpp
#: editor/script_editor_debugger.cpp
msgid "Debugger"
msgstr "Дебагер"

#: editor/editor_profiler.cpp
msgid "Profiler Frame History Size"
msgstr ""

#: editor/editor_profiler.cpp
#, fuzzy
msgid "Profiler Frame Max Functions"
msgstr "Преименуј Функцију"

#: editor/editor_properties.cpp
#, fuzzy
msgid "Edit Text:"
msgstr "Измени тему..."

#: editor/editor_properties.cpp editor/script_create_dialog.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "On"
msgstr ""

#: editor/editor_properties.cpp modules/gridmap/grid_map.cpp
#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp
#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp
#: scene/main/canvas_layer.cpp
#, fuzzy
msgid "Layer"
msgstr "Лајер"

#: editor/editor_properties.cpp
#, fuzzy
msgid "Bit %d, value %d"
msgstr "Бит %d, вредност %d"

#: editor/editor_properties.cpp
#, fuzzy
msgid "[Empty]"
msgstr "Додај празан"

#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
#, fuzzy
msgid "Assign..."
msgstr "Додели..."

#: editor/editor_properties.cpp
#, fuzzy
msgid "Invalid RID"
msgstr "Неважеће име."

#: editor/editor_properties.cpp
#, fuzzy
msgid ""
"Can't create a ViewportTexture on resources saved as a file.\n"
"Resource needs to belong to a scene."
msgstr ""
"Неуспело креирање ViewportTexture на ресурсима упамћеним као фајл\n"
"Ресурси морају припадати сцени."

#: editor/editor_properties.cpp
#, fuzzy
msgid ""
"Can't create a ViewportTexture on this resource because it's not set as "
"local to scene.\n"
"Please switch on the 'local to scene' property on it (and all resources "
"containing it up to a node)."
msgstr ""
"Неуспело креирање ViewportTexture на ресурсима, није постављено као локално "
"према сцени\n"
"Пребаци на  'локално према сцени'  особину ( и сви ресурси који их садрже "
"све до нода)."

#: editor/editor_properties.cpp editor/property_editor.cpp
#, fuzzy
msgid "Pick a Viewport"
msgstr "Одабери Viewport"

#: editor/editor_properties.cpp editor/property_editor.cpp
#, fuzzy
msgid "Selected node is not a Viewport!"
msgstr "Одабрани нод није Viewport!"

#: editor/editor_properties_array_dict.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Size:"
msgstr "Величина:"

#: editor/editor_properties_array_dict.cpp
#, fuzzy
msgid "Page:"
msgstr "Страна:"

#: editor/editor_properties_array_dict.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Item"
msgstr "Обриши ставку"

#: editor/editor_properties_array_dict.cpp
#, fuzzy
msgid "New Key:"
msgstr "Нов кључ:"

#: editor/editor_properties_array_dict.cpp
#, fuzzy
msgid "New Value:"
msgstr "Нова вредност:"

#: editor/editor_properties_array_dict.cpp
#, fuzzy
msgid "Add Key/Value Pair"
msgstr "Додај Кључ/Вредност пар"

#: editor/editor_resource_picker.cpp
#, fuzzy
msgid ""
"The selected resource (%s) does not match any type expected for this "
"property (%s)."
msgstr ""
"Одабрани ресурс (%s) не одговара ни једној очекиваној врсти за ову особину "
"(%s)."

#: editor/editor_resource_picker.cpp
msgid "Quick Load"
msgstr ""

#: editor/editor_resource_picker.cpp editor/property_editor.cpp
#, fuzzy
msgid "Make Unique"
msgstr "Учини Јединственим"

#: editor/editor_resource_picker.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Paste"
msgstr "Налепи"

#: editor/editor_resource_picker.cpp editor/property_editor.cpp
#, fuzzy
msgid "Convert to %s"
msgstr "Пребаци у %s"

#: editor/editor_resource_picker.cpp editor/property_editor.cpp
#, fuzzy
msgid "New %s"
msgstr "Нов %s"

#: editor/editor_resource_picker.cpp editor/plugins/theme_editor_plugin.cpp
#: modules/visual_script/visual_script_flow_control.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "Base Type"
msgstr "Промени Тип"

#: editor/editor_resource_picker.cpp
#, fuzzy
msgid "Edited Resource"
msgstr "Додај ресурс"

#: editor/editor_resource_picker.cpp scene/gui/line_edit.cpp
#: scene/gui/slider.cpp scene/gui/spin_box.cpp
#, fuzzy
msgid "Editable"
msgstr "Измени тему..."

#: editor/editor_resource_picker.cpp editor/property_editor.cpp
#, fuzzy
msgid "New Script"
msgstr "Нова Скрипта"

#: editor/editor_resource_picker.cpp editor/scene_tree_dock.cpp
#, fuzzy
msgid "Extend Script"
msgstr "Надовежи Скрипту"

#: editor/editor_resource_picker.cpp
#, fuzzy
msgid "Script Owner"
msgstr "Име Скрипте:"

#: editor/editor_run_native.cpp
#, fuzzy
msgid ""
"No runnable export preset found for this platform.\n"
"Please add a runnable preset in the Export menu or define an existing preset "
"as runnable."
msgstr ""
"Нису пронађене поставке извоза за ову платформу.\n"
"Молим, додајте поставке у менију за извоз."

#: editor/editor_run_native.cpp
#, fuzzy
msgid "Project Run"
msgstr "Пројекат"

#: editor/editor_run_script.cpp
msgid "Write your logic in the _run() method."
msgstr "Пиши логику у _run() методи."

#: editor/editor_run_script.cpp
msgid "There is an edited scene already."
msgstr "Већ постоји уређена сцена."

#: editor/editor_run_script.cpp
msgid "Couldn't instance script:"
msgstr "Неуспех при прављењу скриптице:"

#: editor/editor_run_script.cpp
msgid "Did you forget the 'tool' keyword?"
msgstr "Да ли сте заборавили кључну реч „tool“?"

#: editor/editor_run_script.cpp
msgid "Couldn't run script:"
msgstr "Неуспех при покретању скриптице:"

#: editor/editor_run_script.cpp
msgid "Did you forget the '_run' method?"
msgstr "Да ли сте заборавили методу „_run“?"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Editor Language"
msgstr "Распоред уредника"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Display Scale"
msgstr "Прикажи нормалу"

#: editor/editor_settings.cpp
msgid "Custom Display Scale"
msgstr ""

#: editor/editor_settings.cpp
msgid "Main Font Size"
msgstr ""

#: editor/editor_settings.cpp
msgid "Code Font Size"
msgstr ""

#: editor/editor_settings.cpp
msgid "Font Antialiased"
msgstr ""

#: editor/editor_settings.cpp
msgid "Font Hinting"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Main Font"
msgstr "Главна Сцена"

#: editor/editor_settings.cpp
msgid "Main Font Bold"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Code Font"
msgstr "Додај тачку"

#: editor/editor_settings.cpp
msgid "Dim Editor On Dialog Popup"
msgstr ""

#: editor/editor_settings.cpp main/main.cpp
msgid "Low Processor Mode Sleep (µsec)"
msgstr ""

#: editor/editor_settings.cpp
msgid "Unfocused Low Processor Mode Sleep (µsec)"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Separate Distraction Mode"
msgstr "Режим без сметње"

#: editor/editor_settings.cpp
msgid "Automatically Open Screenshots"
msgstr ""

#: editor/editor_settings.cpp
msgid "Max Array Dictionary Items Per Page"
msgstr ""

#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp scene/gui/control.cpp
#: scene/register_scene_types.cpp
#, fuzzy
msgid "Theme"
msgstr "Тема"

#: editor/editor_settings.cpp editor/import_dock.cpp
#, fuzzy
msgid "Preset"
msgstr "Поставке"

#: editor/editor_settings.cpp
msgid "Icon And Font Color"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Base Color"
msgstr "Боја"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Accent Color"
msgstr "Одабери боју"

#: editor/editor_settings.cpp scene/resources/environment.cpp
msgid "Contrast"
msgstr ""

#: editor/editor_settings.cpp
msgid "Relationship Line Opacity"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Highlight Tabs"
msgstr "Генерисање осног поравнаног граничниог оквира (AABB)"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Border Size"
msgstr "Пиксели Оквира"

#: editor/editor_settings.cpp
msgid "Use Graph Node Headers"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Additional Spacing"
msgstr "Скала анимације."

#: editor/editor_settings.cpp
#, fuzzy
msgid "Custom Theme"
msgstr "Измени тему..."

#: editor/editor_settings.cpp
#, fuzzy
msgid "Show Script Button"
msgstr "Точкић Десно Дугме"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Directories"
msgstr "Смерови"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Autoscan Project Path"
msgstr "Путања Пројекта:"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Default Project Path"
msgstr "Путања Пројекта:"

#: editor/editor_settings.cpp
#, fuzzy
msgid "On Save"
msgstr "Сачувај"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Compress Binary Resources"
msgstr "Копирај ресурсе"

#: editor/editor_settings.cpp
msgid "Safe Save On Backup Then Rename"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "File Dialog"
msgstr "XForm дијалог"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Thumbnail Size"
msgstr "Сличица..."

#: editor/editor_settings.cpp
msgid "Docks"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Scene Tree"
msgstr "Едитовање Стабла Сцене"

#: editor/editor_settings.cpp
msgid "Start Create Dialog Fully Expanded"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Always Show Folders"
msgstr "Покажи мрежу"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Property Editor"
msgstr "Отвори уредник скриптица"

#: editor/editor_settings.cpp
msgid "Auto Refresh Interval"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Subresource Hue Tint"
msgstr "Под-Ресурси"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Color Theme"
msgstr "Измени тему..."

#: editor/editor_settings.cpp scene/3d/label_3d.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Line Spacing"
msgstr ""

#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
#: modules/gdscript/editor/gdscript_highlighter.cpp
#, fuzzy
msgid "Highlighting"
msgstr "Смерови"

#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Syntax Highlighting"
msgstr "Изтицање Синтаксе"

#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Highlight All Occurrences"
msgstr ""

#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Highlight Current Line"
msgstr ""

#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
msgid "Highlight Type Safe Lines"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Indent"
msgstr "Увучи лево"

#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr "Аутоматско увлачење"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Convert Indent On Save"
msgstr "Претвори увучени ред у размаке"

#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Draw Tabs"
msgstr "Позиви цртања"

#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Draw Spaces"
msgstr "Позиви цртања"

#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/tile_map.cpp
#: scene/main/scene_tree.cpp scene/resources/world.cpp
#: scene/resources/world_2d.cpp
#, fuzzy
msgid "Navigation"
msgstr "Направи навигациону мрежу"

#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Smooth Scrolling"
msgstr ""

#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "V Scroll Speed"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Show Minimap"
msgstr "Прикажи центар"

#: editor/editor_settings.cpp
msgid "Minimap Width"
msgstr ""

#: editor/editor_settings.cpp
msgid "Mouse Extra Buttons Navigate History"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Drag And Drop Selection"
msgstr "МапаМреже Испуни Одабрано"

#: editor/editor_settings.cpp
msgid "Stay In Script Editor On Node Selected"
msgstr ""

#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""

#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Show Line Numbers"
msgstr "Број линије:"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Line Numbers Zero Padded"
msgstr "Број линије:"

#: editor/editor_settings.cpp
msgid "Show Bookmark Gutter"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Show Breakpoint Gutter"
msgstr "Прескочи тачке-прекида"

#: editor/editor_settings.cpp
msgid "Show Info Gutter"
msgstr ""

#: editor/editor_settings.cpp
msgid "Code Folding"
msgstr ""

#: editor/editor_settings.cpp
msgid "Word Wrap"
msgstr ""

#: editor/editor_settings.cpp
msgid "Show Line Length Guidelines"
msgstr ""

#: editor/editor_settings.cpp
msgid "Line Length Guideline Soft Column"
msgstr ""

#: editor/editor_settings.cpp
msgid "Line Length Guideline Hard Column"
msgstr ""

#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Script List"
msgstr "Отвори уредник скриптица"

#: editor/editor_settings.cpp
msgid "Show Members Overview"
msgstr ""

#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Files"
msgstr "Датотека"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Trim Trailing Whitespace On Save"
msgstr "Обриши празнине са крајева"

#: editor/editor_settings.cpp
msgid "Autosave Interval Secs"
msgstr ""

#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
msgid "Restore Scripts On Load"
msgstr ""

#: editor/editor_settings.cpp
msgid "Auto Reload And Parse Scripts On Save"
msgstr ""

#: editor/editor_settings.cpp
msgid "Auto Reload Scripts On External Change"
msgstr ""

#: editor/editor_settings.cpp
msgid "Create Signal Callbacks"
msgstr ""

#: editor/editor_settings.cpp
msgid "Sort Members Outline Alphabetically"
msgstr ""

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Cursor"
msgstr ""

#: editor/editor_settings.cpp
msgid "Scroll Past End Of File"
msgstr ""

#: editor/editor_settings.cpp
msgid "Block Caret"
msgstr ""

#: editor/editor_settings.cpp
msgid "Caret Blink"
msgstr ""

#: editor/editor_settings.cpp
msgid "Caret Blink Speed"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Right Click Moves Caret"
msgstr "Десни клик: обриши тачку"

#: editor/editor_settings.cpp modules/gdscript/gdscript.cpp
#: modules/gdscript/gdscript_editor.cpp
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Completion"
msgstr "Обриши одабрано"

#: editor/editor_settings.cpp
msgid "Idle Parse Delay"
msgstr ""

#: editor/editor_settings.cpp
msgid "Auto Brace Complete"
msgstr ""

#: editor/editor_settings.cpp
msgid "Code Complete Delay"
msgstr ""

#: editor/editor_settings.cpp
msgid "Put Callhint Tooltip Below Current Line"
msgstr ""

#: editor/editor_settings.cpp
msgid "Callhint Tooltip Offset"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Complete File Paths"
msgstr "Копирај Путању Чвора"

#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp
#, fuzzy
msgid "Add Type Hints"
msgstr "Врста"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Use Single Quotes"
msgstr "Нова Једна Плочица"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Show Help Index"
msgstr "Покажи помагаче"

#: editor/editor_settings.cpp
msgid "Help Font Size"
msgstr ""

#: editor/editor_settings.cpp
msgid "Help Source Font Size"
msgstr ""

#: editor/editor_settings.cpp
msgid "Help Title Font Size"
msgstr ""

#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
msgstr "Мапа мреже"

#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Pick Distance"
msgstr "Одабери Одстојање:"

#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Preview Size"
msgstr "Преглед"

#: editor/editor_settings.cpp
msgid "Primary Grid Color"
msgstr ""

#: editor/editor_settings.cpp
msgid "Secondary Grid Color"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Selection Box Color"
msgstr "Само одабрано"

#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "3D Gizmos"
msgstr "Прикажи справице"

#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "Gizmo Colors"
msgstr "Боје емисије"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Instanced"
msgstr "Додај инстанцу"

#: editor/editor_settings.cpp modules/gltf/gltf_node.cpp
#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Joint"
msgstr "Помери тачку"

#: editor/editor_settings.cpp scene/2d/collision_shape_2d.cpp
#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp
#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp
#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
msgid "Shape"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Primary Grid Steps"
msgstr "Корак мреже:"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Grid Size"
msgstr "Корак мреже:"

#: editor/editor_settings.cpp
msgid "Grid Division Level Max"
msgstr ""

#: editor/editor_settings.cpp
msgid "Grid Division Level Min"
msgstr ""

#: editor/editor_settings.cpp
msgid "Grid Division Level Bias"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Grid XZ Plane"
msgstr "МапаМреже Боји"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Grid XY Plane"
msgstr "МапаМреже Боји"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Grid YZ Plane"
msgstr "МапаМреже Боји"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Default FOV"
msgstr "Уобичајено"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Default Z Near"
msgstr "Уобичајено"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Default Z Far"
msgstr "Уобичајено"

#: editor/editor_settings.cpp
msgid "Lightmap Baking Number Of CPU Threads"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Navigation Scheme"
msgstr "Направи навигациону мрежу"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Invert Y Axis"
msgstr "Измени Y Осу"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Invert X Axis"
msgstr "Измени X Осу"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Zoom Style"
msgstr "Умањи"

#: editor/editor_settings.cpp
msgid "Emulate Numpad"
msgstr ""

#: editor/editor_settings.cpp
msgid "Emulate 3 Button Mouse"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Orbit Modifier"
msgstr "Задњи Измењен"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Pan Modifier"
msgstr "Режим инспекције"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Zoom Modifier"
msgstr "Измењено"

#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
msgid "Warped Mouse Panning"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Navigation Feel"
msgstr "Направи навигациону мрежу"

#: editor/editor_settings.cpp
msgid "Orbit Sensitivity"
msgstr ""

#: editor/editor_settings.cpp
msgid "Orbit Inertia"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Translation Inertia"
msgstr "Превод"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Zoom Inertia"
msgstr "Увеличај"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Freelook"
msgstr "Слободан поглед горе"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Freelook Navigation Scheme"
msgstr "Направи навигациону мрежу"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Freelook Sensitivity"
msgstr "Слободан поглед лево"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Freelook Inertia"
msgstr "Слободан поглед лево"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Freelook Base Speed"
msgstr "Брзина слободног погледа"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Freelook Activation Modifier"
msgstr "Брзина слободног погледа"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Freelook Speed Zoom Link"
msgstr "Брзина слободног погледа"

#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Grid Color"
msgstr "Одабери боју"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Guides Color"
msgstr "Одабери боју"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Smart Snapping Line Color"
msgstr "Паметно Лепљење"

#: editor/editor_settings.cpp
msgid "Bone Width"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Bone Color 1"
msgstr "Обриши ставке класе"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Bone Color 2"
msgstr "Обриши ставке класе"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Bone Selected Color"
msgstr "Тренутна верзија:"

#: editor/editor_settings.cpp
msgid "Bone IK Color"
msgstr ""

#: editor/editor_settings.cpp
msgid "Bone Outline Color"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Bone Outline Size"
msgstr "Величина ивице:"

#: editor/editor_settings.cpp
msgid "Viewport Border Color"
msgstr ""

#: editor/editor_settings.cpp
msgid "Constrain Editor View"
msgstr ""

#: editor/editor_settings.cpp
msgid "Simple Panning"
msgstr ""

#: editor/editor_settings.cpp
msgid "Scroll To Pan"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Pan Speed"
msgstr "Брзина (FPS):"

#: editor/editor_settings.cpp editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Poly Editor"
msgstr "Уредник UV 2Д полигона"

#: editor/editor_settings.cpp
msgid "Point Grab Radius"
msgstr ""

#: editor/editor_settings.cpp editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Show Previous Outline"
msgstr "Претходна Раван"

#: editor/editor_settings.cpp editor/scene_tree_dock.cpp
#, fuzzy
msgid "Autorename Animation Tracks"
msgstr "Преименуј анимацију"

#: editor/editor_settings.cpp
msgid "Default Create Bezier Tracks"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Default Create Reset Tracks"
msgstr "Налепи параметре"

#: editor/editor_settings.cpp
msgid "Onion Layers Past Color"
msgstr ""

#: editor/editor_settings.cpp
msgid "Onion Layers Future Color"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Visual Editors"
msgstr "Отвори уредник скриптица"

#: editor/editor_settings.cpp
msgid "Minimap Opacity"
msgstr ""

#: editor/editor_settings.cpp
msgid "Window Placement"
msgstr ""

#: editor/editor_settings.cpp scene/2d/back_buffer_copy.cpp scene/2d/sprite.cpp
#: scene/2d/visibility_notifier_2d.cpp scene/3d/sprite_3d.cpp
#: scene/gui/control.cpp
#, fuzzy
msgid "Rect"
msgstr "Пун Правоугаоник"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Rect Custom Position"
msgstr "Постави крајњу позицију криве"

#: editor/editor_settings.cpp platform/android/export/export_plugin.cpp
msgid "Screen"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Auto Save"
msgstr "Аутоматски рез"

#: editor/editor_settings.cpp
msgid "Save Before Running"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Font Size"
msgstr "Поглед испред"

#: editor/editor_settings.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
#, fuzzy
msgid "Remote Host"
msgstr "Удаљени уређај "

#: editor/editor_settings.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
#, fuzzy
msgid "Remote Port"
msgstr "Обриши тачку"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Editor SSL Certificates"
msgstr "Поставке уредника"

#: editor/editor_settings.cpp
msgid "HTTP Proxy"
msgstr ""

#: editor/editor_settings.cpp
msgid "Host"
msgstr ""

#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Port"
msgstr ""

#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
#: editor/editor_settings.cpp
msgid "Project Manager"
msgstr "Менаџер пројекта"

#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
#: editor/editor_settings.cpp
#, fuzzy
msgid "Sorting Order"
msgstr "Преименовање директоријума:"

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Symbol Color"
msgstr ""

#: editor/editor_settings.cpp
msgid "Keyword Color"
msgstr ""

#: editor/editor_settings.cpp
msgid "Control Flow Keyword Color"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Base Type Color"
msgstr "Промени Тип"

#: editor/editor_settings.cpp
msgid "Engine Type Color"
msgstr ""

#: editor/editor_settings.cpp
msgid "User Type Color"
msgstr ""

#: editor/editor_settings.cpp
msgid "Comment Color"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "String Color"
msgstr "Складиштење датотеке:"

#: editor/editor_settings.cpp platform/javascript/export/export.cpp
#: platform/uwp/export/export.cpp
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Background Color"
msgstr "Неважећа боја позадине."

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Completion Background Color"
msgstr "Неважећа боја позадине."

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Completion Selected Color"
msgstr "Увези сцену"

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Completion Existing Color"
msgstr ""

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Completion Scroll Color"
msgstr ""

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Completion Font Color"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Text Color"
msgstr "Следећи Спрат"

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Line Number Color"
msgstr "Број линије:"

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Safe Line Number Color"
msgstr "Број линије:"

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Caret Color"
msgstr ""

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Caret Background Color"
msgstr "Неважећа боја позадине."

#: editor/editor_settings.cpp
#, fuzzy
msgid "Text Selected Color"
msgstr "Обриши одабрани Кључ/еве"

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Selection Color"
msgstr "Само одабрано"

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Brace Mismatch Color"
msgstr ""

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Current Line Color"
msgstr "Тренутна Сцена"

#: editor/editor_settings.cpp
msgid "Line Length Guideline Color"
msgstr ""

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Word Highlighted Color"
msgstr "Изтицање Синтаксе"

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Number Color"
msgstr ""

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Function Color"
msgstr "Промени векторску функцију"

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Member Variable Color"
msgstr "Преименуј Променљиву"

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Mark Color"
msgstr "Одабери боју"

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Bookmark Color"
msgstr "Белешке"

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Breakpoint Color"
msgstr "Тачке прекида"

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Executing Line Color"
msgstr ""

#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
msgid "Code Folding Color"
msgstr ""

#: editor/editor_settings.cpp
#, fuzzy
msgid "Search Result Color"
msgstr "Потражи Ретултате"

#: editor/editor_settings.cpp
#, fuzzy
msgid "Search Result Border Color"
msgstr "Потражи Ретултате"

#: editor/editor_spin_slider.cpp
#, fuzzy
msgid "Hold %s to round to integers. Hold Shift for more precise changes."
msgstr "Држи Ctrl да испустиш Узимача. Држи Shift да испустиш општи потпис."

#: editor/editor_spin_slider.cpp scene/gui/button.cpp
#, fuzzy
msgid "Flat"
msgstr "Раван0"

#: editor/editor_spin_slider.cpp
#, fuzzy
msgid "Hide Slider"
msgstr "Анимациони чвор"

#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Одабери чвор/ове за увоз"

#: editor/editor_sub_scene.cpp editor/project_manager.cpp
#, fuzzy
msgid "Browse"
msgstr "Потражи"

#: editor/editor_sub_scene.cpp
msgid "Scene Path:"
msgstr "Пут сцене:"

#: editor/editor_sub_scene.cpp
msgid "Import From Node:"
msgstr "Увоз преко чвора:"

#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git").
#: editor/editor_vcs_interface.cpp
#, fuzzy
msgid "%s Error"
msgstr "Грешка"

#: editor/export_template_manager.cpp
msgid "Open the folder containing these templates."
msgstr ""

#: editor/export_template_manager.cpp
msgid "Uninstall these templates."
msgstr ""

#: editor/export_template_manager.cpp
#, fuzzy
msgid "There are no mirrors available."
msgstr "Нема '%s' фајла."

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Retrieving the mirror list..."
msgstr "Прихватам одредишта, молим сачекајте..."

#: editor/export_template_manager.cpp
msgid "Starting the download..."
msgstr ""

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Error requesting URL:"
msgstr "Грешка при захтеву url: "

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Connecting to the mirror..."
msgstr "Повезивање са одредиштем..."

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Can't resolve the requested address."
msgstr "Не могу решити име хоста:"

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Can't connect to the mirror."
msgstr "Не могу се повезати са хостом:"

#: editor/export_template_manager.cpp
#, fuzzy
msgid "No response from the mirror."
msgstr "Нема одговора од хоста:"

#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Request failed."
msgstr "Захтев није успешан."

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Request ended up in a redirect loop."
msgstr "Захтев неуспео, превише преусмерења"

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Request failed:"
msgstr "Захтев није успешан."

#: editor/export_template_manager.cpp
msgid "Download complete; extracting templates..."
msgstr ""

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Cannot remove temporary file:"
msgstr "Неуспех при чувању теме:"

#: editor/export_template_manager.cpp
#, fuzzy
msgid ""
"Templates installation failed.\n"
"The problematic templates archives can be found at '%s'."
msgstr ""
"Инсталација нацрта неуспешна.\n"
"Архиве проблематичних нацрта могу би нађене на '%s'."

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Error getting the list of mirrors."
msgstr "Грешка у добијању листе огледала."

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
msgstr ""
"Грешка при JSON обради са листе огледала. Молимо пријавите овај проблем!"

#: editor/export_template_manager.cpp
msgid "Best available mirror"
msgstr ""

#: editor/export_template_manager.cpp
msgid ""
"No download links found for this version. Direct download is only available "
"for official releases."
msgstr ""
"Нема линкова за скидање ове верзије. Директно скидање ја дозвољено само за "
"званичне верзије."

#: editor/export_template_manager.cpp
msgid "Disconnected"
msgstr "Веза прекинута"

#: editor/export_template_manager.cpp
msgid "Resolving"
msgstr "Решавање"

#: editor/export_template_manager.cpp
msgid "Can't Resolve"
msgstr "Не могу решити"

#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Connecting..."
msgstr "Повезивање..."

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Can't Connect"
msgstr "Неуспех при повезивању"

#: editor/export_template_manager.cpp
msgid "Connected"
msgstr "Повезан"

#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Requesting..."
msgstr "Захтевање..."

#: editor/export_template_manager.cpp
msgid "Downloading"
msgstr "Преузимање у току"

#: editor/export_template_manager.cpp
msgid "Connection Error"
msgstr "Повезивање не успешно"

#: editor/export_template_manager.cpp
msgid "SSL Handshake Error"
msgstr "Грешка SSL руковања"

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Can't open the export templates file."
msgstr "Не могу отворити ZIP датотеку са извозним шаблонима."

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Invalid version.txt format inside the export templates file: %s."
msgstr "Неважећи формат датотеке version.txt унутар шаблона."

#: editor/export_template_manager.cpp
#, fuzzy
msgid "No version.txt found inside the export templates file."
msgstr "„version.txt“ није пронаћен у шаблону."

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Error creating path for extracting templates:"
msgstr "Грешка при прављењу пута за шаблоне:\n"

#: editor/export_template_manager.cpp
msgid "Extracting Export Templates"
msgstr "Отпакивање извозних шаблона"

#: editor/export_template_manager.cpp
msgid "Importing:"
msgstr "Увожење:"

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Remove templates for the version '%s'?"
msgstr "Обриши шаблон верзије „%s“?"

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Uncompressing Android Build Sources"
msgstr "Декомпресија средства"

#: editor/export_template_manager.cpp
msgid "Export Template Manager"
msgstr "Менаџер извозних шаблона"

#: editor/export_template_manager.cpp
msgid "Current Version:"
msgstr "Тренутна верзија:"

#: editor/export_template_manager.cpp
msgid "Export templates are missing. Download them or install from a file."
msgstr ""

#: editor/export_template_manager.cpp
msgid "Export templates are installed and ready to be used."
msgstr ""

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Open Folder"
msgstr "Отвори датотеку"

#: editor/export_template_manager.cpp
msgid "Open the folder containing installed templates for the current version."
msgstr ""

#: editor/export_template_manager.cpp
msgid "Uninstall"
msgstr "Деинсталирај"

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Uninstall templates for the current version."
msgstr "Иницијална вредност бројача"

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Download from:"
msgstr "Грешка при преузимању"

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Open in Web Browser"
msgstr "Покрени у Претраживачу"

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Copy Mirror URL"
msgstr "Копирај Грешку"

#: editor/export_template_manager.cpp
msgid "Download and Install"
msgstr ""

#: editor/export_template_manager.cpp
msgid ""
"Download and install templates for the current version from the best "
"possible mirror."
msgstr ""

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Official export templates aren't available for development builds."
msgstr "Званични извозни нацрти нису доступни за развојну градњу."

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Install from File"
msgstr "Инсталирај са датотеком"

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Install templates from a local file."
msgstr "Увези шаблоне из ZIP датотеке"

#: editor/export_template_manager.cpp editor/find_in_files.cpp
#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
#, fuzzy
msgid "Cancel"
msgstr "Откажи"

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Cancel the download of the templates."
msgstr "Не могу отворити ZIP датотеку са извозним шаблонима."

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Other Installed Versions:"
msgstr "Инсталиране верзије:"

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Uninstall Template"
msgstr "Деинсталирај"

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Select Template File"
msgstr "Одабери шаблонску датотеку"

#: editor/export_template_manager.cpp
#, fuzzy
msgid "Godot Export Templates"
msgstr "Управљај извозним шаблонима"

#: editor/export_template_manager.cpp
msgid ""
"The templates will continue to download.\n"
"You may experience a short editor freeze when they finish."
msgstr ""

#: editor/fileserver/editor_file_server.cpp
msgid "File Server"
msgstr ""

#: editor/fileserver/editor_file_server.cpp
#: editor/plugins/version_control_editor_plugin.cpp
#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
msgid "Password"
msgstr ""

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Favorites"
msgstr "Омиљене:"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr ""
"\n"
"Статус: Увоз датотеке неуспео. Молим, исправите датотеку и поново је увезите "
"сами."

#: editor/filesystem_dock.cpp
msgid ""
"Importing has been disabled for this file, so it can't be opened for editing."
msgstr ""

#: editor/filesystem_dock.cpp
msgid "Cannot move/rename resources root."
msgstr "Не могу померити/преименовати  корен ресурса."

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Cannot move a folder into itself."
msgstr "Не могу померити директоријум у њену саму.\n"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Error moving:"
msgstr "Грешка при померању:\n"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Error duplicating:"
msgstr "Грешка при учитавању:"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Unable to update dependencies:"
msgstr "Није могуће ажурирати зависности:\n"

#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp
msgid "No name provided."
msgstr "Име није дато."

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Provided name contains invalid characters."
msgstr "Дато име садржи неважећа слова"

#: editor/filesystem_dock.cpp
msgid "A file or folder with this name already exists."
msgstr "Датотека или директоријум са овим именом већ постоји."

#: editor/filesystem_dock.cpp
msgid "Name contains invalid characters."
msgstr "Дато име садржи неважећа слова."

#: editor/filesystem_dock.cpp
msgid ""
"This file extension is not recognized by the editor.\n"
"If you want to rename it anyway, use your operating system's file manager.\n"
"After renaming to an unknown extension, the file won't be shown in the "
"editor anymore."
msgstr ""

#: editor/filesystem_dock.cpp
msgid ""
"The following files or folders conflict with items in the target location "
"'%s':\n"
"\n"
"%s\n"
"\n"
"Do you wish to overwrite them?"
msgstr ""

#: editor/filesystem_dock.cpp
msgid "Renaming file:"
msgstr "Преименовање датотеке:"

#: editor/filesystem_dock.cpp
msgid "Renaming folder:"
msgstr "Преименовање директоријума:"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Duplicating file:"
msgstr "Дуплирај"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Duplicating folder:"
msgstr "Преименовање директоријума:"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "New Inherited Scene"
msgstr "Нова наслеђена сцена..."

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Set As Main Scene"
msgstr "Одабери главну сцену"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Open Scenes"
msgstr "Отвори сцену"

#: editor/filesystem_dock.cpp
msgid "Instance"
msgstr "Додај инстанцу"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Add to Favorites"
msgstr "Омиљене:"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Remove from Favorites"
msgstr "Обриши из групе"

#: editor/filesystem_dock.cpp
msgid "Edit Dependencies..."
msgstr "Измени зависности..."

#: editor/filesystem_dock.cpp
msgid "View Owners..."
msgstr "Погледај власнике..."

#: editor/filesystem_dock.cpp
msgid "Move To..."
msgstr "Помери у..."

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "New Scene..."
msgstr "Нова сцена"

#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "New Script..."
msgstr "Брзо отварање скриптице..."

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "New Resource..."
msgstr "Сачувај ресурс као..."

#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Expand All"
msgstr "Прошири све"

#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Collapse All"
msgstr "Умањи све"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Sort files"
msgstr "Потражи класе"

#: editor/filesystem_dock.cpp
msgid "Sort by Name (Ascending)"
msgstr ""

#: editor/filesystem_dock.cpp
msgid "Sort by Name (Descending)"
msgstr ""

#: editor/filesystem_dock.cpp
msgid "Sort by Type (Ascending)"
msgstr ""

#: editor/filesystem_dock.cpp
msgid "Sort by Type (Descending)"
msgstr ""

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Sort by Last Modified"
msgstr "Задњи Измењен"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Sort by First Modified"
msgstr "Задњи Измењен"

#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Duplicate..."
msgstr "Дуплирај"

#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Rename..."
msgstr "Преименуј..."

#: editor/filesystem_dock.cpp
msgid "Focus the search box"
msgstr ""

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Previous Folder/File"
msgstr "Претодни спрат"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Next Folder/File"
msgstr "Направи директоријум"

#: editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
msgstr "Поново скенирај датотеке"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Toggle Split Mode"
msgstr "Промени режим"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Search files"
msgstr "Потражи класе"

#: editor/filesystem_dock.cpp
msgid ""
"Scanning Files,\n"
"Please Wait..."
msgstr ""
"Скенирање датотека,\n"
"Молим сачекајте..."

#: editor/filesystem_dock.cpp
msgid "Move"
msgstr "Помери"

#: editor/filesystem_dock.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/project_manager.cpp editor/rename_dialog.cpp
#: editor/scene_tree_dock.cpp
msgid "Rename"
msgstr "Преименуј"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Overwrite"
msgstr "Препиши"

#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Create Scene"
msgstr "Направи од сцене"

#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
msgid "Create Script"
msgstr "Направи скриптицу"

#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Find in Files"
msgstr "Нађи плочицу"

#: editor/find_in_files.cpp
#, fuzzy
msgid "Find:"
msgstr "Нађи"

#: editor/find_in_files.cpp editor/rename_dialog.cpp
#, fuzzy
msgid "Replace:"
msgstr "Замени"

#: editor/find_in_files.cpp
#, fuzzy
msgid "Folder:"
msgstr "Пресавији линију"

#: editor/find_in_files.cpp
#, fuzzy
msgid "Filters:"
msgstr "Филтери..."

#: editor/find_in_files.cpp
#, fuzzy
msgid ""
"Include the files with the following extensions. Add or remove them in "
"ProjectSettings."
msgstr ""
"Урачунај фајлове са следећим екстензијама. Додај или обриши их у "
"ПодешавањимаПројекта"

#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
msgid "Find..."
msgstr "Тражи..."

#: editor/find_in_files.cpp editor/plugins/script_text_editor.cpp
msgid "Replace..."
msgstr "Замени..."

#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Replace in Files"
msgstr "Замени све"

#: editor/find_in_files.cpp
#, fuzzy
msgid "Replace All (NO UNDO)"
msgstr "Замени све"

#: editor/find_in_files.cpp
#, fuzzy
msgid "Searching..."
msgstr "Чување..."

#: editor/find_in_files.cpp
#, fuzzy
msgid "%d match in %d file."
msgstr "Нема подударања."

#: editor/find_in_files.cpp
#, fuzzy
msgid "%d matches in %d file."
msgstr "Нема подударања."

#: editor/find_in_files.cpp
#, fuzzy
msgid "%d matches in %d files."
msgstr "Нема подударања."

#: editor/groups_editor.cpp
msgid "Add to Group"
msgstr "Додај у групу"

#: editor/groups_editor.cpp
msgid "Remove from Group"
msgstr "Обриши из групе"

#: editor/groups_editor.cpp
#, fuzzy
msgid "Group name already exists."
msgstr "Грешка: име анимације већ постоји!"

#: editor/groups_editor.cpp
#, fuzzy
msgid "Invalid group name."
msgstr "Неважеће име."

#: editor/groups_editor.cpp
#, fuzzy
msgid "Rename Group"
msgstr "Групе"

#: editor/groups_editor.cpp
#, fuzzy
msgid "Delete Group"
msgstr "Обирши распоред"

#: editor/groups_editor.cpp editor/node_dock.cpp
msgid "Groups"
msgstr "Групе"

#: editor/groups_editor.cpp
#, fuzzy
msgid "Nodes Not in Group"
msgstr "Додај у групу"

#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Filter nodes"
msgstr "Филтрирај чворове"

#: editor/groups_editor.cpp
#, fuzzy
msgid "Nodes in Group"
msgstr "Додај у групу"

#: editor/groups_editor.cpp
#, fuzzy
msgid "Empty groups will be automatically removed."
msgstr "Празне групе биће аутоматски уклоњене."

#: editor/groups_editor.cpp
#, fuzzy
msgid "Group Editor"
msgstr "Отвори уредник скриптица"

#: editor/groups_editor.cpp
#, fuzzy
msgid "Manage Groups"
msgstr "Групе"

#: editor/import/editor_import_collada.cpp
msgid "Collada"
msgstr ""

#: editor/import/editor_import_collada.cpp
msgid "Use Ambient"
msgstr ""

#: editor/import/resource_importer_bitmask.cpp
#, fuzzy
msgid "Create From"
msgstr "Направи директоријум"

#: editor/import/resource_importer_bitmask.cpp
#: servers/audio/effects/audio_effect_compressor.cpp
msgid "Threshold"
msgstr ""

#: editor/import/resource_importer_csv_translation.cpp
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_scene.cpp
#: editor/import/resource_importer_texture.cpp
#: editor/import/resource_importer_wav.cpp scene/3d/gi_probe.cpp
#, fuzzy
msgid "Compress"
msgstr "Компоненте"

#: editor/import/resource_importer_csv_translation.cpp
msgid "Delimiter"
msgstr ""

#: editor/import/resource_importer_layered_texture.cpp
#, fuzzy
msgid "ColorCorrect"
msgstr "Иди на функцију..."

#: editor/import/resource_importer_layered_texture.cpp
msgid "No BPTC If RGB"
msgstr ""

#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
#: scene/resources/material.cpp scene/resources/particles_material.cpp
#: scene/resources/texture.cpp scene/resources/visual_shader.cpp
msgid "Flags"
msgstr ""

#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/animation/tween.cpp
#: scene/resources/texture.cpp
msgid "Repeat"
msgstr ""

#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp
#: scene/gui/control.cpp
#, fuzzy
msgid "Filter"
msgstr "Филтери..."

#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "Mipmaps"
msgstr "Знаци"

#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp
msgid "Anisotropic"
msgstr ""

#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp
msgid "sRGB"
msgstr ""

#: editor/import/resource_importer_layered_texture.cpp
#, fuzzy
msgid "Slices"
msgstr "Аутоматски рез"

#: editor/import/resource_importer_layered_texture.cpp
#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
#: scene/resources/style_box.cpp
#, fuzzy
msgid "Horizontal"
msgstr "Хоризонтално:"

#: editor/import/resource_importer_layered_texture.cpp
#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
#: scene/resources/style_box.cpp
#, fuzzy
msgid "Vertical"
msgstr "Вертикално:"

#: editor/import/resource_importer_obj.cpp
#, fuzzy
msgid "Generate Tangents"
msgstr "Број генерисаних тачака:"

#: editor/import/resource_importer_obj.cpp
#, fuzzy
msgid "Scale Mesh"
msgstr "Режим Увећања"

#: editor/import/resource_importer_obj.cpp
#, fuzzy
msgid "Offset Mesh"
msgstr "Офсет:"

#: editor/import/resource_importer_obj.cpp
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Octahedral Compression"
msgstr "Постави правоугаони регион"

#: editor/import/resource_importer_obj.cpp
#, fuzzy
msgid "Optimize Mesh Flags"
msgstr "Величина:"

#: editor/import/resource_importer_scene.cpp
msgid "Import as Single Scene"
msgstr "Увези као једна сцена"

#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Animations"
msgstr "Увези са одвојеним анимацијама"

#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Materials"
msgstr "Увези са одвојеним материјалима"

#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects"
msgstr "Увези са одвојеним објектима"

#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects+Materials"
msgstr "Увези са одвојеним објектима и материјалима"

#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects+Animations"
msgstr "Увези са одвојеним објектима и анимацијама"

#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Materials+Animations"
msgstr "Увези са одвојеним материјалима и анимацијама"

#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects+Materials+Animations"
msgstr "Увези са одвојеним објектима, материјалима и анимацијама"

#: editor/import/resource_importer_scene.cpp
msgid "Import as Multiple Scenes"
msgstr "Увези као више сцена"

#: editor/import/resource_importer_scene.cpp
msgid "Import as Multiple Scenes+Materials"
msgstr "Увези као више сцена и материјала"

#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Nodes"
msgstr "Чвор"

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Root Type"
msgstr "Чланови"

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Root Name"
msgstr "Удаљени уређај "

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Root Scale"
msgstr "Скала:"

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Custom Script"
msgstr "Направи чвор"

#: editor/import/resource_importer_scene.cpp scene/resources/texture.cpp
#, fuzzy
msgid "Storage"
msgstr "Складиштење датотеке:"

#: editor/import/resource_importer_scene.cpp
msgid "Use Legacy Names"
msgstr ""

#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Materials"
msgstr "Промене материјала"

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Keep On Reimport"
msgstr "Поново увези"

#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Meshes"
msgstr "Мрежа"

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Ensure Tangents"
msgstr "Измени тангенту криве"

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Light Baking"
msgstr "Изпеци МапеСенчења"

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Lightmap Texel Size"
msgstr "Изпеци МапеСенчења"

#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
msgid "Skins"
msgstr ""

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Use Named Skins"
msgstr "Користи Лествично Лепљење"

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "External Files"
msgstr "Отвори датотеку"

#: editor/import/resource_importer_scene.cpp
msgid "Store In Subdir"
msgstr ""

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Filter Script"
msgstr "Филтрирај скрипте"

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Keep Custom Tracks"
msgstr "Трансформација"

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Optimizer"
msgstr "Оптимизуј"

#: editor/import/resource_importer_scene.cpp
#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
#: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp
#: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp
#: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp
#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp
#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp
#: scene/resources/environment.cpp scene/resources/material.cpp
#, fuzzy
msgid "Enabled"
msgstr "Укључи"

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Max Linear Error"
msgstr "Максимална линеарна грешка:"

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Max Angular Error"
msgstr "Максимална угаона грешка:"

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Max Angle"
msgstr "Вредност"

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Remove Unused Tracks"
msgstr "Обриши траку анимације"

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Clips"
msgstr "Звучни слушалац"

#: editor/import/resource_importer_scene.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/particles_2d.cpp scene/3d/area.cpp scene/3d/cpu_particles.cpp
#: scene/3d/particles.cpp scene/resources/environment.cpp
#, fuzzy
msgid "Amount"
msgstr "Количина:"

#: editor/import/resource_importer_scene.cpp
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Import Scene"
msgstr "Увези сцену"

#: editor/import/resource_importer_scene.cpp
msgid "Importing Scene..."
msgstr "Увожење сцеене..."

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Generating Lightmaps"
msgstr "Генерисање осног поравнаног граничниог оквира (AABB)"

#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Generating for Mesh:"
msgstr "Генерисање осног поравнаног граничниог оквира (AABB)"

#: editor/import/resource_importer_scene.cpp
msgid "Running Custom Script..."
msgstr "Обрађивање скриптице..."

#: editor/import/resource_importer_scene.cpp
msgid "Couldn't load post-import script:"
msgstr "Неуспех при учитавању постувозне скриптице:"

#: editor/import/resource_importer_scene.cpp
msgid "Invalid/broken script for post-import (check console):"
msgstr "Неважећа/покварена скриптица за пост-увозну фазу (проверите конзолу):"

#: editor/import/resource_importer_scene.cpp
msgid "Error running post-import script:"
msgstr "Грешка при обрађивању пост-увозне скриптице:"

#: editor/import/resource_importer_scene.cpp
msgid "Did you return a Node-derived object in the `post_import()` method?"
msgstr ""

#: editor/import/resource_importer_scene.cpp
msgid "Saving..."
msgstr "Чување..."

#: editor/import/resource_importer_texture.cpp
msgid ""
"%s: Texture detected as used as a normal map in 3D. Enabling red-green "
"texture compression to reduce memory usage (blue channel is discarded)."
msgstr ""

#: editor/import/resource_importer_texture.cpp
msgid ""
"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap "
"generation and VRAM texture compression."
msgstr ""

#: editor/import/resource_importer_texture.cpp
msgid "2D, Detect 3D"
msgstr ""

#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "2D Pixel"
msgstr "Пиксели Тела"

#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp
msgid "Lossy Quality"
msgstr ""

#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "HDR Mode"
msgstr "Одабери режим"

#: editor/import/resource_importer_texture.cpp
msgid "BPTC LDR"
msgstr ""

#: editor/import/resource_importer_texture.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
msgid "Normal Map"
msgstr ""

#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "Process"
msgstr "Након-Обраде"

#: editor/import/resource_importer_texture.cpp
msgid "Fix Alpha Border"
msgstr ""

#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "Premult Alpha"
msgstr "Измени полигон"

#: editor/import/resource_importer_texture.cpp
msgid "Hdr As Srgb"
msgstr ""

#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "Invert Color"
msgstr "Тачке"

#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "Normal Map Invert Y"
msgstr "Насумична величина:"

#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "Size Limit"
msgstr "Величина:"

#: editor/import/resource_importer_texture.cpp
msgid "Detect 3D"
msgstr ""

#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "SVG"
msgstr "Нијанса Засићење Вредност"

#: editor/import/resource_importer_texture.cpp
msgid ""
"Warning, no suitable PC VRAM compression enabled in Project Settings. This "
"texture will not display correctly on PC."
msgstr ""

#: editor/import/resource_importer_texture_atlas.cpp
#, fuzzy
msgid "Atlas File"
msgstr "Величина ивице:"

#: editor/import/resource_importer_texture_atlas.cpp
#, fuzzy
msgid "Import Mode"
msgstr "Режим извоза:"

#: editor/import/resource_importer_texture_atlas.cpp
#, fuzzy
msgid "Crop To Region"
msgstr "Постави правоугаони регион"

#: editor/import/resource_importer_texture_atlas.cpp
msgid "Trim Alpha Border From Region"
msgstr ""

#: editor/import/resource_importer_wav.cpp scene/2d/physics_body_2d.cpp
#, fuzzy
msgid "Force"
msgstr "Изворна мрежа:"

#: editor/import/resource_importer_wav.cpp
msgid "8 Bit"
msgstr ""

#: editor/import/resource_importer_wav.cpp main/main.cpp
#: modules/mono/editor/csharp_project.cpp modules/mono/godotsharp_dirs.cpp
#: modules/mono/mono_gd/gd_mono.cpp
msgid "Mono"
msgstr ""

#: editor/import/resource_importer_wav.cpp
#, fuzzy
msgid "Max Rate"
msgstr "Микс чвор"

#: editor/import/resource_importer_wav.cpp
#, fuzzy
msgid "Max Rate Hz"
msgstr "Микс чвор"

#: editor/import/resource_importer_wav.cpp
msgid "Trim"
msgstr ""

#: editor/import/resource_importer_wav.cpp
#, fuzzy
msgid "Normalize"
msgstr "Формат"

#: editor/import/resource_importer_wav.cpp
#: scene/resources/audio_stream_sample.cpp
#, fuzzy
msgid "Loop Mode"
msgstr "Режим померања"

#: editor/import/resource_importer_wav.cpp
#: scene/resources/audio_stream_sample.cpp
#, fuzzy
msgid "Loop Begin"
msgstr "Режим померања"

#: editor/import/resource_importer_wav.cpp
#: scene/resources/audio_stream_sample.cpp
#, fuzzy
msgid "Loop End"
msgstr "Режим померања"

#: editor/import_defaults_editor.cpp
#, fuzzy
msgid "Select Importer"
msgstr "Одабери режим"

#: editor/import_defaults_editor.cpp
#, fuzzy
msgid "Importer:"
msgstr "Увоз"

#: editor/import_defaults_editor.cpp
#, fuzzy
msgid "Reset to Defaults"
msgstr "Учитај уобичајено"

#: editor/import_dock.cpp
msgid "Keep File (No Import)"
msgstr ""

#: editor/import_dock.cpp
#, fuzzy
msgid "%d Files"
msgstr " %d Датотеке"

#: editor/import_dock.cpp
msgid "Set as Default for '%s'"
msgstr "Постави као уобичајено за „%s“"

#: editor/import_dock.cpp
msgid "Clear Default for '%s'"
msgstr "Обриши уобичајено за „%s“"

#: editor/import_dock.cpp
msgid "Reimport"
msgstr "Поново увези"

#: editor/import_dock.cpp
msgid ""
"You have pending changes that haven't been applied yet. Click Reimport to "
"apply changes made to the import options.\n"
"Selecting another resource in the FileSystem dock without clicking Reimport "
"first will discard changes made in the Import dock."
msgstr ""

#: editor/import_dock.cpp
msgid "Import As:"
msgstr "Увези као:"

#: editor/import_dock.cpp
#, fuzzy
msgid "Save Scenes, Re-Import, and Restart"
msgstr "Упамти Сцену, Опет Увези, и Рестартуј"

#: editor/import_dock.cpp
#, fuzzy
msgid "Changing the type of an imported file requires editor restart."
msgstr "Промена врсте увезених фајлова захтева рестарт уређивача."

#: editor/import_dock.cpp
#, fuzzy
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
"УПОЗОРЕЊЕ: Постоје средства која користе овај ресурс, могу престати да се "
"учитавају правилно."

#: editor/import_dock.cpp
msgid ""
"Select a resource file in the filesystem or in the inspector to adjust "
"import settings."
msgstr ""

#: editor/inspector_dock.cpp
msgid "Failed to load resource."
msgstr "Грешка при учитавању ресурса."

#: editor/inspector_dock.cpp
#, fuzzy
msgid "Property Name Style"
msgstr "Има Пројекта:"

#: editor/inspector_dock.cpp scene/gui/color_picker.cpp
#, fuzzy
msgid "Raw"
msgstr "Сиров"

#: editor/inspector_dock.cpp
#, fuzzy
msgid "Capitalized"
msgstr "Велика слова"

#: editor/inspector_dock.cpp
#, fuzzy
msgid "Localized"
msgstr "Локал"

#: editor/inspector_dock.cpp
msgid "Localization not available for current language."
msgstr ""

#: editor/inspector_dock.cpp
#, fuzzy
msgid "Copy Properties"
msgstr "Особине"

#: editor/inspector_dock.cpp
#, fuzzy
msgid "Paste Properties"
msgstr "Особине"

#: editor/inspector_dock.cpp
msgid "Make Sub-Resources Unique"
msgstr "Направи под-ресурс јединственим"

#: editor/inspector_dock.cpp
msgid "Create a new resource in memory and edit it."
msgstr "Направи нови ресурс у меморији и измени га."

#: editor/inspector_dock.cpp
msgid "Load an existing resource from disk and edit it."
msgstr "Учитај постојећи ресурс са диска и измени га."

#: editor/inspector_dock.cpp
msgid "Save the currently edited resource."
msgstr "Сачувај тренутно измењени ресурс."

#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Save As..."
msgstr "Сачувај као..."

#: editor/inspector_dock.cpp
#, fuzzy
msgid "Extra resource options."
msgstr "Није на пут ресурса."

#: editor/inspector_dock.cpp
#, fuzzy
msgid "Edit Resource from Clipboard"
msgstr "Нема ресурса за копирање!"

#: editor/inspector_dock.cpp
msgid "Copy Resource"
msgstr "Копирај ресурсе"

#: editor/inspector_dock.cpp
#, fuzzy
msgid "Make Resource Built-In"
msgstr "Направи уграђеним"

#: editor/inspector_dock.cpp
msgid "Go to the previous edited object in history."
msgstr "Иди на претходно измењен објекат у историјату."

#: editor/inspector_dock.cpp
msgid "Go to the next edited object in history."
msgstr "Иди на следећи измењени објекат у историјату."

#: editor/inspector_dock.cpp
msgid "History of recently edited objects."
msgstr "Историјат недавно измењених објеката."

#: editor/inspector_dock.cpp
#, fuzzy
msgid "Open documentation for this object."
msgstr "Отвори Документацију"

#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp
#, fuzzy
msgid "Open Documentation"
msgstr "Отвори Документацију"

#: editor/inspector_dock.cpp
#, fuzzy
msgid "Filter properties"
msgstr "Пречисти особине"

#: editor/inspector_dock.cpp
#, fuzzy
msgid "Manage object properties."
msgstr "Поставке објекта."

#: editor/inspector_dock.cpp
msgid "Changes may be lost!"
msgstr "Промене се могу изгубити!"

#: editor/multi_node_edit.cpp
msgid "MultiNode Set"
msgstr "Постави MultiNode"

#: editor/node_dock.cpp
#, fuzzy
msgid "Select a single node to edit its signals and groups."
msgstr "Одабери чвор за мењање сигнала и група."

#: editor/plugin_config_dialog.cpp
#, fuzzy
msgid "Edit a Plugin"
msgstr "Измени Прикључак"

#: editor/plugin_config_dialog.cpp
#, fuzzy
msgid "Create a Plugin"
msgstr "Направи Прикључак"

#: editor/plugin_config_dialog.cpp
#, fuzzy
msgid "Plugin Name:"
msgstr "Име Прикључка :"

#: editor/plugin_config_dialog.cpp
#, fuzzy
msgid "Subfolder:"
msgstr "ПодФолдер:"

#: editor/plugin_config_dialog.cpp
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Author:"
msgstr "Аутор:"

#: editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Version:"
msgstr "Верзија:"

#: editor/plugin_config_dialog.cpp editor/script_create_dialog.cpp
#, fuzzy
msgid "Language:"
msgstr "Језик:"

#: editor/plugin_config_dialog.cpp
#, fuzzy
msgid "Script Name:"
msgstr "Име Скрипте:"

#: editor/plugin_config_dialog.cpp
#, fuzzy
msgid "Activate now?"
msgstr "Активирај сад?"

#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon"
msgstr "Направи полигон"

#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Create points."
msgstr "Направи тачке."

#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid ""
"Edit points.\n"
"LMB: Move Point\n"
"RMB: Erase Point"
msgstr ""
"Измени постојећи полигон:\n"
"Леви тастер миша: помери тачку.\n"
"ctrl-леви тастер миша: пресечи дуж.\n"
"Десни тастер миша: обриши тачку."

#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#, fuzzy
msgid "Erase points."
msgstr "Десни тастер миша: обриши тачку."

#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "Измени полигон"

#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "Уметни тачку"

#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "Уреди полигон (обриши тачку)"

#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "Обриши полигон и тачку"

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add Animation"
msgstr "Додај анимацију"

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Add %s"
msgstr "Додај %s"

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Load..."
msgstr "Учитај"

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Move Node Point"
msgstr "Помери тачку"

#: editor/plugins/animation_blend_space_1d_editor.cpp
#, fuzzy
msgid "Change BlendSpace1D Limits"
msgstr "Промени време мешања"

#: editor/plugins/animation_blend_space_1d_editor.cpp
#, fuzzy
msgid "Change BlendSpace1D Labels"
msgstr "Промени време мешања"

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "This type of node can't be used. Only root nodes are allowed."
msgstr ""
"Ова врста чвора се не може користити. Само корени чворови су дозвољени."

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Add Node Point"
msgstr "Додај тачку"

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Add Animation Point"
msgstr "Додај анимацију"

#: editor/plugins/animation_blend_space_1d_editor.cpp
#, fuzzy
msgid "Remove BlendSpace1D Point"
msgstr "Обриши тачку путање"

#: editor/plugins/animation_blend_space_1d_editor.cpp
#, fuzzy
msgid "Move BlendSpace1D Node Point"
msgstr "Помери BlendSpace1D Чворну Тачку"

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid ""
"AnimationTree is inactive.\n"
"Activate to enable playback, check node warnings if activation fails."
msgstr ""
"AnimationTree је неактивно.\n"
"Активирај да омогућиш репродукцију, провери чвор упозорења ако активација не "
"успе."

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Set the blending position within the space"
msgstr "Постави стопљиву позицију са размаком"

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Select and move points, create points with RMB."
msgstr "Одабери и помери тачке, направи тачке са RMB."

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp
#, fuzzy
msgid "Enable snap and show grid."
msgstr "Омогући лепљење и прикажи мрежу."

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Point"
msgstr "Помери тачку"

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Open Editor"
msgstr "Отвори 2Д уредник"

#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Open Animation Node"
msgstr "Анимациони чвор"

#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Triangle already exists."
msgstr "Троугао већ постоји."

#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Add Triangle"
msgstr "Додај Троугао"

#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Change BlendSpace2D Limits"
msgstr "Промени време мешања"

#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Change BlendSpace2D Labels"
msgstr "Промени време мешања"

#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Remove BlendSpace2D Point"
msgstr "Обриши тачку путање"

#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Remove BlendSpace2D Triangle"
msgstr "Уклони BlendSpace2D Троугао"

#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "BlendSpace2D does not belong to an AnimationTree node."
msgstr "BlendSpace2D не припада AnimationTree чвору."

#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "No triangles exist, so no blending can take place."
msgstr "Троуглови не постоје, па се утапање не може догодити."

#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Toggle Auto Triangles"
msgstr "Укљ./Искљ. Троуглове"

#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Create triangles by connecting points."
msgstr "Направи троуглове спајајући тачке."

#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Erase points and triangles."
msgstr "Обриши тачке и троуглове."

#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Generate blend triangles automatically (instead of manually)"
msgstr "Произведи стопљене троуглове аутоматски (уместо ручно)"

#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend:"
msgstr "Мешавина:"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Parameter Changed:"
msgstr "Промене материјала"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Edit Filters"
msgstr "Уреди филтере"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Output node can't be added to the blend tree."
msgstr "Излазни чвор не може бити додат утапајућем стаблу."

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Add Node to BlendTree"
msgstr "Додај Чвор УтапајућемСтаблу"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Node Moved"
msgstr "Чвор Поморен"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Unable to connect, port may be in use or connection may be invalid."
msgstr "Неуспела веза, порт може бити заузет или не важећи."

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Nodes Connected"
msgstr "Чворови Спојени"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Nodes Disconnected"
msgstr "Чворови Раздвојени"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Set Animation"
msgstr "Анимација"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Delete Node"
msgstr "Обриши Чвор"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Delete Node(s)"
msgstr "Обриши Чвор(ове)"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "Укљ./Искљ. филтере."

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Change Filter"
msgstr "Измени Филтер"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "No animation player set, so unable to retrieve track names."
msgstr "Анимациони плејер није постављен, неуспешно повлачење имена трака."

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Player path set is invalid, so unable to retrieve track names."
msgstr "Неважећа путања плејера, неуспешно повлачење имена трака."

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/root_motion_editor_plugin.cpp
#, fuzzy
msgid ""
"Animation player has no valid root node path, so unable to retrieve track "
"names."
msgstr ""
"Анимациони плејер нема правилну путању кореног чвора, неуспешно повлачење "
"имена трака."

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Anim Clips"
msgstr "Звучни слушалац"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Audio Clips"
msgstr "Звучни слушалац"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Functions"
msgstr "Промени векторску функцију"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
msgstr "Име чвора:"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Add Node..."
msgstr "Додај Чвор..."

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/root_motion_editor_plugin.cpp
#, fuzzy
msgid "Edit Filtered Tracks:"
msgstr "Уреди филтере"

#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Enable Filtering"
msgstr "Измени дужину анимације"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Toggle Autoplay"
msgstr "Укљ./Искљ. аутоматско покретање"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "New Animation Name:"
msgstr "Име нове анимације:"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "New Anim"
msgstr "Нова анимација"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Create New Animation"
msgstr "Направи нову анимацију"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "Измени име анимације:"

#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Rename Animation"
msgstr "Преименуј анимацију"

#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "Обриши анимацију?"

#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Remove Animation"
msgstr "Обриши анимацију"

#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Invalid animation name!"
msgstr "Грешка: неважеће име анимације!"

#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Animation name already exists!"
msgstr "Грешка: име анимације већ постоји!"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "Дуплирај анимацију"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Blend Next Changed"
msgstr "Промена следеће анимације"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Blend Time"
msgstr "Промени време мешања"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Load Animation"
msgstr "Учитај анимацију"

#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "No animation resource on clipboard!"
msgstr "Грешка: нема анимације у таблици за копирање!"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Pasted Animation"
msgstr "Налепљена анимација"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Paste Animation"
msgstr "Налепи анимацију"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation backwards from current pos. (A)"
msgstr "Пусти одабрану анимацију у назад од тренутне позиције. (А)"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation backwards from end. (Shift+A)"
msgstr "Пусти одабрану анимацију у назад од краја. (Shift+А)"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Stop animation playback. (S)"
msgstr "Заустави анимацију. (S)"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation from start. (Shift+D)"
msgstr "Пусти одабрану анимацију од почетка. (Shift+D)"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation from current pos. (D)"
msgstr "Пусти одабрану анимацију од тренутне позиције. (D)"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation position (in seconds)."
msgstr "Позиција анимације (у секундама)."

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Scale animation playback globally for the node."
msgstr "Глобално убрзај анимацију за чвор."

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Tools"
msgstr "Анимационе алатке"

#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/version_control_editor_plugin.cpp
msgid "New"
msgstr "Нова"

#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Paste As Reference"
msgstr " референца класе"

#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Edit Transitions..."
msgstr "Прелази"

#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Open in Inspector"
msgstr "Инспектор"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Display list of animations in player."
msgstr "Прикажи листу анимација у плејеру."

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Autoplay on Load"
msgstr "Аутоматско пуштање након учитавања"

#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Enable Onion Skinning"
msgstr "Омогући Слојевито Обмотавање"

#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Onion Skinning Options"
msgstr "Опције Слојевитог Обмотавања"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Directions"
msgstr "Смерови"

#. TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning.
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Past"
msgstr "Прошлост"

#. TRANSLATORS: Opposite of "Past", refers to a direction in animation onion skinning.
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Future"
msgstr "Будућност"

#: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp
#: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp
#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp
#: servers/audio/effects/audio_effect_phaser.cpp
msgid "Depth"
msgstr "Дубина"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "1 step"
msgstr "1 корак"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "2 steps"
msgstr "2 корака"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "3 steps"
msgstr "3 корака"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Differences Only"
msgstr "Само разлике"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Force White Modulate"
msgstr "Принудно бојење белом"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Include Gizmos (3D)"
msgstr "Убаци 3Д справице"

#: editor/plugins/animation_player_editor_plugin.cpp
#, fuzzy
msgid "Pin AnimationPlayer"
msgstr "Налепи анимацију"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "Име анимације:"

#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
msgid "Error!"
msgstr "Грешка!"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Blend Times:"
msgstr "Времена мешања:"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Next (Auto Queue):"
msgstr "Следећа (Аутоматки ред):"

#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Cross-Animation Blend Times"
msgstr "Вишеанимационо време мешања"

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Move Node"
msgstr "Помери Чвор"

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Transition exists!"
msgstr "Прелаз постоји!"

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Add Transition"
msgstr "Додај Прелаз"

#: editor/plugins/animation_state_machine_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Node"
msgstr "Додај Чвор"

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "End"
msgstr "Крај"

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Immediate"
msgstr "Непосредан"

#: editor/plugins/animation_state_machine_editor.cpp
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Sync"
msgstr "Усклади"

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "At End"
msgstr "На Крај"

#: editor/plugins/animation_state_machine_editor.cpp
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Travel"
msgstr "Путуј"

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Start and end nodes are needed for a sub-transition."
msgstr "Почетни и крајњи чвор су потребни за под-прелаз."

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "No playback resource set at path: %s."
msgstr "Нема репородуктивних ресурса постављених као путања: %s."

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Removed"
msgstr "Чвор Уклоњен"

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Transition Removed"
msgstr "Прелаз Уклољен"

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Set Start Node (Autoplay)"
msgstr "Постави Почетни Чвор(ауто-покретање)"

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid ""
"Select and move nodes.\n"
"RMB to add new nodes.\n"
"Shift+LMB to create connections."
msgstr ""
"Одабери и помери чворове.\n"
"RMB да додаш нове чворове.\n"
"Shift+LMB да креираш конекције."

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Create new nodes."
msgstr "Направи нов."

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Connect nodes."
msgstr "Повежи чворове."

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Remove selected node or transition."
msgstr "Обриши одабрани чвор или прелаз."

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Toggle autoplay this animation on start, restart or seek to zero."
msgstr ""
"Искљ/Укљ ауто-покретање ове анимације на почетак, поновни почетак или "
"претрагу нуле."

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Set the end animation. This is useful for sub-transitions."
msgstr "Постави крај анимације. Ово је корисно за под-прелазе."

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Transition:"
msgstr "Прелаз:"

#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Play Mode:"
msgstr "Режим Игре:"

#: editor/plugins/animation_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#, fuzzy
msgid "AnimationTree"
msgstr "Анимација"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "New name:"
msgstr "Ново име:"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Fade In (s):"
msgstr "Појављивање (сек.):"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Fade Out (s):"
msgstr "Нестанак (сек.):"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp
msgid "Blend"
msgstr "Мешање"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Auto Restart:"
msgstr "Аутоматско рестартовање:"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Restart (s):"
msgstr "Рестартовање (сек.):"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Random Restart (s):"
msgstr "Насумично рестартовање (сек.):"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Start!"
msgstr "Започни!"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Amount:"
msgstr "Количина:"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend 0:"
msgstr "Мешавина 0:"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend 1:"
msgstr "Мешавина 1:"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "X-Fade Time (s):"
msgstr "X-Fade време (сек.):"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Input"
msgstr "Додај улаз"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Clear Auto-Advance"
msgstr "Обриши аутоматски напредак"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Set Auto-Advance"
msgstr "Постави аутоматски напредак"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Delete Input"
msgstr "Обриши улаз"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation tree is valid."
msgstr "Анимационо дрво је важеће."

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation tree is invalid."
msgstr "Анимационо дрво није важеће."

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation Node"
msgstr "Анимациони чвор"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "OneShot Node"
msgstr "OneShot чвор"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Mix Node"
msgstr "Микс чвор"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend2 Node"
msgstr "Мешање2 чвор"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend3 Node"
msgstr "Мешање3 чвор"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend4 Node"
msgstr "Мешање4 чвор"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "TimeScale Node"
msgstr "TimeScale чвор"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "TimeSeek Node"
msgstr "TimeSeek чвор"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Transition Node"
msgstr "Transition чвор"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Import Animations..."
msgstr "Увези анимације..."

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Edit Node Filters"
msgstr "Измени филтере чвора"

#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Filters..."
msgstr "Филтери..."

#: editor/plugins/asset_library_editor_plugin.cpp scene/main/http_request.cpp
msgid "Use Threads"
msgstr ""

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Contents:"
msgstr "Садржај:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "View Files"
msgstr "Погледај датотеке"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Download"
msgstr "Преучми"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr "Повезивање неуспешно, молимо вас да покушате поново."

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't connect."
msgstr "Не могу се повезати."

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
msgstr "Не могу се повезати са хостом:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr "Нема одговора од хоста:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "No response."
msgstr "Нема одговора."

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr "Не могу решити име хоста:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr "Не могу решити."

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr "Захтев неуспешан, повратни код:"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Cannot save response to:"
msgstr "Неуспех при чувању теме:"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Write error."
msgstr "Грешка при уписивању."

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr "Захтев неуспео, превише преусмерења"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Redirect loop."
msgstr "Петља преусмерења."

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Request failed, timeout"
msgstr "Захтев неуспешан, повратни код:"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Timeout."
msgstr "Време:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr "Неуспех:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr "Лоша хеш сума, претпоставља се да је датотека измењена."

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr "Очекивано:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr "Добијено:"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Failed SHA-256 hash check"
msgstr "Неуспела провера sha256 суме"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr "Преузимање ресурса неуспешно:"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Downloading (%s / %s)..."
msgstr "Преузимање у току"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Downloading..."
msgstr "Преузимање..."

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Resolving..."
msgstr "Решавање..."

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Error making request"
msgstr "Грешка при захтеву"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr "Неактиван"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Инсталирај..."

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr "Покушај поново"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr "Грешка при преузимању"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Available URLs"
msgstr "Особине"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr "Преузимање овог ресурса је у току!"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Recently Updated"
msgstr "Недавно Ажурирано"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Least Recently Updated"
msgstr "Последње Недавно Ажурирано"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Name (A-Z)"
msgstr "Име (A-Z)"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Name (Z-A)"
msgstr "Име (Z-A)"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "License (A-Z)"
msgstr "Лиценса (A-Z)"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "License (Z-A)"
msgstr "Лиценса (Z-A)"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Loading..."
msgstr "Учитај..."

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgctxt "Pagination"
msgid "First"
msgstr "Први"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgctxt "Pagination"
msgid "Previous"
msgstr "Претходни таб"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgctxt "Pagination"
msgid "Next"
msgstr "Следеће"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgctxt "Pagination"
msgid "Last"
msgstr "Последњи"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "All"
msgstr "сви"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search templates, projects, and demos"
msgstr ""

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search assets (excluding templates, projects, and demos)"
msgstr ""

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Import..."
msgstr "Увоз"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Plugins..."
msgstr "Прикључци"

#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Sort:"
msgstr "Сортирање:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Category:"
msgstr "Категорија:"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "Веб страница:"

#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Support"
msgstr "Подршка..."

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Official"
msgstr "Званично"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Testing"
msgstr "Тестирање"

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Failed to get repository configuration."
msgstr ""

#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Assets ZIP File"
msgstr "Ресурси ЗИП датотека"

#: editor/plugins/audio_stream_editor_plugin.cpp
msgid "Audio Preview Play/Pause"
msgstr ""

#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
"Can't determine a save path for lightmap images.\n"
"Save your scene and try again."
msgstr ""
"Неуспело одређивање путање памћења за слике МапеСенчења.\n"
"Упамти сцену (за слике да буду сачуване у истом директоријуму), или одабери "
"путању памћења из особина изпечене МапеСенчења."

#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
"No meshes to bake. Make sure they contain an UV2 channel and that the 'Use "
"In Baked Light' and 'Generate Lightmap' flags are on."
msgstr ""
"Нема мрежа за печење. Провери да ли садрже UV2 канал и да је опција 'Изпеци "
"Светла' укључена."

#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid "Failed creating lightmap images, make sure path is writable."
msgstr ""
"Неуспешно креирање слике МапеСенчења, провери да ли могуће уписивање путање."

#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
msgstr ""

#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
"the [0.0,1.0] square region."
msgstr ""

#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""

#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid "Bake Lightmaps"
msgstr "Изпеци МапеСенчења"

#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "LightMap Bake"
msgstr ""

#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid "Select lightmap bake file:"
msgstr "Одабери шаблонску датотеку"

#: editor/plugins/camera_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp
msgid "Preview"
msgstr "Преглед"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Configure Snap"
msgstr "Конфигурација лепљења"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Grid Offset:"
msgstr "Офсет мреже:"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Grid Step:"
msgstr "Корак мреже:"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Primary Line Every:"
msgstr "Примарна Линија Сваки:"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "steps"
msgstr "корака"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Ротација офсета:"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Step:"
msgstr "Ротације корака:"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Scale Step:"
msgstr "Корак Увећања:"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Move Vertical Guide"
msgstr "Помери вертикални водич"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create Vertical Guide"
msgstr "Направи нови вертикални водич"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Vertical Guide"
msgstr "Обриши вертикални водич"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Move Horizontal Guide"
msgstr "Помери хоризонтални водич"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create Horizontal Guide"
msgstr "Направи нови хоризонтални водич"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Обриши хоризонтални водич"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Направи нови хоризонтални и вертикални водич"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
msgstr ""

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Rotate %d CanvasItems"
msgstr "Уреди CanvasItem"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Rotate CanvasItem \"%s\" to %d degrees"
msgstr "Уреди CanvasItem"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Move CanvasItem \"%s\" Anchor"
msgstr "Уреди CanvasItem"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Scale Node2D \"%s\" to (%s, %s)"
msgstr ""

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Resize Control \"%s\" to (%d, %d)"
msgstr ""

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Scale %d CanvasItems"
msgstr "Уреди CanvasItem"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Scale CanvasItem \"%s\" to (%s, %s)"
msgstr "Уреди CanvasItem"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Move %d CanvasItems"
msgstr "Уреди CanvasItem"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr "Уреди CanvasItem"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Locked"
msgstr "Закључај одабрано"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Grouped"
msgstr "Групе"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
msgstr "Деца наслеђују сидра и граничне вредности од својих родитеља."

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Presets for the anchors and margins values of a Control node."
msgstr "Поставке сидара и граничних вредности Контролног чвора."

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid ""
"When active, moving Control nodes changes their anchors instead of their "
"margins."
msgstr ""
"Када су активни, померање Контролних чворова мења њихова сидра уместо "
"маргина."

#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Top Left"
msgstr "Горе Лево"

#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Top Right"
msgstr "Горе Десно"

#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Bottom Right"
msgstr "Доле Десно"

#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Bottom Left"
msgstr "Доле Лево"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Center Left"
msgstr "Средина Лево"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Center Top"
msgstr "Средина Горе"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Center Right"
msgstr "Средина Десно"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Center Bottom"
msgstr "Средина Доле"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Center"
msgstr "Средина"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Left Wide"
msgstr "Поглед с лева"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Top Wide"
msgstr "Поглед одозго"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Right Wide"
msgstr "Поглед с десна"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Bottom Wide"
msgstr "Поглед одоздо"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "VCenter Wide"
msgstr "Вертикална Средина Широко"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "HCenter Wide"
msgstr "Хоризонтална Средина Широко"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Full Rect"
msgstr "Пун Правоугаоник"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Keep Ratio"
msgstr "Задржи однос"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Anchors only"
msgstr "Само сидра"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Change Anchors and Margins"
msgstr "Промени сидра и ивице"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Change Anchors"
msgstr "Промени сидра"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid ""
"Project Camera Override\n"
"Overrides the running project's camera with the editor viewport camera."
msgstr ""
"Препиши Играчку Камеру\n"
"Препиши играчку камеру са камером уређивача viewport-а."

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Project Camera Override\n"
"No project instance running. Run the project from the editor to use this "
"feature."
msgstr ""

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Закључај одабрано"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Unlock Selected"
msgstr "Откључај одабрано"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Group Selected"
msgstr "Групиши Одабрано"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Ungroup Selected"
msgstr "Разгрупиши Одабрано"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Paste Pose"
msgstr "Налепи позу"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Clear Guides"
msgstr "Обриши позу"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create Custom Bone(s) from Node(s)"
msgstr "Направи тачке емисије од мреже"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Clear Bones"
msgstr "Обриши позу"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr "Направи IK ланац"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Clear IK Chain"
msgstr "Очисти IK ланац"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid ""
"Warning: Children of a container get their position and size determined only "
"by their parent."
msgstr "Упозорење: Деца наслеђују позицију и величину само од својих родитеља."

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
#, fuzzy
msgid "Zoom Reset"
msgstr "Умањи"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp scene/gui/item_list.cpp
#: scene/gui/tree.cpp
msgid "Select Mode"
msgstr "Одабери режим"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Drag: Rotate selected node around pivot."
msgstr "Обриши одабрани чвор или прелаз."

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Alt+Drag: Move selected node."
msgstr "Alt+вучење: померање"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Alt+Drag: Scale selected node."
msgstr "Alt+вучење: померање"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "V: Set selected node's pivot position."
msgstr "Обриши одабрани чвор или прелаз."

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
msgstr ""
"Прикажи листу свих објеката на одабраној позицију\n"
"(исто као Alt+Десни тастер миша у режиму селекције)."

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "RMB: Add node at position clicked."
msgstr ""

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode"
msgstr "Режим померања"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode"
msgstr "Режим ротације"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Scale Mode"
msgstr "Режим Увећања"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Shift: Scale proportionally."
msgstr ""

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Show a list of all objects at the position clicked\n"
"(same as Alt+RMB in select mode)."
msgstr ""
"Прикажи листу свих објеката на одабраној позицију\n"
"(исто као Alt+Десни тастер миша у режиму селекције)."

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Click to change object's rotation pivot."
msgstr "Кликни за промену пивота ротације објекта."

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Pan Mode"
msgstr "Режим инспекције"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Ruler Mode"
msgstr "Режим Мерења"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Toggle smart snapping."
msgstr "Укљ./Искљ. лепљења."

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Use Smart Snap"
msgstr "Користи паметно лепљење"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Toggle grid snapping."
msgstr "Укљ./Искљ. лепљење за мрежу."

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Use Grid Snap"
msgstr "Лепљење за мрежу"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Snapping Options"
msgstr "Поставке Залепљавања"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Rotation Snap"
msgstr "Користи лепљење ротације"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Use Scale Snap"
msgstr "Користи Лествично Лепљење"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Залепи релативно"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Pixel Snap"
msgstr "Користи лепљење за пикселе"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Smart Snapping"
msgstr "Паметно Лепљење"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Configure Snap..."
msgstr "Поставке лепљења..."

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Snap to Parent"
msgstr "Лепи за Родитеља"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Snap to Node Anchor"
msgstr "Лепи за Сидро Чвора"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Snap to Node Sides"
msgstr "Лепи за Стране Чвора"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Snap to Node Center"
msgstr "Лепи за Сидро Чвора"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Snap to Other Nodes"
msgstr "Лепи за остале чворове"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Snap to Guides"
msgstr "Залепи за мрежу"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock the selected object in place (can't be moved)."
msgstr "Закључај одабрани објекат на месту (немогуће померање)."

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected Node(s)"
msgstr "Закључај одабрано"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Unlock the selected object (can be moved)."
msgstr "Откључај одабрани објекат (могуће померање)."

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Unlock Selected Node(s)"
msgstr "Откључај одабрано"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Makes sure the object's children are not selectable."
msgstr "Уверава се да деца објекта не могу бити изабрана."

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Group Selected Node(s)"
msgstr "Групиши Одабрано"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Restores the object's children's ability to be selected."
msgstr "Врати могућност бирања деце објекта."

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Ungroup Selected Node(s)"
msgstr "Разгрупиши Одабрано"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Skeleton Options"
msgstr "Синглетон"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Bones"
msgstr "Покажи кости"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Make Custom Bone(s) from Node(s)"
msgstr "Направи Произвољне Кости од Чворова"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Clear Custom Bones"
msgstr "Обриши Кости"

#. TRANSLATORS: Noun, name of the 2D/3D View menus.
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View"
msgstr "Поглед"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Show"
msgstr "Покажи мрежу"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Show When Snapping"
msgstr "Паметно Лепљење"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Hide"
msgstr ""

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Toggle Grid"
msgstr "Промени режим"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid"
msgstr "Мрежа"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Helpers"
msgstr "Покажи помагаче"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Rulers"
msgstr "Покажи лељире"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Guides"
msgstr "Покажи водиче"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Show Origin"
msgstr "Прикажи центар"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Show Viewport"
msgstr "1 прозор"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Show Group And Lock Icons"
msgstr "Прикажи Групу и Закључане Иконице"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center Selection"
msgstr "Центрирај одабрано"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Frame Selection"
msgstr "Ибор рама"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Preview Canvas Scale"
msgstr "Преглед Величине Платна"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Layout"
msgstr "Распоред"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Translation mask for inserting keys."
msgstr "Преводна маска за убацивање кључева."

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Rotation mask for inserting keys."
msgstr "Ротациона маска за убацивање кључева."

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Scale mask for inserting keys."
msgstr "Лествична маска за убацивање кључева."

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Insert keys (based on mask)."
msgstr "Убаци кључеве (базиране на масци)."

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid ""
"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
msgstr ""
"Аутоматски убаци кључеве где су објекти преведени, ротирирани или увећани "
"(базирано на масци).\n"
"Кључеви су додани само постојећим тракама, нове траке неће бити креиране.\n"
"Кључеви први пут морају бити убачени ручно."

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Auto Insert Key"
msgstr "Ауто-Уметни кључ"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Animation Key and Pose Options"
msgstr "Опције Анимациононг кључа и Позе"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
msgstr "Убаци кључ (постојеће траке)"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Copy Pose"
msgstr "Копирај позу"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Clear Pose"
msgstr "Обриши позу"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Add Node Here"
msgstr "Додај Чвор"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Instance Scene Here"
msgstr "Сцена/е Инстанца"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
msgstr "Помножи корак мреже са 2"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Divide grid step by 2"
msgstr "Подели корак мреже са 2"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Pan View"
msgstr "Поглед позади"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 3.125%"
msgstr ""

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 6.25%"
msgstr ""

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 12.5%"
msgstr ""

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Zoom to 25%"
msgstr "Умањи"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Zoom to 50%"
msgstr "Умањи"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Zoom to 100%"
msgstr "Умањи"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Zoom to 200%"
msgstr "Умањи"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Zoom to 400%"
msgstr "Умањи"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Zoom to 800%"
msgstr "Умањи"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 1600%"
msgstr ""

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Adding %s..."
msgstr "Додавање %s..."

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Cannot instantiate multiple nodes without root."
msgstr "Неуспело инстанцирање више чворова без корена."

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Create Node"
msgstr "Направи чвор"

#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Error instancing scene from %s"
msgstr "Грешка при прављењу сцене од %s"

#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Change Default Type"
msgstr "Измени уобичајен тип"

#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Drag & drop + Shift : Add node as sibling\n"
"Drag & drop + Alt : Change node type"
msgstr ""
"Превуците и испустите + Shift: додај чвор као брата\n"
"Превуците и испустите + Alt: Промени тип чвора"

#: editor/plugins/collision_polygon_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon3D"
msgstr "Направи полигон"

#: editor/plugins/collision_polygon_editor_plugin.cpp
msgid "Edit Poly"
msgstr "Измени полигон"

#: editor/plugins/collision_polygon_editor_plugin.cpp
msgid "Edit Poly (Remove Point)"
msgstr "Уреди полигон (обриши тачку)"

#: editor/plugins/collision_shape_2d_editor_plugin.cpp
msgid "Set Handle"
msgstr "Постави дршку"

#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Load Emission Mask"
msgstr "Учитај маску емисије"

#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/cpu_particles_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Restart"
msgstr "Рестартовање (сек.):"

#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Clear Emission Mask"
msgstr "Очисти маску емисије"

#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
msgid "Particles"
msgstr "Честице"

#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Generated Point Count:"
msgstr "Број генерисаних тачака:"

#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Emission Mask"
msgstr "Маска емисије"

#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
#, fuzzy
msgid "Solid Pixels"
msgstr "Пиксели Тела"

#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
#, fuzzy
msgid "Border Pixels"
msgstr "Пиксели Оквира"

#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
#, fuzzy
msgid "Directed Border Pixels"
msgstr "Пиксели Усмерених Оквира"

#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Capture from Pixel"
msgstr "Сними од пиксела"

#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Emission Colors"
msgstr "Боје емисије"

#: editor/plugins/cpu_particles_editor_plugin.cpp
#, fuzzy
msgid "CPUParticles"
msgstr "CPU Честице"

#: editor/plugins/cpu_particles_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Create Emission Points From Mesh"
msgstr "Направи тачке емисије од мреже"

#: editor/plugins/cpu_particles_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Create Emission Points From Node"
msgstr "Направи тачке емисије од чвора"

#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Flat 0"
msgstr "Раван0"

#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Flat 1"
msgstr "Раван1"

#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
#, fuzzy
msgid "Ease In"
msgstr "Благ Почетак"

#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
#, fuzzy
msgid "Ease Out"
msgstr "Благ Крај"

#: editor/plugins/curve_editor_plugin.cpp
msgid "Smoothstep"
msgstr "Гладак корак"

#: editor/plugins/curve_editor_plugin.cpp
msgid "Modify Curve Point"
msgstr "Измени тачку криве"

#: editor/plugins/curve_editor_plugin.cpp
msgid "Modify Curve Tangent"
msgstr "Измени тангенту криве"

#: editor/plugins/curve_editor_plugin.cpp
msgid "Load Curve Preset"
msgstr "Учитај поставке криве"

#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Add Point"
msgstr "Додај тачку"

#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Remove Point"
msgstr "Обриши тачку"

#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Left Linear"
msgstr "Леви линеарни"

#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Right Linear"
msgstr "Десни линеарни"

#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Load Preset"
msgstr "Учитај подешавања"

#: editor/plugins/curve_editor_plugin.cpp
msgid "Remove Curve Point"
msgstr "Обриши тачку криве"

#: editor/plugins/curve_editor_plugin.cpp
msgid "Toggle Curve Linear Tangent"
msgstr "Линеарна тангента криве"

#: editor/plugins/curve_editor_plugin.cpp
msgid "Hold Shift to edit tangents individually"
msgstr "Држи Shift за уређивање појединачних тангенти"

#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Right click to add point"
msgstr "Десни клик: обриши тачку"

#: editor/plugins/gi_probe_editor_plugin.cpp
msgid "Bake GI Probe"
msgstr "Испечи сонде глобалног осветљења (GI)"

#: editor/plugins/gradient_editor_plugin.cpp
#, fuzzy
msgid "Gradient Edited"
msgstr "Нагиб Измењен"

#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
msgid "Swap GradientTexture2D Fill Points"
msgstr ""

#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
msgid "Swap Gradient Fill Points"
msgstr ""

#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
#, fuzzy
msgid "Toggle Grid Snap"
msgstr "Промени режим"

#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp
#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp
#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
#: scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Text"
msgstr "Текст"

#: editor/plugins/item_list_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
#: scene/gui/button.cpp scene/gui/item_list.cpp
msgid "Icon"
msgstr "Икона"

#: editor/plugins/item_list_editor_plugin.cpp
msgid "ID"
msgstr ""

#: editor/plugins/item_list_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Separator"
msgstr "Одвојеност:"

#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr "Ствар %d"

#: editor/plugins/item_list_editor_plugin.cpp
msgid "Items"
msgstr "Ствари"

#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item List Editor"
msgstr "Уредник ствари листе"

#: editor/plugins/light_occluder_2d_editor_plugin.cpp
msgid "Create Occluder Polygon"
msgstr "Направи осенчен полигон"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh is empty!"
msgstr "Мрежа је празна!"

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Couldn't create a Trimesh collision shape."
msgstr "Неуспело креирање три-мрежног сударног облика."

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Static Trimesh Body"
msgstr "Направи статичо тело од троуглова"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "This doesn't work on scene root!"
msgstr "Ово не ради на корену сцене!"

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Create Trimesh Static Shape"
msgstr "Направи облик од троуглова"

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Can't create a single convex collision shape for the scene root."
msgstr "Неуспело креирање једног конвексног судардног облика за корен сцене."

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Couldn't create a single convex collision shape."
msgstr "Неуспело креирање једног конвексног сударног облика."

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Create Simplified Convex Shape"
msgstr "Направи конвексну облик"

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Create Single Convex Shape"
msgstr "Направи конвексну облик"

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Can't create multiple convex collision shapes for the scene root."
msgstr "Неуспело креирање више конвексних сударних облика за корен сцене."

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Couldn't create any collision shapes."
msgstr "Неуспело креирање сударног облика."

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Create Multiple Convex Shapes"
msgstr "Направи конвексни облик"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Navigation Mesh"
msgstr "Направи навигациону мрежу"

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Contained Mesh is not of type ArrayMesh."
msgstr "Садржана-Мрежа није од врсте Низ-Мрежа."

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "UV Unwrap failed, mesh may not be manifold?"
msgstr "Неуспешно UV одмотавање, можда мрежа није многострука?"

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "No mesh to debug."
msgstr "Нема мреже за проверу."

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Mesh has no UV in layer %d."
msgstr "Модел нема UV мапу на овом слоју"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "MeshInstance lacks a Mesh!"
msgstr "MeshInstance нема мрежу!"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh has not surface to create outlines from!"
msgstr "Мрежа нема површине за прављење ивица!"

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!"
msgstr "Примитивна врста Мреже није ПРИМИТИВНИ_ТРОУГЛОВИ!"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Could not create outline!"
msgstr "Неуспех при прављењу ивица!"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline"
msgstr "Направи ивице"

#: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp
#: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp
#: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp
#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp
#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp
#: scene/resources/texture.cpp
msgid "Mesh"
msgstr "Мрежа"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Static Body"
msgstr "Направи троугласто статично тело"

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid ""
"Creates a StaticBody and assigns a polygon-based collision shape to it "
"automatically.\n"
"This is the most accurate (but slowest) option for collision detection."
msgstr ""
" Креира НепомичноТело и додељује му сударни облик на бази многоугла "
"аутоматски."

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Collision Sibling"
msgstr "Направи троугластог сударног брата"

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid ""
"Creates a polygon-based collision shape.\n"
"This is the most accurate (but slowest) option for collision detection."
msgstr ""
"Креира сударни облик на бази моногоугла.\n"
"Ово је најпрецизнија(али и најспорија) опција за препознавање судара."

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Create Single Convex Collision Sibling"
msgstr "Направи конвексног сударног брата"

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid ""
"Creates a single convex collision shape.\n"
"This is the fastest (but least accurate) option for collision detection."
msgstr ""
"Креира један конвексни сударни облик.\n"
"Ово је најбржа(али и најнепрецизнија) опција за препознавање судара."

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Create Simplified Convex Collision Sibling"
msgstr "Направи конвексног сударног брата"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
"Creates a simplified convex collision shape.\n"
"This is similar to single collision shape, but can result in a simpler "
"geometry in some cases, at the cost of accuracy."
msgstr ""

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Create Multiple Convex Collision Siblings"
msgstr "Направи конвексног сударног брата"

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid ""
"Creates a polygon-based collision shape.\n"
"This is a performance middle-ground between a single convex collision and a "
"polygon-based collision."
msgstr ""
"Креира сударни облик на бази многоугла.\n"
"Ова опција постиже средињи учинак између 2 горе наведене."

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh..."
msgstr "Направи ивичну мрежу..."

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid ""
"Creates a static outline mesh. The outline mesh will have its normals "
"flipped automatically.\n"
"This can be used instead of the SpatialMaterial Grow property when using "
"that property isn't possible."
msgstr ""
"Креира непомични оквир мреже. Оквир мреже ће имати обрнуте нормале "
"аутоматски.\n"
"Ово може бити коришћено уместо Раст особине РастућегМатеријала кад коришћење "
"те особине није могуће."

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "View UV1"
msgstr "Види UV1"

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "View UV2"
msgstr "Види UV2"

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Unwrap UV2 for Lightmap/AO"
msgstr "Одмотај UV2 за МапуСенки/Упијање Окружења"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh"
msgstr "Направи ивичну мрежу"

#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Outline Size:"
msgstr "Величина ивице:"

#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "UV Channel Debug"
msgstr "UV Канал ПИП (Проналажење и Исправка Проблема)"

#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Remove item %d?"
msgstr "Обриши ствар %d?"

#: editor/plugins/mesh_library_editor_plugin.cpp
#, fuzzy
msgid ""
"Update from existing scene?:\n"
"%s"
msgstr ""
"Ажурирај из сцене? :\n"
"%s"

#: editor/plugins/mesh_library_editor_plugin.cpp
#, fuzzy
msgid "MeshLibrary"
msgstr "Библиотека Мрежа..."

#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Add Item"
msgstr "Додај ствар"

#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Remove Selected Item"
msgstr "Обриши одабрану ствар"

#: editor/plugins/mesh_library_editor_plugin.cpp
#, fuzzy
msgid "Import from Scene (Ignore Transforms)"
msgstr "Увези из сцене"

#: editor/plugins/mesh_library_editor_plugin.cpp
#, fuzzy
msgid "Import from Scene (Apply Transforms)"
msgstr "Увези из сцене"

#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Update from Scene"
msgstr "Ажурирај из сцене"

#: editor/plugins/mesh_library_editor_plugin.cpp
#, fuzzy
msgid "Apply without Transforms"
msgstr "Промени положај"

#: editor/plugins/mesh_library_editor_plugin.cpp
#, fuzzy
msgid "Apply with Transforms"
msgstr "Промени положај"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "No mesh source specified (and no MultiMesh set in node)."
msgstr "Извор мреже није наведен (и MultiMesh није постављен у чвору)."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
msgstr "Извор мреже није наведен (и MultiMesh не садржи мрежу)."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Mesh source is invalid (invalid path)."
msgstr "Извор мреже није важећи (неважећа путања)."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Mesh source is invalid (not a MeshInstance)."
msgstr "Извор мреже није важећи (није MeshInstance)."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Mesh source is invalid (contains no Mesh resource)."
msgstr "Извор мреже није важећи (не садржи ресурс мреже)."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "No surface source specified."
msgstr "Извор површине није наведен."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Surface source is invalid (invalid path)."
msgstr "Извор површине није важећи (неважећа путања)."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Surface source is invalid (no geometry)."
msgstr "Извор површине није важећи (нема геометрије)."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Surface source is invalid (no faces)."
msgstr "Извор површине није важећи (нема страна)."

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Select a Source Mesh:"
msgstr "Одабери изворну мрежу:"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Select a Target Surface:"
msgstr "Одабери циљану површину:"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Populate Surface"
msgstr "Попуни површину"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Populate MultiMesh"
msgstr "Попуни MultiMesh"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Target Surface:"
msgstr "Циљана површина:"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Source Mesh:"
msgstr "Изворна мрежа:"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "X-Axis"
msgstr "X оса"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Y-Axis"
msgstr "Y оса"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Z-Axis"
msgstr "Z оса"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Mesh Up Axis:"
msgstr "Мрежна горња оса:"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Random Rotation:"
msgstr "Насумична ротација:"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Random Tilt:"
msgstr "Насумичан нагиб:"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Random Scale:"
msgstr "Насумична величина:"

#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Populate"
msgstr "Попуни"

#: editor/plugins/navigation_polygon_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create Navigation Polygon"
msgstr "Направи навигациони полигон"

#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
msgstr "Претвори у CPU честице"

#: editor/plugins/particles_2d_editor_plugin.cpp
#, fuzzy
msgid "Generating Visibility Rect"
msgstr "Генерација Правоугаоника Видљивости"

#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Generate Visibility Rect"
msgstr "Генериши правоугаоник видљивости"

#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Can only set point into a ParticlesMaterial process material"
msgstr "Тачка се само може поставити у ParticlesMaterial процесни материјал"

#: editor/plugins/particles_2d_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles2D"
msgstr "Претвори у CPU честице"

#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Време генерисања (сек.):"

#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "The geometry's faces don't contain any area."
msgstr "Лица геометрије не садржи ни једну област."

#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "The geometry doesn't contain any faces."
msgstr "Геометрија не садржи ни једно лице."

#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "\"%s\" doesn't inherit from Spatial."
msgstr "\"%s\" не наслеђује од Просторног."

#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "\"%s\" doesn't contain geometry."
msgstr "Чвор не садржи геометрију."

#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "\"%s\" doesn't contain face geometry."
msgstr "Чвор не садржи геометрију."

#: editor/plugins/particles_editor_plugin.cpp
msgid "Create Emitter"
msgstr "Направи емитер"

#: editor/plugins/particles_editor_plugin.cpp
msgid "Emission Points:"
msgstr "Тачке емисије:"

#: editor/plugins/particles_editor_plugin.cpp
msgid "Surface Points"
msgstr "Тачке површи"

#: editor/plugins/particles_editor_plugin.cpp
msgid "Surface Points+Normal (Directed)"
msgstr "Тачке површи+Нормала (Усмерено)"

#: editor/plugins/particles_editor_plugin.cpp scene/gui/video_player.cpp
msgid "Volume"
msgstr "Запремина"

#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Emission Source:"
msgstr "Извор емисије: "

#: editor/plugins/particles_editor_plugin.cpp
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr "Процесор материјала типа „ParticlesMaterial“ је неопходан."

#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr "Генерисање осног поравнаног граничниог оквира (AABB)"

#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr "Генериши осно поравнан гранични оквир (AABB) видљивости"

#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr "Обриши тачку из криве"

#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Out-Control from Curve"
msgstr "Обриши контролу излаза из криве"

#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove In-Control from Curve"
msgstr "Обриши контролу улаза из криве"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Add Point to Curve"
msgstr "Уметни тачку у криву"

#: editor/plugins/path_2d_editor_plugin.cpp
#, fuzzy
msgid "Split Curve"
msgstr "Подели Криву"

#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Move Point in Curve"
msgstr "Помери тачку у криви"

#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Move In-Control in Curve"
msgstr "Помери колнтролу улаза у криви"

#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Move Out-Control in Curve"
msgstr "Помери контролу излаза у криви"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Select Points"
msgstr "Одабери тачке"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Shift+Drag: Select Control Points"
msgstr "Shift+повуците: бирање контролних тачака"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Click: Add Point"
msgstr "Клик: уметни тачку"

#: editor/plugins/path_2d_editor_plugin.cpp
#, fuzzy
msgid "Left Click: Split Segment (in curve)"
msgstr "Подели сегмент (у криви)"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Right Click: Delete Point"
msgstr "Десни клик: обриши тачку"

#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Select Control Points (Shift+Drag)"
msgstr "Одабери контролне тачке (Shift+Превуците мишем)"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Add Point (in empty space)"
msgstr "Додај тачку (у празном простору)"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Delete Point"
msgstr "Обриши тачку"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Close Curve"
msgstr "Затвори криву"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
#: editor/plugins/theme_editor_preview.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp
#: main/main.cpp servers/visual_server.cpp
msgid "Options"
msgstr "Опција"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
#, fuzzy
msgid "Mirror Handle Angles"
msgstr "Углови Дршке Огледала"

#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
#, fuzzy
msgid "Mirror Handle Lengths"
msgstr "Дужине Дршке Огледала"

#: editor/plugins/path_editor_plugin.cpp
msgid "Curve Point #"
msgstr "Тачка криве #"

#: editor/plugins/path_editor_plugin.cpp
msgid "Set Curve Point Position"
msgstr "Постави позицију тачке криве"

#: editor/plugins/path_editor_plugin.cpp
msgid "Set Curve In Position"
msgstr "Постави почетну позицију криве"

#: editor/plugins/path_editor_plugin.cpp
msgid "Set Curve Out Position"
msgstr "Постави крајњу позицију криве"

#: editor/plugins/path_editor_plugin.cpp
msgid "Split Path"
msgstr "Раздели пут"

#: editor/plugins/path_editor_plugin.cpp
msgid "Remove Path Point"
msgstr "Обриши тачку путање"

#: editor/plugins/path_editor_plugin.cpp
msgid "Remove Out-Control Point"
msgstr "Обриши тачку контроле излаза"

#: editor/plugins/path_editor_plugin.cpp
msgid "Remove In-Control Point"
msgstr "Обриши тачку контроле улаза"

#: editor/plugins/path_editor_plugin.cpp
msgid "Split Segment (in curve)"
msgstr "Подели сегмент (у криви)"

#: editor/plugins/physical_bone_plugin.cpp
#, fuzzy
msgid "Move Joint"
msgstr "Помери тачку"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid ""
"The skeleton property of the Polygon2D does not point to a Skeleton2D node"
msgstr "Костур особина 2Д полигона не упире ка 2Д Костур чвору"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Sync Bones"
msgstr "Усклади Коске"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid ""
"No texture in this polygon.\n"
"Set a texture to be able to edit UV."
msgstr ""
"Нема текстуре у овом многоуглу.\n"
"Постави текстуру да би едитовао UV."

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create UV Map"
msgstr "Направи UV мапу"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
"2Д многоугао има унутрашње тачке, па не може више бити едитован у viewport-у."

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
msgstr "Направи полигон"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Internal Vertex"
msgstr "Направи нови хоризонтални водич"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Remove Internal Vertex"
msgstr "Обриши тачку контроле улаза"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Invalid Polygon (need 3 different vertices)"
msgstr "Неважећи Многоугао(потребне 3 различите тачке)"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Add Custom Polygon"
msgstr "Измени полигон"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Remove Custom Polygon"
msgstr "Обриши полигон и тачку"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Transform UV Map"
msgstr "Трансформиши UV мапу"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Transform Polygon"
msgstr "Тип трансформације"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Paint Bone Weights"
msgstr "Боји Тежине Костура"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Open Polygon 2D UV editor."
msgstr "Уредник UV 2Д полигона"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Polygon 2D UV Editor"
msgstr "Уредник UV 2Д полигона"

#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
#, fuzzy
msgid "UV"
msgstr "UV"

#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/line_2d.cpp scene/3d/cpu_particles.cpp scene/3d/portal.cpp
#: scene/3d/room.cpp scene/resources/convex_polygon_shape.cpp
#: scene/resources/convex_polygon_shape_2d.cpp
#, fuzzy
msgid "Points"
msgstr "Помери тачку"

#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Polygons"
msgstr "Полигон->UV"

#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp
#, fuzzy
msgid "Bones"
msgstr "Направи кости"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Move Points"
msgstr "Помери тачку"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Command: Rotate"
msgstr "Вучење: ротација"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Shift: Move All"
msgstr "Shift: помери све"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Shift+Command: Scale"
msgstr "Shift+Ctrl: скалирање"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Ctrl: Rotate"
msgstr "Ctrl: ротација"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Shift+Ctrl: Scale"
msgstr "Shift+Ctrl: скалирање"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Move Polygon"
msgstr "Помери полигон"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Rotate Polygon"
msgstr "Ротирај полигон"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Scale Polygon"
msgstr "Скалирај полигон"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create a custom polygon. Enables custom polygon rendering."
msgstr ""
"Креирај произвољни многоугао. Омогућује изцртавање произвољног многоугла."

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid ""
"Remove a custom polygon. If none remain, custom polygon rendering is "
"disabled."
msgstr ""
"Уклони произвољни многоугао. Ако ни један није остао, изцртавање произв. "
"многоугла је онемогућено."

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Paint weights with specified intensity."
msgstr "Боји тежине са наведеном снагом"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Unpaint weights with specified intensity."
msgstr "Обриши обојене тежине наведене снаге"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Radius:"
msgstr " Опсег:"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Copy Polygon to UV"
msgstr "Направи полигон"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Copy UV to Polygon"
msgstr "Помери полигон"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Clear UV"
msgstr "Очисти UV"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Grid Settings"
msgstr "Поставке"

#: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Snap"
msgstr "Залепи"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Enable Snap"
msgstr "Укључи лепљење"

#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Show Grid"
msgstr "Покажи мрежу"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Configure Grid:"
msgstr "Конфигурација лепљења"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Grid Offset X:"
msgstr "Офсет мреже:"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Grid Offset Y:"
msgstr "Офсет мреже:"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Grid Step X:"
msgstr "Корак мреже:"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Grid Step Y:"
msgstr "Корак мреже:"

#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Sync Bones to Polygon"
msgstr "Скалирај полигон"

#: editor/plugins/ray_cast_2d_editor_plugin.cpp
msgid "Set cast_to"
msgstr ""

#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ERROR: Couldn't load resource!"
msgstr "Грешка: неуспех при учитавању ресурса!"

#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Add Resource"
msgstr "Додај ресурс"

#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Rename Resource"
msgstr "Преименуј ресурс"

#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Resource"
msgstr "Обриши ресурс"

#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Resource clipboard is empty!"
msgstr "Нема ресурса за копирање!"

#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Paste Resource"
msgstr "Налепи ресурсе"

#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Instance:"
msgstr "Инстанца:"

#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
#, fuzzy
msgid "Open in Editor"
msgstr "Отвори у Уреднику"

#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Load Resource"
msgstr "Учитај ресурс"

#: editor/plugins/room_manager_editor_plugin.cpp
#, fuzzy
msgid "Flip Portals"
msgstr "Обрни Хоризонтално"

#: editor/plugins/room_manager_editor_plugin.cpp
#, fuzzy
msgid "Room Generate Points"
msgstr "Број генерисаних тачака:"

#: editor/plugins/room_manager_editor_plugin.cpp
#, fuzzy
msgid "Generate Points"
msgstr "Број генерисаних тачака:"

#: editor/plugins/room_manager_editor_plugin.cpp
#, fuzzy
msgid "Flip Portal"
msgstr "Обрни Хоризонтално"

#: editor/plugins/room_manager_editor_plugin.cpp
#, fuzzy
msgid "Occluder Set Transform"
msgstr "Очисти Трансформацију"

#: editor/plugins/room_manager_editor_plugin.cpp
#, fuzzy
msgid "Center Node"
msgstr "Направи чвор"

#: editor/plugins/root_motion_editor_plugin.cpp
#, fuzzy
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr "AnimationTree нема путању постављену ка AnimationPlayer-у"

#: editor/plugins/root_motion_editor_plugin.cpp
#, fuzzy
msgid "Path to AnimationPlayer is invalid"
msgstr "Путања до AnimationPlayer није важећа."

#: editor/plugins/script_editor_plugin.cpp
msgid "Clear Recent Files"
msgstr "Очисти недавно отворене датотеке"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Close and save changes?"
msgstr ""
"Затвори и сачувај измене?\n"
"\""

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Error writing TextFile:"
msgstr "Грешка при чувању TileSet!"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Could not load file at:"
msgstr "Неуспех при тражењу плочице:"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Error saving file!"
msgstr "Грешка при чувању TileSet!"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Error while saving theme."
msgstr "Грешка при чувању теме"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Error Saving"
msgstr "Грешка при чувању"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Error importing theme."
msgstr "Грешка при увозу теме"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Error Importing"
msgstr "Грешка при увозу"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "New Text File..."
msgstr "Нови директоријум..."

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Open File"
msgstr "Отвори датотеку"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Save File As..."
msgstr "Сачувај као..."

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Can't obtain the script for running."
msgstr "Неуспело добијање скрипте за покретање"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Script failed reloading, check console for errors."
msgstr "Неуспело учитавање Скрипте, провери конзолу за могуће грешке."

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Script is not in tool mode, will not be able to run."
msgstr "Скрипта није у Алат Режиму, неће бити покренута."

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid ""
"To run this script, it must inherit EditorScript and be set to tool mode."
msgstr ""
"За покретање скрипте, мора наследити УредникСкрипту и бити постављена у Алат "
"Режим."

#: editor/plugins/script_editor_plugin.cpp
msgid "Import Theme"
msgstr "Увези тему"

#: editor/plugins/script_editor_plugin.cpp
msgid "Error while saving theme"
msgstr "Грешка при чувању теме"

#: editor/plugins/script_editor_plugin.cpp
msgid "Error saving"
msgstr "Грешка при чувању"

#: editor/plugins/script_editor_plugin.cpp
msgid "Save Theme As..."
msgstr "Сачувај тему као..."

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "%s Class Reference"
msgstr " референца класе"

#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
msgid "Find Next"
msgstr "Тражи следећи"

#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
msgid "Find Previous"
msgstr "Нађи претходни"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Filter scripts"
msgstr "Филтрирај скрипте"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Toggle alphabetical sorting of the method list."
msgstr "Укљ/Искљ алфабет сортирање списка метода."

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Filter methods"
msgstr "Филтрирај методе"

#: editor/plugins/script_editor_plugin.cpp scene/2d/y_sort.cpp
msgid "Sort"
msgstr "Сортирање"

#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Move Up"
msgstr "Помери горе"

#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Move Down"
msgstr "Помери доле"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Next Script"
msgstr "Следећа скриптица"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Previous Script"
msgstr "Претходна скриптица"

#: editor/plugins/script_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "File"
msgstr "Датотека"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Open..."
msgstr "Отвори..."

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Reopen Closed Script"
msgstr "Покрени Затворену Скрипту"

#: editor/plugins/script_editor_plugin.cpp
msgid "Save All"
msgstr "Сачувај све"

#: editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr "Мекано освежење скриптице"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Copy Script Path"
msgstr "Копирај Путању Скрипте"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "History Previous"
msgstr "Историја претходно"

#: editor/plugins/script_editor_plugin.cpp
msgid "History Next"
msgstr "Историја следеће"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Import Theme..."
msgstr "Увези тему..."

#: editor/plugins/script_editor_plugin.cpp
msgid "Reload Theme"
msgstr "Поново учитај тему"

#: editor/plugins/script_editor_plugin.cpp
msgid "Save Theme"
msgstr "Сачувај тему"

#: editor/plugins/script_editor_plugin.cpp
msgid "Close All"
msgstr "Затвори све"

#: editor/plugins/script_editor_plugin.cpp
msgid "Close Docs"
msgstr "Затвори документацију"

#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Search"
msgstr "Тражи"

#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Into"
msgstr "Корак у"

#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Over"
msgstr "Корак преко"

#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Break"
msgstr "Прекини"

#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
#: editor/script_editor_debugger.cpp
msgid "Continue"
msgstr "Настави"

#: editor/plugins/script_editor_plugin.cpp
msgid "Keep Debugger Open"
msgstr "Остави дебагер отвореним"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Debug with External Editor"
msgstr "Дебагуј са спољашњим уредником"

#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
msgid "Online Docs"
msgstr "Онлајн документација"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Open Godot online documentation."
msgstr "Отвори Godot документацију са мреже"

#: editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr "Претражи документацију."

#: editor/plugins/script_editor_plugin.cpp
msgid "Go to previous edited document."
msgstr "Иди на претходно измењен документ."

#: editor/plugins/script_editor_plugin.cpp
msgid "Go to next edited document."
msgstr "Иди на следећи измењен документ."

#: editor/plugins/script_editor_plugin.cpp
msgid "Discard"
msgstr "Одбаци"

#: editor/plugins/script_editor_plugin.cpp
msgid ""
"The following files are newer on disk.\n"
"What action should be taken?:"
msgstr ""
"Следеће датотеке су нове на диску.\n"
"Која акција се треба предузети?:"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Search Results"
msgstr "Потражи Ретултате"

#: editor/plugins/script_editor_plugin.cpp
msgid "Open Dominant Script On Scene Change"
msgstr ""

#: editor/plugins/script_editor_plugin.cpp
msgid "External"
msgstr ""

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Use External Editor"
msgstr "Дебагуј са спољашњим уредником"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Exec Path"
msgstr "Извези пројекат"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Script Temperature Enabled"
msgstr "Одабери шаблонску датотеку"

#: editor/plugins/script_editor_plugin.cpp
msgid "Highlight Current Script"
msgstr ""

#: editor/plugins/script_editor_plugin.cpp
msgid "Script Temperature History Size"
msgstr ""

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Current Script Background Color"
msgstr "Неважећа боја позадине."

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Group Help Pages"
msgstr "Групиши Одабрано"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Sort Scripts By"
msgstr "Направи скриптицу"

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "List Script Names As"
msgstr "Име Скрипте:"

#: editor/plugins/script_editor_plugin.cpp
msgid "Exec Flags"
msgstr ""

#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Clear Recent Scripts"
msgstr "Очисти Недавне Скрипте"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Connections to method:"
msgstr "Везе са методом:"

#: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Source"
msgstr "Извор"

#: editor/plugins/script_text_editor.cpp platform/uwp/export/export.cpp
#: scene/3d/interpolated_camera.cpp scene/animation/skeleton_ik.cpp
#, fuzzy
msgid "Target"
msgstr "Мета"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid ""
"Missing connected method '%s' for signal '%s' from node '%s' to node '%s'."
msgstr "Повежи '%s' са '%s'"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "[Ignore]"
msgstr "(игнориши)"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Line"
msgstr "Линија:"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Function"
msgstr "Иди на функцију..."

#: editor/plugins/script_text_editor.cpp
msgid "Only resources from filesystem can be dropped."
msgstr "Само ресурси из датотечног система се могу убацити."

#: editor/plugins/script_text_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Can't drop nodes because script '%s' is not used in this scene."
msgstr "Неуспешно испуштање чворова јер скрипта'%s' није део ове сцене."

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Lookup Symbol"
msgstr "Потпун симбол"

#: editor/plugins/script_text_editor.cpp
msgid "Pick Color"
msgstr "Одабери боју"

#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Convert Case"
msgstr "Конвертуј слова"

#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
#: scene/3d/label_3d.cpp scene/gui/label.cpp
#: scene/resources/primitive_meshes.cpp
msgid "Uppercase"
msgstr "Велика слова"

#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Lowercase"
msgstr "Мала слова"

#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Capitalize"
msgstr "Велика слова"

#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
#, fuzzy
msgid "Syntax Highlighter"
msgstr "Изтицање Синтаксе"

#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
#, fuzzy
msgid "Bookmarks"
msgstr "Белешке"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Breakpoints"
msgstr "Тачке прекида"

#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
#, fuzzy
msgid "Go To"
msgstr "Иди На"

#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Cut"
msgstr "Исеци"

#: editor/plugins/script_text_editor.cpp editor/plugins/theme_editor_plugin.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Select All"
msgstr "Одабери све"

#: editor/plugins/script_text_editor.cpp
msgid "Delete Line"
msgstr "Обриши линију"

#: editor/plugins/script_text_editor.cpp
msgid "Indent Left"
msgstr "Увучи лево"

#: editor/plugins/script_text_editor.cpp
msgid "Indent Right"
msgstr "Увучи десно"

#: editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
msgstr "Коментариши"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Fold/Unfold Line"
msgstr "Сакриј/Отркиј Линију"

#: editor/plugins/script_text_editor.cpp
msgid "Fold All Lines"
msgstr "Сакриј све линије"

#: editor/plugins/script_text_editor.cpp
msgid "Unfold All Lines"
msgstr "Откриј све линије"

#: editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr "Потпун симбол"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Evaluate Selection"
msgstr "Процени Одабрано"

#: editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
msgstr "Обриши празнине са крајева"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Convert Indent to Spaces"
msgstr "Претвори увучени ред у размаке"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Convert Indent to Tabs"
msgstr "Претвори увучени ред у TAB карактере"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Find in Files..."
msgstr "Филтрирај датотеке..."

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Replace in Files..."
msgstr "Замени..."

#: editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr "Контекстуална помоћ"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Toggle Bookmark"
msgstr "Укљ./Искљ. режим слободног гледања"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Next Bookmark"
msgstr "Иди на следећу прекудну тачку"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Previous Bookmark"
msgstr "Иди на претходну прекидну тачку"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Remove All Bookmarks"
msgstr "Обриши све ставке"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Function..."
msgstr "Иди на функцију..."

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Line..."
msgstr "Иди на линију..."

#: editor/plugins/script_text_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Toggle Breakpoint"
msgstr "Постави прекидну тачку"

#: editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
msgstr "Обриши све прекидне тачке"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Next Breakpoint"
msgstr "Иди на следећу прекудну тачку"

#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Previous Breakpoint"
msgstr "Иди на претходну прекидну тачку"

#: editor/plugins/shader_editor_plugin.cpp
#, fuzzy
msgid ""
"This shader has been modified on on disk.\n"
"What action should be taken?"
msgstr ""
"Овај Цртач је измењен на диску.\n"
"Која акција се треба предузети?:"

#: editor/plugins/shader_editor_plugin.cpp scene/resources/material.cpp
msgid "Shader"
msgstr "Шејдер"

#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
msgid "This skeleton has no bones, create some children Bone2D nodes."
msgstr "Овај костур нема кости, креирај му децу Коска2Д чворове."

#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
msgid "Set Rest Pose to Bones"
msgstr "Постави Одмор Позу на Коске"

#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Rest Pose from Bones"
msgstr "Направи тачке емисије од мреже"

#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
msgid "Skeleton2D"
msgstr "Синглетон2Д"

#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
msgid "Reset to Rest Pose"
msgstr "Постави Коске у Одмор Позу"

#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
msgid "Overwrite Rest Pose"
msgstr "Препиши"

#: editor/plugins/skeleton_editor_plugin.cpp
#, fuzzy
msgid "Create physical bones"
msgstr "Направи навигациону мрежу"

#: editor/plugins/skeleton_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
#: modules/gltf/gltf_node.cpp modules/gltf/gltf_skin.cpp
#: scene/2d/polygon_2d.cpp scene/3d/mesh_instance.cpp
#, fuzzy
msgid "Skeleton"
msgstr "Синглетон"

#: editor/plugins/skeleton_editor_plugin.cpp
#, fuzzy
msgid "Create physical skeleton"
msgstr "Направи ивице"

#: editor/plugins/skeleton_ik_editor_plugin.cpp
#, fuzzy
msgid "Play IK"
msgstr "Покрени"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Orthogonal"
msgstr "Ортогонална пројекција"

#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_camera.cpp
msgid "Perspective"
msgstr "Перспективна пројекција"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Top Orthogonal"
msgstr "Ортогонална пројекција"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Top Perspective"
msgstr "Перспективна пројекција"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Bottom Orthogonal"
msgstr "Ортогонална пројекција"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Bottom Perspective"
msgstr "Перспективна пројекција"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Left Orthogonal"
msgstr "Ортогонална пројекција"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Left Perspective"
msgstr "Перспективна пројекција"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Right Orthogonal"
msgstr "Ортогонална пројекција"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Right Perspective"
msgstr "Перспективна пројекција"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Front Orthogonal"
msgstr "Ортогонална пројекција"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Front Perspective"
msgstr "Перспективна пројекција"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Rear Orthogonal"
msgstr "Ортогонална пројекција"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Rear Perspective"
msgstr "Перспективна пројекција"

#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
#: editor/plugins/spatial_editor_plugin.cpp
msgid " [auto]"
msgstr ""

#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
#: editor/plugins/spatial_editor_plugin.cpp
msgid " [portals active]"
msgstr ""

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr "Трансформација прекинута."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "X-Axis Transform."
msgstr "Трансформација X осе."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Y-Axis Transform."
msgstr "Трансформација Y осе."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Z-Axis Transform."
msgstr "Трансформација Z осе."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Plane Transform."
msgstr "Види трансформацију равни."

#: editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp scene/resources/visual_shader.cpp
#, fuzzy
msgid "None"
msgstr "<Ниједан>"

#: editor/plugins/spatial_editor_plugin.cpp scene/2d/path_2d.cpp
#, fuzzy
msgid "Rotate"
msgstr "Режим ротације"

#. TRANSLATORS: This refers to the movement that changes the position of an object.
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Translate"
msgstr "Померај:"

#. TRANSLATORS: Refers to changing the scale of a node in the 3D editor.
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Scaling:"
msgstr "Скала: "

#. TRANSLATORS: Refers to changing the position of a node in the 3D editor.
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Translating:"
msgstr "Померај: "

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotating %s degrees."
msgstr "Ротација за %s степени."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Keying is disabled (no key inserted)."
msgstr "Кључеви су онемогућени (нема убачених кључева)."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Animation Key Inserted."
msgstr "Анимациони кључ убачен."

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Pitch:"
msgstr "Лево-Десно"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Yaw:"
msgstr ""

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Objects Drawn:"
msgstr "Нацртани објекти"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Material Changes:"
msgstr "Промене материјала"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Shader Changes:"
msgstr "Промене шејдера"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Surface Changes:"
msgstr "Промене површи"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Draw Calls:"
msgstr "Позиви цртања"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Vertices:"
msgstr "Тачке"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "FPS: %d (%s ms)"
msgstr ""

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
msgstr "Поглед одозго."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View."
msgstr "Поглед одоздо."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "Леви поглед."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "Десни поглед."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "Поглед спреда."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "Бочни поглед."

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Align Transform with View"
msgstr "Поравнавање са погледом"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Align Rotation with View"
msgstr "Поравнај одабрано са погледом"

#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr "Нема родитеља за прављење сина."

#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "This operation requires a single selected node."
msgstr "Ова операција захтева један изабран чвор."

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Auto Orthogonal Enabled"
msgstr "Ортогонална пројекција"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock View Rotation"
msgstr "Прикажи информације"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Normal"
msgstr "Прикажи нормалу"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Wireframe"
msgstr "Прикажи жичану мрежу"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Overdraw"
msgstr "Рендген режим"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Unshaded"
msgstr "Прикажи неосенчен"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Environment"
msgstr "Прикажи околину"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Gizmos"
msgstr "Прикажи справице"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Information"
msgstr "Прикажи информације"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View FPS"
msgstr "Погледај бр. слика у секунди (FPS)"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Half Resolution"
msgstr "Упола резолуције"

#: editor/plugins/spatial_editor_plugin.cpp scene/main/viewport.cpp
msgid "Audio Listener"
msgstr "Звучни слушалац"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Enable Doppler"
msgstr "Измени дужину анимације"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Cinematic Preview"
msgstr "Направи приказ мрежа"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "(Not in GLES2)"
msgstr ""

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid ""
"Debug draw modes are only available when using the GLES3 renderer, not GLES2."
msgstr "Недоступно кад користиш GLES2 изцртавање."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Left"
msgstr "Слободан поглед лево"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Right"
msgstr "Слободан поглед десно"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Forward"
msgstr "Слободан поглед напред"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Backwards"
msgstr "Слободан поглед назад"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Up"
msgstr "Слободан поглед горе"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Down"
msgstr "Слободан поглед доле"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Speed Modifier"
msgstr "Брзина слободног погледа"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Freelook Slow Modifier"
msgstr "Брзина слободног погледа"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Toggle Camera Preview"
msgstr "Проемени Велићину Камере"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "View Rotation Locked"
msgstr "Прикажи информације"

#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"To zoom further, change the camera's clipping planes (View -> Settings...)"
msgstr ""

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid ""
"Note: The FPS value displayed is the editor's framerate.\n"
"It cannot be used as a reliable indication of in-game performance."
msgstr ""
"Белешка:  FPS вредност приказана је FPS вредност Уредника.\n"
"Не може бити коришћена као поуздана оцена учинка у игри."

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Convert Rooms"
msgstr "Пребаци у %s"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
msgstr "XForm дијалог"

#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Click to toggle between visibility states.\n"
"\n"
"Open eye: Gizmo is visible.\n"
"Closed eye: Gizmo is hidden.\n"
"Half-open eye: Gizmo is also visible through opaque surfaces (\"x-ray\")."
msgstr ""

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Snap Nodes to Floor"
msgstr "Залепи за мрежу"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Couldn't find a solid floor to snap the selection to."
msgstr "Није пронађен чврст под где ће се одабир прилепити"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Use Local Space"
msgstr "Режим скалирања (R)"

#: editor/plugins/spatial_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Use Snap"
msgstr "Користи лепљење"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Converts rooms for portal culling."
msgstr ""

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View"
msgstr "Поглед одоздо"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View"
msgstr "Поглед одозго"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View"
msgstr "Поглед позади"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View"
msgstr "Поглед испред"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View"
msgstr "Поглед с лева"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View"
msgstr "Поглед с десна"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Orbit View Down"
msgstr ""

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Orbit View Left"
msgstr ""

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Orbit View Right"
msgstr ""

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Orbit View Up"
msgstr "Поглед испред"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Orbit View 180"
msgstr ""

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Switch Perspective/Orthogonal View"
msgstr "Пребаци у перспективни/ортогонални поглед"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Insert Animation Key"
msgstr "Убаци анимациони кључ"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Origin"
msgstr "Фокус на центар"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr "Фокус на селекцију"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Toggle Freelook"
msgstr "Укљ./Искљ. режим слободног гледања"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Decrease Field of View"
msgstr ""

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Increase Field of View"
msgstr ""

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Reset Field of View to Default"
msgstr "Учитај уобичајено"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Snap Object to Floor"
msgstr "Залепи Објекат за Под"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Dialog..."
msgstr "Прозор трансформације..."

#: editor/plugins/spatial_editor_plugin.cpp
msgid "1 Viewport"
msgstr "1 прозор"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "2 Viewports"
msgstr "2 прозора"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "2 Viewports (Alt)"
msgstr "2 прозора (алтернатива)"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "3 Viewports"
msgstr "3 прозора"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "3 Viewports (Alt)"
msgstr "3 прозора (алтернатива)"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "4 Viewports"
msgstr "4 прозора"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Gizmos"
msgstr "Прикажи справице"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Origin"
msgstr "Прикажи центар"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Grid"
msgstr "Прикажи мрежу"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "View Portal Culling"
msgstr "Поставке прозора"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "View Occlusion Culling"
msgstr "Поставке прозора"

#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Settings..."
msgstr "Поставке"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Settings"
msgstr "Поставке лепљења"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Translate Snap:"
msgstr "Трансформација лепљења:"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Snap (deg.):"
msgstr "Ротирај лепљење (у степенима):"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Snap (%):"
msgstr "Скалирај лепљење (%):"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Viewport Settings"
msgstr "Поставке прозора"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Perspective FOV (deg.):"
msgstr "Видеокруг перспективе (у степенима):"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Z-Near:"
msgstr "Минимум Z за приказ:"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Z-Far:"
msgstr "Максимум Z за приказ:"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Transform Change"
msgstr "Промена Трансформације"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Translate:"
msgstr "Померај:"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate (deg.):"
msgstr "Ротација (степени):"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scale (ratio):"
msgstr "Скала (размера):"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Type"
msgstr "Тип трансформације"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Pre"
msgstr "Пре"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Post"
msgstr "После"

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Manipulator Gizmo Size"
msgstr ""

#: editor/plugins/spatial_editor_plugin.cpp
msgid "Manipulator Gizmo Opacity"
msgstr ""

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Show Viewport Rotation Gizmo"
msgstr "Прикажи информације"

#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Unnamed Gizmo"
msgstr "Неименован Пројекат"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Create Mesh2D"
msgstr "Направи ивичну мрежу"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Mesh2D Preview"
msgstr "Направи приказ мрежа"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon2D"
msgstr "Направи полигон"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Polygon2D Preview"
msgstr "Приказ Polygon2D"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Create CollisionPolygon2D"
msgstr "Направи навигациони полигон"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "CollisionPolygon2D Preview"
msgstr "Направи навигациони полигон"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Create LightOccluder2D"
msgstr "Направи осенчен полигон"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "LightOccluder2D Preview"
msgstr "Направи осенчен полигон"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Sprite is empty!"
msgstr "Мрежа је празна!"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Can't convert a sprite using animation frames to mesh."
msgstr "Неуспело претварање спрајта користећи анимационе оквире у мрежу."

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Invalid geometry, can't replace by mesh."
msgstr "Неважећа геометрија, неуспеша замена са мрежом."

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Convert to MeshInstance2D"
msgstr "Претвори у велика слова"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Invalid geometry, can't create polygon."
msgstr "Неважећа геометрија, неуспешно креирање многоугла."

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Convert to Polygon2D"
msgstr "Помери полигон"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Invalid geometry, can't create collision polygon."
msgstr "Неважећа геометрија, неуспело креирање сударног многоугла."

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Create CollisionPolygon2D Sibling"
msgstr "Направи навигациони полигон"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Invalid geometry, can't create light occluder."
msgstr "Неважећа геометрија, неуспело креирање затамљивача светла."

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Create LightOccluder2D Sibling"
msgstr "Направи осенчен полигон"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Sprite"
msgstr "Налепи оквир"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Simplification:"
msgstr "Поједностављено:"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Shrink (Pixels):"
msgstr "Умањи (Пиксели):"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Grow (Pixels):"
msgstr "Увећај (Пиксели):"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Update Preview"
msgstr "Преглед"

#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Settings:"
msgstr "Поставке"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "No Frames Selected"
msgstr "Ибор рама"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Add %d Frame(s)"
msgstr "Додај оквир"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add Frame"
msgstr "Додај оквир"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Unable to load images"
msgstr "Грешка при учитавању ресурса."

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "ERROR: Couldn't load frame resource!"
msgstr "Грешка: неуспех при учитавању ресурса оквира!"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Resource clipboard is empty or not a texture!"
msgstr "Ресурс за копирање не постоји или није текстура!"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Paste Frame"
msgstr "Налепи оквир"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add Empty"
msgstr "Додај празан"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation FPS"
msgstr "Промени број слика у секунди (FPS)"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "(empty)"
msgstr "(празно)"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Move Frame"
msgstr "Налепи оквир"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Animations:"
msgstr "Анимације"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "New Animation"
msgstr "Анимација"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Filter animations"
msgstr "Филтрирај методе"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Speed:"
msgstr "Брзина (FPS):"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#: modules/gltf/gltf_animation.cpp modules/minimp3/audio_stream_mp3.cpp
#: modules/minimp3/resource_importer_mp3.cpp
#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp scene/2d/path_2d.cpp
#: scene/3d/path.cpp scene/resources/animation.cpp scene/resources/material.cpp
#, fuzzy
msgid "Loop"
msgstr "Циклус"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Animation Frames:"
msgstr "Анимационе слике"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Add a Texture from File"
msgstr "Сними од пиксела"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Add Frames from a Sprite Sheet"
msgstr "Додај Рамове са Спрајт Листе"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Insert Empty (Before)"
msgstr "Уметни празан (иза)"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Insert Empty (After)"
msgstr "Уметни празан (испред)"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Move (Before)"
msgstr "Помери (иза)"

#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Move (After)"
msgstr "Помери (испред)"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Select Frames"
msgstr "Одабери режим"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Horizontal:"
msgstr "Хоризонтално:"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Vertical:"
msgstr "Вертикално:"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Separation:"
msgstr "Одвојеност:"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Offset:"
msgstr "Офсет:"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Select/Clear All Frames"
msgstr "Одабери све"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Create Frames from Sprite Sheet"
msgstr "Направи од сцене"

#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "SpriteFrames"
msgstr "Налепи оквир"

#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Set Region Rect"
msgstr "Постави правоугаони регион"

#: editor/plugins/texture_region_editor_plugin.cpp
#, fuzzy
msgid "Set Margin"
msgstr "Постави дршку"

#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Snap Mode:"
msgstr "Режим лепљења:"

#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Pixel Snap"
msgstr "Лепљење по пикселу"

#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Grid Snap"
msgstr "Лепљење по мрежи"

#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Auto Slice"
msgstr "Аутоматски рез"

#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Step:"
msgstr "Корак:"

#: editor/plugins/texture_region_editor_plugin.cpp
#, fuzzy
msgid "TextureRegion"
msgstr "Регион текстуре"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Styleboxes"
msgstr "Стил"

#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} color(s)"
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "No colors found."
msgstr "Извор површине није наведен."

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "{num} constant(s)"
msgstr "Константе"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "No constants found."
msgstr "Боја константна."

#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} font(s)"
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "No fonts found."
msgstr "Није пронађено!"

#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} icon(s)"
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "No icons found."
msgstr "Није пронађено!"

#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} stylebox(es)"
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "No styleboxes found."
msgstr "Извор површине није наведен."

#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} currently selected"
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
msgid "Nothing was selected for the import."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Importing Theme Items"
msgstr "Увези тему"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Importing items {n}/{n}"
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Updating the editor"
msgstr "Изађи из уредника?"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Finalizing"
msgstr "Анализирање"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Filter:"
msgstr "Филтери..."

#: editor/plugins/theme_editor_plugin.cpp
msgid "With Data"
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select by data type:"
msgstr "Одабери Чвор"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible color items."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible color items and their data."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible color items."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select all visible constant items."
msgstr "Прво одабери подешавање предмета!"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible constant items and their data."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible constant items."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select all visible font items."
msgstr "Прво одабери подешавање предмета!"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible font items and their data."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible font items."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select all visible icon items."
msgstr "Прво одабери подешавање предмета!"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select all visible icon items and their data."
msgstr "Прво одабери подешавање предмета!"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Deselect all visible icon items."
msgstr "Прво одабери подешавање предмета!"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items and their data."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible stylebox items."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Caution: Adding icon data may considerably increase the size of your Theme "
"resource."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Collapse types."
msgstr "Умањи све"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Expand types."
msgstr "Прошири све"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select all Theme items."
msgstr "Одабери шаблонску датотеку"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select With Data"
msgstr "Одабери тачке"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all Theme items with item data."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Deselect All"
msgstr "Одабери све"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all Theme items."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Import Selected"
msgstr "Увези сцену"

#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Import Items tab has some items selected. Selection will be lost upon "
"closing this window.\n"
"Close anyway?"
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Remove Type"
msgstr "Обриши шаблон"

#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Select a theme type from the list to edit its items.\n"
"You can add a custom type or import a type with its items from another theme."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Remove All Color Items"
msgstr "Обриши све ставке"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Rename Item"
msgstr "Обриши ставку"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Remove All Constant Items"
msgstr "Обриши све ставке"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Remove All Font Items"
msgstr "Обриши све ставке"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Remove All Icon Items"
msgstr "Обриши све ставке"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Remove All StyleBox Items"
msgstr "Обриши све ставке"

#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"This theme type is empty.\n"
"Add more items to it manually or by importing from another theme."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Theme Type"
msgstr "Додај ствар"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Remove Theme Type"
msgstr "Обриши ставку"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Color Item"
msgstr "Додај ставке класе"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Constant Item"
msgstr "Додај ставке класе"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Font Item"
msgstr "Додај ствар"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Icon Item"
msgstr "Додај ствар"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Stylebox Item"
msgstr "Додај све ставке"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Rename Color Item"
msgstr "Обриши ставке класе"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Rename Constant Item"
msgstr "Обриши ставке класе"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Rename Font Item"
msgstr "Преименуј Чвор"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Rename Icon Item"
msgstr "Преименуј Чвор"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Rename Stylebox Item"
msgstr "Обриши одабрану ствар"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Invalid file, not a Theme resource."
msgstr "Датотека не садржи распоред звучног баса."

#: editor/plugins/theme_editor_plugin.cpp
msgid "Invalid file, same as the edited Theme resource."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Manage Theme Items"
msgstr "Управљај извозним шаблонима"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Edit Items"
msgstr "Измени тему..."

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Types:"
msgstr "Тип:"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Type:"
msgstr "Тип:"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Item:"
msgstr "Додај ствар"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add StyleBox Item"
msgstr "Додај све ставке"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Remove Items:"
msgstr "Обриши ставку"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Class Items"
msgstr "Обриши ставке класе"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Remove Custom Items"
msgstr "Обриши ставке класе"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Items"
msgstr "Обриши све ставке"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Theme Item"
msgstr "Ставке теме графичког интерфејса"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Old Name:"
msgstr "Име чвора:"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Import Items"
msgstr "Увези тему"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Default Theme"
msgstr "Уобичајено"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Editor Theme"
msgstr "Измени тему..."

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select Another Theme Resource:"
msgstr "Обриши ресурс"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Theme Resource"
msgstr "Преименуј ресурс"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Another Theme"
msgstr "Увези тему"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Type"
msgstr "Врста"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Filter the list of types or create a new custom type:"
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Available Node-based types:"
msgstr "Особине"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Type name is empty!"
msgstr "Име фајла је празно."

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Are you sure you want to create an empty type?"
msgstr "Да ли сигурно желиш да отвориш више одједног пројекта?"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Confirm Item Rename"
msgstr "Измени име анимације"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Cancel Item Rename"
msgstr "Преименуј Гомилу"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Override Item"
msgstr "Преписке"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Unpin this StyleBox as a main style."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Pin this StyleBox as a main style. Editing its properties will update the "
"same properties in all other StyleBoxes of this type."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Item Type"
msgstr "Додај ствар"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Set Variation Base Type"
msgstr "Постави Врсту Променљиве"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Set Base Type"
msgstr "Измени уобичајен тип"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Show Default"
msgstr "Учитај уобичајено"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Show default type items alongside items that have been overridden."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Override All"
msgstr "Преписке"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Override all default type items."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
msgid "Select the variation base type from a list of available types."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"A type associated with a built-in class cannot be marked as a variation of "
"another type."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Theme:"
msgstr "Тема"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Manage Items..."
msgstr "Управљај извозним шаблонима"

#: editor/plugins/theme_editor_plugin.cpp
msgid "Add, remove, organize and import Theme items."
msgstr ""

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Preview"
msgstr "Преглед"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Default Preview"
msgstr "Преглед"

#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select UI Scene:"
msgstr "Одабери изворну мрежу:"

#: editor/plugins/theme_editor_preview.cpp
msgid ""
"Toggle the control picker, allowing to visually select control types for "
"edit."
msgstr ""

#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Toggle Button"
msgstr "Укљ./Искљ. аутоматско покретање"

#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Disabled Button"
msgstr "Онемогућено"

#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp
msgid "Item"
msgstr "Ставка"

#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Disabled Item"
msgstr "Онемогућено"

#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Check Item"
msgstr "Провери Предмет"

#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Checked Item"
msgstr "Предмет проверен"

#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Radio Item"
msgstr "Додај ствар"

#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Checked Radio Item"
msgstr "CheckBox Radio1"

#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Named Separator"
msgstr "Иманован Сеп."

#: editor/plugins/theme_editor_preview.cpp
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Submenu"
msgstr "Под-мени"

#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Subitem 1"
msgstr "Ставка"

#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Subitem 2"
msgstr "Ставка"

#: editor/plugins/theme_editor_preview.cpp
msgid "Has"
msgstr "Има"

#: editor/plugins/theme_editor_preview.cpp
msgid "Many"
msgstr "Много"

#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Disabled LineEdit"
msgstr "Онемогућено"

#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Tab 1"
msgstr "Tab 1"

#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Tab 2"
msgstr "Tab 2"

#: editor/plugins/theme_editor_preview.cpp
msgid "Tab 3"
msgstr "Tab 3"

#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Editable Item"
msgstr "Измени тему..."

#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Subtree"
msgstr "Под-стабло"

#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Has,Many,Options"
msgstr "Има,много,неколико,опција!"

#: editor/plugins/theme_editor_preview.cpp
msgid "Invalid path, the PackedScene resource was probably moved or removed."
msgstr ""

#: editor/plugins/theme_editor_preview.cpp
msgid "Invalid PackedScene resource, must have a Control node at its root."
msgstr ""

#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Invalid file, not a PackedScene resource."
msgstr "Датотека не садржи распоред звучног баса."

#: editor/plugins/theme_editor_preview.cpp
msgid "Reload the scene to reflect its most actual state."
msgstr ""

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Erase Selection"
msgstr "Обриши одабрано"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Fix Invalid Tiles"
msgstr "Неважеће име."

#: editor/plugins/tile_map_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Cut Selection"
msgstr "Центрирај одабрано"

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Paint TileMap"
msgstr "Цртај TileMap"

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Line Draw"
msgstr "Цртање линије"

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Rectangle Paint"
msgstr "Цртање правоугаоником"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Bucket Fill"
msgstr "Попуни"

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Erase TileMap"
msgstr "Обриши TileMap"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Find Tile"
msgstr "Нађи плочицу"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Transpose"
msgstr "Преокрени"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Disable Autotile"
msgstr "Аутоматски рез"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Enable Priority"
msgstr "Уреди филтере"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Filter tiles"
msgstr "Филтрирај датотеке..."

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Give a TileSet resource to this TileMap to use its tiles."
msgstr "Дај КомплетПлочица ресурс овом КомплетуМапа да користе његове плочице."

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Paint Tile"
msgstr "Цртај полчице"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid ""
"Shift+LMB: Line Draw\n"
"Shift+Command+LMB: Rectangle Paint"
msgstr ""
"Shift+LMB: Цртање Линије\n"
"Shift+Ctrl+LMB: Бојење Четвороугла"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid ""
"Shift+LMB: Line Draw\n"
"Shift+Ctrl+LMB: Rectangle Paint"
msgstr ""
"Shift+LMB: Цртање Линије\n"
"Shift+Ctrl+LMB: Бојење Четвороугла"

#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Pick Tile"
msgstr "Одабери плочицу"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Rotate Left"
msgstr "Режим ротације"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Rotate Right"
msgstr "Ротирај полигон"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Flip Horizontally"
msgstr "Обрни Хоризонтално"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Flip Vertically"
msgstr "Обрни Вертикално"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Clear Transform"
msgstr "Очисти Трансформацију"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Tile Map"
msgstr "Цртај TileMap"

#: editor/plugins/tile_map_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Palette Min Width"
msgstr ""

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Palette Item H Separation"
msgstr "Иманован Сеп."

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Show Tile Names"
msgstr "Покажи кости"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Show Tile Ids"
msgstr "Покажи лељире"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Sort Tiles By Name"
msgstr "Потражи класе"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Bucket Fill Preview"
msgstr "Попуни"

#: editor/plugins/tile_map_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Editor Side"
msgstr "Уредник"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Display Grid"
msgstr "Рендген режим"

#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Axis Color"
msgstr "Одабери боју"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Add Texture(s) to TileSet."
msgstr "Додај Текстуру(е) КомплетуПлочица."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove selected Texture from TileSet."
msgstr "Обриши тачку криве"

#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create from Scene"
msgstr "Направи од сцене"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Merge from Scene"
msgstr "Споји од сцене"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "New Single Tile"
msgstr "Нова Једна Плочица"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "New Autotile"
msgstr "Аутоматски рез"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "New Atlas"
msgstr "Нов Атлас"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Next Coordinate"
msgstr "Следећа скриптица"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Select the next shape, subtile, or Tile."
msgstr "Одабери следећи облик, под-плочицу, или плочицу."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Previous Coordinate"
msgstr "Претодни спрат"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Select the previous shape, subtile, or Tile."
msgstr "Одабери претходни облик, под-плочицу, или плочицу."

#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp
#: scene/3d/sprite_3d.cpp scene/resources/texture.cpp
#, fuzzy
msgid "Region"
msgstr "Режим ротације"

#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp
#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
#: scene/3d/collision_object.cpp scene/3d/physics_body.cpp
#: scene/3d/physics_joint.cpp scene/3d/soft_body.cpp scene/main/scene_tree.cpp
#: scene/resources/shape_2d.cpp
#, fuzzy
msgid "Collision"
msgstr "Анимациони чвор"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Occlusion"
msgstr "Измени полигон"

#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/touch_screen_button.cpp
#, fuzzy
msgid "Bitmask"
msgstr "Режим ротације"

#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/area_2d.cpp
#: scene/3d/area.cpp scene/3d/physics_joint.cpp
#: scene/animation/animation_node_state_machine.cpp
#, fuzzy
msgid "Priority"
msgstr "Режим извоза:"

#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp
#, fuzzy
msgid "Z Index"
msgstr "Режим инспекције"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Region Mode"
msgstr "Режим ротације"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Collision Mode"
msgstr "Анимациони чвор"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Occlusion Mode"
msgstr "Измени полигон"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Navigation Mode"
msgstr "Направи навигациону мрежу"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Bitmask Mode"
msgstr "Режим ротације"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Priority Mode"
msgstr "Режим извоза:"

#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/item_list.cpp
#, fuzzy
msgid "Icon Mode"
msgstr "Режим инспекције"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Z Index Mode"
msgstr "Режим инспекције"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Copy bitmask."
msgstr "Копирај БитМаску."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Paste bitmask."
msgstr "Налепи анимацију"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Erase bitmask."
msgstr "Десни тастер миша: обриши тачку."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Create a new rectangle."
msgstr "Направи нов"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "New Rectangle"
msgstr "Цртање правоугаоником"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Create a new polygon."
msgstr "Направи нови полигон од почетка."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "New Polygon"
msgstr "Помери полигон"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Delete Selected Shape"
msgstr "Обриши одабрани Кључ/еве"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Keep polygon inside region Rect."
msgstr "Задржи многоугао унутар региона Четвороугла."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Enable snap and show grid (configurable via the Inspector)."
msgstr "Омогући лепљење и прикажи мрежу ( подесива преко инспектора)."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Display Tile Names (Hold Alt Key)"
msgstr "Прикажи Имена Плочица (Држи Alt дугмић)"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid ""
"Add or select a texture on the left panel to edit the tiles bound to it."
msgstr ""
"Додај или одабери текстуру на левом панелу да измениш њену везану плочицу."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove selected texture? This will remove all tiles which use it."
msgstr "Обриши тачку криве"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "You haven't selected a texture to remove."
msgstr "Текстура за уклањање није одабрана."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Create from scene? This will overwrite all current tiles."
msgstr "Креирај од сцене? Ово ће преписати све тренутне плочице."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Merge from scene?"
msgstr "Споји из сцене?"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove Texture"
msgstr "Обриши шаблон"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "%s file(s) were not added because was already on the list."
msgstr "%s фајл(ови) нису додани јер су већ на листи."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid ""
"Drag handles to edit Rect.\n"
"Click on another Tile to edit it."
msgstr ""
"Вуци ручице да изениш Правоугаоник.\n"
"Кликни на другу плочицу да је измениш."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Delete selected Rect."
msgstr "Обриши одабране датотеке?"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid ""
"Select current edited sub-tile.\n"
"Click on another Tile to edit it."
msgstr "Сачувај тренутно измењени ресурс."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Delete polygon."
msgstr "Обриши тачке"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid ""
"LMB: Set bit on.\n"
"RMB: Set bit off.\n"
"Shift+LMB: Set wildcard bit.\n"
"Click on another Tile to edit it."
msgstr "Сачувај тренутно измењени ресурс."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid ""
"Select sub-tile to use as icon, this will be also used on invalid autotile "
"bindings.\n"
"Click on another Tile to edit it."
msgstr ""
"Одабери под-плочицу као иконицу, ово ће такође бити изкоришћено на неважећим "
"спојевима ауто-плочицица.\n"
"Кликни на другу плочицу да је измениш."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid ""
"Select sub-tile to change its priority.\n"
"Click on another Tile to edit it."
msgstr ""
"Одабери под-плочицу да измениш њен приоритет.\n"
"Кликни на другу плочицу да је измениш."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid ""
"Select sub-tile to change its z index.\n"
"Click on another Tile to edit it."
msgstr "Сачувај тренутно измењени ресурс."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Set Tile Region"
msgstr "Постави правоугаони регион"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Create Tile"
msgstr "Направи директоријум"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Set Tile Icon"
msgstr "Постави иконицу Плочице"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Edit Tile Bitmask"
msgstr "Уреди филтере"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Edit Collision Polygon"
msgstr "Измени постојећи полигон:"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Edit Occlusion Polygon"
msgstr "Измени полигон"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Edit Navigation Polygon"
msgstr "Направи навигациони полигон"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Paste Tile Bitmask"
msgstr "Налепи анимацију"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Clear Tile Bitmask"
msgstr "Очисти БитМаске са Плочице"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Make Polygon Concave"
msgstr "Помери полигон"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Make Polygon Convex"
msgstr "Помери полигон"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove Tile"
msgstr "Обриши шаблон"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove Collision Polygon"
msgstr "Обриши полигон и тачку"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove Occlusion Polygon"
msgstr "Направи осенчен полигон"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove Navigation Polygon"
msgstr "Направи навигациони полигон"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Edit Tile Priority"
msgstr "Уреди филтере"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Edit Tile Z Index"
msgstr "Измени  Z индекс Плочице"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Make Convex"
msgstr "Помери полигон"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Make Concave"
msgstr "Помери полигон"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Create Collision Polygon"
msgstr "Направи навигациони полигон"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Create Occlusion Polygon"
msgstr "Направи осенчен полигон"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "This property can't be changed."
msgstr "Ова операција се не може обавити без сцене."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Snap Options"
msgstr "Поставке Залепљавања"

#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp
#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp
#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp
#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp
#: scene/main/canvas_layer.cpp scene/resources/material.cpp
#: scene/resources/particles_material.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Offset"
msgstr "Офсет:"

#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp
#: scene/gui/range.cpp scene/resources/animation.cpp
#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
#, fuzzy
msgid "Step"
msgstr "Корак:"

#: editor/plugins/tile_set_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Separation"
msgstr "Одвојеност:"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Selected Tile"
msgstr "Одабери"

#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp
#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp
#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp
#: scene/resources/material.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Texture"
msgstr "Текст"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Tex Offset"
msgstr "Офсет мреже:"

#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp
#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Material"
msgstr "Промене материјала"

#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Modulate"
msgstr "Попуни"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Tile Mode"
msgstr "Промени режим"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Autotile Bitmask Mode"
msgstr "Режим ротације"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Subtile Size"
msgstr "Величина ивице:"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Subtile Spacing"
msgstr "Скала анимације."

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Occluder Offset"
msgstr "Направи осенчен полигон"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Navigation Offset"
msgstr "Направи навигациону мрежу"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Shape Offset"
msgstr "Офсет:"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Shape Transform"
msgstr "Трансформација"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Selected Collision"
msgstr "Анимациони чвор"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Selected Collision One Way"
msgstr "Само одабрано"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Selected Collision One Way Margin"
msgstr "Анимациони чвор"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Selected Navigation"
msgstr "Видљива навигација"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Selected Occlusion"
msgstr "Одабери"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Tileset Script"
msgstr "Филтрирај скрипте"

#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "TileSet"
msgstr "TileSet..."

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "No VCS plugins are available."
msgstr " VCS додатци нису доступни."

#: editor/plugins/version_control_editor_plugin.cpp
msgid ""
"Remote settings are empty. VCS features that use the network may not work."
msgstr ""

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "No commit message was provided."
msgstr "Име није дато."

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Commit"
msgstr "Заједница"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Staged Changes"
msgstr "Промене шејдера"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Unstaged Changes"
msgstr "Промене шејдера"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Commit:"
msgstr "Заједница"

#: editor/plugins/version_control_editor_plugin.cpp
msgid "Date:"
msgstr ""

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Subtitle:"
msgstr "Под-стабло"

#: editor/plugins/version_control_editor_plugin.cpp
msgid "Do you want to remove the %s branch?"
msgstr ""

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Do you want to remove the %s remote?"
msgstr "Да ли сигурно желиш да отвориш више одједног пројекта?"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Apply"
msgstr "Ресетуј увеличање"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Version Control System"
msgstr "VCS(Систем Контроле Верзије)"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Initialize"
msgstr "Велика слова"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Remote Login"
msgstr "Обриши тачку"

#: editor/plugins/version_control_editor_plugin.cpp
msgid "Select SSH public key path"
msgstr ""

#: editor/plugins/version_control_editor_plugin.cpp
msgid "Select SSH private key path"
msgstr ""

#: editor/plugins/version_control_editor_plugin.cpp
msgid "SSH Passphrase"
msgstr ""

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Detect new changes"
msgstr "Направи нов"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Discard all changes"
msgstr ""
"Затвори и сачувај измене?\n"
"\""

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Stage all changes"
msgstr "Чувам локалне промене..."

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Unstage all changes"
msgstr "Промене материјала"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Commit Message"
msgstr "Синхронизуј промене скриптица"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Commit Changes"
msgstr "Синхронизуј промене скриптица"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Commit List"
msgstr "Заједница"

#: editor/plugins/version_control_editor_plugin.cpp
msgid "Commit list size"
msgstr ""

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Branches"
msgstr "Подударање:"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Create New Branch"
msgstr "Креирај Нов Пројекат"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Remove Branch"
msgstr "Обриши траку анимације"

#: editor/plugins/version_control_editor_plugin.cpp
msgid "Branch Name"
msgstr ""

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Remotes"
msgstr "Удаљени уређај"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Create New Remote"
msgstr "Креирај Нов Пројекат"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Remove Remote"
msgstr "Обриши ставку"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Remote Name"
msgstr "Удаљени уређај "

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Remote URL"
msgstr "Удаљени уређај "

#: editor/plugins/version_control_editor_plugin.cpp
msgid "Fetch"
msgstr ""

#: editor/plugins/version_control_editor_plugin.cpp
msgid "Pull"
msgstr ""

#: editor/plugins/version_control_editor_plugin.cpp
msgid "Push"
msgstr ""

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Force Push"
msgstr "Изворна мрежа:"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Modified"
msgstr "Измењено"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Renamed"
msgstr "Преименуј"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Deleted"
msgstr "Обриши"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Typechange"
msgstr "Промена типа"

#: editor/plugins/version_control_editor_plugin.cpp
msgid "Unmerged"
msgstr ""

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "View:"
msgstr "Поглед"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Split"
msgstr "Раздели пут"

#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Unified"
msgstr "Измењено"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "(GLES3 only)"
msgstr "(само GLES3)"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Add Output"
msgstr "Додај улаз"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Scalar"
msgstr "Скала:"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Vector"
msgstr "Инспектор"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Boolean"
msgstr "Тачница"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Sampler"
msgstr "Узрокотвор"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Add input port"
msgstr "Додај улаз"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Add output port"
msgstr "Додај одлазни порт"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Change input port type"
msgstr "Измени уобичајен тип"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Change output port type"
msgstr "Измени уобичајен тип"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Change input port name"
msgstr "Промени улазно име"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Change output port name"
msgstr "Промени улазно име"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Remove input port"
msgstr "Обриши тачку"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Remove output port"
msgstr "Обриши тачку"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Set expression"
msgstr "Постави правоугаони регион"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Resize VisualShader node"
msgstr "Шејдер"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Set Uniform Name"
msgstr "Постави Јединствено Име"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Set Input Default Port"
msgstr "Постави као уобичајено за „%s“"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Add Node to Visual Shader"
msgstr "Шејдер"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Node(s) Moved"
msgstr "Чвор Поморен"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Duplicate Nodes"
msgstr "Дуплирај чвор/ове графа"

#: editor/plugins/visual_shader_editor_plugin.cpp
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Paste Nodes"
msgstr "Налепи Чворове"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Delete Nodes"
msgstr "Обриши Чворове"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Visual Shader Input Type Changed"
msgstr "Улазна Врста Визуелног Цртача промењена"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "UniformRef Name Changed"
msgstr "Постави Јединствено Име"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Vertex"
msgstr "Тачке"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Fragment"
msgstr "Део"

#: editor/plugins/visual_shader_editor_plugin.cpp modules/gltf/gltf_node.cpp
#: scene/3d/light.cpp
#, fuzzy
msgid "Light"
msgstr "десно"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Show resulted shader code."
msgstr "Направи чвор"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Create Shader Node"
msgstr "Направи чвор"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Color function."
msgstr "Иди на функцију..."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Color operator."
msgstr "Операције боје."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Grayscale function."
msgstr "Направи функцију"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Converts HSV vector to RGB equivalent."
msgstr "Претвара HSV вектор у RGB."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Converts RGB vector to HSV equivalent."
msgstr "Претвара RGB вектор у HSV."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Sepia function."
msgstr "Sepia функција."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Burn operator."
msgstr "Нагорено оператор."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Darken operator."
msgstr "Затамњење оператор."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Difference operator."
msgstr "Различитости оператор."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Dodge operator."
msgstr "Упијање оперетор."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "HardLight operator."
msgstr "ЈакаСветла оператор."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Lighten operator."
msgstr "Посветли оператор."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Overlay operator."
msgstr "Прекриј оператор."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Screen operator."
msgstr "Заслон оператор."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "SoftLight operator."
msgstr "МекоСветло оператор."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Color constant."
msgstr "Боја константна."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Color uniform."
msgstr "Боја хомогена."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr "Враћа Булов резултат од %s порећења између 2 параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Equal (==)"
msgstr "Једнако (==)"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Greater Than (>)"
msgstr "Веће од (>)"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Greater Than or Equal (>=)"
msgstr "Веће или Једнако (>=)"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"Returns an associated vector if the provided scalars are equal, greater or "
"less."
msgstr ""
"Враћа асоцијативни вектор ако су снабдевени скалари једнаки, већи или мањи."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr "Враћа Булов резултат након поређења измђу INF и скаларног параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr "Враћа Булов резултат након поређења NaN и скаларног параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Less Than (<)"
msgstr "Мање од (<)"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Less Than or Equal (<=)"
msgstr "Мање или Једнако (<=)"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Not Equal (!=)"
msgstr "Неједнако (!=)"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"Returns an associated vector if the provided boolean value is true or false."
msgstr ""
"Враћа асоцијативни вектор ако је снабдевена Булова вредност тачна или "
"нетачна."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"Returns an associated scalar if the provided boolean value is true or false."
msgstr ""
"Враћа асоцијативни скалар ако је снабдевена Булова вредност тачна или "
"нетачна."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
msgstr "Враћа Булов резултат након поређења 2 параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
"Враћа Булов резултат након поређења између INF (или NaN) и скаларног "
"параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Boolean constant."
msgstr "Бул константан."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Boolean uniform."
msgstr "Бул уједначен."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "'%s' input parameter for all shader modes."
msgstr "'%s' улазни параметар за све Цртачке Режиме."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Input parameter."
msgstr "Улазни параметар"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "'%s' input parameter for vertex and fragment shader modes."
msgstr "'%s' улазни параметар за тачкасте и раздељене Цртачке Режиме."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "'%s' input parameter for fragment and light shader modes."
msgstr "'%s' улазни параметар за раздељене и светле Цртачке Режиме."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "'%s' input parameter for fragment shader mode."
msgstr "'%s' улазни параметар за раздељене Цртачке Режиме."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "'%s' input parameter for light shader mode."
msgstr "'%s' улазни параметар за светле Цртачке Режиме."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "'%s' input parameter for vertex shader mode."
msgstr "'%s' улазни параметар за тачкасте Цртачке Режиме."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "'%s' input parameter for vertex and fragment shader mode."
msgstr "'%s' улазни параметар за тачкасте и раздељене Цртачке Режиме."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Scalar function."
msgstr "Скаларна функција."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Scalar operator."
msgstr "Скаларни опреатор."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "E constant (2.718282). Represents the base of the natural logarithm."
msgstr "E константа (2.718282). Представља базу природног логаритма."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Epsilon constant (0.00001). Smallest possible scalar number."
msgstr "Епсилон константа (0.00001). Најмањи могући скаларни број."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Phi constant (1.618034). Golden ratio."
msgstr " Phi константа (1.618034). Златни пресек."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Pi/4 constant (0.785398) or 45 degrees."
msgstr "Pi/4 константа (0.785398) или 45 степени."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Pi/2 constant (1.570796) or 90 degrees."
msgstr "Pi/2 константа (1.570796) или 90 степени."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Pi constant (3.141593) or 180 degrees."
msgstr "Pi константа (3.141593) или 180 степени."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Tau constant (6.283185) or 360 degrees."
msgstr "Tau константа (6.283185) или 360 степни."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Sqrt2 constant (1.414214). Square root of 2."
msgstr "Sqrt2 константа (1.414214). Корен од 2."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the absolute value of the parameter."
msgstr "Враћа абсолутну вредност параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the arc-cosine of the parameter."
msgstr "Враћа арк-косинус параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "Враћа обрнут хиперболични косинус параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the arc-sine of the parameter."
msgstr "Враћа арк-синус параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "Враћа обрнут хиперболични синус параметра"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the arc-tangent of the parameter."
msgstr "Враћа арк-тангенту параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the arc-tangent of the parameters."
msgstr "Враћа арк-тангенту параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "Враћа обрнуту хиперболичну тангенту параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"Finds the nearest integer that is greater than or equal to the parameter."
msgstr "Налази најближи интиџер који је већи или једнак параметру."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Constrains a value to lie between two further values."
msgstr "Ограђује вредност између 2 наредне вредности."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the cosine of the parameter."
msgstr "Враћа косинус параметра"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
msgstr "Враћа хиперболички косинус параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Converts a quantity in radians to degrees."
msgstr "Претвара количину из радијана у степене."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Base-e Exponential."
msgstr "База-е Експоненцијал."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Base-2 Exponential."
msgstr "База-е Експоненцијал."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Finds the nearest integer less than or equal to the parameter."
msgstr "Налази најближи интиџер мањи или једнак параметру."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Computes the fractional part of the argument."
msgstr "Прорачунава фракциони део аргумента."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the inverse of the square root of the parameter."
msgstr "Враћа обрнути квадратни корен параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Natural logarithm."
msgstr "Природни логаритам."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Base-2 logarithm."
msgstr "База-2 логаритам."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the greater of two values."
msgstr "Враћа већу од 2 понуђене вредности."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the lesser of two values."
msgstr "Враћа мању од 2 понуђене вредности."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Linear interpolation between two scalars."
msgstr "Линеарно уметање између 2 скалара."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the opposite value of the parameter."
msgstr "Враћа супротну вредност параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "1.0 - scalar"
msgstr "1.0 - скалар"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"Returns the value of the first parameter raised to the power of the second."
msgstr "Враћа вредност првог параметра увећану за вредност другог."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Converts a quantity in degrees to radians."
msgstr "Претвара количину из степена у радијане."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "1.0 / scalar"
msgstr "1.0 / скалар"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Finds the nearest integer to the parameter."
msgstr "Налази најближи интиџер параметру."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Finds the nearest even integer to the parameter."
msgstr "Налази најближи једнак интиџер параметру."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Clamps the value between 0.0 and 1.0."
msgstr "Притеже вредност између 0.0 и 1.0."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Extracts the sign of the parameter."
msgstr "Извлачи знак параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the sine of the parameter."
msgstr "Враћа синус параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
msgstr "Враћа хиперболичи синус параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the square root of the parameter."
msgstr "Враћа квадратни корен параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n"
"\n"
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than "
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
"using Hermite polynomials."
msgstr ""
"УглађенКорак функција ( скалар(ивица0), скалар(ивица1), скалар(x) ).\n"
"Враћа 0.0 ако је 'x' мање од 'ивице0' и 1.0 ако је x веће од 'edge1'. Иначе "
"враћена вредност је уметнутута између 0.0 и 1.0 користећи Хермитове полиноме."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"Step function( scalar(edge), scalar(x) ).\n"
"\n"
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
msgstr ""
"Корак функција ( scalar(edge), scalar(x) ).\n"
"\n"
"Враћа 0.0 ако је 'x' мање од 'ивице' иначе враћа 1.0."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the tangent of the parameter."
msgstr "Враћа танкгенту параметра"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
msgstr "Враћа хипероболичну тангенту параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Finds the truncated value of the parameter."
msgstr "Налази скраћену вредност параметра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Adds scalar to scalar."
msgstr "Додаје скалар скалару."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Divides scalar by scalar."
msgstr "Дели скалар са скаларом."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Multiplies scalar by scalar."
msgstr "Множи скалар са скаларом."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the remainder of the two scalars."
msgstr "Враћа остатак 2 скалара."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Subtracts scalar from scalar."
msgstr "Одузима скалар од скалара."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Scalar constant."
msgstr "Промени скаларну константу"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Scalar uniform."
msgstr "Промени скаларну униформу (uniform)"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Perform the cubic texture lookup."
msgstr "Извршава претрагу кубичне текстуре."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Perform the texture lookup."
msgstr "Извршава претрагу текстуре."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Cubic texture uniform lookup."
msgstr "Промени текстурну униформу (uniform)"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup."
msgstr "Промени текстурну униформу (uniform)"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "Промени текстурну униформу (uniform)"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Transform function."
msgstr "Прозор трансформације..."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"Calculate the outer product of a pair of vectors.\n"
"\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one "
"row) and does a linear algebraic matrix multiply 'c * r', yielding a matrix "
"whose number of rows is the number of components in 'c' and whose number of "
"columns is the number of components in 'r'."
msgstr ""
"Прорачунава спољашњи продукт векторског пара.\n"
"СпољашњиПродукт третира први параметар 'c' као вектор колону (матрица са "
"једном колоном) и други параметар 'r' као ред вектор (матрица са једним "
"редом) и одрађује линеарно алгебарско множење матрица 'c * r', приносећи "
"матрицу чији број редова је број компоненти у 'c' и број колона је број "
"компоненти у 'r'."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Composes transform from four vectors."
msgstr "Саставља трансформу од четири вектора."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Decomposes transform to four vectors."
msgstr "Раставља трансформу у четри вектора."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Calculates the determinant of a transform."
msgstr "Прорачунава детерминанту трансформе."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Calculates the inverse of a transform."
msgstr "Прорачунава инверзију трансформе."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Calculates the transpose of a transform."
msgstr "Прорачунава пренос трансформе."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Multiplies transform by transform."
msgstr "Множи трансформу трансформом."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Multiplies vector by transform."
msgstr "Множи вектор са трансформом."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Transform constant."
msgstr "Трансформација прекинута."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Transform uniform."
msgstr "Трансформација прекинута."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Vector function."
msgstr "Иди на функцију..."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Vector operator."
msgstr "Промени векторски оператор"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Composes vector from three scalars."
msgstr "Саставља вектор од 3 скалара."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Decomposes vector to three scalars."
msgstr "Раставља вектор у 3 скалара."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Calculates the cross product of two vectors."
msgstr "Прорачунава векторски производ 2 вектора."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the distance between two points."
msgstr "Враћа растојање између 2 тачке."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Calculates the dot product of two vectors."
msgstr "Прорачунава скаларни производ 2 вектора."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned."
msgstr ""
"Враћа вектор који упућује у истом правцу као и дати вектор. Функција има три "
"вектор параметра: N, оријнтациони вектор, I, вектор инцидента, и Nref , "
"референтни вектор. Ако је скаларни продукт од I и Nref мањи од 0 повратна "
"вредност је N. У супротном враћа -N."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Calculates the length of a vector."
msgstr "Прорачунава дужину вектора."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Linear interpolation between two vectors."
msgstr "Линерно уметање између 2 вектора."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Linear interpolation between two vectors using scalar."
msgstr "Линерно уметање између 2 вектора користећи скалар."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Calculates the normalize product of vector."
msgstr "Прорачунава нормализовани векторски продукт."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "1.0 - vector"
msgstr "1.0 - вектор"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "1.0 / vector"
msgstr "1.0 / вектор"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )."
msgstr ""
"Враћа вектор који указује у правцу одраза ( a : вектор инцидента, b : "
"нормални вектор )."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "Враћа вектор који указује у правцу преламања."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n"
"\n"
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
"using Hermite polynomials."
msgstr ""
"ГлаткиКорак функција ( вектор(ивица0), вектор(ивица1), вектор(x) ).\n"
"\n"
"Враћа 0.0 ако је 'x' мање од 'ивице0' и 1.0 ако је 'x' веће од 'ивице1'. У "
"супротном повратна вредност уметнута између 0.0 и 1.0 користећи Хермитове "
"полиноме."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n"
"\n"
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
"using Hermite polynomials."
msgstr ""
"ГлаткиКорак функција ( скалар(ивица0), скалар(ивица1), вектор(x) ).\n"
"\n"
"Враћа 0.0 ако је 'x' мање од 'ивице0' и 1.0 ако је 'x' веће од 'ивице1'. У "
"супротном повратна вредност је уметнута између 0.0 и 1.0 користећи Хермитове "
"полиноме."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"Step function( vector(edge), vector(x) ).\n"
"\n"
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
msgstr ""
"Корак функција ( вектор(ивица), вектор(x) ).\n"
"\n"
"Враћа 0.0 ако је 'x' мање од 'ивице' у супротном 1.0."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"Step function( scalar(edge), vector(x) ).\n"
"\n"
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
msgstr ""
"Корак функција ( акалар(ивица), вектор(x) ).\n"
"\n"
"Враћа 0.0 ако је 'x' мање од 'ивице' у супротном 1.0."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Adds vector to vector."
msgstr "Додаје вектор вектору."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Divides vector by vector."
msgstr "Дели вектор са вектором."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Multiplies vector by vector."
msgstr "Множи вектор са вектором."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the remainder of the two vectors."
msgstr "Враћа остатак 2 вектора."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Subtracts vector from vector."
msgstr "Одузима вектор од вектора."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Vector constant."
msgstr "Промени векторску константу"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Vector uniform."
msgstr "Промени векторску униформу (uniform)"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"Custom Godot Shader Language expression, with custom amount of input and "
"output ports. This is a direct injection of code into the vertex/fragment/"
"light function, do not use it to write the function declarations inside."
msgstr ""
"Произвољни израз за Годот Цртачки Језик, са произвољном количином улазних и "
"излазних портова. Ово је директно убризгавање кода у тачка/део/светло "
"функцију, не користи за писање декларација функција унутра."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"Returns falloff based on the dot product of surface normal and view "
"direction of camera (pass associated inputs to it)."
msgstr ""
"Враћа смањење базирано на скаларном продукту нормале површине и правца "
"гледања камере (прослеђује удружене улазе)."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"Custom Godot Shader Language expression, which is placed on top of the "
"resulted shader. You can place various function definitions inside and call "
"it later in the Expressions. You can also declare varyings, uniforms and "
"constants."
msgstr ""
"Произвољни израз Годот Цртачког Језика, који је постављен на врх "
"резултирајућег цртача. Можеш поставити разне дефиниције функција унутра и "
"позвати их касније у Изразу. Такође можеш дакларисати варијације, униформе и "
"константе."

#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "A reference to an existing uniform."
msgstr ""

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "(само Део/Светло режим) Функција скаларне деривације."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "(само Део/Светло режим) Вектор скаларне деривације."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"differencing."
msgstr ""
"(само Део/Светло режим) (Вектор) Дериват у 'x' користећи локалну "
"диференцијацију."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"differencing."
msgstr ""
"(само Део/Светло режим) (Скалар) Дериват у 'x' користећи локалну "
"диференцијацију."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"differencing."
msgstr ""
"(само Део/Светло режим) (Вектор) Дериват у 'y' користећи локалну "
"диференцијацију."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"differencing."
msgstr ""
"(само Део/Светло режим) (Скалар) Дериват у 'y' користећи локалну "
"диференцијацију."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"'y'."
msgstr "(само Део/Светло режим) (Вектор) Сума абсолутних деривата у 'x' и 'y'."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"'y'."
msgstr "(само Део/Светло режим) (Скалар) Сума абсолутних деривата у 'x' и 'y'."

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "VisualShader"
msgstr "ВизуелниЦртач"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Edit Visual Property:"
msgstr "Уреди Визуелне Особине"

#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Visual Shader Mode Changed"
msgstr "Визуелни Цртач Режим промењен"

#: editor/project_export.cpp
msgid "Runnable"
msgstr "Покретљива"

#: editor/project_export.cpp
msgid "Export the project for all the presets defined."
msgstr ""

#: editor/project_export.cpp
msgid "All presets must have an export path defined for Export All to work."
msgstr ""

#: editor/project_export.cpp
#, fuzzy
msgid "Delete preset '%s'?"
msgstr "Обриши поставку „%s“?"

#: editor/project_export.cpp
#, fuzzy
msgid "Exporting All"
msgstr "Извоз"

#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Извези пројекат"

#: editor/project_export.cpp
#, fuzzy
msgid "Presets"
msgstr "Поставке"

#: editor/project_export.cpp editor/project_settings_editor.cpp
msgid "Add..."
msgstr "Додај..."

#: editor/project_export.cpp
#, fuzzy
msgid ""
"If checked, the preset will be available for use in one-click deploy.\n"
"Only one preset per platform may be marked as runnable."
msgstr ""
"Ако је означено, поставке ће бити омогућене за коришћење у један-клик развој."

#: editor/project_export.cpp
msgid "Resources"
msgstr "Ресурси"

#: editor/project_export.cpp
msgid "Export all resources in the project"
msgstr "Извези све ресурсе у пројекту"

#: editor/project_export.cpp
msgid "Export selected scenes (and dependencies)"
msgstr "Извези одабране сцене (и зависности)"

#: editor/project_export.cpp
msgid "Export selected resources (and dependencies)"
msgstr "Извези одабране ресурсе (и зависности)"

#: editor/project_export.cpp
msgid "Export Mode:"
msgstr "Режим извоза:"

#: editor/project_export.cpp
msgid "Resources to export:"
msgstr "Ресурси за извоз:"

#: editor/project_export.cpp
#, fuzzy
msgid ""
"Filters to export non-resource files/folders\n"
"(comma-separated, e.g: *.json, *.txt, docs/*)"
msgstr ""
"Филтери за извоз нересурских датотека (зарез за одвајање, пр. *.json, *.txt)"

#: editor/project_export.cpp
#, fuzzy
msgid ""
"Filters to exclude files/folders from project\n"
"(comma-separated, e.g: *.json, *.txt, docs/*)"
msgstr ""
"Филтери за искључивање датотека из пројекта (зарез за одвајање, пр. *.json, "
"*.txt)"

#: editor/project_export.cpp
msgid "Features"
msgstr "Карактеристике"

#: editor/project_export.cpp
#, fuzzy
msgid "Custom (comma-separated):"
msgstr "Произвољно (одвојено зарезом):"

#: editor/project_export.cpp
msgid "Feature List:"
msgstr "Листа карактеристика:"

#: editor/project_export.cpp
#, fuzzy
msgid "Script"
msgstr "Покрени скриптицу"

#: editor/project_export.cpp
#, fuzzy
msgid "GDScript Export Mode:"
msgstr "Режим извоза:"

#: editor/project_export.cpp
msgid "Compiled Bytecode (Faster Loading)"
msgstr ""

#: editor/project_export.cpp
#, fuzzy
msgid "Encrypted (Provide Key Below)"
msgstr "Шифровано (Одабери Кључ Испод)"

#: editor/project_export.cpp
#, fuzzy
msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)"
msgstr "Неважећи Кључ за Шифровање(мора бити 64 карактера дуг)"

#: editor/project_export.cpp
#, fuzzy
msgid "GDScript Encryption Key (256-bits as hexadecimal):"
msgstr "Кључ Шифровања Скрипте (256-бајтова као хекс)"

#: editor/project_export.cpp
msgid ""
"Note: Encryption key needs to be stored in the binary,\n"
"you need to build the export templates from source."
msgstr ""

#: editor/project_export.cpp
#, fuzzy
msgid "More Info..."
msgstr "Помери у..."

#: editor/project_export.cpp
#, fuzzy
msgid "Export PCK/Zip..."
msgstr "Извоз PCK/Zip"

#: editor/project_export.cpp
#, fuzzy
msgid "Export Project..."
msgstr "Извези пројекат"

#: editor/project_export.cpp
#, fuzzy
msgid "Export All"
msgstr "Извоз"

#: editor/project_export.cpp
#, fuzzy
msgid "Choose an export mode:"
msgstr "Одабери празан фолдер."

#: editor/project_export.cpp
#, fuzzy
msgid "Export All..."
msgstr "Извоз"

#: editor/project_export.cpp editor/project_manager.cpp
#, fuzzy
msgid "ZIP File"
msgstr " Датотеке"

#: editor/project_export.cpp
#, fuzzy
msgid "Godot Project Pack"
msgstr "Годот Игра Паковање"

#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
msgstr "Извозни шаблони за ову платформу нису пронађени:"

#: editor/project_export.cpp
#, fuzzy
msgid "Project Export"
msgstr "Оснивачи пројекта"

#: editor/project_export.cpp
msgid "Manage Export Templates"
msgstr "Управљај извозним шаблонима"

#: editor/project_export.cpp
#, fuzzy
msgid "Export With Debug"
msgstr "Извези са Инсектицидом"

#: editor/project_manager.cpp
#, fuzzy
msgid "The path specified doesn't exist."
msgstr "Путања не постоји."

#: editor/project_manager.cpp
#, fuzzy
msgid "Error opening package file (it's not in ZIP format)."
msgstr "Грешка при отварању датотеку пакета. Датотека није zip формата."

#: editor/project_manager.cpp
#, fuzzy
msgid ""
"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
msgstr "Неважећи \".zip\" пројекат фајл; не садржи \"project.godot\" фајл."

#: editor/project_manager.cpp
#, fuzzy
msgid "Please choose an empty folder."
msgstr "Одабери празан фолдер."

#: editor/project_manager.cpp
#, fuzzy
msgid "Please choose a \"project.godot\" or \".zip\" file."
msgstr "Одабери \"project.godot\" или \".zip\" фајл."

#: editor/project_manager.cpp
#, fuzzy
msgid "This directory already contains a Godot project."
msgstr "Овај директоријум већ садржи Годот пројекат."

#: editor/project_manager.cpp
#, fuzzy
msgid "New Game Project"
msgstr "Нова Игра Пројекат"

#: editor/project_manager.cpp
#, fuzzy
msgid "Imported Project"
msgstr "Увезен Пројекат"

#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project name."
msgstr "Неважеће име."

#: editor/project_manager.cpp
#, fuzzy
msgid "Couldn't create folder."
msgstr "Неуспех при прављењу директоријума."

#: editor/project_manager.cpp
#, fuzzy
msgid "There is already a folder in this path with the specified name."
msgstr "На овој путањи већ постоји фолдер са овим именом."

#: editor/project_manager.cpp
#, fuzzy
msgid "It would be a good idea to name your project."
msgstr "Била би добра идеја да именујеш свој пројекат."

#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project path (changed anything?)."
msgstr "Неважећа путања пројекта(нешто је измењено?)."

#: editor/project_manager.cpp
#, fuzzy
msgid ""
"Couldn't load project.godot in project path (error %d). It may be missing or "
"corrupted."
msgstr ""
"Неуспешно учитавање project.godot-а у његовој путањи (грешка %d). Могуће да "
"нешто недостаје или је корумпирано."

#: editor/project_manager.cpp
#, fuzzy
msgid "Couldn't edit project.godot in project path."
msgstr "Неуспешна измена project.godot-а у путањи пројекта."

#: editor/project_manager.cpp
#, fuzzy
msgid "Couldn't create project.godot in project path."
msgstr "Неуспешно креирање project.godot у путањи пројекта."

#: editor/project_manager.cpp
#, fuzzy
msgid "Error opening package file, not in ZIP format."
msgstr "Грешка при отварању датотеку пакета. Датотека није zip формата."

#: editor/project_manager.cpp
#, fuzzy
msgid "The following files failed extraction from package:"
msgstr "Неуспело извлачење следећих фалова из паковања:"

#: editor/project_manager.cpp
#, fuzzy
msgid "Package installed successfully!"
msgstr "Пакет је инсталиран успешно!"

#: editor/project_manager.cpp
#, fuzzy
msgid "Rename Project"
msgstr "Преимениуј Пројекат"

#: editor/project_manager.cpp
#, fuzzy
msgid "Import Existing Project"
msgstr "Увези Постојећи Пројекат"

#: editor/project_manager.cpp
#, fuzzy
msgid "Import & Edit"
msgstr "Увези и Измени"

#: editor/project_manager.cpp
#, fuzzy
msgid "Create New Project"
msgstr "Креирај Нов Пројекат"

#: editor/project_manager.cpp
#, fuzzy
msgid "Create & Edit"
msgstr "Креирај и Измени"

#: editor/project_manager.cpp
#, fuzzy
msgid "Install Project:"
msgstr "Инсталирај Пројекат:"

#: editor/project_manager.cpp
#, fuzzy
msgid "Install & Edit"
msgstr "Инсталирај и Измени"

#: editor/project_manager.cpp
#, fuzzy
msgid "Project Name:"
msgstr "Има Пројекта:"

#: editor/project_manager.cpp
#, fuzzy
msgid "Project Path:"
msgstr "Путања Пројекта:"

#: editor/project_manager.cpp
#, fuzzy
msgid "Project Installation Path:"
msgstr "Инсталациона Путања Пројекта:"

#: editor/project_manager.cpp
#, fuzzy
msgid "Renderer:"
msgstr "Цртач:"

#: editor/project_manager.cpp
#, fuzzy
msgid "OpenGL ES 3.0"
msgstr "OpenGL ES 3.0"

#: editor/project_manager.cpp
msgid "Not supported by your GPU drivers."
msgstr ""

#: editor/project_manager.cpp
#, fuzzy
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
"Виши визуелни квалитет\n"
"Свe карактеристике доступне\n"
"Некомпатибилно са старијим хардвером\n"
"Није препоручљиво за веб игрице"

#: editor/project_manager.cpp
#, fuzzy
msgid "OpenGL ES 2.0"
msgstr "OpenGL ES 2.0"

#: editor/project_manager.cpp
#, fuzzy
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
"Нижи визуелни квалитет\n"
"Неке карактеристике нису доступне\n"
"Ради на скоро сваком хардверу\n"
"Пропоручљиво за веб игрице"

#: editor/project_manager.cpp
#, fuzzy
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr "Цртач може бити промењен касније, али сцене морају бити прилагођене."

#: editor/project_manager.cpp
#, fuzzy
msgid "Missing Project"
msgstr "Недостаје Пројекат"

#: editor/project_manager.cpp
#, fuzzy
msgid "Error: Project is missing on the filesystem."
msgstr "Грешка: Пројекат недостаје у фајл систему."

#: editor/project_manager.cpp editor/scene_tree_dock.cpp
#, fuzzy
msgid "Local"
msgstr "Локално"

#: editor/project_manager.cpp
#, fuzzy
msgid "Local Projects"
msgstr "Пројекти"

#: editor/project_manager.cpp
#, fuzzy
msgid "Asset Library Projects"
msgstr "Отвори библиотеку средства"

#: editor/project_manager.cpp
#, fuzzy
msgid "Can't open project at '%s'."
msgstr "Не могу отворити '%s'."

#: editor/project_manager.cpp
#, fuzzy
msgid "Are you sure to open more than one project?"
msgstr "Да ли сигурно желиш да отвориш више одједног пројекта?"

#: editor/project_manager.cpp
#, fuzzy
msgid ""
"The following project settings file does not specify the version of Godot "
"through which it was created.\n"
"\n"
"%s\n"
"\n"
"If you proceed with opening it, it will be converted to Godot's current "
"configuration file format.\n"
"Warning: You won't be able to open the project with previous versions of the "
"engine anymore."
msgstr ""
"Наредни фајл са подешавањима пројекта нема наведену верзију Годот-а са у "
"којем је креиран.\n"
"\n"
"%s\n"
"\n"
"Ако наставиш са отварањем, биће пребачен у тренутни Годот фајл формат за "
"подешавања.\n"
"Упозорење: Више нећеш бити у стању да отвориш пројекат у претходним "
"верзијама Годот-а."

#: editor/project_manager.cpp
#, fuzzy
msgid ""
"The following project settings file was generated by an older engine "
"version, and needs to be converted for this version:\n"
"\n"
"%s\n"
"\n"
"Do you want to convert it?\n"
"Warning: You won't be able to open the project with previous versions of the "
"engine anymore."
msgstr ""
"Наведени фајл са подешавањима пројекта је креиран од стране старије верзује "
"Годот-а, и треба га пребацити у ову верзију:\n"
"\n"
"%s\n"
"\n"
"Желиш то да извршиш пребацивање?\n"
"Упозорење: Више нећеш бити у стању да отвориш пројекат са преходном верзијом "
"Годот-а."

#: editor/project_manager.cpp
#, fuzzy
msgid ""
"The project settings were created by a newer engine version, whose settings "
"are not compatible with this version."
msgstr ""
"Подешавања пројекта су креирана са новијом верзијом Годот-а, која нису "
"доступна у овој верзији."

#: editor/project_manager.cpp
#, fuzzy
msgid ""
"Can't run project: no main scene defined.\n"
"Please edit the project and set the main scene in the Project Settings under "
"the \"Application\" category."
msgstr ""
"Главна сцена није дефинисана, одаберите једну?\n"
"Можете је променити касније у „Поставке пројекта“ испод категорије "
"„апликација“."

#: editor/project_manager.cpp
#, fuzzy
msgid ""
"Can't run project: Assets need to be imported.\n"
"Please edit the project to trigger the initial import."
msgstr ""
"Пројекат није могуће покренути: Средства морају бити увезена.\n"
"Молимо измени пројекат да активираш иницијални увоз."

#: editor/project_manager.cpp
#, fuzzy
msgid "Are you sure to run %d projects at once?"
msgstr "Да ли сигурно желиш да покренеш %d пројеката одједном?"

#: editor/project_manager.cpp
#, fuzzy
msgid "Remove %d projects from the list?"
msgstr "Одабери уређај са листе"

#: editor/project_manager.cpp
#, fuzzy
msgid "Remove this project from the list?"
msgstr "Одабери уређај са листе"

#: editor/project_manager.cpp
#, fuzzy
msgid ""
"Remove all missing projects from the list?\n"
"The project folders' contents won't be modified."
msgstr ""
"Уклони све изгубљене пројекте са листе?\n"
"Садржај фолдера пројекта неће бити измењен."

#: editor/project_manager.cpp
#, fuzzy
msgid ""
"Language changed.\n"
"The interface will update after restarting the editor or project manager."
msgstr ""
"Језик промењен.\n"
"Изглед ће бити ажуриран после рестартовања уредника или менеџера пројекта."

#: editor/project_manager.cpp
#, fuzzy
msgid ""
"Are you sure to scan %s folders for existing Godot projects?\n"
"This could take a while."
msgstr ""
"Да ли сигурно желиш да прегледаш %s фолдере у потрази за постојећим Годот "
"пројектима?\n"
"Ово може потрајати."

#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
#, fuzzy
msgctxt "Application"
msgid "Project Manager"
msgstr "Менаџер пројекта"

#: editor/project_manager.cpp
#, fuzzy
msgid "Last Modified"
msgstr "Задњи Измењен"

#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr "Прихватам одредишта, молим сачекајте..."

#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "Извези пројекат"

#: editor/project_manager.cpp
#, fuzzy
msgid "Run Project"
msgstr "Преимениуј Пројекат"

#: editor/project_manager.cpp
#, fuzzy
msgid "Scan"
msgstr "Претрага"

#: editor/project_manager.cpp
#, fuzzy
msgid "Scan Projects"
msgstr "Пројекти"

#: editor/project_manager.cpp
#, fuzzy
msgid "Select a Folder to Scan"
msgstr "Одабери Фолдер за Претрагу"

#: editor/project_manager.cpp
#, fuzzy
msgid "New Project"
msgstr "Нов Порјекат"

#: editor/project_manager.cpp
#, fuzzy
msgid "Import Project"
msgstr "Увезен Пројекат"

#: editor/project_manager.cpp
#, fuzzy
msgid "Remove Project"
msgstr "Преимениуј Пројекат"

#: editor/project_manager.cpp
#, fuzzy
msgid "Remove Missing"
msgstr "Обриши Изгубњено"

#: editor/project_manager.cpp
msgid "About"
msgstr "О"

#: editor/project_manager.cpp
#, fuzzy
msgid "Restart Now"
msgstr "Рестартуј Сада"

#: editor/project_manager.cpp
msgid "Remove All"
msgstr "Обриши све"

#: editor/project_manager.cpp
msgid "Also delete project contents (no undo!)"
msgstr ""

#: editor/project_manager.cpp
#, fuzzy
msgid "Can't run project"
msgstr "Пројекат није могуће покренути"

#: editor/project_manager.cpp
#, fuzzy
msgid ""
"You currently don't have any projects.\n"
"Would you like to explore official example projects in the Asset Library?"
msgstr ""
"Тренутно немаш ни један пројекат.\n"
"Желиш ли да изтражиш званичне примере пројеката из Библиотеке Средстава?"

#: editor/project_manager.cpp
#, fuzzy
msgid "Filter projects"
msgstr "Пречисти особине"

#: editor/project_manager.cpp
#, fuzzy
msgid ""
"This field filters projects by name and last path component.\n"
"To filter projects by name and full path, the query must contain at least "
"one `/` character."
msgstr ""
"Оквир за претрагу пробира пројекте на основу имена и последњег дела путање.\n"
"За пробирање на основу имену и целе путање, упит мора садржати бар један `/` "
"карактер."

#: editor/project_settings_editor.cpp
msgid "Physical Key"
msgstr ""

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Key "
msgstr "Кључ"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Joy Button"
msgstr "Џојс дугмиж"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Joy Axis"
msgstr "Џојс Осе"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Mouse Button"
msgstr "Миш Дугме"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid ""
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
"'\"'"
msgstr ""
"Неважеће име акције. Не може бити празно или садржати '/', ':', '=', '\\' "
"или '\"'"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "An action with the name '%s' already exists."
msgstr "Радња са именом '%s' већ постоји."

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Rename Input Action Event"
msgstr "Преименуј Догађај Улазне Радње"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Change Action deadzone"
msgstr "Измени мртву-зону Радње"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Add Input Action Event"
msgstr "Додај Догађај Улазне Радње"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "All Devices"
msgstr "Сви Уређаји"

#: editor/project_settings_editor.cpp
msgid " (Physical)"
msgstr ""

#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
#, fuzzy
msgid "Press a Key..."
msgstr "Стисни Дугме..."

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Mouse Button Index:"
msgstr "Миш Дугме Индекс"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Left Button"
msgstr "Лево Дугме"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Right Button"
msgstr "Десно Дугме"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Middle Button"
msgstr "Средње Дугма"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Wheel Up Button"
msgstr "Точкић Горе Дугме"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Wheel Down Button"
msgstr "Точкић Доле Дугме"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Wheel Left Button"
msgstr "Точкић Лево Дугме"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Wheel Right Button"
msgstr "Точкић Десно Дугме"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "X Button 1"
msgstr "X Дугме 1"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "X Button 2"
msgstr "X Дугме 2"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Joypad Axis Index:"
msgstr "Џојпад Оса Индекс:"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Joypad Button Index:"
msgstr "Џојпад Дугме Индекс:"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Erase Input Action"
msgstr "Обриши Улазну Радњу"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Erase Input Action Event"
msgstr "Обриши Догађај Улазне Радње"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Add Event"
msgstr "Додај Догађај"

#: editor/project_settings_editor.cpp
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Button"
msgstr "Дугме"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Left Button."
msgstr "Лево Дугме."

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Right Button."
msgstr "Десно Дугме."

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Middle Button."
msgstr "Средње Дугме."

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Wheel Up."
msgstr "Точкић Горе."

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Wheel Down."
msgstr "Точкић Доле."

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Add Global Property"
msgstr "Додај Глобалну Особину"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Select a setting item first!"
msgstr "Прво одабери подешавање предмета!"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "No property '%s' exists."
msgstr "Особина %s' не постоји."

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Setting '%s' is internal, and it can't be deleted."
msgstr "Подешавање '%s' је унутрашње, и не може бити обрисано."

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Delete Item"
msgstr "Обриши Предмет"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid ""
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
"'\"'."
msgstr ""
"Неважеће име радње. Не може бити празно или садржати '/', ':', '=', '\\' или "
"'\"'."

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Add Input Action"
msgstr "Додај Улазну Радњу"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Error saving settings."
msgstr "Грешка при памћењу подешавања."

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Settings saved OK."
msgstr "Подешавања успешно упамћена."

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Moved Input Action Event"
msgstr "Померен Догађај Улазне Радње"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Override for Feature"
msgstr "Препиши за Особину"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Add %d Translations"
msgstr "Додај Превод"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Remove Translation"
msgstr "Обриши Превод"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Translation Resource Remap: Add %d Path(s)"
msgstr "Ресурс Преправка Додај Преправку"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Translation Resource Remap: Add %d Remap(s)"
msgstr "Ресурс Преправка Додај Преправку"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Change Resource Remap Language"
msgstr "Промени Језик Ресурс Преправке"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Remove Resource Remap"
msgstr "Уклони Ресурс Преправку"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Remove Resource Remap Option"
msgstr "Уклони Опцију Ресурс Преправке"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Changed Locale Filter"
msgstr "Измењен Локални Пробирач"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Changed Locale Filter Mode"
msgstr "Измењен Локални Режим Пробирања"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Project Settings (project.godot)"
msgstr "Подешавања Пројекта (project.godot)"

#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "General"
msgstr "Генерална"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Override For..."
msgstr "Препиши За..."

#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
#, fuzzy
msgid "The editor must be restarted for changes to take effect."
msgstr "Уредник мора бити рестартован да би наступиле промене."

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Input Map"
msgstr "Мапа Улаза"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Action:"
msgstr "Радња:"

#: editor/project_settings_editor.cpp scene/gui/scroll_container.cpp
#, fuzzy
msgid "Deadzone"
msgstr "Мртва-зона"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Device:"
msgstr "Уређај:"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Index:"
msgstr "Индекс:"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Localization"
msgstr "Локализација"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Translations"
msgstr "Превод"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Translations:"
msgstr "Преводи:"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Remaps"
msgstr "Преправке"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Resources:"
msgstr "Ресурси:"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Remaps by Locale:"
msgstr "Локалне Преправке:"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Locales Filter"
msgstr "Локални Пробирачи"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Show All Locales"
msgstr "Покажи кости"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Show Selected Locales Only"
msgstr "Само одабрано"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Filter mode:"
msgstr "Режим Пробирања:"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Locales:"
msgstr "Локал:"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "AutoLoad"
msgstr "Ауто-Учитавање"

#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp
msgid "Plugins"
msgstr "Прикључци"

#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Import Defaults"
msgstr "Учитај уобичајено"

#: editor/property_editor.cpp
msgid "Preset..."
msgstr "Поставке..."

#: editor/property_editor.cpp
#, fuzzy
msgid "Zero"
msgstr "Нула"

#: editor/property_editor.cpp
#, fuzzy
msgid "Easing In-Out"
msgstr "Ублажавање У-Од"

#: editor/property_editor.cpp
#, fuzzy
msgid "Easing Out-In"
msgstr "Ублажавање Од-У"

#: editor/property_editor.cpp
#, fuzzy
msgid "File..."
msgstr "Фајл..."

#: editor/property_editor.cpp
#, fuzzy
msgid "Dir..."
msgstr "Дир..."

#: editor/property_editor.cpp
#, fuzzy
msgid "Assign"
msgstr "Додели"

#: editor/property_editor.cpp
#, fuzzy
msgid "Select Node"
msgstr "Одабери Чвор"

#: editor/property_editor.cpp
#, fuzzy
msgid "Error loading file: Not a resource!"
msgstr "Гречка при учитавању фајла: Није ресурс!"

#: editor/property_editor.cpp
#, fuzzy
msgid "Pick a Node"
msgstr "Одабери Чвор"

#: editor/property_editor.cpp
#, fuzzy
msgid "Bit %d, val %d."
msgstr "Бит %d, вредност %d."

#: editor/property_selector.cpp
#, fuzzy
msgid "Select Property"
msgstr "Одабери Особину"

#: editor/property_selector.cpp
#, fuzzy
msgid "Select Virtual Method"
msgstr "Одабери Виртуелну Методу"

#: editor/property_selector.cpp
#, fuzzy
msgid "Select Method"
msgstr "Одабери Методу"

#: editor/rename_dialog.cpp editor/scene_tree_dock.cpp
#, fuzzy
msgid "Batch Rename"
msgstr "Преименуј Гомилу"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Prefix:"
msgstr "Предметак"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Suffix:"
msgstr "Наставак"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Use Regular Expressions"
msgstr "Користи Регуларне Изразе"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Advanced Options"
msgstr "Напредне Поставке"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Substitute"
msgstr "Замена"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Node name"
msgstr "Име Чвора"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Node's parent name, if available"
msgstr "Чворово име оца, ако је доступно"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Node type"
msgstr "Врста Чвора"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Current scene name"
msgstr "Име тренутне сцене"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Root node name"
msgstr "Име кореног нода"

#: editor/rename_dialog.cpp
#, fuzzy
msgid ""
"Sequential integer counter.\n"
"Compare counter options."
msgstr "Редни бројач интиџера"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Per-level Counter"
msgstr "Пред-Ниво Бројач"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "If set, the counter restarts for each group of child nodes."
msgstr "Ако је постављен, бројач се рестартује за сваку групу деце чворова"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Initial value for the counter"
msgstr "Иницијална вредност бројача"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Amount by which counter is incremented for each node"
msgstr "Износ за који је бројач увећан за сваки Чвор"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Padding"
msgstr " Пуњење"

#: editor/rename_dialog.cpp
#, fuzzy
msgid ""
"Minimum number of digits for the counter.\n"
"Missing digits are padded with leading zeros."
msgstr ""
"Најмањи број цифара за сваки бројач.\n"
"Недостатак цифара је попуњен водећим нулама."

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Post-Process"
msgstr "Након-Обраде"

#: editor/rename_dialog.cpp
msgid "Style"
msgstr "Стил"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Keep"
msgstr "Задржи"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "PascalCase to snake_case"
msgstr "ПаскалЗапис у змија_запис"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "snake_case to PascalCase"
msgstr "змија_запис у ПаскалЗапис"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Case"
msgstr "Запис"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "To Lowercase"
msgstr "Мала слова"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "To Uppercase"
msgstr "Велика слова"

#: editor/rename_dialog.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Reset"
msgstr "Ресетуј увеличање"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "Regular Expression Error:"
msgstr "Регуларни Израз Грешка"

#: editor/rename_dialog.cpp
#, fuzzy
msgid "At character %s"
msgstr "Код карактера %s"

#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
#, fuzzy
msgid "Reparent Node"
msgstr "Промени оца Чвору"

#: editor/reparent_dialog.cpp
#, fuzzy
msgid "Reparent Location (Select new Parent):"
msgstr "Промени оца Локацији (Одабери новог Оца):"

#: editor/reparent_dialog.cpp
#, fuzzy
msgid "Keep Global Transform"
msgstr "Сачувај Глобалну Трансформу"

#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
#, fuzzy
msgid "Reparent"
msgstr "Промени оца"

#: editor/run_settings_dialog.cpp
#, fuzzy
msgid "Run Mode:"
msgstr "Режим Кретања:"

#: editor/run_settings_dialog.cpp scene/main/scene_tree.cpp
#, fuzzy
msgid "Current Scene"
msgstr "Тренутна Сцена"

#: editor/run_settings_dialog.cpp
#, fuzzy
msgid "Main Scene Arguments:"
msgstr "Аргументи Главне Сцене"

#: editor/run_settings_dialog.cpp
#, fuzzy
msgid "Scene Run Settings"
msgstr "Подешавања Сцене Кретања"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "No parent to instance the scenes at."
msgstr "Нема оца где би сцена била инстанцирана"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Error loading scene from %s"
msgstr "Грешка при учитавању сцене из %s"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid ""
"Cannot instance the scene '%s' because the current scene exists within one "
"of its nodes."
msgstr ""
"Немогуће инстанцирање сцене '%s' јер трентутна сцене постоји унутар једаног "
"од њених Чворова."

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Instance Scene(s)"
msgstr "Сцена/е Инстанца"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Replace with Branch Scene"
msgstr "Замени са Граном Сцене"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Instance Child Scene"
msgstr "Инстанца Сцена Дете"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Can't paste root node into the same scene."
msgstr "Немогуће оперисати на чвору из стране сцене!"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Paste Node(s)"
msgstr "Налепи Чворове"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Detach Script"
msgstr "Припој Скрипту"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "This operation can't be done on the tree root."
msgstr "Операције не може бити извржена над кореном дрвета."

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Move Node In Parent"
msgstr "Пребаци Чвор код Родитеља"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Move Nodes In Parent"
msgstr "Пребаци Чворове код Родитеља"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Duplicate Node(s)"
msgstr "Удвостручи Чвор/ове"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr ""
"Неуспело додељивање родитеља чвору у наслеђеним сценама, редослед чворова се "
"не може мењати."

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Node must belong to the edited scene to become root."
msgstr "Чвор мора припадати измењеној сцени да би постао корен."

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Instantiated scenes can't become root"
msgstr "Инстанциране сцене не могу бити корен"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Make node as Root"
msgstr "Направи Корен од чвора"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Delete %d nodes and any children?"
msgstr "Обриши чвор \"%s\" и његову децу?"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Delete %d nodes?"
msgstr "Обриши %d чворове?"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Delete the root node \"%s\"?"
msgstr "Обриши корени чвор \"%s\"?"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Delete node \"%s\" and its children?"
msgstr "Обриши чвор \"%s\" и његову децу?"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Delete node \"%s\"?"
msgstr "Обриши чвор \"%s\"?"

#: editor/scene_tree_dock.cpp
msgid ""
"Saving the branch as a scene requires having a scene open in the editor."
msgstr ""

#: editor/scene_tree_dock.cpp
msgid ""
"Saving the branch as a scene requires selecting only one node, but you have "
"selected %d nodes."
msgstr ""

#: editor/scene_tree_dock.cpp
msgid ""
"Can't save the root node branch as an instanced scene.\n"
"To create an editable copy of the current scene, duplicate it using the "
"FileSystem dock context menu\n"
"or create an inherited scene using Scene > New Inherited Scene... instead."
msgstr ""

#: editor/scene_tree_dock.cpp
msgid ""
"Can't save the branch of an already instanced scene.\n"
"To create a variation of a scene, you can make an inherited scene based on "
"the instanced scene using Scene > New Inherited Scene... instead."
msgstr ""

#: editor/scene_tree_dock.cpp
msgid ""
"Can't save a branch which is a child of an already instantiated scene.\n"
"To save this branch into its own scene, open the original scene, right click "
"on this branch, and select \"Save Branch as Scene\"."
msgstr ""

#: editor/scene_tree_dock.cpp
msgid ""
"Can't save a branch which is part of an inherited scene.\n"
"To save this branch into its own scene, open the original scene, right click "
"on this branch, and select \"Save Branch as Scene\"."
msgstr ""

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Save New Scene As..."
msgstr "Упамти Нову Сцену Као..."

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid ""
"Disabling \"editable_instance\" will cause all properties of the node to be "
"reverted to their default."
msgstr ""
"Онемогућивање \"измењиве_инстанце\" ће проузроковати да сва подешавања чвора "
"буду повраћена на уобичајена."

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid ""
"Enabling \"Load As Placeholder\" will disable \"Editable Children\" and "
"cause all properties of the node to be reverted to their default."
msgstr ""
"Омогућавање \"Учитај Као Месточувца\" ће онемогућити \"Измељива Деца\" и "
"проузтоковати сва подешавања чвора да буду враћена на уобичајена."

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Make Local"
msgstr "Направи кости"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Enable Scene Unique Name(s)"
msgstr "Име чвора:"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Unique names already used by another node in the scene:"
msgstr "Име је већ у употреби у функ/пром/сигналу:"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Disable Scene Unique Name(s)"
msgstr "Име чвора:"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "New Scene Root"
msgstr "Нови Корен Сцене"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Create Root Node:"
msgstr "Направи корени чвор:"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "2D Scene"
msgstr "2Д Сцена"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "3D Scene"
msgstr "3Д Сцена"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "User Interface"
msgstr "Кориснички Интерфејс"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Other Node"
msgstr "Други Чвор"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Can't operate on nodes from a foreign scene!"
msgstr "Немогуће оперисати на чвору из стране сцене!"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Can't operate on nodes the current scene inherits from!"
msgstr "Немогуће оперисати на чворовима од којих тренутна сцена наслеђује!"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "This operation can't be done on instanced scenes."
msgstr "Операција не може бити извршена на инстанцираној сцени."

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Attach Script"
msgstr "Припој Скрипту"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Cut Node(s)"
msgstr "Направи чвор"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Remove Node(s)"
msgstr "Уклони Чвор/ове"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Change type of node(s)"
msgstr "Промени врсту чвора/ова"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid ""
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
"satisfied."
msgstr ""
"Неуспело памћене сцене. Вероватно зависности (инстанце) нису задовољени."

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Error saving scene."
msgstr "Грешка памћена сцена."

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Error duplicating scene to save it."
msgstr "Грешка удвостручивање сцене ради памћења."

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Sub-Resources"
msgstr "Под-Ресурси"

#: editor/scene_tree_dock.cpp
msgid "Access as Scene Unique Name"
msgstr ""

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Clear Inheritance"
msgstr "Очисти Наслеђивања"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Editable Children"
msgstr "Измењиа Деца"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Load As Placeholder"
msgstr "Учитај као Месточувца"

#: editor/scene_tree_dock.cpp
msgid ""
"Cannot attach a script: there are no languages registered.\n"
"This is probably because this editor was built with all language modules "
"disabled."
msgstr ""

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Add Child Node"
msgstr "Додај Дете Члан"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Expand/Collapse All"
msgstr "Откриј/Сакриј Све"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Change Type"
msgstr "Промени Тип"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Reparent to New Node"
msgstr "Промени Родитеља Новом Чвору"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Make Scene Root"
msgstr "Направи Корен Сцене"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Merge From Scene"
msgstr "Припоји из Сцене"

#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
#, fuzzy
msgid "Save Branch as Scene"
msgstr "Упамти Грану као Сцену"

#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
#, fuzzy
msgid "Copy Node Path"
msgstr "Копирај Путању Чвора"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Delete (No Confirm)"
msgstr "Обриши (Без Потврде)"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Add/Create a New Node."
msgstr "Додај/Направи Нов Члан."

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid ""
"Instance a scene file as a Node. Creates an inherited scene if no root node "
"exists."
msgstr ""
"Инстанцирај сценске фајлова као Чвор. Креирај наслеђену сцену ако корени "
"чвор постоји."

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Attach a new or existing script to the selected node."
msgstr "Припој нову или постојећу скрпту за одабрани чвор."

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Detach the script from the selected node."
msgstr "Очисти скрипту за одабрани чвор."

#: editor/scene_tree_dock.cpp
msgid "Remote"
msgstr "Удаљени уређај"

#: editor/scene_tree_dock.cpp
msgid ""
"If selected, the Remote scene tree dock will cause the project to stutter "
"every time it updates.\n"
"Switch back to the Local scene tree dock to improve performance."
msgstr ""

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Clear Inheritance? (No Undo!)"
msgstr "Очисти Наследства? (Нема Назад!)"

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Show Scene Tree Root Selection"
msgstr "Центрирај одабрано"

#: editor/scene_tree_dock.cpp
msgid "Derive Script Globals By Name"
msgstr ""

#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Use Favorites Root Selection"
msgstr "Ибор рама"

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Toggle Visible"
msgstr "Прикажи Сакривене"

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Unlock Node"
msgstr "Откључај Чвор"

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Button Group"
msgstr "Група Дугмића"

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Disable Scene Unique Name"
msgstr "Име чвора:"

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "(Connecting From)"
msgstr "(Повезивање од)"

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Node configuration warning:"
msgstr "Подешавања чвора упозорење:"

#: editor/scene_tree_editor.cpp
msgid ""
"This node can be accessed from within anywhere in the scene by preceding it "
"with the '%s' prefix in a node path.\n"
"Click to disable this."
msgstr ""

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid ""
"Node has %s connection(s) and %s group(s).\n"
"Click to show signals dock."
msgstr ""
"Чвор има %s конекцију/је и %s групу(е).\n"
"Кликни да прикажеш пристаниште сигнала."

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid ""
"Node has %s connection(s).\n"
"Click to show signals dock."
msgstr ""
"Чвор има %s конекцију(е).\n"
"Кликни да прикажеш пристаниште сигнала."

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid ""
"Node is in %s group(s).\n"
"Click to show groups dock."
msgstr ""
"Чвор је у %s групи/ама.\n"
"Кликни да прикажеш пристаниште групе."

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Open Script:"
msgstr "Отвори Скрипту:"

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid ""
"Node is locked.\n"
"Click to unlock it."
msgstr ""
"Чвор је закључан.\n"
"Кликни да га откључаш."

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid ""
"Children are not selectable.\n"
"Click to make selectable."
msgstr ""
"Деца нису одабирљива.\n"
"Кликни да их начиниш одабирљивим."

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Toggle Visibility"
msgstr "Укљ/Искљ Видљивост"

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid ""
"AnimationPlayer is pinned.\n"
"Click to unpin."
msgstr ""
"АнимациониПлејер је закачен.\n"
"Кликни да га откачиш."

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Invalid node name, the following characters are not allowed:"
msgstr "Неважеће име чвора, следећи карактери нису дозвољени:"

#: editor/scene_tree_editor.cpp
msgid "Another node already uses this unique name in the scene."
msgstr ""

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Rename Node"
msgstr "Преименуј Чвор"

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Scene Tree (Nodes):"
msgstr "Стабло Сцене (Чворови):"

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Node Configuration Warning!"
msgstr "Чворови Конфигурација Упозорење!"

#: editor/scene_tree_editor.cpp
#, fuzzy
msgid "Select a Node"
msgstr "Одабери Чвор"

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Path is empty."
msgstr "Путања је празна."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Filename is empty."
msgstr "Име фајла је празно."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Path is not local."
msgstr "Путања није локална."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Invalid base path."
msgstr "Неважећа основна путања."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "A directory with the same name exists."
msgstr "Већ постоји директоријум са овим именом."

#: editor/script_create_dialog.cpp
msgid "File does not exist."
msgstr "Датотека не постоји."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Invalid extension."
msgstr "Мора се користити важећа екстензија."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Wrong extension chosen."
msgstr "Одабарна погрешна екстензија."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Error loading template '%s'"
msgstr "Грешка при учитавању нацрта '%s'"

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Error - Could not create script in filesystem."
msgstr "Грешка - Неуспело креирање скрипте у фајл систему."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Error loading script from %s"
msgstr "Грешка при учитавању скрипте из %s"

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Overrides"
msgstr "Преписке"

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "N/A"
msgstr "Није Доступно"

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Open Script / Choose Location"
msgstr "Отвори Скрипту / Одабери Локацију"

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Open Script"
msgstr "Отвори Скрипту"

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "File exists, it will be reused."
msgstr "Фајл постоји, биће поново употребљен."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Invalid path."
msgstr "Неважећи пут."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Invalid class name."
msgstr "Неважеће име класе."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Invalid inherited parent name or path."
msgstr "Неважеће наслеђено име од родитеља или путање."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Script path/name is valid."
msgstr "Важеће име/путања скрипте."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Дозвољено: a-z, A-Z, 0-9, _ и ."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Built-in script (into scene file)."
msgstr "Уграђена скрипта (у фајл сцене)."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Will create a new script file."
msgstr "Биће креиран нов фајл скирпте."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Will load an existing script file."
msgstr "Биће учитан постојећи фајл скрипте."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Script file already exists."
msgstr "Фајл скрипте већ постоји."

#: editor/script_create_dialog.cpp
#, fuzzy
msgid ""
"Note: Built-in scripts have some limitations and can't be edited using an "
"external editor."
msgstr ""
"Напомена: Уграђене скрипте имају неке границе и не могу бити измењене "
"користећи уредник."

#: editor/script_create_dialog.cpp
msgid ""
"Warning: Having the script name be the same as a built-in type is usually "
"not desired."
msgstr ""

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Class Name:"
msgstr "Име Класе:"

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Template:"
msgstr "Нацрт:"

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Built-in Script:"
msgstr "Уграђена Скрипта:"

#: editor/script_create_dialog.cpp
#, fuzzy
msgid "Attach Node Script"
msgstr "Припој Чвор Скрипту"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Remote %s:"
msgstr "Удаљени уређај "

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Bytes:"
msgstr "Бајтови:"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Warning:"
msgstr "Упозорење:"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Error:"
msgstr "Грешка:"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "C++ Error"
msgstr "C++ Грешке"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "C++ Error:"
msgstr "C++ Грешке:"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "C++ Source"
msgstr "C++ Извор"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Source:"
msgstr "Извор:"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "C++ Source:"
msgstr "C++ Извор:"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Stack Trace"
msgstr "Потражна Наслага"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Errors"
msgstr "Грешке"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Child process connected."
msgstr "Дете процез повезан."

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Copy Error"
msgstr "Копирај Грешку"

#: editor/script_editor_debugger.cpp
msgid "Open C++ Source on GitHub"
msgstr ""

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Video RAM"
msgstr "Видео  RAM"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Skip Breakpoints"
msgstr "Прескочи тачке-прекида"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Inspect Previous Instance"
msgstr "Истражи Претходну Инстанцу"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Inspect Next Instance"
msgstr "Истражи Наредну Инстанцу"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Stack Frames"
msgstr "Наслага Фрејмова"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Filter stack variables"
msgstr "Филтрирај датотеке..."

#: editor/script_editor_debugger.cpp
msgid "Auto Switch To Remote Scene Tree"
msgstr ""

#: editor/script_editor_debugger.cpp
msgid "Remote Scene Tree Refresh Interval"
msgstr ""

#: editor/script_editor_debugger.cpp
msgid "Remote Inspect Refresh Interval"
msgstr ""

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Network Profiler"
msgstr "Мрежни Осматрач"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Monitor"
msgstr "Монитор"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Monitors"
msgstr "Монитори"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Pick one or more items from the list to display the graph."
msgstr "Одабери један или више предмета са листе за приказ графикона."

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "List of Video Memory Usage by Resource:"
msgstr "Листа Видео Утрошка Меморије од стране Ресурса:"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Total:"
msgstr "Укупно:"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Export list to a CSV file"
msgstr "Извези листу у CSV фајл"

#: editor/script_editor_debugger.cpp
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Resource Path"
msgstr "Путања Ресурса"

#: editor/script_editor_debugger.cpp scene/resources/audio_stream_sample.cpp
#: servers/audio/effects/audio_effect_record.cpp
#, fuzzy
msgid "Format"
msgstr "Формат"

#: editor/script_editor_debugger.cpp scene/main/viewport.cpp
#, fuzzy
msgid "Usage"
msgstr "Искориштеност"

#: editor/script_editor_debugger.cpp servers/visual_server.cpp
#, fuzzy
msgid "Misc"
msgstr "Несврстано"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Clicked Control:"
msgstr "Контрола Кликног:"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Clicked Control Type:"
msgstr "Врста Контроле Кликнутог:"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Live Edit Root:"
msgstr "Измена Корена Уживо:"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Set From Tree"
msgstr "Постави са Стабла"

#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Export measures as CSV"
msgstr "Извези мере као CSV"

#: editor/settings_config_dialog.cpp
#, fuzzy
msgid "Erase Shortcut"
msgstr "Обриши Пречицу"

#: editor/settings_config_dialog.cpp
#, fuzzy
msgid "Restore Shortcut"
msgstr "Поврати Пречицу"

#: editor/settings_config_dialog.cpp
#, fuzzy
msgid "Change Shortcut"
msgstr "Измени Пречицу"

#: editor/settings_config_dialog.cpp
msgid "Editor Settings"
msgstr "Поставке уредника"

#: editor/settings_config_dialog.cpp
#, fuzzy
msgid "Shortcuts"
msgstr "Пречице"

#: editor/settings_config_dialog.cpp
#, fuzzy
msgid "Binding"
msgstr "Спојеви"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Light Radius"
msgstr "Промени Опсег Светла"

#: editor/spatial_editor_gizmos.cpp
msgid "Stream Player 3D"
msgstr ""

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change AudioStreamPlayer3D Emission Angle"
msgstr "Промени AudioStreamPlayer3D Угао Емитовања"

#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp
#: platform/osx/export/export.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Camera"
msgstr ""

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Camera FOV"
msgstr "Промени FOV Камере"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Camera Size"
msgstr "Проемени Велићину Камере"

#: editor/spatial_editor_gizmos.cpp
msgid "Visibility Notifier"
msgstr ""

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Notifier AABB"
msgstr "Промени AABB Обавештајца"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Particles AABB"
msgstr "Промени AABB Честица"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Reflection Probe"
msgstr "Одабери Особину"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
msgstr "Промени Наставке Сонде"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "GI Probe"
msgstr "Испечи сонде глобалног осветљења (GI)"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Baked Indirect Light"
msgstr "Увучи десно"

#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "Change Sphere Shape Radius"
msgstr "Промени Опсег Лоптастог Облика"

#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "Change Box Shape Extents"
msgstr "Промени Наставке Кутија Облика"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Capsule Shape Radius"
msgstr "Промени Опсег Капсула Облика"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Capsule Shape Height"
msgstr "Промени Висину Капсула Облика"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Cylinder Shape Radius"
msgstr "Промени Опсег Цилиндар Облика"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Cylinder Shape Height"
msgstr "Промени Висину Цилиндар Облика"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Ray Shape Length"
msgstr "Промени Дужину Зрак Облика"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Navigation Edge"
msgstr "Направи навигациону мрежу"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Navigation Edge Disabled"
msgstr "Направи навигациону мрежу"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Navigation Solid"
msgstr "Направи навигациону мрежу"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Navigation Solid Disabled"
msgstr "Направи навигациону мрежу"

#: editor/spatial_editor_gizmos.cpp
msgid "Joint Body A"
msgstr ""

#: editor/spatial_editor_gizmos.cpp
msgid "Joint Body B"
msgstr ""

#: editor/spatial_editor_gizmos.cpp
msgid "Room Edge"
msgstr ""

#: editor/spatial_editor_gizmos.cpp
msgid "Room Overlap"
msgstr ""

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Set Room Point Position"
msgstr "Постави позицију тачке криве"

#: editor/spatial_editor_gizmos.cpp scene/3d/portal.cpp
#, fuzzy
msgid "Portal Margin"
msgstr "Постави дршку"

#: editor/spatial_editor_gizmos.cpp
msgid "Portal Edge"
msgstr ""

#: editor/spatial_editor_gizmos.cpp
msgid "Portal Arrow"
msgstr ""

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Set Portal Point Position"
msgstr "Постави позицију тачке криве"

#: editor/spatial_editor_gizmos.cpp
msgid "Portal Front"
msgstr ""

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Portal Back"
msgstr "Натраг"

#: editor/spatial_editor_gizmos.cpp scene/2d/light_occluder_2d.cpp
#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Occluder"
msgstr "Измени полигон"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Set Occluder Sphere Radius"
msgstr "Промени Опсег Цилиндар Облика"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Set Occluder Sphere Position"
msgstr "Постави почетну позицију криве"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Set Occluder Polygon Point Position"
msgstr "Постави позицију тачке криве"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Set Occluder Hole Point Position"
msgstr "Постави позицију тачке криве"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Occluder Polygon Front"
msgstr "Направи осенчен полигон"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Occluder Polygon Back"
msgstr "Направи осенчен полигон"

#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Occluder Hole"
msgstr "Направи осенчен полигон"

#: main/main.cpp
msgid "Godot Physics"
msgstr ""

#: main/main.cpp servers/physics_2d/physics_2d_server_sw.cpp
#: servers/visual/visual_server_scene.cpp
msgid "Use BVH"
msgstr ""

#: main/main.cpp servers/physics_2d/physics_2d_server_sw.cpp
#: servers/visual/visual_server_scene.cpp
#, fuzzy
msgid "BVH Collision Margin"
msgstr "Анимациони чвор"

#: main/main.cpp
#, fuzzy
msgid "Crash Handler"
msgstr "Постави дршку"

#: main/main.cpp
#, fuzzy
msgid "Multithreaded Server"
msgstr "Постави MultiNode"

#: main/main.cpp
msgid "RID Pool Prealloc"
msgstr ""

#: main/main.cpp
#, fuzzy
msgid "Debugger stdout"
msgstr "Дебагер"

#: main/main.cpp
msgid "Max Chars Per Second"
msgstr ""

#: main/main.cpp
msgid "Max Messages Per Frame"
msgstr ""

#: main/main.cpp
msgid "Max Errors Per Second"
msgstr ""

#: main/main.cpp
msgid "Max Warnings Per Second"
msgstr ""

#: main/main.cpp
msgid "Flush stdout On Print"
msgstr ""

#: main/main.cpp servers/visual_server.cpp
msgid "Logging"
msgstr ""

#: main/main.cpp
msgid "File Logging"
msgstr ""

#: main/main.cpp
#, fuzzy
msgid "Enable File Logging"
msgstr "Измени дужину анимације"

#: main/main.cpp
#, fuzzy
msgid "Log Path"
msgstr "Копирај пут"

#: main/main.cpp
msgid "Max Log Files"
msgstr ""

#: main/main.cpp
msgid "Driver"
msgstr ""

#: main/main.cpp
#, fuzzy
msgid "Driver Name"
msgstr "Име Скрипте:"

#: main/main.cpp
msgid "Fallback To GLES2"
msgstr ""

#: main/main.cpp
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""

#: main/main.cpp
msgid "DPI"
msgstr ""

#: main/main.cpp
msgid "Allow hiDPI"
msgstr ""

#: main/main.cpp
#, fuzzy
msgid "V-Sync"
msgstr "Усклади"

#: main/main.cpp
#, fuzzy
msgid "Use V-Sync"
msgstr "Користи лепљење"

#: main/main.cpp
msgid "Per Pixel Transparency"
msgstr ""

#: main/main.cpp
msgid "Allowed"
msgstr ""

#: main/main.cpp
msgid "Intended Usage"
msgstr ""

#: main/main.cpp
#, fuzzy
msgid "Framebuffer Allocation"
msgstr "Ибор рама"

#: main/main.cpp platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Energy Saving"
msgstr "Грешка при чувању"

#: main/main.cpp
msgid "Threads"
msgstr ""

#: main/main.cpp servers/physics_2d/physics_2d_server_wrap_mt.h
#, fuzzy
msgid "Thread Model"
msgstr "Промени режим"

#: main/main.cpp
msgid "Thread Safe BVH"
msgstr ""

#: main/main.cpp
msgid "Handheld"
msgstr ""

#: main/main.cpp platform/javascript/export/export.cpp
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Orientation"
msgstr "Отвори Документацију"

#: main/main.cpp scene/gui/scroll_container.cpp scene/gui/text_edit.cpp
#: scene/main/scene_tree.cpp scene/register_scene_types.cpp
#, fuzzy
msgid "Common"
msgstr "Заједница"

#: main/main.cpp
#, fuzzy
msgid "Physics FPS"
msgstr "Слика физике %"

#: main/main.cpp
#, fuzzy
msgid "Force FPS"
msgstr "Изворна мрежа:"

#: main/main.cpp
msgid "Enable Pause Aware Picking"
msgstr ""

#: main/main.cpp scene/gui/item_list.cpp scene/gui/popup_menu.cpp
#: scene/gui/scroll_container.cpp scene/gui/text_edit.cpp scene/gui/tree.cpp
#: scene/main/viewport.cpp scene/register_scene_types.cpp
msgid "GUI"
msgstr ""

#: main/main.cpp
msgid "Drop Mouse On GUI Input Disabled"
msgstr ""

#: main/main.cpp
msgid "stdout"
msgstr ""

#: main/main.cpp
msgid "Print FPS"
msgstr ""

#: main/main.cpp
msgid "Verbose stdout"
msgstr ""

#: main/main.cpp scene/main/scene_tree.cpp scene/resources/multimesh.cpp
#, fuzzy
msgid "Physics Interpolation"
msgstr "Анимациони чвор"

#: main/main.cpp
#, fuzzy
msgid "Enable Warnings"
msgstr "Измени дужину анимације"

#: main/main.cpp
#, fuzzy
msgid "Frame Delay Msec"
msgstr "Ибор рама"

#: main/main.cpp
msgid "Low Processor Mode"
msgstr ""

#: main/main.cpp
msgid "Delta Sync After Draw"
msgstr ""

#: main/main.cpp
msgid "iOS"
msgstr ""

#: main/main.cpp
msgid "Hide Home Indicator"
msgstr ""

#: main/main.cpp
#, fuzzy
msgid "Input Devices"
msgstr "Сви Уређаји"

#: main/main.cpp
#, fuzzy
msgid "Pointing"
msgstr "Помери тачку"

#: main/main.cpp
msgid "Touch Delay"
msgstr ""

#: main/main.cpp servers/visual_server.cpp
msgid "GLES3"
msgstr ""

#: main/main.cpp servers/visual_server.cpp
#, fuzzy
msgid "Shaders"
msgstr "Шејдер"

#: main/main.cpp
msgid "Debug Shader Fallbacks"
msgstr ""

#: main/main.cpp scene/3d/baked_lightmap.cpp scene/3d/camera.cpp
#: scene/3d/world_environment.cpp scene/main/scene_tree.cpp
#: scene/resources/world.cpp
#, fuzzy
msgid "Environment"
msgstr "Прикажи околину"

#: main/main.cpp
msgid "Default Clear Color"
msgstr ""

#: main/main.cpp
msgid "Boot Splash"
msgstr ""

#: main/main.cpp
#, fuzzy
msgid "Show Image"
msgstr "Покажи кости"

#: main/main.cpp
msgid "Image"
msgstr ""

#: main/main.cpp
msgid "Fullsize"
msgstr ""

#: main/main.cpp scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Use Filter"
msgstr "Филтери..."

#: main/main.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "BG Color"
msgstr "Боја"

#: main/main.cpp
#, fuzzy
msgid "macOS Native Icon"
msgstr "Постави иконицу Плочице"

#: main/main.cpp
msgid "Windows Native Icon"
msgstr ""

#: main/main.cpp
msgid "Buffering"
msgstr ""

#: main/main.cpp
msgid "Agile Event Flushing"
msgstr ""

#: main/main.cpp
msgid "Emulate Touch From Mouse"
msgstr ""

#: main/main.cpp
msgid "Emulate Mouse From Touch"
msgstr ""

#: main/main.cpp
#, fuzzy
msgid "Mouse Cursor"
msgstr "Миш Дугме"

#: main/main.cpp
#, fuzzy
msgid "Custom Image"
msgstr "Направи чвор"

#: main/main.cpp
msgid "Custom Image Hotspot"
msgstr ""

#: main/main.cpp
#, fuzzy
msgid "Tooltip Position Offset"
msgstr "Ротација офсета:"

#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
#, fuzzy
msgid "Debugger Agent"
msgstr "Дебагер"

#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
#, fuzzy
msgid "Wait For Debugger"
msgstr "Дебагер"

#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
#, fuzzy
msgid "Wait Timeout"
msgstr "Време:"

#: main/main.cpp
msgid "Runtime"
msgstr ""

#: main/main.cpp
msgid "Unhandled Exception Policy"
msgstr ""

#: main/main.cpp
#, fuzzy
msgid "Main Loop Type"
msgstr "Промени Тип"

#: main/main.cpp scene/gui/texture_progress.cpp
#: scene/gui/viewport_container.cpp
msgid "Stretch"
msgstr ""

#: main/main.cpp
#, fuzzy
msgid "Aspect"
msgstr "Инспектор"

#: main/main.cpp
msgid "Shrink"
msgstr ""

#: main/main.cpp scene/main/scene_tree.cpp
msgid "Auto Accept Quit"
msgstr ""

#: main/main.cpp scene/main/scene_tree.cpp
#, fuzzy
msgid "Quit On Go Back"
msgstr "Натраг"

#: main/main.cpp scene/main/viewport.cpp
#, fuzzy
msgid "Snap Controls To Pixels"
msgstr "Лепи за Стране Чвора"

#: main/main.cpp
msgid "Dynamic Fonts"
msgstr ""

#: main/main.cpp
msgid "Use Oversampling"
msgstr ""

#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp
msgid "Active Soft World"
msgstr ""

#: modules/csg/csg_gizmos.cpp
msgid "CSG"
msgstr ""

#: modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "Change Cylinder Radius"
msgstr "Промени Опсег Цилиндра"

#: modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "Change Cylinder Height"
msgstr "Промени Висину Цилиндра"

#: modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "Change Torus Inner Radius"
msgstr "Промени Унутрашњи Опсег Торуса"

#: modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "Change Torus Outer Radius"
msgstr "Промени Спољашњи Опсег Торуса"

#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Operation"
msgstr "Опција"

#: modules/csg/csg_shape.cpp
msgid "Calculate Tangents"
msgstr ""

#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Use Collision"
msgstr "Анимациони чвор"

#: modules/csg/csg_shape.cpp servers/physics_2d_server.cpp
#, fuzzy
msgid "Collision Layer"
msgstr "Анимациони чвор"

#: modules/csg/csg_shape.cpp scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp
#: scene/3d/ray_cast.cpp scene/3d/spring_arm.cpp
#: scene/resources/navigation_mesh.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collision Mask"
msgstr "Анимациони чвор"

#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Invert Faces"
msgstr "Конвертуј слова"

#: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp
#: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp
#: scene/animation/root_motion_view.cpp scene/resources/capsule_shape.cpp
#: scene/resources/capsule_shape_2d.cpp scene/resources/circle_shape_2d.cpp
#: scene/resources/cylinder_shape.cpp scene/resources/environment.cpp
#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
#: scene/resources/sphere_shape.cpp
#, fuzzy
msgid "Radius"
msgstr " Опсег:"

#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Radial Segments"
msgstr "Аргументи Главне Сцене"

#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Rings"
msgstr "Упозорење"

#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Smooth Faces"
msgstr "Гладак корак"

#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Sides"
msgstr "Покажи водиче"

#: modules/csg/csg_shape.cpp
msgid "Cone"
msgstr ""

#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Inner Radius"
msgstr "Промени Унутрашњи Опсег Торуса"

#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Outer Radius"
msgstr "Промени Спољашњи Опсег Торуса"

#: modules/csg/csg_shape.cpp
msgid "Ring Sides"
msgstr ""

#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp
#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp
#: scene/3d/collision_polygon.cpp
#, fuzzy
msgid "Polygon"
msgstr "Полигон->UV"

#: modules/csg/csg_shape.cpp
msgid "Spin Degrees"
msgstr ""

#: modules/csg/csg_shape.cpp
msgid "Spin Sides"
msgstr ""

#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Path Node"
msgstr "Налепи Чворове"

#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Path Interval Type"
msgstr "Направи нови хоризонтални водич"

#: modules/csg/csg_shape.cpp
msgid "Path Interval"
msgstr ""

#: modules/csg/csg_shape.cpp
msgid "Path Simplify Angle"
msgstr ""

#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Path Rotation"
msgstr "Насумична ротација:"

#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Path Local"
msgstr "Направи кости"

#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Path Continuous U"
msgstr "Трајан"

#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Path U Distance"
msgstr "Одабери Одстојање:"

#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Path Joined"
msgstr "Насумична ротација:"

#: modules/enet/networked_multiplayer_enet.cpp
#, fuzzy
msgid "Compression Mode"
msgstr "Анимациони чвор"

#: modules/enet/networked_multiplayer_enet.cpp
#, fuzzy
msgid "Transfer Channel"
msgstr "Промена Трансформације"

#: modules/enet/networked_multiplayer_enet.cpp
#, fuzzy
msgid "Channel Count"
msgstr "Додај инстанцу"

#: modules/enet/networked_multiplayer_enet.cpp
#, fuzzy
msgid "Always Ordered"
msgstr "Покажи мрежу"

#: modules/enet/networked_multiplayer_enet.cpp
msgid "Server Relay"
msgstr ""

#: modules/enet/networked_multiplayer_enet.cpp
msgid "DTLS Verify"
msgstr ""

#: modules/enet/networked_multiplayer_enet.cpp
msgid "DTLS Hostname"
msgstr ""

#: modules/enet/networked_multiplayer_enet.cpp
#, fuzzy
msgid "Use DTLS"
msgstr "Користи лепљење"

#: modules/fbx/editor_scene_importer_fbx.cpp
msgid "FBX"
msgstr ""

#: modules/fbx/editor_scene_importer_fbx.cpp
msgid "Use FBX"
msgstr ""

#: modules/gdnative/gdnative.cpp
#, fuzzy
msgid "Config File"
msgstr "Складиштење датотеке:"

#: modules/gdnative/gdnative.cpp
#, fuzzy
msgid "Load Once"
msgstr "Учитај ресурс"

#: modules/gdnative/gdnative.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Singleton"
msgstr "Синглетон"

#: modules/gdnative/gdnative.cpp
#, fuzzy
msgid "Symbol Prefix"
msgstr "Предметак"

#: modules/gdnative/gdnative.cpp
#, fuzzy
msgid "Reloadable"
msgstr "Освежи"

#: modules/gdnative/gdnative.cpp
#: modules/gdnative/gdnative_library_singleton_editor.cpp
#: modules/gdnative/nativescript/nativescript.cpp
#, fuzzy
msgid "Library"
msgstr "Библиотека"

#: modules/gdnative/gdnative_library_editor_plugin.cpp
#, fuzzy
msgid "Select the dynamic library for this entry"
msgstr "Одабери динамичку библиотеку за овај унос"

#: modules/gdnative/gdnative_library_editor_plugin.cpp
#, fuzzy
msgid "Select dependencies of the library for this entry"
msgstr "Одабери зависности од библиотеке за овај унос"

#: modules/gdnative/gdnative_library_editor_plugin.cpp
#, fuzzy
msgid "Remove current entry"
msgstr "Обриши тренутни унос"

#: modules/gdnative/gdnative_library_editor_plugin.cpp
#, fuzzy
msgid "Double click to create a new entry"
msgstr "Дупли клик да креираш нов унос"

#: modules/gdnative/gdnative_library_editor_plugin.cpp
#, fuzzy
msgid "Platform:"
msgstr "Платформа:"

#: modules/gdnative/gdnative_library_editor_plugin.cpp
#, fuzzy
msgid "Platform"
msgstr "Платформа"

#: modules/gdnative/gdnative_library_editor_plugin.cpp
#, fuzzy
msgid "Dynamic Library"
msgstr "Динамичка Библиотека"

#: modules/gdnative/gdnative_library_editor_plugin.cpp
#, fuzzy
msgid "Add an architecture entry"
msgstr "Додај архитектуру унос"

#: modules/gdnative/gdnative_library_editor_plugin.cpp
#, fuzzy
msgid "GDNativeLibrary"
msgstr "GDNativeLibrary"

#: modules/gdnative/gdnative_library_singleton_editor.cpp
#, fuzzy
msgid "Enabled GDNative Singleton"
msgstr "Омогућен GDNative Singleton"

#: modules/gdnative/gdnative_library_singleton_editor.cpp
#, fuzzy
msgid "Disabled GDNative Singleton"
msgstr "Онемогућен GDNative Singleton"

#: modules/gdnative/gdnative_library_singleton_editor.cpp
#, fuzzy
msgid "Libraries:"
msgstr "Библиотеке:"

#: modules/gdnative/nativescript/nativescript.cpp
#, fuzzy
msgid "Class Name"
msgstr "Име Класе:"

#: modules/gdnative/nativescript/nativescript.cpp
#, fuzzy
msgid "Script Class"
msgstr "Име Скрипте:"

#: modules/gdnative/nativescript/nativescript.cpp
#, fuzzy
msgid "Icon Path"
msgstr "Фокусирај пут"

#: modules/gdnative/register_types.cpp
#, fuzzy
msgid "GDNative"
msgstr "GDNative"

#: modules/gdscript/editor/gdscript_highlighter.cpp
#: modules/gdscript/gdscript.cpp
#, fuzzy
msgid "GDScript"
msgstr "Покрени скриптицу"

#: modules/gdscript/editor/gdscript_highlighter.cpp
msgid "Function Definition Color"
msgstr ""

#: modules/gdscript/editor/gdscript_highlighter.cpp
#, fuzzy
msgid "Node Path Color"
msgstr "Копирај Путању Чвора"

#: modules/gdscript/gdscript.cpp modules/visual_script/visual_script.cpp
msgid "Max Call Stack"
msgstr ""

#: modules/gdscript/gdscript.cpp
msgid "Treat Warnings As Errors"
msgstr ""

#: modules/gdscript/gdscript.cpp
msgid "Exclude Addons"
msgstr ""

#: modules/gdscript/gdscript.cpp
msgid "Autocomplete Setters And Getters"
msgstr ""

#: modules/gdscript/gdscript_functions.cpp
#, fuzzy
msgid "Step argument is zero!"
msgstr "Корак аргуменат је нула!"

#: modules/gdscript/gdscript_functions.cpp
#, fuzzy
msgid "Not a script with an instance"
msgstr "Није скрипта са инстанцом"

#: modules/gdscript/gdscript_functions.cpp
#, fuzzy
msgid "Not based on a script"
msgstr "Није базирано на скрипти"

#: modules/gdscript/gdscript_functions.cpp
#, fuzzy
msgid "Not based on a resource file"
msgstr "Није базирано на ресурс фајлу"

#: modules/gdscript/gdscript_functions.cpp
#, fuzzy
msgid "Invalid instance dictionary format (missing @path)"
msgstr "Неважећа инстанца речник формата (недостаје @путања)"

#: modules/gdscript/gdscript_functions.cpp
#, fuzzy
msgid "Invalid instance dictionary format (can't load script at @path)"
msgstr ""
"Неважећа инстанца речник формата (неуспешно учитавање скрипте код @путање)"

#: modules/gdscript/gdscript_functions.cpp
#, fuzzy
msgid "Invalid instance dictionary format (invalid script at @path)"
msgstr "Неважећа инстанца речник формата (неважећа скрипта на @путања)"

#: modules/gdscript/gdscript_functions.cpp
#, fuzzy
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "Неважећа инстанца речника (неважеће класе)"

#: modules/gdscript/gdscript_functions.cpp
#, fuzzy
msgid "Object can't provide a length."
msgstr "Објекат не може снабдети дужину."

#: modules/gdscript/language_server/gdscript_language_server.cpp
#, fuzzy
msgid "Language Server"
msgstr "Језик:"

#: modules/gdscript/language_server/gdscript_language_server.cpp
#, fuzzy
msgid "Enable Smart Resolve"
msgstr "Не могу решити"

#: modules/gdscript/language_server/gdscript_language_server.cpp
msgid "Show Native Symbols In Editor"
msgstr ""

#: modules/gdscript/language_server/gdscript_language_server.cpp
msgid "Use Thread"
msgstr ""

#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
#, fuzzy
msgid "Export Mesh GLTF2"
msgstr "Извези Mesh Library"

#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
#, fuzzy
msgid "Export GLTF..."
msgstr "Извоз"

#: modules/gltf/gltf_accessor.cpp
#, fuzzy
msgid "Buffer View"
msgstr "Поглед позади"

#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_buffer_view.cpp
#, fuzzy
msgid "Byte Offset"
msgstr "Офсет мреже:"

#: modules/gltf/gltf_accessor.cpp
#, fuzzy
msgid "Component Type"
msgstr "Компоненте"

#: modules/gltf/gltf_accessor.cpp
#, fuzzy
msgid "Normalized"
msgstr "Формат"

#: modules/gltf/gltf_accessor.cpp
#, fuzzy
msgid "Count"
msgstr "Количина:"

#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Min"
msgstr "МиБ"

#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Max"
msgstr "Микс"

#: modules/gltf/gltf_accessor.cpp
#, fuzzy
msgid "Sparse Count"
msgstr "Додај инстанцу"

#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Indices Buffer View"
msgstr ""

#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Indices Byte Offset"
msgstr ""

#: modules/gltf/gltf_accessor.cpp
#, fuzzy
msgid "Sparse Indices Component Type"
msgstr "Анализирање геометрије..."

#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Values Buffer View"
msgstr ""

#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Values Byte Offset"
msgstr ""

#: modules/gltf/gltf_buffer_view.cpp
#, fuzzy
msgid "Buffer"
msgstr "Поглед позади"

#: modules/gltf/gltf_buffer_view.cpp
#, fuzzy
msgid "Byte Length"
msgstr "Уобичајено"

#: modules/gltf/gltf_buffer_view.cpp
msgid "Byte Stride"
msgstr ""

#: modules/gltf/gltf_buffer_view.cpp
#, fuzzy
msgid "Indices"
msgstr "Сви Уређаји"

#: modules/gltf/gltf_camera.cpp
#, fuzzy
msgid "FOV Size"
msgstr "Величина:"

#: modules/gltf/gltf_camera.cpp
msgid "Zfar"
msgstr ""

#: modules/gltf/gltf_camera.cpp
#, fuzzy
msgid "Znear"
msgstr "Линеаран"

#: modules/gltf/gltf_light.cpp scene/2d/canvas_modulate.cpp
#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/polygon_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/light.cpp
#: scene/animation/root_motion_view.cpp scene/gui/color_picker.cpp
#: scene/gui/color_rect.cpp scene/gui/rich_text_effect.cpp
#: scene/resources/environment.cpp scene/resources/material.cpp
#: scene/resources/particles_material.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp
#, fuzzy
msgid "Color"
msgstr "Боја"

#: modules/gltf/gltf_light.cpp scene/3d/reflection_probe.cpp
#: scene/resources/environment.cpp
msgid "Intensity"
msgstr ""

#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp scene/3d/light.cpp
#, fuzzy
msgid "Range"
msgstr "Промени"

#: modules/gltf/gltf_light.cpp
msgid "Inner Cone Angle"
msgstr ""

#: modules/gltf/gltf_light.cpp
msgid "Outer Cone Angle"
msgstr ""

#: modules/gltf/gltf_mesh.cpp
#, fuzzy
msgid "Blend Weights"
msgstr "Изпеци МапеСенчења"

#: modules/gltf/gltf_mesh.cpp
#, fuzzy
msgid "Instance Materials"
msgstr "Промене материјала"

#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp
#, fuzzy
msgid "Parent"
msgstr "Промени оца"

#: modules/gltf/gltf_node.cpp
#, fuzzy
msgid "Xform"
msgstr "Платформа"

#: modules/gltf/gltf_node.cpp scene/3d/mesh_instance.cpp
msgid "Skin"
msgstr ""

#: modules/gltf/gltf_node.cpp scene/3d/spatial.cpp
#, fuzzy
msgid "Translation"
msgstr "Превод"

#: modules/gltf/gltf_node.cpp
#, fuzzy
msgid "Children"
msgstr "Измењиа Деца"

#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp
#, fuzzy
msgid "Joints"
msgstr "Помери тачку"

#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp
msgid "Roots"
msgstr ""

#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_state.cpp
msgid "Unique Names"
msgstr ""

#: modules/gltf/gltf_skeleton.cpp
#, fuzzy
msgid "Godot Bone Node"
msgstr "TimeSeek чвор"

#: modules/gltf/gltf_skin.cpp
#, fuzzy
msgid "Skin Root"
msgstr "Нови Корен Сцене"

#: modules/gltf/gltf_skin.cpp
#, fuzzy
msgid "Joints Original"
msgstr "Фокус на центар"

#: modules/gltf/gltf_skin.cpp
msgid "Inverse Binds"
msgstr ""

#: modules/gltf/gltf_skin.cpp
#, fuzzy
msgid "Non Joints"
msgstr "Помери тачку"

#: modules/gltf/gltf_skin.cpp
msgid "Joint I To Bone I"
msgstr ""

#: modules/gltf/gltf_skin.cpp
msgid "Joint I To Name"
msgstr ""

#: modules/gltf/gltf_skin.cpp
msgid "Godot Skin"
msgstr ""

#: modules/gltf/gltf_spec_gloss.cpp
msgid "Diffuse Img"
msgstr ""

#: modules/gltf/gltf_spec_gloss.cpp
msgid "Diffuse Factor"
msgstr ""

#: modules/gltf/gltf_spec_gloss.cpp
msgid "Gloss Factor"
msgstr ""

#: modules/gltf/gltf_spec_gloss.cpp
#, fuzzy
msgid "Specular Factor"
msgstr "Скаларни опреатор."

#: modules/gltf/gltf_spec_gloss.cpp
msgid "Spec Gloss Img"
msgstr ""

#: modules/gltf/gltf_state.cpp
msgid "Json"
msgstr ""

#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Major Version"
msgstr "Верзија:"

#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Minor Version"
msgstr "Верзија:"

#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "GLB Data"
msgstr "десно"

#: modules/gltf/gltf_state.cpp
msgid "Use Named Skin Binds"
msgstr ""

#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Buffer Views"
msgstr "Поглед позади"

#: modules/gltf/gltf_state.cpp
msgid "Accessors"
msgstr ""

#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Scene Name"
msgstr "Пут сцене:"

#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Root Nodes"
msgstr "Име кореног нода"

#: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp
#, fuzzy
msgid "Textures"
msgstr "Карактеристике"

#: modules/gltf/gltf_state.cpp platform/uwp/export/export.cpp
msgid "Images"
msgstr ""

#: modules/gltf/gltf_state.cpp
msgid "Cameras"
msgstr ""

#: modules/gltf/gltf_state.cpp servers/visual_server.cpp
#, fuzzy
msgid "Lights"
msgstr "десно"

#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Unique Animation Names"
msgstr "Име нове анимације:"

#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Skeletons"
msgstr "Синглетон"

#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Skeleton To Node"
msgstr "Одабери Чвор"

#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Animations"
msgstr "Анимације"

#: modules/gltf/gltf_texture.cpp
#, fuzzy
msgid "Src Image"
msgstr "Покажи кости"

#: modules/gridmap/grid_map.cpp
#, fuzzy
msgid "Mesh Library"
msgstr "Библиотека Мрежа..."

#: modules/gridmap/grid_map.cpp
#, fuzzy
msgid "Physics Material"
msgstr "Слика физике %"

#: modules/gridmap/grid_map.cpp scene/3d/visual_instance.cpp
#, fuzzy
msgid "Use In Baked Light"
msgstr "Изпеци МапеСенчења"

#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
msgid "Cell"
msgstr ""

#: modules/gridmap/grid_map.cpp
#, fuzzy
msgid "Octant Size"
msgstr "Поглед испред"

#: modules/gridmap/grid_map.cpp
#, fuzzy
msgid "Center X"
msgstr "Средина"

#: modules/gridmap/grid_map.cpp
#, fuzzy
msgid "Center Y"
msgstr "Средина"

#: modules/gridmap/grid_map.cpp
#, fuzzy
msgid "Center Z"
msgstr "Средина"

#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
#: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp
#: scene/resources/material.cpp
msgid "Mask"
msgstr ""

#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
#, fuzzy
msgid "Bake Navigation"
msgstr "Направи навигациону мрежу"

#: modules/gridmap/grid_map.cpp scene/2d/navigation_2d.cpp
#: scene/2d/navigation_agent_2d.cpp scene/2d/navigation_polygon.cpp
#: scene/2d/tile_map.cpp scene/3d/navigation.cpp scene/3d/navigation_agent.cpp
#: scene/3d/navigation_mesh_instance.cpp
#, fuzzy
msgid "Navigation Layers"
msgstr "Направи навигациону мрежу"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Next Plane"
msgstr "Следећа Раван"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Previous Plane"
msgstr "Претходна Раван"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Plane:"
msgstr "Раван:"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Next Floor"
msgstr "Следећи Спрат"

#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Previous Floor"
msgstr "Претодни спрат"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Floor:"
msgstr "Спрат:"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "GridMap Delete Selection"
msgstr "МапаМреже Обриши Одабир"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "GridMap Fill Selection"
msgstr "МапаМреже Испуни Одабрано"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "GridMap Paste Selection"
msgstr "МапаМреже налепи Одабрано"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "GridMap Paint"
msgstr "МапаМреже Боји"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "GridMap Selection"
msgstr "МапаМреже Испуни Одабрано"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Snap View"
msgstr "Залепљив Поглед"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Clip Disabled"
msgstr "Клип Онемогућен"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Clip Above"
msgstr "Клип Изнад"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Clip Below"
msgstr "Клип Испод"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Edit X Axis"
msgstr "Измени X Осу"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Edit Y Axis"
msgstr "Измени Y Осу"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Edit Z Axis"
msgstr "Измени Z Осу"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Cursor Rotate X"
msgstr "Курсор Ротација X"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Cursor Rotate Y"
msgstr "Курсор Ротација Y"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Cursor Rotate Z"
msgstr "Курсор Ротација Z"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Cursor Back Rotate X"
msgstr "Курсор  Ротација Уназад X"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Cursor Back Rotate Y"
msgstr "Курсор  Ротација Уназад Y"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Cursor Back Rotate Z"
msgstr "Курсор  Ротација Уназад Z"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Cursor Clear Rotation"
msgstr "Курсор Обриши Ротацију"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Paste Selects"
msgstr "Налепи Одабрано"

#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Clear Selection"
msgstr "Обриши избор"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Fill Selection"
msgstr "Испуни одабрано"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "GridMap Settings"
msgstr "МапаМреже Подешавања"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Pick Distance:"
msgstr "Одабери Одстојање:"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Filter meshes"
msgstr "Пробери мреже"

#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
msgstr "Дај БиблиотециМрежа ресурс ове МапеМреже да користи њене мреже."

#: modules/lightmapper_cpu/lightmapper_cpu.cpp
msgid "Begin Bake"
msgstr ""

#: modules/lightmapper_cpu/lightmapper_cpu.cpp
msgid "Preparing data structures"
msgstr ""

#: modules/lightmapper_cpu/lightmapper_cpu.cpp
#, fuzzy
msgid "Generate buffers"
msgstr "Генериши осно поравнан гранични оквир (AABB)"

#: modules/lightmapper_cpu/lightmapper_cpu.cpp
#, fuzzy
msgid "Direct lighting"
msgstr "Смерови"

#: modules/lightmapper_cpu/lightmapper_cpu.cpp
#, fuzzy
msgid "Indirect lighting"
msgstr "Увучи десно"

#: modules/lightmapper_cpu/lightmapper_cpu.cpp
#, fuzzy
msgid "Post processing"
msgstr "Након-Обраде"

#: modules/lightmapper_cpu/lightmapper_cpu.cpp
#, fuzzy
msgid "Plotting lightmaps"
msgstr "Скована Светла:"

#: modules/lightmapper_cpu/register_types.cpp
#, fuzzy
msgid "CPU Lightmapper"
msgstr "Изпеци МапеСенчења"

#: modules/lightmapper_cpu/register_types.cpp
msgid "Low Quality Ray Count"
msgstr ""

#: modules/lightmapper_cpu/register_types.cpp
msgid "Medium Quality Ray Count"
msgstr ""

#: modules/lightmapper_cpu/register_types.cpp
msgid "High Quality Ray Count"
msgstr ""

#: modules/lightmapper_cpu/register_types.cpp
msgid "Ultra Quality Ray Count"
msgstr ""

#: modules/minimp3/audio_stream_mp3.cpp
#: modules/minimp3/resource_importer_mp3.cpp
#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp
#, fuzzy
msgid "Loop Offset"
msgstr "Офсет:"

#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "Eye Height"
msgstr ""

#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "IOD"
msgstr ""

#: modules/mobile_vr/mobile_vr_interface.cpp
#, fuzzy
msgid "Display Width"
msgstr "Прикажи жичану мрежу"

#: modules/mobile_vr/mobile_vr_interface.cpp
#, fuzzy
msgid "Display To Lens"
msgstr "Прикажи неосенчен"

#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "Oversample"
msgstr ""

#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "K1"
msgstr ""

#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "K2"
msgstr ""

#: modules/mono/csharp_script.cpp
#, fuzzy
msgid "Class name can't be a reserved keyword"
msgstr "Има Класе не може бити резервисана кључна реч"

#: modules/mono/csharp_script.cpp
#, fuzzy
msgid "Build Solution"
msgstr "Испуни одабрано"

#: modules/mono/editor/csharp_project.cpp
#, fuzzy
msgid "Auto Update Project"
msgstr "Неименован Пројекат"

#: modules/mono/godotsharp_dirs.cpp
#, fuzzy
msgid "Assembly Name"
msgstr "Прикажи нормалу"

#: modules/mono/godotsharp_dirs.cpp
#, fuzzy
msgid "Solution Directory"
msgstr "Одабери директоријум"

#: modules/mono/godotsharp_dirs.cpp
#, fuzzy
msgid "C# Project Directory"
msgstr "Одабери директоријум"

#: modules/mono/mono_gd/gd_mono_utils.cpp
#, fuzzy
msgid "End of inner exception stack trace"
msgstr "Крај Унутрашњег израза потражне наслаге"

#: modules/navigation/navigation_mesh_editor_plugin.cpp
#: scene/3d/navigation_mesh_instance.cpp
#, fuzzy
msgid "A NavigationMesh resource must be set or created for this node to work."
msgstr ""
"НавигационаМрежа ресурс мора бити постављен или креиран да би овај чвор "
"радио."

#: modules/navigation/navigation_mesh_editor_plugin.cpp
#, fuzzy
msgid "Bake NavMesh"
msgstr "Испеци НавМрежу"

#: modules/navigation/navigation_mesh_editor_plugin.cpp
msgid "Clear the navigation mesh."
msgstr "Обриши навигациону мрежу."

#: modules/navigation/navigation_mesh_generator.cpp
msgid "Setting up Configuration..."
msgstr "Подешавање конфигурације..."

#: modules/navigation/navigation_mesh_generator.cpp
msgid "Calculating grid size..."
msgstr "Израчунавање величине мреже..."

#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating heightfield..."
msgstr "Прављење висинског поља..."

#: modules/navigation/navigation_mesh_generator.cpp
msgid "Marking walkable triangles..."
msgstr "Маркирање проходних троуглова..."

#: modules/navigation/navigation_mesh_generator.cpp
msgid "Constructing compact heightfield..."
msgstr "Конструисање компактног висинског поља..."

#: modules/navigation/navigation_mesh_generator.cpp
msgid "Eroding walkable area..."
msgstr "Ерозија проходне површине..."

#: modules/navigation/navigation_mesh_generator.cpp
msgid "Partitioning..."
msgstr "Партиционирање..."

#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating contours..."
msgstr "Прављење контура..."

#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating polymesh..."
msgstr "Прављење полигонске мреже..."

#: modules/navigation/navigation_mesh_generator.cpp
msgid "Converting to native navigation mesh..."
msgstr "Конвертовање у природну навигациону мрежу..."

#: modules/navigation/navigation_mesh_generator.cpp
msgid "Navigation Mesh Generator Setup:"
msgstr "Поставке генератора навигационе мреже:"

#: modules/navigation/navigation_mesh_generator.cpp
msgid "Parsing Geometry..."
msgstr "Анализирање геометрије..."

#: modules/navigation/navigation_mesh_generator.cpp
msgid "Done!"
msgstr "Готово!"

#: modules/opensimplex/noise_texture.cpp
msgid "Seamless"
msgstr ""

#: modules/opensimplex/noise_texture.cpp
#, fuzzy
msgid "As Normal Map"
msgstr "Насумична величина:"

#: modules/opensimplex/noise_texture.cpp
msgid "Bump Strength"
msgstr ""

#: modules/opensimplex/noise_texture.cpp
msgid "Noise"
msgstr ""

#: modules/opensimplex/noise_texture.cpp
#, fuzzy
msgid "Noise Offset"
msgstr "Офсет мреже:"

#: modules/opensimplex/open_simplex_noise.cpp
msgid "Octaves"
msgstr ""

#: modules/opensimplex/open_simplex_noise.cpp
msgid "Period"
msgstr ""

#: modules/opensimplex/open_simplex_noise.cpp
#, fuzzy
msgid "Persistence"
msgstr "Перспективна пројекција"

#: modules/opensimplex/open_simplex_noise.cpp
msgid "Lacunarity"
msgstr ""

#: modules/regex/regex.cpp
msgid "Subject"
msgstr ""

#: modules/regex/regex.cpp
#, fuzzy
msgid "Names"
msgstr "Име"

#: modules/regex/regex.cpp
#, fuzzy
msgid "Strings"
msgstr "Поставке"

#: modules/upnp/upnp.cpp
msgid "Discover Multicast If"
msgstr ""

#: modules/upnp/upnp.cpp
msgid "Discover Local Port"
msgstr ""

#: modules/upnp/upnp.cpp
msgid "Discover IPv6"
msgstr ""

#: modules/upnp/upnp_device.cpp
#, fuzzy
msgid "Description URL"
msgstr "Опис"

#: modules/upnp/upnp_device.cpp
#, fuzzy
msgid "Service Type"
msgstr "Постави Врсту Променљиве"

#: modules/upnp/upnp_device.cpp
msgid "IGD Control URL"
msgstr ""

#: modules/upnp/upnp_device.cpp
#, fuzzy
msgid "IGD Service Type"
msgstr "Постави Врсту Променљиве"

#: modules/upnp/upnp_device.cpp
msgid "IGD Our Addr"
msgstr ""

#: modules/upnp/upnp_device.cpp
#, fuzzy
msgid "IGD Status"
msgstr "Статус"

#: modules/visual_script/visual_script.cpp
#, fuzzy
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
"properly!"
msgstr ""
"Чвор попустио без радне меморије, молимо прочитајте докуметацију како "
"попустити правило!"

#: modules/visual_script/visual_script.cpp
#, fuzzy
msgid ""
"Node yielded, but did not return a function state in the first working "
"memory."
msgstr "Чвор попустио, али није вратио стање функције у првој радној меморији."

#: modules/visual_script/visual_script.cpp
#, fuzzy
msgid ""
"Return value must be assigned to first element of node working memory! Fix "
"your node please."
msgstr ""
"Враћена вредност мора бити додељена првом елементу члана радне меморије! "
"Молимо поправи чвор."

#: modules/visual_script/visual_script.cpp
#, fuzzy
msgid "Node returned an invalid sequence output:"
msgstr "Члан вратио неважећи излаз секвенце:"

#: modules/visual_script/visual_script.cpp
#, fuzzy
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr "Пронађена секвенца битова али не члан наслаге, пријави грешку!"

#: modules/visual_script/visual_script.cpp
#, fuzzy
msgid "Stack overflow with stack depth:"
msgstr "Преоптерећење наслаге са дубином наслаге:"

#: modules/visual_script/visual_script.cpp
#, fuzzy
msgid "Visual Script"
msgstr "Потражи VisualScript"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change Signal Arguments"
msgstr "Измени Аргументе Сигнала"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change Argument Type"
msgstr "Измени Врсту Аргумента"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change Argument name"
msgstr "Измени име Аргумента"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Set Variable Default Value"
msgstr "Постави Уобичајену Вредност Променљиве"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Set Variable Type"
msgstr "Постави Врсту Променљиве"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Input Port"
msgstr "Додај улазни порт"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Output Port"
msgstr "Додај излазни порт"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change Port Type"
msgstr "Промени Тип"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change Port Name"
msgstr "Промени улазно име"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Override an existing built-in function."
msgstr "Препиши постојећу уграђену функцију."

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Create a new function."
msgstr "Направи нову функцију."

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Variables:"
msgstr "Променљиве:"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Create a new variable."
msgstr "Направи нову променљиву."

#: modules/visual_script/visual_script_editor.cpp
msgid "Signals:"
msgstr "Сигнали:"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Create a new signal."
msgstr "Направи нови сигнал."

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Name is not a valid identifier:"
msgstr "Име није важећи идентификатор:"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Name already in use by another func/var/signal:"
msgstr "Име је већ у употреби у функ/пром/сигналу:"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Rename Function"
msgstr "Преименуј Функцију"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Rename Variable"
msgstr "Преименуј Променљиву"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Rename Signal"
msgstr "Преименуј Сигнал"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Function"
msgstr "Додај Функцију"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Delete input port"
msgstr "Обриши улазни порт"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Variable"
msgstr "Додај Промељиву"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Signal"
msgstr "Додај Сигнал"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Remove Input Port"
msgstr "Обриши Улазни Порт"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Remove Output Port"
msgstr "Обриши Излазни Порт"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change Expression"
msgstr "Измени Израз"

#: modules/visual_script/visual_script_editor.cpp
msgid "Can't copy the function node."
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Remove VisualScript Nodes"
msgstr "Уклони ВизуелнаСкрипта Чланове"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Duplicate VisualScript Nodes"
msgstr "Удвостручи ВизуелнаСкрипта Чланове"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Hold %s to drop a Getter. Hold Shift to drop a generic signature."
msgstr "Држи %s да испустиш Узимача. Држи Shift да испустиш општи потпис."

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
msgstr "Држи Ctrl да испустиш Узимача. Држи Shift да испустиш општи потпис."

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Hold %s to drop a simple reference to the node."
msgstr "Држи %s да испустиш једноставну референцу ка члану."

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Hold Ctrl to drop a simple reference to the node."
msgstr "Држи Ctrl да испустиш једноставну референцу ка члану"

#: modules/visual_script/visual_script_editor.cpp
msgid "Hold %s to drop a Variable Setter."
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Variable Setter."
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Add Preload Node"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Node(s)"
msgstr "Додај Чвор"

#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid ""
"Can't drop properties because script '%s' is not used in this scene.\n"
"Drop holding 'Shift' to just copy the signature."
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Change Base Type"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Move Node(s)"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Remove VisualScript Node"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Connect Nodes"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Disconnect Nodes"
msgstr "Искључи чворове графа"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Connect Node Data"
msgstr "Повежи са чвором:"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Connect Node Sequence"
msgstr "Повежи са чвором:"

#: modules/visual_script/visual_script_editor.cpp
msgid "Script already has function '%s'"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Change Input Value"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Resize Comment"
msgstr "Уреди CanvasItem"

#: modules/visual_script/visual_script_editor.cpp
msgid "Can't create function with a function node."
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Select at least one node with sequence port."
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Try to only have one sequence input in selection."
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Create Function"
msgstr "Направи претплату"

#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Function"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Signal"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Signal:"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Make Tool:"
msgstr "Направи кости"

#: modules/visual_script/visual_script_editor.cpp
msgid "Members:"
msgstr "Чланови:"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change Base Type:"
msgstr "Измени уобичајен тип"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Nodes..."
msgstr "Додавање %s..."

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Function..."
msgstr "Иди на функцију..."

#: modules/visual_script/visual_script_editor.cpp
msgid "function_name"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit its graph."
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Type"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Copy Nodes"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
msgid "Cut Nodes"
msgstr ""

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Make Function"
msgstr "Промени векторску функцију"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Refresh Graph"
msgstr "Освежи"

#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Edit Member"
msgstr "Чланови"

#: modules/visual_script/visual_script_expression.cpp
#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Expression"
msgstr "Постави правоугаони регион"

#: modules/visual_script/visual_script_flow_control.cpp
msgid "Return"
msgstr ""

#: modules/visual_script/visual_script_flow_control.cpp
#, fuzzy
msgid "Return Enabled"
msgstr "Покретљива"

#: modules/visual_script/visual_script_flow_control.cpp
#, fuzzy
msgid "Return Type"
msgstr "Чланови"

#: modules/visual_script/visual_script_flow_control.cpp
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Condition"
msgstr "Анимација"

#: modules/visual_script/visual_script_flow_control.cpp
msgid "if (cond) is:"
msgstr ""

#: modules/visual_script/visual_script_flow_control.cpp
msgid "While"
msgstr ""

#: modules/visual_script/visual_script_flow_control.cpp
msgid "while (cond):"
msgstr ""

#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator"
msgstr ""

#: modules/visual_script/visual_script_flow_control.cpp
msgid "for (elem) in (input):"
msgstr ""

#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable:"
msgstr ""

#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
msgstr ""

#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid:"
msgstr ""

#: modules/visual_script/visual_script_flow_control.cpp
msgid "Sequence"
msgstr ""

#: modules/visual_script/visual_script_flow_control.cpp
#, fuzzy
msgid "in order:"
msgstr "Преименовање директоријума:"

#: modules/visual_script/visual_script_flow_control.cpp
#, fuzzy
msgid "Steps"
msgstr "Корак:"

#: modules/visual_script/visual_script_flow_control.cpp
#, fuzzy
msgid "Switch"
msgstr "Лево-Десно"

#: modules/visual_script/visual_script_flow_control.cpp
msgid "'input' is:"
msgstr ""

#: modules/visual_script/visual_script_flow_control.cpp
#, fuzzy
msgid "Type Cast"
msgstr "Тип:"

#: modules/visual_script/visual_script_flow_control.cpp
msgid "Is %s?"
msgstr ""

#: modules/visual_script/visual_script_flow_control.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Base Script"
msgstr "Нова Скрипта"

#: modules/visual_script/visual_script_func_nodes.cpp
msgid "On %s"
msgstr ""

#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "On Self"
msgstr "Сам"

#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "Call Mode"
msgstr "Режим Увећања"

#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Basic Type"
msgstr "Промени Тип"

#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "Node Path"
msgstr "Копирај Путању Чвора"

#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Use Default Args"
msgstr "Учитај уобичајено"

#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Validate"
msgstr "Важећа слова:"

#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "RPC Call Mode"
msgstr "Режим Увећања"

#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Subtract %s"
msgstr "Код карактера %s"

#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Multiply %s"
msgstr ""

#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Divide %s"
msgstr ""

#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Mod %s"
msgstr "Додај %s"

#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "ShiftLeft %s"
msgstr "Постави %s"

#: modules/visual_script/visual_script_func_nodes.cpp
msgid "ShiftRight %s"
msgstr ""

#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "BitAnd %s"
msgstr "Додај %s"

#: modules/visual_script/visual_script_func_nodes.cpp
msgid "BitOr %s"
msgstr ""

#: modules/visual_script/visual_script_func_nodes.cpp
msgid "BitXor %s"
msgstr ""

#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Set Mode"
msgstr "Одабери режим"

#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Assign Op"
msgstr "Додели"

#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_property_selector.cpp
#, fuzzy
msgid "Get %s"
msgstr "Повуци %s"

#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr ""

#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
msgstr ""

#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Path does not lead to Node!"
msgstr "Путања не води ка чвору!"

#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
msgstr ""

#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Emit %s"
msgstr "Постави %s"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Compose Array"
msgstr "Промени величину низа"

#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Operator"
msgstr "Прекриј оператор."

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Invalid argument of type:"
msgstr "Неважећи аргументи ка конструкту '%s'"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Invalid arguments:"
msgstr "Неважеће име."

#: modules/visual_script/visual_script_nodes.cpp
msgid "a if cond, else b"
msgstr ""

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Var Name"
msgstr "Име"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "VariableGet not found in script:"
msgstr "СкупПроменљивих није нађен у скрипти:"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "VariableSet not found in script:"
msgstr "СкупПроменљивих није нађен у скрипти:"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Preload"
msgstr "Освежи"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Get Index"
msgstr "Режим инспекције"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Set Index"
msgstr "Режим инспекције"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Global Constant"
msgstr "Константан"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Class Constant"
msgstr "Константан"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Basic Constant"
msgstr "Константан"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Math Constant"
msgstr "Константан"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Get Engine Singleton"
msgstr "Омогућен GDNative Singleton"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Get Scene Node"
msgstr "TimeSeek чвор"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Get Scene Tree"
msgstr "Едитовање Стабла Сцене"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Get Self"
msgstr "Сам"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "CustomNode"
msgstr "Направи чвор"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Custom node has no _step() method, can't process graph."
msgstr "Произвољни чвор нема _step() методу, граф не моће бити обрађен."

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid ""
"Invalid return value from _step(), must be integer (seq out), or string "
"(error)."
msgstr ""
"Неважећа повратна вредност од _step(), мора бити интиџер (seq out), или "
"стринг (грешка)."

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "SubCall"
msgstr "Позиви цртања"

#: modules/visual_script/visual_script_nodes.cpp scene/gui/graph_node.cpp
msgid "Title"
msgstr ""

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Construct %s"
msgstr "Непроменљиве"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Get Local Var"
msgstr "Режим скалирања (R)"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Set Local Var"
msgstr "Режим скалирања (R)"

#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Action %s"
msgstr "Радња"

#: modules/visual_script/visual_script_nodes.cpp
msgid "Deconstruct %s"
msgstr ""

#: modules/visual_script/visual_script_property_selector.cpp
#, fuzzy
msgid "Search VisualScript"
msgstr "Потражи VisualScript"

#: modules/visual_script/visual_script_yield_nodes.cpp
msgid "Yield"
msgstr ""

#: modules/visual_script/visual_script_yield_nodes.cpp
msgid "Wait"
msgstr ""

#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "Next Frame"
msgstr "Налепи оквир"

#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "Next Physics Frame"
msgstr "Слика физике %"

#: modules/visual_script/visual_script_yield_nodes.cpp
msgid "%s sec(s)"
msgstr ""

#: modules/visual_script/visual_script_yield_nodes.cpp scene/main/timer.cpp
#, fuzzy
msgid "Wait Time"
msgstr "Цртај полчице"

#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "WaitSignal"
msgstr "Сигнали"

#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "WaitNodeSignal"
msgstr "Сигнали"

#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "WaitInstanceSignal"
msgstr "Додај инстанцу"

#: modules/webrtc/webrtc_data_channel.cpp
#, fuzzy
msgid "Write Mode"
msgstr "Режим извоза:"

#: modules/webrtc/webrtc_data_channel.h
msgid "WebRTC"
msgstr ""

#: modules/webrtc/webrtc_data_channel.h
msgid "Max Channel In Buffer (KB)"
msgstr ""

#: modules/websocket/websocket_client.cpp
msgid "Verify SSL"
msgstr ""

#: modules/websocket/websocket_client.cpp
msgid "Trusted SSL Certificate"
msgstr ""

#: modules/websocket/websocket_macros.h
#, fuzzy
msgid "WebSocket Client"
msgstr "Мрежни Осматрач"

#: modules/websocket/websocket_macros.h
msgid "Max In Buffer (KB)"
msgstr ""

#: modules/websocket/websocket_macros.h
msgid "Max In Packets"
msgstr ""

#: modules/websocket/websocket_macros.h
msgid "Max Out Buffer (KB)"
msgstr ""

#: modules/websocket/websocket_macros.h
msgid "Max Out Packets"
msgstr ""

#: modules/websocket/websocket_macros.h
#, fuzzy
msgid "WebSocket Server"
msgstr "Мрежни Осматрач"

#: modules/websocket/websocket_server.cpp
msgid "Bind IP"
msgstr ""

#: modules/websocket/websocket_server.cpp
msgid "Private Key"
msgstr ""

#: modules/websocket/websocket_server.cpp platform/javascript/export/export.cpp
msgid "SSL Certificate"
msgstr ""

#: modules/websocket/websocket_server.cpp
#, fuzzy
msgid "CA Chain"
msgstr "Очисти IK ланац"

#: modules/websocket/websocket_server.cpp
#, fuzzy
msgid "Handshake Timeout"
msgstr "Време:"

#: modules/webxr/webxr_interface.cpp
#, fuzzy
msgid "Session Mode"
msgstr "Режим ротације"

#: modules/webxr/webxr_interface.cpp
#, fuzzy
msgid "Required Features"
msgstr "Карактеристике"

#: modules/webxr/webxr_interface.cpp
#, fuzzy
msgid "Optional Features"
msgstr "Карактеристике"

#: modules/webxr/webxr_interface.cpp
msgid "Requested Reference Space Types"
msgstr ""

#: modules/webxr/webxr_interface.cpp
msgid "Reference Space Type"
msgstr ""

#: modules/webxr/webxr_interface.cpp
#, fuzzy
msgid "Visibility State"
msgstr "Укљ/Искљ Видљивост"

#: modules/webxr/webxr_interface.cpp
#, fuzzy
msgid "Bounds Geometry"
msgstr "Покушај поново"

#: modules/webxr/webxr_interface.cpp
#, fuzzy
msgid "XR Standard Mapping"
msgstr "Паметно Лепљење"

#: platform/android/export/export.cpp
msgid "Android SDK Path"
msgstr ""

#: platform/android/export/export.cpp
#, fuzzy
msgid "Debug Keystore"
msgstr "Дебагер"

#: platform/android/export/export.cpp
msgid "Debug Keystore User"
msgstr ""

#: platform/android/export/export.cpp
msgid "Debug Keystore Pass"
msgstr ""

#: platform/android/export/export.cpp
msgid "Force System User"
msgstr ""

#: platform/android/export/export.cpp
msgid "Shutdown ADB On Exit"
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid "Launcher Icons"
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid "Main 192 X 192"
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid "Adaptive Foreground 432 X 432"
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid "Adaptive Background 432 X 432"
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package name is missing."
msgstr "Недостаје име паковања."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package segments must be of non-zero length."
msgstr "Одломци паковања не могу бити нулте дужине."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "The character '%s' is not allowed in Android application package names."
msgstr "Карактер '%s' није дозвољен у именима паковања Android апликације."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "A digit cannot be the first character in a package segment."
msgstr "Цифра не може бити први карактер у одломку паковања."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "The character '%s' cannot be the first character in a package segment."
msgstr "Карактер '%s' не може бити први карактер у одломку паковања."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "The package must have at least one '.' separator."
msgstr "Паковање мора имати бар један '.' раздвојник."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Custom Build"
msgstr "Направи чвор"

#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Export Format"
msgstr "Извези пројекат"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Min SDK"
msgstr "Величина ивице:"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Target SDK"
msgstr "Мета"

#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
msgstr "Додај архитектуру унос"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Keystore"
msgstr "Дебагер"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Debug User"
msgstr "Дебагер"

#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Debug Password"
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Release User"
msgstr "Издање"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Release Password"
msgstr "Издање"

#: platform/android/export/export_plugin.cpp
msgid "One Click Deploy"
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Clear Previous Install"
msgstr "Истражи Претходну Инстанцу"

#: platform/android/export/export_plugin.cpp
msgid "Code"
msgstr ""

#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
msgstr "Паковање"

#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Unique Name"
msgstr "Име чвора:"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signed"
msgstr "Сигнали"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Classify As Game"
msgstr "Име Класе:"

#: platform/android/export/export_plugin.cpp
msgid "Retain Data On Uninstall"
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exclude From Recents"
msgstr "Обриши Чворове"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Graphics"
msgstr "Офсет мреже:"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "OpenGL Debug"
msgstr "Отвори"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "XR Features"
msgstr "Карактеристике"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "XR Mode"
msgstr "Режим инспекције"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Hand Tracking"
msgstr "Паковање"

#: platform/android/export/export_plugin.cpp
msgid "Hand Tracking Frequency"
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid "Passthrough"
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Immersive Mode"
msgstr "Режим извоза:"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Support Small"
msgstr "Подршка..."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Support Normal"
msgstr "Подршка..."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Support Large"
msgstr "Подршка..."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Support Xlarge"
msgstr "Подршка..."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "User Data Backup"
msgstr "Кориснички Интерфејс"

#: platform/android/export/export_plugin.cpp
msgid "Allow"
msgstr ""

#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Command Line"
msgstr "Заједница"

#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Extra Args"
msgstr "Додатни аргументи позива:"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "APK Expansion"
msgstr "Постави правоугаони регион"

#: platform/android/export/export_plugin.cpp
msgid "Salt"
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Public Key"
msgstr "Дуплирај кључеве"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Permissions"
msgstr "Маска емисије"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Custom Permissions"
msgstr "Покрени специфичну сцену"

#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Одабери уређај са листе"

#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "Извоз"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "Деинсталирај"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr "Прихватам одредишта, молим сачекајте..."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "Не могу покренути подпроцес!"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "Обрађивање скриптице..."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "Неуспех при прављењу директоријума."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr ""
"Android нацрт изградње није инсталиран у пројекат. Инсталирај га из Пројекат "
"менија."

#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr ""
"Сладиште кључева Разгрешеника није подешено у Подешавањима Уредника ни у "
"поставкама."

#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Release keystore incorrectly configured in the export preset."
msgstr ""
"Сладиште кључева Разгрешеника није подешено у Подешавањима Уредника ни у "
"поставкама."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
"Неважећа Android SDK путања за произвољну изградњу у Подешавањима Уредника."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
"Неважећа Android SDK путања за произвољну изградњу у Подешавањима Уредника."

#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"Неважећа Android SDK путања за произвољну изградњу у Подешавањима Уредника."

#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid public key for APK expansion."
msgstr "Неважећи јавни кључ за АПК проширење."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid package name:"
msgstr "Неважеће име паковања:"

#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
"Replace it with the first-party \"GodotGooglePlayBilling\" plugin.\n"
"Note that the singleton was also renamed from \"GodotPayments\" to "
"\"GodotGooglePlayBilling\"."
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid ""
"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid ""
"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid ""
"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
"Godot library."
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid ""
"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid ""
"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid ""
"\"Target SDK\" %d is higher than the default version %d. This may work, but "
"wasn't tested and may be unstable."
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""

#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
#: platform/windows/export/export.cpp
#, fuzzy
msgid "Code Signing"
msgstr "Сигнали"

#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found. Please check that the command is available "
"in the Android SDK build-tools directory. The resulting %s is unsigned."
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"Скенирање датотека,\n"
"Молим сачекајте..."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "Неуспешно отварање нацрта за извоз:"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not start apksigner executable."
msgstr "Не могу покренути подпроцес!"

#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "Додавање %s..."

#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "Извоз"

#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!"
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
"Покушај изградње за произвољни нацрт изградње, али не постоји инфо о "
"верзији. Молимо реинсталирај из \"Пројекат\" менија."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Android build version mismatch: Template installed: %s, Godot version: %s. "
"Please reinstall Android build template from 'Project' menu."
msgstr ""
"Верзија Android изградње се не подудара:\n"
"   Нацрт инсталиран: %s\n"
"   Годот Верзија: %s\n"
"Молимо реинсталирајте Android нацрт изградње из \"Пројекат\" менија."

#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name."
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files to gradle project."
msgstr "Неуспешна измена project.godot-а у путањи пројекта."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "Неуспело уписивање фајла:"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Building Android Project (gradle)"
msgstr "Изградња Android Пројекта (gradle)"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Building of Android project failed, check output for the error. "
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
"Изградња Android пројекта неуспешна, провери излаз за грешке.\n"
"Алтернативно посети docs.godotengine.org за Android документацију изградње."

#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: \"%s\"."
msgstr "Анимација није нађена: '%s'"

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "Прављење контура..."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find template APK to export: \"%s\"."
msgstr "Неуспешно отварање нацрта за извоз:"

#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: %s. "
"Please build a template with all required libraries, or uncheck the missing "
"architectures in the export preset."
msgstr ""

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "Додавање %s..."

#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files."
msgstr "Неуспело уписивање фајла:"

#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""

#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""

#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Identifier is missing."
msgstr "Идентификатор недостаје."

#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "The character '%s' is not allowed in Identifier."
msgstr "Карактер '%s' није дозвољен као идентификатор."

#: platform/iphone/export/export.cpp
msgid "Landscape Launch Screens"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "iPhone 2436 X 1125"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "iPhone 2208 X 1242"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "iPad 1024 X 768"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "iPad 2048 X 1536"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "Portrait Launch Screens"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "iPhone 640 X 960"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "iPhone 640 X 1136"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "iPhone 750 X 1334"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "iPhone 1125 X 2436"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "iPad 768 X 1024"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "iPad 1536 X 2048"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "iPhone 1242 X 2208"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "App Store Team ID"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "Provisioning Profile UUID Debug"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "Code Sign Identity Debug"
msgstr ""

#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Export Method Debug"
msgstr "Извези са Инсектицидом"

#: platform/iphone/export/export.cpp
msgid "Provisioning Profile UUID Release"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "Code Sign Identity Release"
msgstr ""

#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Export Method Release"
msgstr "Режим извоза:"

#: platform/iphone/export/export.cpp
msgid "Targeted Device Family"
msgstr ""

#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "Info"
msgstr ""

#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Identifier"
msgstr "Неважећи идентификатор:"

#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Signature"
msgstr "Сигнали"

#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Short Version"
msgstr "Верзија:"

#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#: platform/windows/export/export.cpp
#, fuzzy
msgid "Copyright"
msgstr "Горе Десно"

#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Capabilities"
msgstr "Особине"

#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Access Wi-Fi"
msgstr "Успех!"

#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Push Notifications"
msgstr "Насумична ротација:"

#: platform/iphone/export/export.cpp
#, fuzzy
msgid "User Data"
msgstr "Кориснички Интерфејс"

#: platform/iphone/export/export.cpp
msgid "Accessible From Files App"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "Accessible From iTunes Sharing"
msgstr ""

#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "Privacy"
msgstr ""

#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Camera Usage Description"
msgstr "Опис"

#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Microphone Usage Description"
msgstr "Описи Особина"

#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Photolibrary Usage Description"
msgstr "Описи Особина"

#: platform/iphone/export/export.cpp
msgid "iPhone 120 X 120"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "iPhone 180 X 180"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "iPad 76 X 76"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "iPad 152 X 152"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "iPad 167 X 167"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "App Store 1024 X 1024"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "Spotlight 40 X 40"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "Spotlight 80 X 80"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "Storyboard"
msgstr ""

#: platform/iphone/export/export.cpp
msgid "Use Launch Screen Storyboard"
msgstr ""

#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Image Scale Mode"
msgstr "Режим Увећања"

#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Custom Image @2x"
msgstr "Направи чвор"

#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Custom Image @3x"
msgstr "Направи чвор"

#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Use Custom BG Color"
msgstr "Направи чвор"

#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Custom BG Color"
msgstr "Направи чвор"

#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Export Icons"
msgstr "Прошири све"

#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Prepare Templates"
msgstr "Управљај извозним шаблонима"

#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Export template not found."
msgstr "Прилагођени образци објаве нису пронађени."

#: platform/iphone/export/export.cpp
#, fuzzy
msgid "App Store Team ID not specified - cannot configure the project."
msgstr ""
"Тимски ИД Продавнице Апликација није наведен - неуспешно подешавање пројекта."

#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Invalid Identifier:"
msgstr "Неважећи идентификатор:"

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Stop HTTP Server"
msgstr "Заустави HTTP Сервер"

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Run in Browser"
msgstr "Покрени у Претраживачу"

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Run exported HTML in the system's default browser."
msgstr "Покрени извезени HTML у уобичајеном претраживачу система."

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Could not open template for export: \"%s\"."
msgstr "Неуспешно отварање нацрта за извоз:"

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Invalid export template: \"%s\"."
msgstr "Неважећи извозни нацрт:"

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Could not write file: \"%s\"."
msgstr "Неуспело уписивање фајла:"

#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Icon Creation"
msgstr "Постави дршку"

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Could not read file: \"%s\"."
msgstr "Неуспело уписивање фајла:"

#: platform/javascript/export/export.cpp
msgid "PWA"
msgstr ""

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Variant"
msgstr "Одвојеност:"

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Export Type"
msgstr "Извоз"

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "VRAM Texture Compression"
msgstr "Постави правоугаони регион"

#: platform/javascript/export/export.cpp
msgid "For Desktop"
msgstr ""

#: platform/javascript/export/export.cpp
msgid "For Mobile"
msgstr ""

#: platform/javascript/export/export.cpp
msgid "HTML"
msgstr ""

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Export Icon"
msgstr "Прошири све"

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Custom HTML Shell"
msgstr "Направи чвор"

#: platform/javascript/export/export.cpp
msgid "Head Include"
msgstr ""

#: platform/javascript/export/export.cpp
msgid "Canvas Resize Policy"
msgstr ""

#: platform/javascript/export/export.cpp
msgid "Focus Canvas On Start"
msgstr ""

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Experimental Virtual Keyboard"
msgstr "Филтрирај датотеке..."

#: platform/javascript/export/export.cpp
msgid "Progressive Web App"
msgstr ""

#: platform/javascript/export/export.cpp
msgid "Offline Page"
msgstr ""

#: platform/javascript/export/export.cpp
msgid "Icon 144 X 144"
msgstr ""

#: platform/javascript/export/export.cpp
msgid "Icon 180 X 180"
msgstr ""

#: platform/javascript/export/export.cpp
msgid "Icon 512 X 512"
msgstr ""

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Could not read HTML shell: \"%s\"."
msgstr "Неуспешно читаље произвољне  HTML шкољке:"

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Could not create HTTP server directory: %s."
msgstr "Неуспех при прављењу директоријума."

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Error starting HTTP server: %d."
msgstr "Грешка памћена сцена."

#: platform/javascript/export/export.cpp
msgid "Web"
msgstr ""

#: platform/javascript/export/export.cpp
msgid "HTTP Host"
msgstr ""

#: platform/javascript/export/export.cpp
msgid "HTTP Port"
msgstr ""

#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Use SSL"
msgstr "Користи лепљење"

#: platform/javascript/export/export.cpp
msgid "SSL Key"
msgstr ""

#: platform/osx/export/codesign.cpp
msgid "Can't get filesystem access."
msgstr ""

#: platform/osx/export/codesign.cpp
msgid "Failed to get Info.plist hash."
msgstr ""

#: platform/osx/export/codesign.cpp
#, fuzzy
msgid "Invalid Info.plist, no exe name."
msgstr "Неважеће име."

#: platform/osx/export/codesign.cpp
msgid "Invalid Info.plist, no bundle id."
msgstr ""

#: platform/osx/export/codesign.cpp
#, fuzzy
msgid "Invalid Info.plist, can't load."
msgstr "Неважећа геометрија, неуспешно креирање многоугла."

#: platform/osx/export/codesign.cpp
#, fuzzy
msgid "Failed to create \"%s\" subfolder."
msgstr "Неуспех при прављењу директоријума."

#: platform/osx/export/codesign.cpp
msgid "Failed to extract thin binary."
msgstr ""

#: platform/osx/export/codesign.cpp
#, fuzzy
msgid "Invalid binary format."
msgstr "Неважећа основна путања."

#: platform/osx/export/codesign.cpp
msgid "Already signed!"
msgstr ""

#: platform/osx/export/codesign.cpp
#, fuzzy
msgid "Failed to process nested resources."
msgstr "Грешка при учитавању ресурса."

#: platform/osx/export/codesign.cpp
msgid "Failed to create _CodeSignature subfolder."
msgstr ""

#: platform/osx/export/codesign.cpp
#, fuzzy
msgid "Failed to get CodeResources hash."
msgstr "Грешка при учитавању ресурса."

#: platform/osx/export/codesign.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Invalid entitlements file."
msgstr "Мора се користити важећа екстензија."

#: platform/osx/export/codesign.cpp
#, fuzzy
msgid "Invalid executable file."
msgstr "Мора се користити важећа екстензија."

#: platform/osx/export/codesign.cpp
msgid "Can't resize signature load command."
msgstr ""

#: platform/osx/export/codesign.cpp
msgid "Failed to create fat binary."
msgstr ""

#: platform/osx/export/codesign.cpp
msgid "Unknown bundle type."
msgstr ""

#: platform/osx/export/codesign.cpp
msgid "Unknown object type."
msgstr ""

#: platform/osx/export/export.cpp
#, fuzzy
msgid "App Category"
msgstr "Категорија:"

#: platform/osx/export/export.cpp
msgid "High Res"
msgstr ""

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Location Usage Description"
msgstr "Опис"

#: platform/osx/export/export.cpp
msgid "Address Book Usage Description"
msgstr ""

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Calendar Usage Description"
msgstr "Опис"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Photos Library Usage Description"
msgstr "Описи Особина"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Desktop Folder Usage Description"
msgstr "Описи Метода"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Documents Folder Usage Description"
msgstr "Описи Метода"

#: platform/osx/export/export.cpp
msgid "Downloads Folder Usage Description"
msgstr ""

#: platform/osx/export/export.cpp
msgid "Network Volumes Usage Description"
msgstr ""

#: platform/osx/export/export.cpp
msgid "Removable Volumes Usage Description"
msgstr ""

#: platform/osx/export/export.cpp platform/windows/export/export.cpp
#, fuzzy
msgid "Codesign"
msgstr "Чвор"

#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
#: platform/windows/export/export.cpp
#, fuzzy
msgid "Identity"
msgstr "Увучи лево"

#: platform/osx/export/export.cpp platform/windows/export/export.cpp
#, fuzzy
msgid "Timestamp"
msgstr "Време:"

#: platform/osx/export/export.cpp
msgid "Hardened Runtime"
msgstr ""

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Replace Existing Signature"
msgstr "Замени све"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Entitlements"
msgstr "Прикажи справице"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Custom File"
msgstr "Направи чвор"

#: platform/osx/export/export.cpp
msgid "Allow JIT Code Execution"
msgstr ""

#: platform/osx/export/export.cpp
msgid "Allow Unsigned Executable Memory"
msgstr ""

#: platform/osx/export/export.cpp
msgid "Allow Dyld Environment Variables"
msgstr ""

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Disable Library Validation"
msgstr "Онемогућено"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Audio Input"
msgstr "Додај улаз"

#: platform/osx/export/export.cpp
msgid "Address Book"
msgstr ""

#: platform/osx/export/export.cpp
msgid "Calendars"
msgstr ""

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Photos Library"
msgstr "Извези библиотеку"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Apple Events"
msgstr "Додај Догађај"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Debugging"
msgstr "Дебаг"

#: platform/osx/export/export.cpp
msgid "App Sandbox"
msgstr ""

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Network Server"
msgstr "Мрежни Осматрач"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Network Client"
msgstr "Мрежни Осматрач"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Device USB"
msgstr "Уређаји"

#: platform/osx/export/export.cpp
msgid "Device Bluetooth"
msgstr ""

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Files Downloads"
msgstr "Преучми"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Files Pictures"
msgstr "Карактеристике"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Files Music"
msgstr "Датотека"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Files Movies"
msgstr "Филтрирај датотеке..."

#: platform/osx/export/export.cpp platform/windows/export/export.cpp
#, fuzzy
msgid "Custom Options"
msgstr "Поставке баса"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Notarization"
msgstr "Локализација"

#: platform/osx/export/export.cpp
msgid "Apple ID Name"
msgstr ""

#: platform/osx/export/export.cpp
msgid "Apple ID Password"
msgstr ""

#: platform/osx/export/export.cpp
msgid "Apple Team ID"
msgstr ""

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Could not open icon file \"%s\"."
msgstr "Неуспело уписивање фајла:"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Could not start xcrun executable."
msgstr "Не могу покренути подпроцес!"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Notarization failed."
msgstr "Локализација"

#: platform/osx/export/export.cpp
msgid "Notarization request UUID: \"%s\""
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"The notarization process generally takes less than an hour. When the process "
"is completed, you'll receive an email."
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"You can check progress manually by opening a Terminal and running the "
"following command:"
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Run the following command to staple the notarization ticket to the exported "
"application (optional):"
msgstr ""

#: platform/osx/export/export.cpp
msgid "Timestamping is not compatible with ad-hoc signature, and was disabled!"
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Hardened Runtime is not compatible with ad-hoc signature, and was disabled!"
msgstr ""

#: platform/osx/export/export.cpp
msgid "Built-in CodeSign failed with error \"%s\"."
msgstr ""

#: platform/osx/export/export.cpp
msgid "Built-in CodeSign require regex module."
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Could not start codesign executable, make sure Xcode command line tools are "
"installed."
msgstr ""

#: platform/osx/export/export.cpp platform/windows/export/export.cpp
#, fuzzy
msgid "No identity found."
msgstr "Није пронађено!"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Cannot sign file %s."
msgstr "Грешка при чувању TileSet!"

#: platform/osx/export/export.cpp
msgid "Relative symlinks are not supported, exported \"%s\" might be broken!"
msgstr ""

#: platform/osx/export/export.cpp
#, fuzzy
msgid "DMG Creation"
msgstr "Смерови"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Could not start hdiutil executable."
msgstr "Не могу покренути подпроцес!"

#: platform/osx/export/export.cpp
msgid "`hdiutil create` failed - file exists."
msgstr ""

#: platform/osx/export/export.cpp
msgid "`hdiutil create` failed."
msgstr ""

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Creating app bundle"
msgstr "Прављење приказа"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Could not find template app to export: \"%s\"."
msgstr "Неуспешно отварање нацрта за извоз:"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Invalid export format."
msgstr "Неважећи извозни нацрт:"

#: platform/osx/export/export.cpp
msgid ""
"Relative symlinks are not supported on this OS, the exported project might "
"be broken!"
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Requested template binary \"%s\" not found. It might be missing from your "
"template archive."
msgstr ""

#: platform/osx/export/export.cpp
msgid "Making PKG"
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Ad-hoc signed applications require the 'Disable Library Validation' "
"entitlement to load dynamic libraries."
msgstr ""

#: platform/osx/export/export.cpp
msgid "Code signing bundle"
msgstr ""

#: platform/osx/export/export.cpp
msgid "Making DMG"
msgstr ""

#: platform/osx/export/export.cpp
msgid "Code signing DMG"
msgstr ""

#: platform/osx/export/export.cpp
msgid "Making ZIP"
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Notarization requires the app to be archived first, select the DMG or ZIP "
"export format instead."
msgstr ""

#: platform/osx/export/export.cpp
msgid "Sending archive for notarization"
msgstr ""

#: platform/osx/export/export.cpp
#, fuzzy
msgid "ZIP Creation"
msgstr "Пројекат"

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Could not open file to read from path \"%s\"."
msgstr "Неуспешна измена project.godot-а у путањи пројекта."

#: platform/osx/export/export.cpp
#, fuzzy
msgid "Invalid bundle identifier:"
msgstr "Неважећи идентификатор:"

#: platform/osx/export/export.cpp
msgid ""
"Warning: Built-in \"codesign\" is selected in the Editor Settings. Code "
"signing is limited to ad-hoc signature only."
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Warning: Xcode command line tools are not installed, using built-in "
"\"codesign\". Code signing is limited to ad-hoc signature only."
msgstr ""

#: platform/osx/export/export.cpp
msgid "Notarization: Notarization with an ad-hoc signature is not supported."
msgstr ""

#: platform/osx/export/export.cpp
msgid "Notarization: Code signing is required for notarization."
msgstr ""

#: platform/osx/export/export.cpp
msgid "Notarization: Hardened runtime is required for notarization."
msgstr ""

#: platform/osx/export/export.cpp
msgid "Notarization: Timestamp runtime is required for notarization."
msgstr ""

#: platform/osx/export/export.cpp
msgid "Notarization: Apple ID name not specified."
msgstr ""

#: platform/osx/export/export.cpp
msgid "Notarization: Apple ID password not specified."
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Warning: Notarization is disabled. The exported project will be blocked by "
"Gatekeeper if it's downloaded from an unknown source."
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Code signing is disabled. The exported project will not run on Macs with "
"enabled Gatekeeper and Apple Silicon powered Macs."
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Hardened Runtime is not compatible with ad-hoc signature, and will be "
"disabled!"
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Timestamping is not compatible with ad-hoc signature, and will be disabled!"
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Warning: Notarization is not supported from this OS. The exported project "
"will be blocked by Gatekeeper if it's downloaded from an unknown source."
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Privacy: Microphone access is enabled, but usage description is not "
"specified."
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Privacy: Camera access is enabled, but usage description is not specified."
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Privacy: Location information access is enabled, but usage description is "
"not specified."
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Privacy: Address book access is enabled, but usage description is not "
"specified."
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Privacy: Calendar access is enabled, but usage description is not specified."
msgstr ""

#: platform/osx/export/export.cpp
msgid ""
"Privacy: Photo library access is enabled, but usage description is not "
"specified."
msgstr ""

#: platform/osx/export/export.cpp
msgid "macOS"
msgstr ""

#: platform/osx/export/export.cpp
msgid "Force Builtin Codesign"
msgstr ""

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Architecture"
msgstr "Додај архитектуру унос"

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Display Name"
msgstr "Прикажи нормалу"

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Short Name"
msgstr "Име Скрипте:"

#: platform/uwp/export/export.cpp
msgid "Publisher"
msgstr ""

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Publisher Display Name"
msgstr "Неважеће приказно име издавача паковања."

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Product GUID"
msgstr "Неважећи GUID продукт."

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Publisher GUID"
msgstr "Обриши позу"

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Signing"
msgstr "Сигнали"

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Certificate"
msgstr "Тачке"

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Algorithm"
msgstr "Дебагер"

#: platform/uwp/export/export.cpp
msgid "Major"
msgstr ""

#: platform/uwp/export/export.cpp
msgid "Minor"
msgstr ""

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Build"
msgstr "Режим Мерења"

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Revision"
msgstr "Постави правоугаони регион"

#: platform/uwp/export/export.cpp
msgid "Landscape"
msgstr ""

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Portrait"
msgstr "Обрни Хоризонтално"

#: platform/uwp/export/export.cpp
msgid "Landscape Flipped"
msgstr ""

#: platform/uwp/export/export.cpp
msgid "Portrait Flipped"
msgstr ""

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Store Logo"
msgstr "Режим Увећања"

#: platform/uwp/export/export.cpp
msgid "Square 44 X 44 Logo"
msgstr ""

#: platform/uwp/export/export.cpp
msgid "Square 71 X 71 Logo"
msgstr ""

#: platform/uwp/export/export.cpp
msgid "Square 150 X 150 Logo"
msgstr ""

#: platform/uwp/export/export.cpp
msgid "Square 310 X 310 Logo"
msgstr ""

#: platform/uwp/export/export.cpp
msgid "Wide 310 X 150 Logo"
msgstr ""

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Splash Screen"
msgstr "Позиви цртања"

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Tiles"
msgstr "Датотека"

#: platform/uwp/export/export.cpp
msgid "Show Name On Square 150 X 150"
msgstr ""

#: platform/uwp/export/export.cpp
msgid "Show Name On Wide 310 X 150"
msgstr ""

#: platform/uwp/export/export.cpp
msgid "Show Name On Square 310 X 310"
msgstr ""

#: platform/uwp/export/export.cpp
msgid ""
"Godot's Mono version does not support the UWP platform. Use the standard "
"build (no C# support) if you wish to target UWP."
msgstr ""

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Invalid package short name."
msgstr "Неважеће кратко име паковања."

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Invalid package unique name."
msgstr "Неважеће јединствено име паковања."

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Invalid package publisher display name."
msgstr "Неважеће приказно име издавача паковања."

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Invalid product GUID."
msgstr "Неважећи GUID продукт."

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Invalid publisher GUID."
msgstr "Неважећи GUID итдавача."

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Invalid background color."
msgstr "Неважећа боја позадине."

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Invalid Store Logo image dimensions (should be 50x50)."
msgstr "Неважеће димензије Логотипа Продавнице (треба да буде 50*50)."

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
msgstr "Неважеће димензије слике за квадрат логотип (треба да буде 44*44)."

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
msgstr "Неважеће димензије слике за квадрат логотип  (треба да буде 71*71)."

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
msgstr "Неважеће димензије слике за квадрат логотип (треба да буде 150*150)."

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
msgstr "Неважеће димензије слике за квадрат логотип (треба да буде 310*310)."

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
msgstr "Неважеће димензије слике за широки логотип (треба да буде 310*150)."

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Invalid splash screen image dimensions (should be 620x300)."
msgstr "Неважеће димензије слике за уводни екран (треба да буде 620*300)."

#: platform/uwp/export/export.cpp
msgid "UWP"
msgstr ""

#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
#, fuzzy
msgid "Signtool"
msgstr "Сигнали"

#: platform/uwp/export/export.cpp
msgid "Debug Certificate"
msgstr ""

#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Debug Algorithm"
msgstr "Дебагер"

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Failed to rename temporary file \"%s\"."
msgstr "Неуспех при чувању теме:"

#: platform/windows/export/export.cpp
msgid "Identity Type"
msgstr ""

#: platform/windows/export/export.cpp
msgid "Timestamp Server URL"
msgstr ""

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Digest Algorithm"
msgstr "Дебагер"

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Modify Resources"
msgstr "Копирај ресурсе"

#: platform/windows/export/export.cpp
#, fuzzy
msgid "File Version"
msgstr "Верзија:"

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Product Version"
msgstr "Неважећи GUID продукт."

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Company Name"
msgstr "Име чвора:"

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Product Name"
msgstr "Има Пројекта:"

#: platform/windows/export/export.cpp
#, fuzzy
msgid "File Description"
msgstr "Опис"

#: platform/windows/export/export.cpp
msgid "Trademarks"
msgstr ""

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Resources Modification"
msgstr "Насумична ротација:"

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Could not find rcedit executable at \"%s\"."
msgstr "Неуспешно отварање нацрта за извоз:"

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Could not find wine executable at \"%s\"."
msgstr "Неуспешно отварање нацрта за извоз:"

#: platform/windows/export/export.cpp
msgid ""
"Could not start rcedit executable. Configure rcedit path in the Editor "
"Settings (Export > Windows > Rcedit), or disable \"Application > Modify "
"Resources\" in the export preset."
msgstr ""

#: platform/windows/export/export.cpp
#, fuzzy
msgid "rcedit failed to modify executable: %s."
msgstr "Мора се користити важећа екстензија."

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Could not find signtool executable at \"%s\"."
msgstr "Неуспешно отварање нацрта за извоз:"

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Could not find osslsigncode executable at \"%s\"."
msgstr "Неуспешно отварање нацрта за извоз:"

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Invalid identity type."
msgstr "Неважећи идентификатор:"

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Invalid timestamp server."
msgstr "Неважеће име."

#: platform/windows/export/export.cpp
msgid ""
"Could not start signtool executable. Configure signtool path in the Editor "
"Settings (Export > Windows > Signtool), or disable \"Codesign\" in the "
"export preset."
msgstr ""

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Signtool failed to sign executable: %s."
msgstr "Мора се користити важећа екстензија."

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Failed to remove temporary file \"%s\"."
msgstr "Неуспех при чувању теме:"

#: platform/windows/export/export.cpp
msgid ""
"The rcedit tool must be configured in the Editor Settings (Export > Windows "
"> Rcedit) to change the icon or app information data."
msgstr ""

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Invalid icon path:"
msgstr "Неважећи пут."

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Invalid file version:"
msgstr "Мора се користити важећа екстензија."

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Invalid product version:"
msgstr "Неважећи GUID продукт."

#: platform/windows/export/export.cpp
msgid "Windows executables cannot be >= 4 GiB."
msgstr ""

#: platform/windows/export/export.cpp platform/x11/export/export.cpp
#, fuzzy
msgid "Failed to open executable file \"%s\"."
msgstr "Мора се користити важећа екстензија."

#: platform/windows/export/export.cpp platform/x11/export/export.cpp
msgid "Executable file header corrupted."
msgstr ""

#: platform/windows/export/export.cpp platform/x11/export/export.cpp
msgid "Executable \"pck\" section not found."
msgstr ""

#: platform/windows/export/export.cpp
#, fuzzy
msgid "Windows"
msgstr "Нов Прозор"

#: platform/windows/export/export.cpp
msgid "Rcedit"
msgstr ""

#: platform/windows/export/export.cpp
msgid "Osslsigncode"
msgstr ""

#: platform/windows/export/export.cpp
msgid "Wine"
msgstr ""

#: platform/x11/export/export.cpp
msgid "32-bit executables cannot have embedded data >= 4 GiB."
msgstr ""

#: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp
#: scene/resources/texture.cpp
#, fuzzy
msgid "Frames"
msgstr "Слика %"

#: scene/2d/animated_sprite.cpp
#, fuzzy
msgid ""
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite to display frames."
msgstr ""
"СпрајтРамови ресурс мора бити креиран или поставњен у \"Рамови\" особини да "
"би АнимациониСпрајт приказао фрејмове."

#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
msgid "Speed Scale"
msgstr "Скала:"

#: scene/2d/animated_sprite.cpp scene/2d/audio_stream_player_2d.cpp
#: scene/3d/audio_stream_player_3d.cpp scene/3d/sprite_3d.cpp
#: scene/audio/audio_stream_player.cpp
#, fuzzy
msgid "Playing"
msgstr "Покрени"

#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#, fuzzy
msgid "Centered"
msgstr "Средина"

#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
msgid "Flip H"
msgstr ""

#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
msgid "Flip V"
msgstr ""

#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Monitoring"
msgstr "Монитор"

#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Monitorable"
msgstr "Монитор"

#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Physics Overrides"
msgstr "Преписке"

#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Space Override"
msgstr "Преписке"

#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Gravity Point"
msgstr "Број генерисаних тачака:"

#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Gravity Distance Scale"
msgstr "Додај инстанцу"

#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Gravity Vec"
msgstr "Преглед"

#: scene/2d/area_2d.cpp scene/2d/cpu_particles_2d.cpp scene/3d/area.cpp
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
msgid "Gravity"
msgstr ""

#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Linear Damp"
msgstr "Линеаран"

#: scene/2d/area_2d.cpp scene/3d/area.cpp
msgid "Angular Damp"
msgstr ""

#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Audio Bus"
msgstr "Додај звучни бас"

#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Override"
msgstr "Преписке"

#: scene/2d/audio_stream_player_2d.cpp scene/audio/audio_stream_player.cpp
#: scene/gui/video_player.cpp servers/audio/effects/audio_effect_amplify.cpp
#, fuzzy
msgid "Volume dB"
msgstr "Запремина"

#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp
#: servers/audio/effects/audio_effect_pitch_shift.cpp
#, fuzzy
msgid "Pitch Scale"
msgstr "Скала:"

#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
#, fuzzy
msgid "Autoplay"
msgstr "Укљ./Искљ. аутоматско покретање"

#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp
msgid "Stream Paused"
msgstr ""

#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/3d/light.cpp scene/3d/reflection_probe.cpp
#: scene/3d/visibility_notifier.cpp scene/3d/visual_instance.cpp
#: scene/resources/material.cpp
#, fuzzy
msgid "Max Distance"
msgstr "Одабери Одстојање:"

#: scene/2d/audio_stream_player_2d.cpp scene/3d/light.cpp
#, fuzzy
msgid "Attenuation"
msgstr "Анимација"

#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
#, fuzzy
msgid "Bus"
msgstr "Додај бас"

#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
msgid "Area Mask"
msgstr ""

#: scene/2d/back_buffer_copy.cpp
#, fuzzy
msgid "Copy Mode"
msgstr "Копирај позу"

#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Anchor Mode"
msgstr "Режим инспекције"

#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Rotating"
msgstr "Ротације корака:"

#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp
#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Current"
msgstr "Тренутно:"

#: scene/2d/camera_2d.cpp scene/gui/graph_edit.cpp
#, fuzzy
msgid "Zoom"
msgstr "Увеличај"

#: scene/2d/camera_2d.cpp scene/main/canvas_layer.cpp
#, fuzzy
msgid "Custom Viewport"
msgstr "1 прозор"

#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
msgid "Process Mode"
msgstr "Режим померања"

#: scene/2d/camera_2d.cpp
msgid "Limit"
msgstr ""

#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
#, fuzzy
msgid "Left"
msgstr "Горе Лево"

#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
#, fuzzy
msgid "Right"
msgstr "десно"

#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
#: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp
#: scene/resources/texture.cpp
#, fuzzy
msgid "Bottom"
msgstr "Доле Лево"

#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Smoothed"
msgstr "Гладак корак"

#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Draw Margin"
msgstr "Постави дршку"

#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Drag Margin H Enabled"
msgstr "Постави дршку"

#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Drag Margin V Enabled"
msgstr "Постави дршку"

#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Smoothing"
msgstr "Гладак корак"

#: scene/2d/camera_2d.cpp
msgid "H"
msgstr ""

#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "V"
msgstr "UV"

#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Drag Margin"
msgstr "Постави дршку"

#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Draw Screen"
msgstr "Позиви цртања"

#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Draw Limits"
msgstr "Позиви цртања"

#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Draw Drag Margin"
msgstr "Постави дршку"

#: scene/2d/canvas_item.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp
#, fuzzy
msgid "Blend Mode"
msgstr "Мешање2 чвор"

#: scene/2d/canvas_item.cpp
#, fuzzy
msgid "Light Mode"
msgstr "Поглед с десна"

#: scene/2d/canvas_item.cpp
#, fuzzy
msgid "Particles Animation"
msgstr "Честице"

#: scene/2d/canvas_item.cpp
msgid "Particles Anim H Frames"
msgstr ""

#: scene/2d/canvas_item.cpp
msgid "Particles Anim V Frames"
msgstr ""

#: scene/2d/canvas_item.cpp
#, fuzzy
msgid "Particles Anim Loop"
msgstr "Честице"

#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp
#, fuzzy
msgid "Visibility"
msgstr "Укљ/Искљ Видљивост"

#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp scene/gui/progress_bar.cpp
#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp
#, fuzzy
msgid "Visible"
msgstr "Укљ/Искљ Видљивост"

#: scene/2d/canvas_item.cpp
#, fuzzy
msgid "Self Modulate"
msgstr "Попуни"

#: scene/2d/canvas_item.cpp
msgid "Show Behind Parent"
msgstr ""

#: scene/2d/canvas_item.cpp
#, fuzzy
msgid "Show On Top"
msgstr "Прикажи центар"

#: scene/2d/canvas_item.cpp scene/2d/light_occluder_2d.cpp
#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Light Mask"
msgstr "десно"

#: scene/2d/canvas_item.cpp
msgid "Use Parent Material"
msgstr ""

#: scene/2d/canvas_modulate.cpp
#, fuzzy
msgid ""
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
"scenes). The first created one will work, while the rest will be ignored."
msgstr ""
"Само један видљив CanvasModulate је дозвољен по сцени (или групи "
"инстанцираних сцена). Први креиран ће радити, док ће остали бити занемарени."

#: scene/2d/collision_object_2d.cpp
#, fuzzy
msgid ""
"This node has no shape, so it can't collide or interact with other objects.\n"
"Consider adding a CollisionShape2D or CollisionPolygon2D as a child to "
"define its shape."
msgstr ""
"Овај члан нема облик, тако да се не моће сударати са осталим објектима.\n"
"Размотри додавање СударнихОблика2Д или СударнихМногоуглова2Д као деце да "
"дефинишеш његов облик."

#: scene/2d/collision_object_2d.cpp
#, fuzzy
msgid "Pickable"
msgstr "Одабери плочицу"

#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid ""
"CollisionPolygon2D only serves to provide a collision shape to a "
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
"СударниМногоугао2Д само служи да обезбеди сударни облик изведеном члану од "
"СударномОбјекту2Д. Молимо користи га само као дете од Области2Д, "
"НепомичногТела2Д, ЧврстогТела2Д, КинематичкогТела2Д итд. да им даш облик."

#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "An empty CollisionPolygon2D has no effect on collision."
msgstr "Непријатењ СударниМногоугао2Д нема утицаја на судар."

#: scene/2d/collision_polygon_2d.cpp
msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
msgstr ""

#: scene/2d/collision_polygon_2d.cpp
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""

#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
msgid ""
"The One Way Collision property will be ignored when the parent is an Area2D."
msgstr ""

#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
msgstr "Режим Мерења"

#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
#: scene/3d/collision_polygon.cpp scene/3d/collision_shape.cpp
#: scene/animation/animation_node_state_machine.cpp scene/gui/base_button.cpp
#: scene/gui/texture_button.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Disabled"
msgstr "Онемогућено"

#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
#, fuzzy
msgid "One Way Collision"
msgstr "Направи навигациони полигон"

#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
#, fuzzy
msgid "One Way Collision Margin"
msgstr "Направи навигациони полигон"

#: scene/2d/collision_shape_2d.cpp
#, fuzzy
msgid ""
"CollisionShape2D only serves to provide a collision shape to a "
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
"СударниОблик2Д само служи да обезбеди сударни облик за изведени чвор од "
"СударниОбјекат2Д. Молимо само га користи као дете Области2Д, "
"НепомичногТела2Д, ЧврстогТела2Д, КинематичкогТела2Д, итд. да им даш облик."

#: scene/2d/collision_shape_2d.cpp
#, fuzzy
msgid ""
"A shape must be provided for CollisionShape2D to function. Please create a "
"shape resource for it!"
msgstr ""
"Облик мора бити снабдевен за СударниОблик2Д да би радио. Молимо креирај "
"облик ресурс за њега!"

#: scene/2d/collision_shape_2d.cpp
msgid ""
"Polygon-based shapes are not meant be used nor edited directly through the "
"CollisionShape2D node. Please use the CollisionPolygon2D node instead."
msgstr ""

#: scene/2d/cpu_particles_2d.cpp
#, fuzzy
msgid ""
"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
"\"Particles Animation\" enabled."
msgstr ""
"ПроцесорЧестице2Д анимација захтева коришћење ПлатноПредметМатеријала са "
"омогућеном \"Анимациом Честица\"."

#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
msgid "Emitting"
msgstr "Поставке"

#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Lifetime"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp scene/main/timer.cpp
#, fuzzy
msgid "One Shot"
msgstr "OneShot чвор"

#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
msgid "Preprocess"
msgstr "Након-Обраде"

#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Explosiveness"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
msgid "Randomness"
msgstr "Насумично рестартовање (сек.):"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Lifetime Randomness"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
msgid "Fixed FPS"
msgstr "Погледај бр. слика у секунди (FPS)"

#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Fract Delta"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Drawing"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
msgid "Local Coords"
msgstr "Пројекти"

#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Draw Order"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Emission Shape"
msgstr "Маска емисије"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Sphere Radius"
msgstr "Извор емисије: "

#: scene/2d/cpu_particles_2d.cpp
#, fuzzy
msgid "Rect Extents"
msgstr "Прикажи справице"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#, fuzzy
msgid "Normals"
msgstr "Формат"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Align Y"
msgstr "Додели"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Direction"
msgstr "Смерови"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Spread"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Initial Velocity"
msgstr "Велика слова"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Velocity Random"
msgstr "Велика слова"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
msgid "Angular Velocity"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Velocity Curve"
msgstr "Велика слова"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Orbit Velocity"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Linear Accel"
msgstr "Линеаран"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Accel"
msgstr "Успех!"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Accel Random"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Accel Curve"
msgstr "Подели Криву"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Radial Accel"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Tangential Accel"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp
#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
#: scene/resources/particles_material.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Damping"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Damping Random"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Damping Curve"
msgstr "Подели Криву"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/light.cpp
#: scene/resources/particles_material.cpp
msgid "Angle"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Angle Random"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Angle Curve"
msgstr "Затвори криву"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#, fuzzy
msgid "Scale Amount"
msgstr "Количина:"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
msgid "Scale Amount Random"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#, fuzzy
msgid "Scale Amount Curve"
msgstr "Увећај од курсора"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Color Ramp"
msgstr "Боја"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Color Initial Ramp"
msgstr ""

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Hue Variation"
msgstr "Одвојеност:"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Variation"
msgstr "Одвојеност:"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Variation Random"
msgstr "Одвојеност:"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Variation Curve"
msgstr "Одвојеност:"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Speed Random"
msgstr "Скала:"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Speed Curve"
msgstr "Подели Криву"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Offset Random"
msgstr "Офсет:"

#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Offset Curve"
msgstr "Затвори криву"

#: scene/2d/joints_2d.cpp
msgid "Node A and Node B must be PhysicsBody2Ds"
msgstr ""

#: scene/2d/joints_2d.cpp
msgid "Node A must be a PhysicsBody2D"
msgstr ""

#: scene/2d/joints_2d.cpp
msgid "Node B must be a PhysicsBody2D"
msgstr ""

#: scene/2d/joints_2d.cpp
msgid "Joint is not connected to two PhysicsBody2Ds"
msgstr ""

#: scene/2d/joints_2d.cpp
msgid "Node A and Node B must be different PhysicsBody2Ds"
msgstr ""

#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
#, fuzzy
msgid "Node A"
msgstr "Чвор"

#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
#, fuzzy
msgid "Node B"
msgstr "Чвор"

#: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
#: scene/resources/environment.cpp
msgid "Bias"
msgstr ""

#: scene/2d/joints_2d.cpp
#, fuzzy
msgid "Disable Collision"
msgstr "Онемогућено"

#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
msgid "Softness"
msgstr ""

#: scene/2d/joints_2d.cpp scene/resources/animation.cpp
#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
msgid "Length"
msgstr ""

#: scene/2d/joints_2d.cpp
#, fuzzy
msgid "Initial Offset"
msgstr "Велика слова"

#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp
msgid "Rest Length"
msgstr ""

#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
msgid "Stiffness"
msgstr ""

#: scene/2d/light_2d.cpp
#, fuzzy
msgid ""
"A texture with the shape of the light must be supplied to the \"Texture\" "
"property."
msgstr ""
"Текстура са обликом светла мора бити снабдевена у \"Текстура\" особини."

#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/gui/reference_rect.cpp
#, fuzzy
msgid "Editor Only"
msgstr "Уредник"

#: scene/2d/light_2d.cpp
#, fuzzy
msgid "Texture Scale"
msgstr "Регион текстуре"

#: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#: scene/3d/light.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp scene/resources/sky.cpp
msgid "Energy"
msgstr ""

#: scene/2d/light_2d.cpp
msgid "Z Min"
msgstr ""

#: scene/2d/light_2d.cpp
msgid "Z Max"
msgstr ""

#: scene/2d/light_2d.cpp
#, fuzzy
msgid "Layer Min"
msgstr "Проемени Велићину Камере"

#: scene/2d/light_2d.cpp
#, fuzzy
msgid "Layer Max"
msgstr "Лајер"

#: scene/2d/light_2d.cpp
msgid "Item Cull Mask"
msgstr ""

#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Shadow"
msgstr "Шејдер"

#: scene/2d/light_2d.cpp
#, fuzzy
msgid "Buffer Size"
msgstr "Поглед позади"

#: scene/2d/light_2d.cpp
#, fuzzy
msgid "Gradient Length"
msgstr "Нагиб Измењен"

#: scene/2d/light_2d.cpp
#, fuzzy
msgid "Filter Smooth"
msgstr "Филтрирај методе"

#: scene/2d/light_occluder_2d.cpp
#, fuzzy
msgid "Closed"
msgstr "Затвори"

#: scene/2d/light_occluder_2d.cpp scene/resources/material.cpp
#, fuzzy
msgid "Cull Mode"
msgstr "Режим Мерења"

#: scene/2d/light_occluder_2d.cpp
#, fuzzy
msgid ""
"An occluder polygon must be set (or drawn) for this occluder to take effect."
msgstr ""
"Многоугао Затамљивач мора бити постављен (или исцртан) да би затамљивач имао "
"утицаја."

#: scene/2d/light_occluder_2d.cpp
#, fuzzy
msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
msgstr ""
"Многоугао затамљивач за овај затамљивач је празан. Молимо нацртај моногоугао."

#: scene/2d/line_2d.cpp
#, fuzzy
msgid "Width Curve"
msgstr "Подели Криву"

#: scene/2d/line_2d.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Default Color"
msgstr "Уобичајено"

#: scene/2d/line_2d.cpp scene/resources/texture.cpp
msgid "Fill"
msgstr ""

#: scene/2d/line_2d.cpp scene/resources/texture.cpp
#, fuzzy
msgid "Gradient"
msgstr "Нагиб Измењен"

#: scene/2d/line_2d.cpp
#, fuzzy
msgid "Texture Mode"
msgstr "Регион текстуре"

#: scene/2d/line_2d.cpp
msgid "Capping"
msgstr ""

#: scene/2d/line_2d.cpp
#, fuzzy
msgid "Joint Mode"
msgstr "Режим инспекције"

#: scene/2d/line_2d.cpp
#, fuzzy
msgid "Begin Cap Mode"
msgstr "Режим ротације"

#: scene/2d/line_2d.cpp
#, fuzzy
msgid "End Cap Mode"
msgstr "Режим лепљења:"

#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Border"
msgstr "Преименовање директоријума:"

#: scene/2d/line_2d.cpp
msgid "Sharp Limit"
msgstr ""

#: scene/2d/line_2d.cpp
msgid "Round Precision"
msgstr ""

#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp
#: scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Antialiased"
msgstr "Велика слова"

#: scene/2d/multimesh_instance_2d.cpp scene/3d/multimesh_instance.cpp
msgid "Multimesh"
msgstr ""

#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp
#: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp
#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp
msgid "Cell Size"
msgstr ""

#: scene/2d/navigation_2d.cpp scene/3d/navigation.cpp
#, fuzzy
msgid "Edge Connection Margin"
msgstr "Повезивање не успешно"

#: scene/2d/navigation_2d.cpp
msgid ""
"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
"instead."
msgstr ""

#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Pathfinding"
msgstr "Спојеви"

#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Path Desired Distance"
msgstr "Одабери Одстојање:"

#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""

#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Path Max Distance"
msgstr "Одабери Одстојање:"

#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Avoidance"
msgstr "Поставке залепљавања"

#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Avoidance Enabled"
msgstr "Укључи"

#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""

#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Max Neighbors"
msgstr ""

#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Time Horizon"
msgstr "Обрни Хоризонтално"

#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Max Speed"
msgstr "Брзина (FPS):"

#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
msgstr ""

#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp
#, fuzzy
msgid "Estimate Radius"
msgstr "Промени Спољашњи Опсег Торуса"

#: scene/2d/navigation_obstacle_2d.cpp
msgid ""
"The NavigationObstacle2D only serves to provide collision avoidance to a "
"Node2D object."
msgstr ""

#: scene/2d/navigation_polygon.cpp
#, fuzzy
msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
"Please set a property or draw a polygon."
msgstr ""
"НавигациониПолигон ресурс мора бити постављен или креиран да би овај чвор "
"радио. Молимо постави особину или нацртај многоугао."

#: scene/2d/navigation_polygon.cpp
msgid "Navpoly"
msgstr ""

#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp
#, fuzzy
msgid "Enter Cost"
msgstr "Средина Доле"

#: scene/2d/navigation_polygon.cpp scene/3d/navigation_mesh_instance.cpp
#, fuzzy
msgid "Travel Cost"
msgstr "Путуј"

#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp
#: scene/main/canvas_layer.cpp
#, fuzzy
msgid "Rotation Degrees"
msgstr "Ротација за %s степени."

#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy
msgid "Global Rotation"
msgstr "Константан"

#: scene/2d/node_2d.cpp
#, fuzzy
msgid "Global Rotation Degrees"
msgstr "Ротација за %s степени."

#: scene/2d/node_2d.cpp
#, fuzzy
msgid "Global Scale"
msgstr "Насумична величина:"

#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy
msgid "Global Transform"
msgstr "Сачувај Глобалну Трансформу"

#: scene/2d/node_2d.cpp
#, fuzzy
msgid "Z As Relative"
msgstr "Залепи релативно"

#: scene/2d/parallax_background.cpp scene/gui/scroll_container.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Scroll"
msgstr ""

#: scene/2d/parallax_background.cpp
#, fuzzy
msgid "Base Offset"
msgstr "Офсет:"

#: scene/2d/parallax_background.cpp
#, fuzzy
msgid "Base Scale"
msgstr "Користи Лествично Лепљење"

#: scene/2d/parallax_background.cpp
msgid "Limit Begin"
msgstr ""

#: scene/2d/parallax_background.cpp
#, fuzzy
msgid "Limit End"
msgstr "На Крај"

#: scene/2d/parallax_background.cpp
msgid "Ignore Camera Zoom"
msgstr ""

#: scene/2d/parallax_layer.cpp
#, fuzzy
msgid ""
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
msgstr "ПаралаксСлој чвор само ради кад је дете од ПаралаксПозадина чвора."

#: scene/2d/parallax_layer.cpp scene/2d/physics_body_2d.cpp
#: scene/3d/physics_body.cpp scene/3d/vehicle_body.cpp
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Motion"
msgstr "Радња"

#: scene/2d/parallax_layer.cpp
#, fuzzy
msgid "Mirroring"
msgstr "Огледало"

#: scene/2d/particles_2d.cpp
#, fuzzy
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
"Use the CPUParticles2D node instead. You can use the \"Convert to "
"CPUParticles2D\" toolbar option for this purpose."
msgstr ""
"Честице базиране на графичкој нису подржане од стране GLES2 видео "
"управљача.\n"
"Уместо тога користи ПроцесорЧестице2Д чвор."

#: scene/2d/particles_2d.cpp
msgid ""
"On macOS, Particles2D rendering is much slower than CPUParticles2D due to "
"transform feedback being implemented on the CPU instead of the GPU.\n"
"Consider using CPUParticles2D instead when targeting macOS.\n"
"You can use the \"Convert to CPUParticles2D\" toolbar option for this "
"purpose."
msgstr ""

#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
#, fuzzy
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr ""
"Материјал за извршавање честица није додељен. па ни једно понашање није "
"утиснуто."

#: scene/2d/particles_2d.cpp
#, fuzzy
msgid ""
"Particles2D animation requires the usage of a CanvasItemMaterial with "
"\"Particles Animation\" enabled."
msgstr ""
"Честице2Д анимација захтева корићење ПозориштеПредметМатеријала са "
"омогућеном \"Анимација Честица\"."

#: scene/2d/particles_2d.cpp
#, fuzzy
msgid "Visibility Rect"
msgstr "Режим извоза:"

#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
msgid "Process Material"
msgstr ""

#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/sky.cpp
#: scene/resources/texture.cpp
#, fuzzy
msgid "Curve"
msgstr "Подели Криву"

#: scene/2d/path_2d.cpp
#, fuzzy
msgid "PathFollow2D only works when set as a child of a Path2D node."
msgstr "ПутањаПраћења2Д само ради кад је дете Путање2Д чвора."

#: scene/2d/path_2d.cpp scene/3d/path.cpp
#, fuzzy
msgid "Unit Offset"
msgstr "Офсет мреже:"

#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp
#, fuzzy
msgid "H Offset"
msgstr "Офсет:"

#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp
#, fuzzy
msgid "V Offset"
msgstr "Офсет:"

#: scene/2d/path_2d.cpp scene/3d/path.cpp
msgid "Cubic Interp"
msgstr ""

#: scene/2d/path_2d.cpp
msgid "Lookahead"
msgstr ""

#: scene/2d/physics_body_2d.cpp scene/3d/visual_instance.cpp
#, fuzzy
msgid "Layers"
msgstr "Лајер"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Constant Linear Velocity"
msgstr "Велика слова"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Constant Angular Velocity"
msgstr "Велика слова"

#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp
#: scene/resources/physics_material.cpp
#, fuzzy
msgid "Friction"
msgstr "Промени векторску функцију"

#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp
#: scene/resources/physics_material.cpp
msgid "Bounce"
msgstr ""

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Physics Material Override"
msgstr ""

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#: scene/resources/world.cpp scene/resources/world_2d.cpp
#, fuzzy
msgid "Default Gravity"
msgstr "Преглед"

#: scene/2d/physics_body_2d.cpp
#, fuzzy
msgid ""
"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"Промена величине ЧврстогТела2Д (у карактеру или чврстом режиму) биће "
"преписана од стране физичког мотора током рада.\n"
"Уместо тога промени величину у детету сударног облика."

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Mass"
msgstr ""

#: scene/2d/physics_body_2d.cpp
#, fuzzy
msgid "Inertia"
msgstr "Вертикално:"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Weight"
msgstr "десно"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Gravity Scale"
msgstr ""

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Custom Integrator"
msgstr "Направи чвор"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Continuous CD"
msgstr "Трајан"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Contacts Reported"
msgstr ""

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Contact Monitor"
msgstr "Одабери боју"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Sleeping"
msgstr "Паметно Лепљење"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Can Sleep"
msgstr "Брзина (FPS):"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Damp"
msgstr ""

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Angular"
msgstr ""

#: scene/2d/physics_body_2d.cpp
msgid "Applied Forces"
msgstr ""

#: scene/2d/physics_body_2d.cpp
msgid "Torque"
msgstr ""

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Safe Margin"
msgstr "Постави дршку"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Sync To Physics"
msgstr "Слика физике %"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Moving Platform"
msgstr "Платформа"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Apply Velocity On Leave"
msgstr ""

#: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp
#: scene/3d/physics_body.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
#: scene/resources/line_shape_2d.cpp scene/resources/material.cpp
#, fuzzy
msgid "Normal"
msgstr "Формат"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Remainder"
msgstr "Цртач:"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Local Shape"
msgstr "Локал"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collider"
msgstr "Анимациони чвор"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Collider ID"
msgstr ""

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collider RID"
msgstr "Неважеће име."

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collider Shape"
msgstr "Анимациони чвор"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Collider Shape Index"
msgstr "Анимациони чвор"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collider Velocity"
msgstr "Велика слова"

#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Collider Metadata"
msgstr ""

#: scene/2d/polygon_2d.cpp
msgid "Invert"
msgstr ""

#: scene/2d/polygon_2d.cpp
#, fuzzy
msgid "Vertex Colors"
msgstr "Тачке"

#: scene/2d/polygon_2d.cpp
#, fuzzy
msgid "Internal Vertex Count"
msgstr "Направи нови хоризонтални водич"

#: scene/2d/position_2d.cpp
#, fuzzy
msgid "Gizmo Extents"
msgstr "Прикажи справице"

#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
msgid "Exclude Parent"
msgstr ""

#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
#, fuzzy
msgid "Cast To"
msgstr "Направи чвор"

#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
msgid "Collide With"
msgstr ""

#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp
msgid "Areas"
msgstr ""

#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp
msgid "Bodies"
msgstr ""

#: scene/2d/remote_transform_2d.cpp
#, fuzzy
msgid "Path property must point to a valid Node2D node to work."
msgstr "Путања особина мора показивати ка важећем Чвор2Д чвор да би радила."

#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
#, fuzzy
msgid "Remote Path"
msgstr "Обриши тачку"

#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
#, fuzzy
msgid "Use Global Coordinates"
msgstr "Следећа скриптица"

#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp
#, fuzzy
msgid "Rest"
msgstr "Рестартовање (сек.):"

#: scene/2d/skeleton_2d.cpp
#, fuzzy
msgid "Default Length"
msgstr "Уобичајено"

#: scene/2d/skeleton_2d.cpp
#, fuzzy
msgid "This Bone2D chain should end at a Skeleton2D node."
msgstr "Овај Коска2Д ланац треба да се заврши код Костур2Д чвора."

#: scene/2d/skeleton_2d.cpp
#, fuzzy
msgid "A Bone2D only works with a Skeleton2D or another Bone2D as parent node."
msgstr ""
"Коска2Д ради само са Костуром2Д или другом Коска2Д као родитељским чвором."

#: scene/2d/skeleton_2d.cpp
#, fuzzy
msgid ""
"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one."
msgstr ""
"Овај коски недостаје одговарајућа Одмор поза. Иди у Костур2Д чвор и постави "
"је."

#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
msgid "Hframes"
msgstr ""

#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
msgid "Vframes"
msgstr ""

#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#, fuzzy
msgid "Frame Coords"
msgstr "Слика %"

#: scene/2d/sprite.cpp scene/resources/texture.cpp
#, fuzzy
msgid "Filter Clip"
msgstr "Филтрирај скрипте"

#: scene/2d/tile_map.cpp
#, fuzzy
msgid ""
"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes "
"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, "
"KinematicBody2D, etc. to give them a shape."
msgstr ""
"МапаПлочица са Користи Родитеља укљученим треба да има као родитеља "
"СударниОблик2Д да му да облик. Молимо користи је као дете од Област2Д, "
"ЧврстоТело2Д, КинематикоТело2Д, итд. да им даш облик."

#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Tile Set"
msgstr "TileSet..."

#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Quadrant Size"
msgstr "Проемени Велићину Камере"

#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Custom Transform"
msgstr "Трансформација"

#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Half Offset"
msgstr "Велика слова"

#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Tile Origin"
msgstr "Прикажи центар"

#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Y Sort"
msgstr "Сортирање"

#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Show Collision"
msgstr "Анимациони чвор"

#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Compatibility Mode"
msgstr "Режим извоза:"

#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Centered Textures"
msgstr "Карактеристике"

#: scene/2d/tile_map.cpp
msgid "Cell Clip UV"
msgstr ""

#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Use Parent"
msgstr "Анимациони чвор"

#: scene/2d/tile_map.cpp
msgid "Use Kinematic"
msgstr ""

#: scene/2d/touch_screen_button.cpp
#, fuzzy
msgid "Shape Centered"
msgstr "Лепи за Сидро Чвора"

#: scene/2d/touch_screen_button.cpp
#, fuzzy
msgid "Shape Visible"
msgstr "Прикажи Сакривене"

#: scene/2d/touch_screen_button.cpp
msgid "Passby Press"
msgstr ""

#: scene/2d/touch_screen_button.cpp
#, fuzzy
msgid "Visibility Mode"
msgstr "Режим извоза:"

#: scene/2d/visibility_notifier_2d.cpp
#, fuzzy
msgid ""
"VisibilityEnabler2D works best when used with the edited scene root directly "
"as parent."
msgstr ""
"ВидљивостОмогућивач2Д ради најбоље кад се користи са измењеним кореном сцене "
"као родитељем."

#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp
#, fuzzy
msgid "Pause Animations"
msgstr "Налепи анимацију"

#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp
msgid "Freeze Bodies"
msgstr ""

#: scene/2d/visibility_notifier_2d.cpp
#, fuzzy
msgid "Pause Particles"
msgstr "Честице"

#: scene/2d/visibility_notifier_2d.cpp
#, fuzzy
msgid "Pause Animated Sprites"
msgstr "Налепи анимацију"

#: scene/2d/visibility_notifier_2d.cpp
#, fuzzy
msgid "Process Parent"
msgstr "Уреди филтере"

#: scene/2d/visibility_notifier_2d.cpp
msgid "Physics Process Parent"
msgstr ""

#: scene/3d/area.cpp
msgid "Reverb Bus"
msgstr ""

#: scene/3d/area.cpp
#, fuzzy
msgid "Uniformity"
msgstr "Постави Јединствено Име"

#: scene/3d/arvr_nodes.cpp
#, fuzzy
msgid "ARVRCamera must have an ARVROrigin node as its parent."
msgstr "ARVRCamera мора имати ARVROrigin члан као родитеља."

#: scene/3d/arvr_nodes.cpp
msgid "Controller ID"
msgstr ""

#: scene/3d/arvr_nodes.cpp servers/arvr/arvr_positional_tracker.cpp
msgid "Rumble"
msgstr ""

#: scene/3d/arvr_nodes.cpp
#, fuzzy
msgid "ARVRController must have an ARVROrigin node as its parent."
msgstr "ARVRController мора имати ARVROrigin члан као родитеља."

#: scene/3d/arvr_nodes.cpp
#, fuzzy
msgid ""
"The controller ID must not be 0 or this controller won't be bound to an "
"actual controller."
msgstr ""
"ИД Контролора не сме бити 0 или овај контролор неће бити везан за актуелнонг "
"контролора."

#: scene/3d/arvr_nodes.cpp
#, fuzzy
msgid "Anchor ID"
msgstr "Само сидра"

#: scene/3d/arvr_nodes.cpp
#, fuzzy
msgid "ARVRAnchor must have an ARVROrigin node as its parent."
msgstr "ARVRAnchor мора имати ARVROrigin чвор као родитеља."

#: scene/3d/arvr_nodes.cpp
#, fuzzy
msgid ""
"The anchor ID must not be 0 or this anchor won't be bound to an actual "
"anchor."
msgstr ""
"Чвор ИД не сме биди 0 или ово сидро неће бити везано за актуелно сидро."

#: scene/3d/arvr_nodes.cpp
#, fuzzy
msgid "ARVROrigin requires an ARVRCamera child node."
msgstr "ARVROrigin захтева ARVRCamera дете чвор."

#: scene/3d/arvr_nodes.cpp servers/arvr_server.cpp
#, fuzzy
msgid "World Scale"
msgstr "Насумична величина:"

#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
msgid "Attenuation Model"
msgstr "Анимациони чвор"

#: scene/3d/audio_stream_player_3d.cpp
msgid "Unit dB"
msgstr ""

#: scene/3d/audio_stream_player_3d.cpp
msgid "Unit Size"
msgstr ""

#: scene/3d/audio_stream_player_3d.cpp
msgid "Max dB"
msgstr ""

#: scene/3d/audio_stream_player_3d.cpp
msgid "Out Of Range Mode"
msgstr ""

#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
msgid "Emission Angle"
msgstr "Боје емисије"

#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
msgid "Degrees"
msgstr "Ротација за %s степени."

#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
msgid "Filter Attenuation dB"
msgstr "Анимација"

#: scene/3d/audio_stream_player_3d.cpp
msgid "Attenuation Filter"
msgstr ""

#: scene/3d/audio_stream_player_3d.cpp
#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_filter.cpp
msgid "Cutoff Hz"
msgstr ""

#: scene/3d/audio_stream_player_3d.cpp
#: servers/audio/effects/audio_effect_filter.cpp
#, fuzzy
msgid "dB"
msgstr "Б"

#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
msgid "Doppler"
msgstr "Измени дужину анимације"

#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
msgid "Tracking"
msgstr "Паковање"

#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#: scene/3d/reflection_probe.cpp
msgid "Interior"
msgstr ""

#: scene/3d/baked_lightmap.cpp
msgid "Finding meshes and lights"
msgstr ""

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Preparing geometry (%d/%d)"
msgstr "Анализирање геометрије..."

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Preparing environment"
msgstr "Прикажи околину"

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Generating capture"
msgstr "Генерисање осног поравнаног граничниог оквира (AABB)"

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Saving lightmaps"
msgstr "Генерисање осног поравнаног граничниог оквира (AABB)"

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Done"
msgstr "Готово!"

#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#: scene/3d/reflection_probe.cpp scene/resources/box_shape.cpp
#: scene/resources/rectangle_shape_2d.cpp
#, fuzzy
msgid "Extents"
msgstr "Прикажи справице"

#: scene/3d/baked_lightmap.cpp
msgid "Tweaks"
msgstr ""

#: scene/3d/baked_lightmap.cpp
msgid "Bounces"
msgstr ""

#: scene/3d/baked_lightmap.cpp
msgid "Bounce Indirect Energy"
msgstr ""

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Use Denoiser"
msgstr "Филтери..."

#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp
msgid "Use HDR"
msgstr ""

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Use Color"
msgstr "Боја"

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Default Texels Per Unit"
msgstr "Уобичајено"

#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp
#, fuzzy
msgid "Atlas"
msgstr "Нов Атлас"

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Generate"
msgstr "Генерална"

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Max Size"
msgstr "Величина:"

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Custom Sky"
msgstr "Направи чвор"

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Custom Sky Rotation Degrees"
msgstr "Ротација за %s степени."

#: scene/3d/baked_lightmap.cpp scene/3d/ray_cast.cpp
#, fuzzy
msgid "Custom Color"
msgstr "Направи чвор"

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Custom Energy"
msgstr "Помери звучни ефекат"

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Min Light"
msgstr "Увучи десно"

#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#, fuzzy
msgid "Propagation"
msgstr "Направи навигациону мрежу"

#: scene/3d/baked_lightmap.cpp
msgid "Image Path"
msgstr ""

#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Light Data"
msgstr "десно"

#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Bone Name"
msgstr "Име чвора:"

#: scene/3d/camera.cpp
msgid "Keep Aspect"
msgstr ""

#: scene/3d/camera.cpp scene/3d/light.cpp scene/3d/reflection_probe.cpp
msgid "Cull Mask"
msgstr ""

#: scene/3d/camera.cpp
#, fuzzy
msgid "Doppler Tracking"
msgstr "Особине Трака"

#: scene/3d/camera.cpp
#, fuzzy
msgid "Projection"
msgstr "Пројекат"

#: scene/3d/camera.cpp
msgid "FOV"
msgstr ""

#: scene/3d/camera.cpp
#, fuzzy
msgid "Frustum Offset"
msgstr "Офсет мреже:"

#: scene/3d/camera.cpp
#, fuzzy
msgid "Near"
msgstr "Најближи"

#: scene/3d/camera.cpp
msgid "Far"
msgstr ""

#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/3d/spring_arm.cpp
#: scene/gui/control.cpp scene/resources/default_theme/default_theme.cpp
#: scene/resources/shape.cpp scene/resources/style_box.cpp
#: scene/resources/texture.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
#, fuzzy
msgid "Margin"
msgstr "Постави дршку"

#: scene/3d/camera.cpp
#, fuzzy
msgid "Clip To"
msgstr "Клип Изнад"

#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp
msgid "Ray Pickable"
msgstr ""

#: scene/3d/collision_object.cpp
#, fuzzy
msgid "Capture On Drag"
msgstr "Карактеристике"

#: scene/3d/collision_object.cpp
#, fuzzy
msgid ""
"This node has no shape, so it can't collide or interact with other objects.\n"
"Consider adding a CollisionShape or CollisionPolygon as a child to define "
"its shape."
msgstr ""
"Овај чвор нема облик, па се не може сударати са осталим објектима.\n"
"Размотри додавање СударногОблика или СударногМногоугла као детета да би "
"дефинисао облик."

#: scene/3d/collision_polygon.cpp
#, fuzzy
msgid ""
"CollisionPolygon only serves to provide a collision shape to a "
"CollisionObject derived node. Please only use it as a child of Area, "
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
msgstr ""
"СуадрниМногоугао само служи да обезбеди сударни облик чвуру изведеном од "
"СуадрниОбјекат. Молимо кориси га само као дете Области, НепомичногТела, "
"ЧврстогТела, итд. да им даш облик."

#: scene/3d/collision_polygon.cpp
#, fuzzy
msgid "An empty CollisionPolygon has no effect on collision."
msgstr "Празан СударниМногоугао нема утицаја на судар."

#: scene/3d/collision_shape.cpp
#, fuzzy
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
"KinematicBody, etc. to give them a shape."
msgstr ""
"СударниОблик само служи да обезбеди сударни облик чвору изведеном ис "
"СударниОбјекат. Молимо само га користи као дете Области, НепомичногТела, "
"ЧврстогТела, итд. да им даш облик."

#: scene/3d/collision_shape.cpp
#, fuzzy
msgid ""
"A shape must be provided for CollisionShape to function. Please create a "
"shape resource for it."
msgstr ""
"Облик мора бити снабдевен за СударниОблик да би радио. Молимо креирајте "
"облик ресурс за њега."

#: scene/3d/collision_shape.cpp
#, fuzzy
msgid ""
"Plane shapes don't work well and will be removed in future versions. Please "
"don't use them."
msgstr ""
"Облици равни не раде добро и биће уклоњени у будућим верзија. Молимо не "
"користите их."

#: scene/3d/collision_shape.cpp
#, fuzzy
msgid ""
"ConcavePolygonShape doesn't support RigidBody in another mode than static."
msgstr ""
"УдубљениМоногоугаониОблик не подржава ЧврстоТело у другом рећим осим "
"непокретног."

#: scene/3d/cpu_particles.cpp
#, fuzzy
msgid "Nothing is visible because no mesh has been assigned."
msgstr "Ништа није видљиво пошто мрежа није била додељена."

#: scene/3d/cpu_particles.cpp
#, fuzzy
msgid ""
"CPUParticles animation requires the usage of a SpatialMaterial whose "
"Billboard Mode is set to \"Particle Billboard\"."
msgstr ""
"ПроцесорЧестице анимација захтева коришћење ПросторногМатеријала чији Режим "
"ОгласнеТабле је постављен као \"ОгласнаТабла Честице\"."

#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Box Extents"
msgstr "Прикажи справице"

#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Ring Radius"
msgstr "Маска емисије"

#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Ring Inner Radius"
msgstr "Промени Унутрашњи Опсег Торуса"

#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Ring Height"
msgstr "Ротирај полигон"

#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Ring Axis"
msgstr "Упозорење"

#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Rotate Y"
msgstr "Режим ротације"

#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Disable Z"
msgstr "Онемогућено"

#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
msgid "Flatness"
msgstr ""

#: scene/3d/cull_instance.cpp servers/visual_server.cpp
#, fuzzy
msgid "Portals"
msgstr "Обрни Хоризонтално"

#: scene/3d/cull_instance.cpp
#, fuzzy
msgid "Portal Mode"
msgstr "Режим извоза:"

#: scene/3d/cull_instance.cpp
msgid "Include In Bound"
msgstr ""

#: scene/3d/cull_instance.cpp
msgid "Allow Merging"
msgstr ""

#: scene/3d/cull_instance.cpp
#, fuzzy
msgid "Autoplace Priority"
msgstr "Уреди филтере"

#: scene/3d/gi_probe.cpp
#, fuzzy
msgid "Plotting Meshes"
msgstr "Сковане Мреже"

#: scene/3d/gi_probe.cpp
#, fuzzy
msgid "Finishing Plot"
msgstr "Завршни Ков"

#: scene/3d/gi_probe.cpp
#, fuzzy
msgid ""
"GIProbes are not supported by the GLES2 video driver.\n"
"Use a BakedLightmap instead."
msgstr ""
"СондеГлобалногОсветљења нису подржане од стране GLES2 видео управљача.\n"
" \n"
"Као замену користи ИспеченеСенкеМапу."

#: scene/3d/gi_probe.cpp
msgid ""
"The GIProbe Compress property has been deprecated due to known bugs and no "
"longer has any effect.\n"
"To remove this warning, disable the GIProbe's Compress property."
msgstr ""

#: scene/3d/gi_probe.cpp
msgid "Subdiv"
msgstr ""

#: scene/3d/gi_probe.cpp
#, fuzzy
msgid "Dynamic Range"
msgstr "Динамичка Библиотека"

#: scene/3d/gi_probe.cpp scene/3d/light.cpp
msgid "Normal Bias"
msgstr ""

#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
#: scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Pixel Size"
msgstr "Лепљење по пикселу"

#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
msgid "Billboard"
msgstr ""

#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
#, fuzzy
msgid "Shaded"
msgstr "Шејдер"

#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
msgid "Double Sided"
msgstr ""

#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
msgid "No Depth Test"
msgstr ""

#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
#, fuzzy
msgid "Fixed Size"
msgstr "Поглед испред"

#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
msgid "Alpha Cut"
msgstr ""

#: scene/3d/label_3d.cpp scene/resources/material.cpp
msgid "Alpha Scissor Threshold"
msgstr ""

#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
#, fuzzy
msgid "Render Priority"
msgstr "Уреди филтере"

#: scene/3d/label_3d.cpp
#, fuzzy
msgid "Outline Render Priority"
msgstr "Уреди филтере"

#: scene/3d/label_3d.cpp
#, fuzzy
msgid "Outline Modulate"
msgstr "Принудно бојење белом"

#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp
#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Font"
msgstr "Фонт"

#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Horizontal Alignment"
msgstr "Хоризонтално:"

#: scene/3d/label_3d.cpp
#, fuzzy
msgid "Vertical Alignment"
msgstr "Филтрирај датотеке..."

#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp
#, fuzzy
msgid "Autowrap"
msgstr "Ауто-Учитавање"

#: scene/3d/light.cpp
#, fuzzy
msgid "Indirect Energy"
msgstr "Боје емисије"

#: scene/3d/light.cpp
#, fuzzy
msgid "Negative"
msgstr "GDNative"

#: scene/3d/light.cpp scene/resources/material.cpp
#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Specular"
msgstr "Режим Мерења"

#: scene/3d/light.cpp
#, fuzzy
msgid "Bake Mode"
msgstr "Режим ротације"

#: scene/3d/light.cpp
#, fuzzy
msgid "Contact"
msgstr "Одабери боју"

#: scene/3d/light.cpp
#, fuzzy
msgid "Reverse Cull Face"
msgstr "Ресетуј јачину баса"

#: scene/3d/light.cpp servers/visual_server.cpp
#, fuzzy
msgid "Directional Shadow"
msgstr "Смерови"

#: scene/3d/light.cpp
#, fuzzy
msgid "Split 1"
msgstr "Раздели пут"

#: scene/3d/light.cpp
#, fuzzy
msgid "Split 2"
msgstr "Раздели пут"

#: scene/3d/light.cpp
#, fuzzy
msgid "Split 3"
msgstr "Раздели пут"

#: scene/3d/light.cpp
#, fuzzy
msgid "Blend Splits"
msgstr "Времена мешања:"

#: scene/3d/light.cpp
#, fuzzy
msgid "Bias Split Scale"
msgstr "Користи Лествично Лепљење"

#: scene/3d/light.cpp
#, fuzzy
msgid "Depth Range"
msgstr "Дубина"

#: scene/3d/light.cpp
msgid "Omni"
msgstr ""

#: scene/3d/light.cpp
#, fuzzy
msgid "Shadow Mode"
msgstr "Шејдер"

#: scene/3d/light.cpp
#, fuzzy
msgid "Shadow Detail"
msgstr "Учитај уобичајено"

#: scene/3d/light.cpp
#, fuzzy
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
msgstr "ТачкаСветло са углом ширим од 90 степени не може бацати сенке."

#: scene/3d/light.cpp
msgid "Spot"
msgstr ""

#: scene/3d/light.cpp
#, fuzzy
msgid "Angle Attenuation"
msgstr "Анимација"

#: scene/3d/mesh_instance.cpp
msgid "Software Skinning"
msgstr ""

#: scene/3d/mesh_instance.cpp
#, fuzzy
msgid "Transform Normals"
msgstr "Трансформација прекинута."

#: scene/3d/navigation.cpp
msgid ""
"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
"be removed in a future version. Use 'NavigationServer.map_get_path()' "
"instead."
msgstr ""

#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
msgstr "Инспектор"

#: scene/3d/navigation.cpp
#, fuzzy
msgid "Cell Height"
msgstr "Тестирање"

#: scene/3d/navigation_agent.cpp
msgid "Agent Height Offset"
msgstr ""

#: scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Ignore Y"
msgstr "(игнориши)"

#: scene/3d/navigation_agent.cpp
msgid ""
"The NavigationAgent can be used only under a Spatial inheriting parent node."
msgstr ""

#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp
#, fuzzy
msgid "NavMesh"
msgstr "Испеци НавМрежу"

#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
"Spatial inheriting parent object."
msgstr ""

#: scene/3d/occluder.cpp
msgid "No shape is set."
msgstr ""

#: scene/3d/occluder.cpp
msgid "Only uniform scales are supported."
msgstr ""

#: scene/3d/particles.cpp
#, fuzzy
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
"Use the CPUParticles node instead. You can use the \"Convert to "
"CPUParticles\" toolbar option for this purpose."
msgstr "GPU-базиране честице нису подржане од стране GLES2 видео управљача."

#: scene/3d/particles.cpp
msgid ""
"On macOS, Particles rendering is much slower than CPUParticles due to "
"transform feedback being implemented on the CPU instead of the GPU.\n"
"Consider using CPUParticles instead when targeting macOS.\n"
"You can use the \"Convert to CPUParticles\" toolbar option for this purpose."
msgstr ""

#: scene/3d/particles.cpp
#, fuzzy
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr "Ништа није видљиво пошто мрежама није било додељено да цртају пролазе."

#: scene/3d/particles.cpp
#, fuzzy
msgid ""
"Particles animation requires the usage of a SpatialMaterial whose Billboard "
"Mode is set to \"Particle Billboard\"."
msgstr ""
"Честице анимација захтева коришћење ПросторногМатеријала чије је Режим "
"ОгласнеТабле постављен као \"Честице ОгласнеТабле\"."

#: scene/3d/particles.cpp
#, fuzzy
msgid "Visibility AABB"
msgstr "Укљ/Искљ Видљивост"

#: scene/3d/particles.cpp
#, fuzzy
msgid "Draw Passes"
msgstr "Позиви цртања"

#: scene/3d/particles.cpp
#, fuzzy
msgid "Passes"
msgstr "Позиви цртања"

#: scene/3d/path.cpp
#, fuzzy
msgid "PathFollow only works when set as a child of a Path node."
msgstr "ПутањаПраћења ради само кад је постављена као дете Путања чвора."

#: scene/3d/path.cpp
#, fuzzy
msgid ""
"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its "
"parent Path's Curve resource."
msgstr ""
"ОРИЈЕНТИСАНА_РОТАЦИЈА ПутањеПраћења захтева \"Горе Вектор\" да би била "
"омогућена у свом родитељ ресурсу Путања Криве."

#: scene/3d/path.cpp
#, fuzzy
msgid "Rotation Mode"
msgstr "Режим ротације"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid ""
"Size changes to RigidBody (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"Промена величине у ТврдомТелу (у карактеру или трвдом моду) ће бити "
"преписана од стране физичког мотора у раду."

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Axis Lock"
msgstr "Осе"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear X"
msgstr "Линеаран"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear Y"
msgstr "Линеаран"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear Z"
msgstr "Линеаран"

#: scene/3d/physics_body.cpp
msgid "Angular X"
msgstr ""

#: scene/3d/physics_body.cpp
msgid "Angular Y"
msgstr ""

#: scene/3d/physics_body.cpp
msgid "Angular Z"
msgstr ""

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Motion X"
msgstr "Радња"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Motion Y"
msgstr "Радња"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Motion Z"
msgstr "Радња"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Joint Constraints"
msgstr "Непроменљиве"

#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
msgid "Impulse Clamp"
msgstr ""

#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
#, fuzzy
msgid "Swing Span"
msgstr "Чување сцене"

#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
msgid "Twist Span"
msgstr ""

#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Relaxation"
msgstr "Одвојеност:"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Angular Limit Enabled"
msgstr "Филтрирај датотеке..."

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Angular Limit Upper"
msgstr "Линеаран"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Angular Limit Lower"
msgstr "Максимална угаона грешка:"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Angular Limit Bias"
msgstr "Линеаран"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Angular Limit Softness"
msgstr "Анимација"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Angular Limit Relaxation"
msgstr "Анимација"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear Limit Upper"
msgstr "Линеаран"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear Limit Lower"
msgstr "Линеаран"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear Limit Softness"
msgstr "Линеаран"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear Limit Restitution"
msgstr "Линеаран"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear Limit Damping"
msgstr "Линеаран"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Angular Limit Restitution"
msgstr "Анимација"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Angular Limit Damping"
msgstr "Анимација"

#: scene/3d/physics_body.cpp
msgid "X"
msgstr ""

#: scene/3d/physics_body.cpp
msgid "Y"
msgstr ""

#: scene/3d/physics_body.cpp
msgid "Z"
msgstr ""

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear Limit Enabled"
msgstr "Линеаран"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear Spring Enabled"
msgstr "Линеаран"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear Spring Stiffness"
msgstr "Линеаран"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear Spring Damping"
msgstr "Линеаран"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear Equilibrium Point"
msgstr "Линеаран"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear Restitution"
msgstr "Опис"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear Damping"
msgstr "Линеаран"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Angular Restitution"
msgstr "Опис"

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Angular Damping"
msgstr "Анимација"

#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
msgid "ERP"
msgstr ""

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Angular Spring Enabled"
msgstr "Филтрирај датотеке..."

#: scene/3d/physics_body.cpp
msgid "Angular Spring Stiffness"
msgstr ""

#: scene/3d/physics_body.cpp
msgid "Angular Spring Damping"
msgstr ""

#: scene/3d/physics_body.cpp
msgid "Angular Equilibrium Point"
msgstr ""

#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Body Offset"
msgstr "Офсет:"

#: scene/3d/physics_joint.cpp
msgid "Node A and Node B must be PhysicsBodies"
msgstr ""

#: scene/3d/physics_joint.cpp
msgid "Node A must be a PhysicsBody"
msgstr ""

#: scene/3d/physics_joint.cpp
msgid "Node B must be a PhysicsBody"
msgstr ""

#: scene/3d/physics_joint.cpp
msgid "Joint is not connected to any PhysicsBodies"
msgstr ""

#: scene/3d/physics_joint.cpp
msgid "Node A and Node B must be different PhysicsBodies"
msgstr ""

#: scene/3d/physics_joint.cpp
msgid "Solver"
msgstr ""

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Exclude Nodes"
msgstr "Обриши Чворове"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Params"
msgstr "Промене материјала"

#: scene/3d/physics_joint.cpp
msgid "Angular Limit"
msgstr ""

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Upper"
msgstr "Велика слова"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Lower"
msgstr "Мала слова"

#: scene/3d/physics_joint.cpp
msgid "Motor"
msgstr ""

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Target Velocity"
msgstr "Велика слова"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Max Impulse"
msgstr "Брзина (FPS):"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Limit"
msgstr "Линеаран"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Upper Distance"
msgstr "Одабери Одстојање:"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Lower Distance"
msgstr "Одабери Одстојање:"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Restitution"
msgstr "Опис"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Motion"
msgstr "Велика слова"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Ortho"
msgstr "Ортогонална пројекција"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Upper Angle"
msgstr "Велика слова"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Lower Angle"
msgstr "Мала слова"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Angular Motion"
msgstr "Анимација"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Angular Ortho"
msgstr "Максимална угаона грешка:"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Limit X"
msgstr "Линеаран"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Motor X"
msgstr "Велика слова"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Force Limit"
msgstr "Позиви цртања"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Spring X"
msgstr "Линеаран"

#: scene/3d/physics_joint.cpp
msgid "Equilibrium Point"
msgstr ""

#: scene/3d/physics_joint.cpp
msgid "Angular Limit X"
msgstr ""

#: scene/3d/physics_joint.cpp
msgid "Angular Motor X"
msgstr ""

#: scene/3d/physics_joint.cpp
msgid "Angular Spring X"
msgstr ""

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Limit Y"
msgstr "Линеаран"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Motor Y"
msgstr "Велика слова"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Spring Y"
msgstr "Линеаран"

#: scene/3d/physics_joint.cpp
msgid "Angular Limit Y"
msgstr ""

#: scene/3d/physics_joint.cpp
msgid "Angular Motor Y"
msgstr ""

#: scene/3d/physics_joint.cpp
msgid "Angular Spring Y"
msgstr ""

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Limit Z"
msgstr "Линеаран"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Motor Z"
msgstr "Велика слова"

#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Spring Z"
msgstr "Линеаран"

#: scene/3d/physics_joint.cpp
msgid "Angular Limit Z"
msgstr ""

#: scene/3d/physics_joint.cpp
msgid "Angular Motor Z"
msgstr ""

#: scene/3d/physics_joint.cpp
msgid "Angular Spring Z"
msgstr ""

#: scene/3d/portal.cpp
msgid "The RoomManager should not be a child or grandchild of a Portal."
msgstr ""

#: scene/3d/portal.cpp
msgid "A Room should not be a child or grandchild of a Portal."
msgstr ""

#: scene/3d/portal.cpp
msgid "A RoomGroup should not be a child or grandchild of a Portal."
msgstr ""

#: scene/3d/portal.cpp
#, fuzzy
msgid "Portal Active"
msgstr "Натраг"

#: scene/3d/portal.cpp scene/resources/occluder_shape_polygon.cpp
msgid "Two Way"
msgstr ""

#: scene/3d/portal.cpp
#, fuzzy
msgid "Linked Room"
msgstr "Измена Корена Уживо:"

#: scene/3d/portal.cpp
#, fuzzy
msgid "Use Default Margin"
msgstr "Уобичајено"

#: scene/3d/proximity_group.cpp
#, fuzzy
msgid "Group Name"
msgstr "Групе"

#: scene/3d/proximity_group.cpp
msgid "Dispatch Mode"
msgstr ""

#: scene/3d/proximity_group.cpp
#, fuzzy
msgid "Grid Radius"
msgstr " Опсег:"

#: scene/3d/ray_cast.cpp
#, fuzzy
msgid "Debug Shape"
msgstr "Дебагер"

#: scene/3d/ray_cast.cpp scene/resources/style_box.cpp
msgid "Thickness"
msgstr ""

#: scene/3d/reflection_probe.cpp scene/main/viewport.cpp
#, fuzzy
msgid "Update Mode"
msgstr "Режим ротације"

#: scene/3d/reflection_probe.cpp
#, fuzzy
msgid "Origin Offset"
msgstr "Офсет мреже:"

#: scene/3d/reflection_probe.cpp
#, fuzzy
msgid "Box Projection"
msgstr "Пројекат"

#: scene/3d/reflection_probe.cpp
#, fuzzy
msgid "Enable Shadows"
msgstr "Укључи лепљење"

#: scene/3d/reflection_probe.cpp
#, fuzzy
msgid "Ambient Color"
msgstr "Одабери боју"

#: scene/3d/reflection_probe.cpp
#, fuzzy
msgid "Ambient Energy"
msgstr "Боје емисије"

#: scene/3d/reflection_probe.cpp
#, fuzzy
msgid "Ambient Contrib"
msgstr "Увучи десно"

#: scene/3d/remote_transform.cpp
#, fuzzy
msgid ""
"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
"derived node to work."
msgstr ""
"\"Даљинска Путања\" подешавање да би радило мора упирати ка важећем "
"Просторном или Просторно-изведеном чвору."

#: scene/3d/room.cpp
msgid "A Room cannot have another Room as a child or grandchild."
msgstr ""

#: scene/3d/room.cpp
msgid "The RoomManager should not be placed inside a Room."
msgstr ""

#: scene/3d/room.cpp
msgid "A RoomGroup should not be placed inside a Room."
msgstr ""

#: scene/3d/room.cpp
msgid ""
"Room convex hull contains a large number of planes.\n"
"Consider simplifying the room bound in order to increase performance."
msgstr ""

#: scene/3d/room.cpp
msgid "Use Default Simplify"
msgstr ""

#: scene/3d/room.cpp scene/3d/room_manager.cpp
msgid "Room Simplify"
msgstr ""

#: scene/3d/room.cpp
msgid "Bound"
msgstr ""

#: scene/3d/room_group.cpp
#, fuzzy
msgid "Roomgroup Priority"
msgstr "Режим извоза:"

#: scene/3d/room_group.cpp
msgid "The RoomManager should not be placed inside a RoomGroup."
msgstr ""

#: scene/3d/room_manager.cpp
msgid "The RoomList has not been assigned."
msgstr ""

#: scene/3d/room_manager.cpp
msgid "The RoomList node should be a Spatial (or derived from Spatial)."
msgstr ""

#: scene/3d/room_manager.cpp
msgid ""
"Portal Depth Limit is set to Zero.\n"
"Only the Room that the Camera is in will render."
msgstr ""

#: scene/3d/room_manager.cpp
msgid "There should only be one RoomManager in the SceneTree."
msgstr ""

#: scene/3d/room_manager.cpp
msgid "Main"
msgstr ""

#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp
#: servers/audio/effects/audio_effect_delay.cpp
#, fuzzy
msgid "Active"
msgstr "Радња"

#: scene/3d/room_manager.cpp
msgid "Roomlist"
msgstr ""

#: scene/3d/room_manager.cpp servers/visual_server.cpp
#, fuzzy
msgid "PVS"
msgstr "FPS"

#: scene/3d/room_manager.cpp
#, fuzzy
msgid "PVS Mode"
msgstr "Режим инспекције"

#: scene/3d/room_manager.cpp
#, fuzzy
msgid "PVS Filename"
msgstr " Датотеке"

#: scene/3d/room_manager.cpp servers/visual_server.cpp
msgid "Gameplay"
msgstr ""

#: scene/3d/room_manager.cpp
#, fuzzy
msgid "Gameplay Monitor"
msgstr "Монитор"

#: scene/3d/room_manager.cpp
#, fuzzy
msgid "Use Secondary PVS"
msgstr "Користи Лествично Лепљење"

#: scene/3d/room_manager.cpp
#, fuzzy
msgid "Merge Meshes"
msgstr "Мрежа"

#: scene/3d/room_manager.cpp
#, fuzzy
msgid "Show Margins"
msgstr "Прикажи центар"

#: scene/3d/room_manager.cpp
#, fuzzy
msgid "Debug Sprawl"
msgstr "Дебаг"

#: scene/3d/room_manager.cpp
msgid "Overlap Warning Threshold"
msgstr ""

#: scene/3d/room_manager.cpp
#, fuzzy
msgid "Preview Camera"
msgstr "Преглед"

#: scene/3d/room_manager.cpp
msgid "Portal Depth Limit"
msgstr ""

#: scene/3d/room_manager.cpp
#, fuzzy
msgid "Default Portal Margin"
msgstr "Постави дршку"

#: scene/3d/room_manager.cpp
#, fuzzy
msgid "Roaming Expansion Margin"
msgstr "Прошири све"

#: scene/3d/room_manager.cpp
msgid ""
"RoomList path is invalid.\n"
"Please check the RoomList branch has been assigned in the RoomManager."
msgstr ""

#: scene/3d/room_manager.cpp
msgid "RoomList contains no Rooms, aborting."
msgstr ""

#: scene/3d/room_manager.cpp
msgid "Misnamed nodes detected, check output log for details. Aborting."
msgstr ""

#: scene/3d/room_manager.cpp
msgid "Portal link room not found, check output log for details."
msgstr ""

#: scene/3d/room_manager.cpp
msgid ""
"Portal autolink failed, check output log for details.\n"
"Check the portal is facing outwards from the source room."
msgstr ""

#: scene/3d/room_manager.cpp
msgid ""
"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
"Check output log for details."
msgstr ""

#: scene/3d/room_manager.cpp
msgid ""
"Error calculating room bounds.\n"
"Ensure all rooms contain geometry or manual bounds."
msgstr ""

#: scene/3d/skeleton.cpp scene/resources/skin.cpp
#, fuzzy
msgid "Pose"
msgstr "Копирај позу"

#: scene/3d/skeleton.cpp
#, fuzzy
msgid "Bound Children"
msgstr "Измењиа Деца"

#: scene/3d/soft_body.cpp
#, fuzzy
msgid "Pinned Points"
msgstr "Помери тачку"

#: scene/3d/soft_body.cpp
#, fuzzy
msgid "Attachments"
msgstr "Прикажи справице"

#: scene/3d/soft_body.cpp
#, fuzzy
msgid "Point Index"
msgstr "Режим инспекције"

#: scene/3d/soft_body.cpp
msgid "Spatial Attachment Path"
msgstr ""

#: scene/3d/soft_body.cpp
#, fuzzy
msgid "Physics Enabled"
msgstr "Слика физике %"

#: scene/3d/soft_body.cpp
#, fuzzy
msgid "Parent Collision Ignore"
msgstr "Направи навигациони полигон"

#: scene/3d/soft_body.cpp
#, fuzzy
msgid "Simulation Precision"
msgstr "Анимационо дрво није важеће."

#: scene/3d/soft_body.cpp
#, fuzzy
msgid "Total Mass"
msgstr "Укупно:"

#: scene/3d/soft_body.cpp
msgid "Linear Stiffness"
msgstr ""

#: scene/3d/soft_body.cpp
msgid "Areaangular Stiffness"
msgstr ""

#: scene/3d/soft_body.cpp
msgid "Volume Stiffness"
msgstr ""

#: scene/3d/soft_body.cpp
msgid "Pressure Coefficient"
msgstr ""

#: scene/3d/soft_body.cpp
msgid "Damping Coefficient"
msgstr ""

#: scene/3d/soft_body.cpp
msgid "Drag Coefficient"
msgstr ""

#: scene/3d/soft_body.cpp
msgid "Pose Matching Coefficient"
msgstr ""

#: scene/3d/soft_body.cpp
#, fuzzy
msgid "This body will be ignored until you set a mesh."
msgstr "Ово тело ће бити занемарено док не поставиш мрежу."

#: scene/3d/soft_body.cpp
#, fuzzy
msgid ""
"Size changes to SoftBody will be overridden by the physics engine when "
"running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"Промене величине МекогТела ће бити преписане од стране фитичког мотора током "
"рада."

#: scene/3d/spatial.cpp
#, fuzzy
msgid "Global Translation"
msgstr "Сачувај Глобалну Трансформу"

#: scene/3d/spatial.cpp
msgid "Matrix"
msgstr ""

#: scene/3d/spatial.cpp
#, fuzzy
msgid "Gizmo"
msgstr "Прикажи справице"

#: scene/3d/spatial_velocity_tracker.cpp
#, fuzzy
msgid "Track Physics Step"
msgstr "Слика физике %"

#: scene/3d/spring_arm.cpp
msgid "Spring Length"
msgstr ""

#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
msgid "Opacity"
msgstr ""

#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
#, fuzzy
msgid "Transparent"
msgstr "Преокрени"

#: scene/3d/sprite_3d.cpp
#, fuzzy
msgid ""
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite3D to display frames."
msgstr ""
"СпрајтРам ресурси морају бити креирани или подешени у \"Рамови\" особини да "
"би АнимираниСпрајт3Д приказао рамове."

#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid ""
"VehicleWheel serves to provide a wheel system to a VehicleBody. Please use "
"it as a child of a VehicleBody."
msgstr ""
"ТочакВозила служи да снабде точак систем ТелуВозила. Молимо користите га као "
"детете од ТелаВозила."

#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Per-Wheel Motion"
msgstr "Точкић Доле Дугме"

#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Engine Force"
msgstr "Онлајн документација"

#: scene/3d/vehicle_body.cpp
msgid "Brake"
msgstr ""

#: scene/3d/vehicle_body.cpp
msgid "Steering"
msgstr ""

#: scene/3d/vehicle_body.cpp
msgid "VehicleBody Motion"
msgstr ""

#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Use As Traction"
msgstr "Одвојеност:"

#: scene/3d/vehicle_body.cpp
msgid "Use As Steering"
msgstr ""

#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Wheel"
msgstr "Точкић Горе."

#: scene/3d/vehicle_body.cpp
msgid "Roll Influence"
msgstr ""

#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Friction Slip"
msgstr "Промени векторску функцију"

#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Suspension"
msgstr "Постави правоугаони регион"

#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Max Force"
msgstr "Грешка"

#: scene/3d/visibility_notifier.cpp
msgid "AABB"
msgstr ""

#: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Geometry"
msgstr "Покушај поново"

#: scene/3d/visual_instance.cpp
#, fuzzy
msgid "Material Override"
msgstr "Преписке"

#: scene/3d/visual_instance.cpp
#, fuzzy
msgid "Material Overlay"
msgstr "Промене материјала"

#: scene/3d/visual_instance.cpp
#, fuzzy
msgid "Cast Shadow"
msgstr "Направи чвор"

#: scene/3d/visual_instance.cpp
#, fuzzy
msgid "Extra Cull Margin"
msgstr "Додатни аргументи позива:"

#: scene/3d/visual_instance.cpp
#, fuzzy
msgid "Baked Light"
msgstr "Изпеци МапеСенчења"

#: scene/3d/visual_instance.cpp
#, fuzzy
msgid "Generate Lightmap"
msgstr "Генерисање осног поравнаног граничниог оквира (AABB)"

#: scene/3d/visual_instance.cpp
msgid "Lightmap Scale"
msgstr ""

#: scene/3d/visual_instance.cpp
msgid "LOD"
msgstr ""

#: scene/3d/visual_instance.cpp scene/animation/skeleton_ik.cpp
#: scene/resources/material.cpp
#, fuzzy
msgid "Min Distance"
msgstr "Одабери Одстојање:"

#: scene/3d/visual_instance.cpp
msgid "Min Hysteresis"
msgstr ""

#: scene/3d/visual_instance.cpp
msgid "Max Hysteresis"
msgstr ""

#: scene/3d/world_environment.cpp
#, fuzzy
msgid ""
"WorldEnvironment requires its \"Environment\" property to contain an "
"Environment to have a visible effect."
msgstr ""
"СветскоОкружење изискује своју \"Окружење\" особину да садржи Окружење да би "
"било видљиво."

#: scene/3d/world_environment.cpp
#, fuzzy
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr ""
"Само једно СветскоОкружење је дозвољено за сцену (или групу инстанцираних "
"сцена)."

#: scene/3d/world_environment.cpp
#, fuzzy
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr "СветскоОкружење је занемарено."

#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr "На BlendTree чвору '%s', анимација није нађена: '%s'"

#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Animation not found: '%s'"
msgstr "Анимација није нађена: '%s'"

#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Mix Mode"
msgstr "Микс чвор"

#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Fadein Time"
msgstr "X-Fade време (сек.):"

#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Fadeout Time"
msgstr "X-Fade време (сек.):"

#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Auto Restart"
msgstr "Аутоматско рестартовање:"

#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Autorestart"
msgstr "Аутоматско рестартовање:"

#: scene/animation/animation_blend_tree.cpp
msgid "Delay"
msgstr ""

#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Random Delay"
msgstr "Насумичан нагиб:"

#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Add Amount"
msgstr "Количина:"

#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Blend Amount"
msgstr "Количина:"

#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Seek Position"
msgstr "Постави почетну позицију криве"

#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Input Count"
msgstr "Додај улазни порт"

#: scene/animation/animation_blend_tree.cpp
#: scene/animation/animation_node_state_machine.cpp
#, fuzzy
msgid "Xfade Time"
msgstr "X-Fade време (сек.):"

#: scene/animation/animation_node_state_machine.cpp
#, fuzzy
msgid "Switch Mode"
msgstr "Лево-Десно"

#: scene/animation/animation_node_state_machine.cpp
#, fuzzy
msgid "Auto Advance"
msgstr "Постави аутоматски напредак"

#: scene/animation/animation_node_state_machine.cpp
#, fuzzy
msgid "Advance Condition"
msgstr "Напредне Поставке"

#: scene/animation/animation_player.cpp
msgid "Anim Apply Reset"
msgstr ""

#: scene/animation/animation_player.cpp
#, fuzzy
msgid "Current Animation"
msgstr "Анимација"

#: scene/animation/animation_player.cpp
#, fuzzy
msgid "Assigned Animation"
msgstr "Додај анимацију"

#: scene/animation/animation_player.cpp
msgid "Reset On Save"
msgstr ""

#: scene/animation/animation_player.cpp
#, fuzzy
msgid "Current Animation Length"
msgstr "Промени циклус анимације"

#: scene/animation/animation_player.cpp
#, fuzzy
msgid "Current Animation Position"
msgstr "Додај анимацију"

#: scene/animation/animation_player.cpp
#, fuzzy
msgid "Playback Options"
msgstr "Опис:"

#: scene/animation/animation_player.cpp
#, fuzzy
msgid "Default Blend Time"
msgstr "Уобичајено"

#: scene/animation/animation_player.cpp
msgid "Method Call Mode"
msgstr ""

#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "In node '%s', invalid animation: '%s'."
msgstr "У чвору '%s', неважећа анимација: '%s'."

#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "Invalid animation: '%s'."
msgstr "Неважећа анимација: '%s'."

#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "Nothing connected to input '%s' of node '%s'."
msgstr "Ништа није позевано са улазом '%s' од чвора '%s'."

#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "No root AnimationNode for the graph is set."
msgstr "AnimationNode без корена за графикон је постављено."

#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "Path to an AnimationPlayer node containing animations is not set."
msgstr "Путања ка AnimationPlayer чвору који садржи анимацију није постављена."

#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node."
msgstr "Путања постављена за AnimationPlayer не води ка AnimationPlayer чвору."

#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "The AnimationPlayer root node is not a valid node."
msgstr "Анимационо дрво није важеће."

#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "Tree Root"
msgstr "Направи корени чвор:"

#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "Anim Player"
msgstr "Налепи анимацију"

#: scene/animation/animation_tree.cpp
msgid "Root Motion"
msgstr ""

#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "Track"
msgstr "Додај нову траку"

#: scene/animation/animation_tree_player.cpp
#, fuzzy
msgid "This node has been deprecated. Use AnimationTree instead."
msgstr "Овај члан је застарео. Користи AnimationTree као замену."

#: scene/animation/animation_tree_player.cpp
#, fuzzy
msgid "Playback"
msgstr "Покрени"

#: scene/animation/animation_tree_player.cpp
#, fuzzy
msgid "Master Player"
msgstr "Налепи параметре"

#: scene/animation/animation_tree_player.cpp
#, fuzzy
msgid "Base Path"
msgstr "Извези пројекат"

#: scene/animation/root_motion_view.cpp
#, fuzzy
msgid "Animation Path"
msgstr "Анимација"

#: scene/animation/root_motion_view.cpp
#, fuzzy
msgid "Zero Y"
msgstr "Нула"

#: scene/animation/skeleton_ik.cpp
#, fuzzy
msgid "Root Bone"
msgstr "Име кореног нода"

#: scene/animation/skeleton_ik.cpp
#, fuzzy
msgid "Tip Bone"
msgstr "Направи кости"

#: scene/animation/skeleton_ik.cpp
#, fuzzy
msgid "Interpolation"
msgstr "Анимациони чвор"

#: scene/animation/skeleton_ik.cpp
#, fuzzy
msgid "Override Tip Basis"
msgstr "Преписке"

#: scene/animation/skeleton_ik.cpp
msgid "Use Magnet"
msgstr ""

#: scene/animation/skeleton_ik.cpp
msgid "Magnet"
msgstr ""

#: scene/animation/skeleton_ik.cpp
#, fuzzy
msgid "Target Node"
msgstr "Промени оца Чвору"

#: scene/animation/skeleton_ik.cpp
#, fuzzy
msgid "Max Iterations"
msgstr "Промени векторску функцију"

#: scene/animation/tween.cpp
msgid "Playback Process Mode"
msgstr ""

#: scene/animation/tween.cpp
#, fuzzy
msgid "Playback Speed"
msgstr "Покрени сцену"

#: scene/audio/audio_stream_player.cpp
#, fuzzy
msgid "Mix Target"
msgstr "Мета"

#: scene/gui/aspect_ratio_container.cpp scene/gui/range.cpp
#: servers/audio/effects/audio_effect_compressor.cpp
#, fuzzy
msgid "Ratio"
msgstr "Задржи однос"

#: scene/gui/aspect_ratio_container.cpp scene/gui/texture_button.cpp
#: scene/gui/texture_rect.cpp
#, fuzzy
msgid "Stretch Mode"
msgstr "Одабери режим"

#: scene/gui/aspect_ratio_container.cpp scene/gui/box_container.cpp
msgid "Alignment"
msgstr ""

#: scene/gui/base_button.cpp
#, fuzzy
msgid "Shortcut In Tooltip"
msgstr "Прикажи центар"

#: scene/gui/base_button.cpp
#, fuzzy
msgid "Action Mode"
msgstr "Режим инспекције"

#: scene/gui/base_button.cpp
msgid "Enabled Focus Mode"
msgstr ""

#: scene/gui/base_button.cpp
msgid "Keep Pressed Outside"
msgstr ""

#: scene/gui/base_button.cpp scene/gui/shortcut.cpp
#, fuzzy
msgid "Shortcut"
msgstr "Пречице"

#: scene/gui/base_button.cpp
#, fuzzy
msgid "Group"
msgstr "Групе"

#: scene/gui/button.cpp scene/gui/label.cpp
#, fuzzy
msgid "Clip Text"
msgstr "Копирај пут"

#: scene/gui/button.cpp scene/gui/label.cpp scene/gui/line_edit.cpp
#: scene/gui/spin_box.cpp
msgid "Align"
msgstr ""

#: scene/gui/button.cpp
msgid "Icon Align"
msgstr ""

#: scene/gui/button.cpp
#, fuzzy
msgid "Expand Icon"
msgstr "Прошири све"

#: scene/gui/center_container.cpp
#, fuzzy
msgid "Use Top Left"
msgstr "Горе Лево"

#: scene/gui/color_picker.cpp
#, fuzzy
msgid ""
"Color: #%s\n"
"LMB: Apply color\n"
"RMB: Remove preset"
msgstr ""
"Боја: #%s\n"
"LMB: Постави боју\n"
"RMB: Уклони поставку"

#: scene/gui/color_picker.cpp
#, fuzzy
msgid "Edit Alpha"
msgstr "Измени полигон"

#: scene/gui/color_picker.cpp
#, fuzzy
msgid "HSV Mode"
msgstr "Одабери режим"

#: scene/gui/color_picker.cpp
#, fuzzy
msgid "Raw Mode"
msgstr "Режим инспекције"

#: scene/gui/color_picker.cpp
#, fuzzy
msgid "Deferred Mode"
msgstr "Одложен"

#: scene/gui/color_picker.cpp
#, fuzzy
msgid "Presets Enabled"
msgstr "Поставке"

#: scene/gui/color_picker.cpp
#, fuzzy
msgid "Presets Visible"
msgstr "Прикажи Сакривене"

#: scene/gui/color_picker.cpp
#, fuzzy
msgid "Pick a color from the editor window."
msgstr "Одабери боју из прозора уредника."

#: scene/gui/color_picker.cpp
#, fuzzy
msgid "HSV"
msgstr "Нијанса Засићење Вредност"

#: scene/gui/color_picker.cpp
#, fuzzy
msgid "Switch between hexadecimal and code values."
msgstr "Пребаци између хексадецималних и кодних вредности."

#: scene/gui/color_picker.cpp
#, fuzzy
msgid "Add current color as a preset."
msgstr "Додај тренутну боју као поставку."

#: scene/gui/container.cpp
#, fuzzy
msgid ""
"Container by itself serves no purpose unless a script configures its "
"children placement behavior.\n"
"If you don't intend to add a script, use a plain Control node instead."
msgstr ""
"Контејнер као такав није употревљив осим ако скрипта подеси позиционо "
"понашање своје деце.\n"
"Ако не намераваш да додаш скрипту, онда користи прости Контрол чвор."

#: scene/gui/control.cpp
#, fuzzy
msgid "Theme Overrides"
msgstr "Преписке"

#: scene/gui/control.cpp
#, fuzzy
msgid ""
"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to "
"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"."
msgstr ""
"Савет-Кутије неће бити приказане као контроле, Миш Пробирач је постављен на "
"\"Занемари\". Да решиш ово, постави Миш Пробирач на \"Заустави\" или "
"\"Проследи\"."

#: scene/gui/control.cpp
#, fuzzy
msgid "Anchor"
msgstr "Само сидра"

#: scene/gui/control.cpp
#, fuzzy
msgid "Grow Direction"
msgstr "Смерови"

#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Min Size"
msgstr "Величина ивице:"

#: scene/gui/control.cpp
#, fuzzy
msgid "Pivot Offset"
msgstr "Офсет мреже:"

#: scene/gui/control.cpp
#, fuzzy
msgid "Clip Content"
msgstr "Константан"

#: scene/gui/control.cpp scene/resources/visual_shader_nodes.cpp
msgid "Hint"
msgstr ""

#: scene/gui/control.cpp
#, fuzzy
msgid "Tooltip"
msgstr "Алати"

#: scene/gui/control.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Focus"
msgstr "Фокусирај пут"

#: scene/gui/control.cpp
msgid "Neighbour Left"
msgstr ""

#: scene/gui/control.cpp
msgid "Neighbour Top"
msgstr ""

#: scene/gui/control.cpp
msgid "Neighbour Right"
msgstr ""

#: scene/gui/control.cpp
#, fuzzy
msgid "Neighbour Bottom"
msgstr "Средина Доле"

#: scene/gui/control.cpp
msgid "Next"
msgstr "Следеће"

#: scene/gui/control.cpp
#, fuzzy
msgid "Previous"
msgstr "Претходни таб"

#: scene/gui/control.cpp
msgid "Mouse"
msgstr ""

#: scene/gui/control.cpp
#, fuzzy
msgid "Default Cursor Shape"
msgstr "Учитај уобичајен бас распоред."

#: scene/gui/control.cpp
msgid "Pass On Modal Close Click"
msgstr ""

#: scene/gui/control.cpp
#, fuzzy
msgid "Size Flags"
msgstr "Величина:"

#: scene/gui/control.cpp
#, fuzzy
msgid "Stretch Ratio"
msgstr "Одабери режим"

#: scene/gui/control.cpp
#, fuzzy
msgid "Theme Type Variation"
msgstr "Особине Теме"

#: scene/gui/dialogs.cpp
msgid "Window Title"
msgstr ""

#: scene/gui/dialogs.cpp
#, fuzzy
msgid "Dialog"
msgstr "XForm дијалог"

#: scene/gui/dialogs.cpp
msgid "Hide On OK"
msgstr ""

#: scene/gui/dialogs.cpp
#, fuzzy
msgid "Alert!"
msgstr "Узбуна!"

#: scene/gui/dialogs.cpp
#, fuzzy
msgid "Please Confirm..."
msgstr "Молимо Потврди..."

#: scene/gui/file_dialog.cpp
#, fuzzy
msgid "Mode Overrides Title"
msgstr "Преписке"

#: scene/gui/file_dialog.cpp
msgid "Must use a valid extension."
msgstr "Мора се користити важећа екстензија."

#: scene/gui/graph_edit.cpp
#, fuzzy
msgid "Right Disconnects"
msgstr "Ископчати"

#: scene/gui/graph_edit.cpp
#, fuzzy
msgid "Scroll Offset"
msgstr "Офсет мреже:"

#: scene/gui/graph_edit.cpp
#, fuzzy
msgid "Snap Distance"
msgstr "Одабери Одстојање:"

#: scene/gui/graph_edit.cpp
#, fuzzy
msgid "Zoom Min"
msgstr "Увеличај"

#: scene/gui/graph_edit.cpp
#, fuzzy
msgid "Zoom Max"
msgstr "Увеличај"

#: scene/gui/graph_edit.cpp
#, fuzzy
msgid "Zoom Step"
msgstr "Умањи"

#: scene/gui/graph_edit.cpp
#, fuzzy
msgid "Show Zoom Label"
msgstr "Покажи кости"

#: scene/gui/graph_edit.cpp scene/gui/text_edit.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Minimap"
msgstr ""

#: scene/gui/graph_edit.cpp
#, fuzzy
msgid "Enable grid minimap."
msgstr "Укључи лепљење"

#: scene/gui/graph_node.cpp
#, fuzzy
msgid "Show Close"
msgstr "Покажи кости"

#: scene/gui/graph_node.cpp scene/gui/option_button.cpp
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Selected"
msgstr "Одабери"

#: scene/gui/graph_node.cpp scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Comment"
msgstr "Заједница"

#: scene/gui/graph_node.cpp
msgid "Overlay"
msgstr ""

#: scene/gui/grid_container.cpp scene/gui/item_list.cpp scene/gui/tree.cpp
#, fuzzy
msgid "Columns"
msgstr "Запремина"

#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/text_edit.cpp
#: scene/gui/tree.cpp scene/main/viewport.cpp
#, fuzzy
msgid "Timers"
msgstr "Време:"

#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/tree.cpp
msgid "Incremental Search Max Interval Msec"
msgstr ""

#: scene/gui/item_list.cpp scene/gui/tree.cpp
#, fuzzy
msgid "Allow Reselect"
msgstr "Ресетуј увеличање"

#: scene/gui/item_list.cpp scene/gui/tree.cpp
#, fuzzy
msgid "Allow RMB Select"
msgstr "Испуни одабрано"

#: scene/gui/item_list.cpp
msgid "Max Text Lines"
msgstr ""

#: scene/gui/item_list.cpp
#, fuzzy
msgid "Auto Height"
msgstr "Тестирање"

#: scene/gui/item_list.cpp
msgid "Max Columns"
msgstr ""

#: scene/gui/item_list.cpp
msgid "Same Column Width"
msgstr ""

#: scene/gui/item_list.cpp
msgid "Fixed Column Width"
msgstr ""

#: scene/gui/item_list.cpp
#, fuzzy
msgid "Icon Scale"
msgstr "Насумична величина:"

#: scene/gui/item_list.cpp
#, fuzzy
msgid "Fixed Icon Size"
msgstr "Поглед испред"

#: scene/gui/label.cpp
#, fuzzy
msgid "V Align"
msgstr "Додели"

#: scene/gui/label.cpp scene/gui/rich_text_label.cpp
#, fuzzy
msgid "Visible Characters"
msgstr "Важећа слова:"

#: scene/gui/label.cpp scene/gui/rich_text_label.cpp
#, fuzzy
msgid "Percent Visible"
msgstr "Прикажи Сакривене"

#: scene/gui/label.cpp
msgid "Lines Skipped"
msgstr ""

#: scene/gui/label.cpp
msgid "Max Lines Visible"
msgstr ""

#: scene/gui/line_edit.cpp scene/resources/navigation_mesh.cpp
msgid "Max Length"
msgstr ""

#: scene/gui/line_edit.cpp
msgid "Secret"
msgstr ""

#: scene/gui/line_edit.cpp
#, fuzzy
msgid "Secret Character"
msgstr "Важећа слова:"

#: scene/gui/line_edit.cpp
msgid "Expand To Text Length"
msgstr ""

#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Context Menu Enabled"
msgstr "Контекстуална помоћ"

#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Virtual Keyboard Enabled"
msgstr "Филтрирај датотеке..."

#: scene/gui/line_edit.cpp
#, fuzzy
msgid "Clear Button Enabled"
msgstr "Филтрирај датотеке..."

#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Shortcut Keys Enabled"
msgstr "Пречице"

#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Middle Mouse Paste Enabled"
msgstr "Филтрирај датотеке..."

#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Selecting Enabled"
msgstr "Само одабрано"

#: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp
#: scene/gui/text_edit.cpp
msgid "Deselect On Focus Loss Enabled"
msgstr ""

#: scene/gui/line_edit.cpp
#, fuzzy
msgid "Right Icon"
msgstr "Десно Дугме"

#: scene/gui/line_edit.cpp
#, fuzzy
msgid "Placeholder"
msgstr "Учитај као Месточувца"

#: scene/gui/line_edit.cpp
msgid "Alpha"
msgstr ""

#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Caret"
msgstr ""

#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Blink"
msgstr ""

#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Blink Speed"
msgstr "Брзина (FPS):"

#: scene/gui/link_button.cpp
msgid "Underline"
msgstr ""

#: scene/gui/menu_button.cpp
#, fuzzy
msgid "Switch On Hover"
msgstr "Лево-Десно"

#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Draw Center"
msgstr "Средина"

#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Region Rect"
msgstr "Постави правоугаони регион"

#: scene/gui/nine_patch_rect.cpp
#, fuzzy
msgid "Patch Margin"
msgstr "Постави дршку"

#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
msgid "Axis Stretch"
msgstr ""

#: scene/gui/nine_patch_rect.cpp
msgid ""
"The Tile and Tile Fit options for Axis Stretch properties are only effective "
"when using the GLES3 rendering backend.\n"
"The GLES2 backend is currently in use, so these modes will act like Stretch "
"instead."
msgstr ""

#: scene/gui/popup.cpp
#, fuzzy
msgid "Popup"
msgstr "Попуни"

#: scene/gui/popup.cpp
#, fuzzy
msgid "Exclusive"
msgstr "Закључно"

#: scene/gui/popup.cpp
#, fuzzy
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
"functions. Making them visible for editing is fine, but they will hide upon "
"running."
msgstr ""
"Скок-Прозори биће скривени осим ако позовеш popup() или било коју од "
"popup*() функција. Чинити их видљивим за измену је добро, али ће се сакрити "
"након покретања."

#: scene/gui/popup_menu.cpp
#, fuzzy
msgid "Hide On Item Selection"
msgstr "Центрирај одабрано"

#: scene/gui/popup_menu.cpp
#, fuzzy
msgid "Hide On Checkable Item Selection"
msgstr "МапаМреже Обриши Одабир"

#: scene/gui/popup_menu.cpp
#, fuzzy
msgid "Hide On State Item Selection"
msgstr "Центрирај одабрано"

#: scene/gui/popup_menu.cpp
msgid "Submenu Popup Delay"
msgstr ""

#: scene/gui/popup_menu.cpp
#, fuzzy
msgid "Allow Search"
msgstr "Тражи"

#: scene/gui/progress_bar.cpp
#, fuzzy
msgid "Percent"
msgstr "Честе:"

#: scene/gui/range.cpp
#, fuzzy
msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0."
msgstr ""
"Ако је \"Експ Измена\" омогућена, \"Најмања Вредност\" мора бити већа од 0."

#: scene/gui/range.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Min Value"
msgstr "Ново име:"

#: scene/gui/range.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Max Value"
msgstr "Вредност"

#: scene/gui/range.cpp
#, fuzzy
msgid "Page"
msgstr "Страна:"

#: scene/gui/range.cpp
#, fuzzy
msgid "Exp Edit"
msgstr "Уреди"

#: scene/gui/range.cpp
#, fuzzy
msgid "Rounded"
msgstr "Групе"

#: scene/gui/range.cpp
msgid "Allow Greater"
msgstr ""

#: scene/gui/range.cpp
msgid "Allow Lesser"
msgstr ""

#: scene/gui/reference_rect.cpp
#, fuzzy
msgid "Border Color"
msgstr "Обриши ставке класе"

#: scene/gui/reference_rect.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Border Width"
msgstr "Пиксели Оквира"

#: scene/gui/rich_text_effect.cpp
#, fuzzy
msgid "Relative Index"
msgstr "Режим инспекције"

#: scene/gui/rich_text_effect.cpp
#, fuzzy
msgid "Absolute Index"
msgstr "Аутоматско увлачење"

#: scene/gui/rich_text_effect.cpp
#, fuzzy
msgid "Elapsed Time"
msgstr "Времена мешања:"

#: scene/gui/rich_text_effect.cpp
#, fuzzy
msgid "Env"
msgstr "Крај"

#: scene/gui/rich_text_effect.cpp
#, fuzzy
msgid "Character"
msgstr "Важећа слова:"

#: scene/gui/rich_text_label.cpp
msgid "BBCode"
msgstr ""

#: scene/gui/rich_text_label.cpp
msgid "Meta Underlined"
msgstr ""

#: scene/gui/rich_text_label.cpp
#, fuzzy
msgid "Tab Size"
msgstr "Величина:"

#: scene/gui/rich_text_label.cpp
#, fuzzy
msgid "Fit Content Height"
msgstr "Боји Тежине Костура"

#: scene/gui/rich_text_label.cpp
msgid "Scroll Active"
msgstr ""

#: scene/gui/rich_text_label.cpp
msgid "Scroll Following"
msgstr ""

#: scene/gui/rich_text_label.cpp
#, fuzzy
msgid "Selection Enabled"
msgstr "Само одабрано"

#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Override Selected Font Color"
msgstr "Тренутна верзија:"

#: scene/gui/rich_text_label.cpp
#, fuzzy
msgid "Custom Effects"
msgstr "Помери звучни ефекат"

#: scene/gui/scroll_bar.cpp
#, fuzzy
msgid "Custom Step"
msgstr "Направи чвор"

#: scene/gui/scroll_container.cpp
#, fuzzy
msgid ""
"ScrollContainer is intended to work with a single child control.\n"
"Use a container as child (VBox, HBox, etc.), or a Control and set the custom "
"minimum size manually."
msgstr ""
"ScrollContainer је намењен да ради са једном дете контролом.\n"
"Користи контејнер као дете (ВКутија, ХКутија, итд.), или Контролу и подеси "
"ручно произвољну најмању величину."

#: scene/gui/scroll_container.cpp
#, fuzzy
msgid "Follow Focus"
msgstr "Попуни површину"

#: scene/gui/scroll_container.cpp
#, fuzzy
msgid "Horizontal Enabled"
msgstr "Хоризонтално:"

#: scene/gui/scroll_container.cpp
#, fuzzy
msgid "Vertical Enabled"
msgstr "Филтрирај датотеке..."

#: scene/gui/scroll_container.cpp
msgid "Default Scroll Deadzone"
msgstr ""

#: scene/gui/slider.cpp
msgid "Scrollable"
msgstr ""

#: scene/gui/slider.cpp
#, fuzzy
msgid "Tick Count"
msgstr "Одабери боју"

#: scene/gui/slider.cpp
#, fuzzy
msgid "Ticks On Borders"
msgstr "Преименовање директоријума:"

#: scene/gui/spin_box.cpp
#, fuzzy
msgid "Prefix"
msgstr "Предметак"

#: scene/gui/spin_box.cpp
#, fuzzy
msgid "Suffix"
msgstr "Наставак"

#: scene/gui/split_container.cpp
#, fuzzy
msgid "Split Offset"
msgstr "Офсет мреже:"

#: scene/gui/split_container.cpp scene/gui/tree.cpp
#, fuzzy
msgid "Collapsed"
msgstr "Умањи све"

#: scene/gui/split_container.cpp
#, fuzzy
msgid "Dragger Visibility"
msgstr "Укљ/Искљ Видљивост"

#: scene/gui/tab_container.cpp scene/gui/tabs.cpp
msgid "Tab Align"
msgstr ""

#: scene/gui/tab_container.cpp scene/gui/tabs.cpp
#, fuzzy
msgid "Current Tab"
msgstr "Тренутно:"

#: scene/gui/tab_container.cpp
#, fuzzy
msgid "Tabs Visible"
msgstr "Прикажи Сакривене"

#: scene/gui/tab_container.cpp
msgid "All Tabs In Front"
msgstr ""

#: scene/gui/tab_container.cpp scene/gui/tabs.cpp
#, fuzzy
msgid "Drag To Rearrange Enabled"
msgstr "Звучни бас, превуците и испустите за преуређивање."

#: scene/gui/tab_container.cpp
msgid "Use Hidden Tabs For Min Size"
msgstr ""

#: scene/gui/tabs.cpp
msgid "Tab Close Display Policy"
msgstr ""

#: scene/gui/tabs.cpp
msgid "Scrolling Enabled"
msgstr ""

#: scene/gui/text_edit.cpp
msgid "Readonly"
msgstr ""

#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Bookmark Gutter"
msgstr "Белешке"

#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Breakpoint Gutter"
msgstr "Прескочи тачке-прекида"

#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Fold Gutter"
msgstr "Пресавији линију"

#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Drag And Drop Selection Enabled"
msgstr "Само одабрано"

#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Hiding Enabled"
msgstr "Укључи"

#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Wrap Enabled"
msgstr "Укључи"

#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Scroll Vertical"
msgstr "Вертикално:"

#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Scroll Horizontal"
msgstr "Хоризонтално:"

#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Draw"
msgstr "Позиви цртања"

#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Block Mode"
msgstr "Откључај Чвор"

#: scene/gui/text_edit.cpp
msgid "Moving By Right Click"
msgstr ""

#: scene/gui/text_edit.cpp
msgid "Text Edit Idle Detect (sec)"
msgstr ""

#: scene/gui/text_edit.cpp
msgid "Text Edit Undo Stack Max Size"
msgstr ""

#: scene/gui/texture_button.cpp scene/resources/default_theme/default_theme.cpp
msgid "Hover"
msgstr ""

#: scene/gui/texture_button.cpp
#, fuzzy
msgid "Focused"
msgstr "Фокусирај пут"

#: scene/gui/texture_button.cpp
#, fuzzy
msgid "Click Mask"
msgstr "Анимациони чвор"

#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
#: scene/gui/video_player.cpp
#, fuzzy
msgid "Expand"
msgstr "Прошири све"

#: scene/gui/texture_progress.cpp
msgid "Under"
msgstr ""

#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Over"
msgstr "Препиши"

#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Progress"
msgstr "Особине Теме"

#: scene/gui/texture_progress.cpp
msgid "Progress Offset"
msgstr ""

#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Fill Mode"
msgstr "Режим Игре:"

#: scene/gui/texture_progress.cpp scene/resources/material.cpp
msgid "Tint"
msgstr ""

#: scene/gui/texture_progress.cpp
msgid "Radial Fill"
msgstr ""

#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Initial Angle"
msgstr "Велика слова"

#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Fill Degrees"
msgstr "Ротација за %s степени."

#: scene/gui/texture_progress.cpp scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Center Offset"
msgstr "Средина Лево"

#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Nine Patch Stretch"
msgstr "Анимациони чвор"

#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Stretch Margin Left"
msgstr "Постави дршку"

#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Stretch Margin Top"
msgstr "Постави дршку"

#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Stretch Margin Right"
msgstr "Постави дршку"

#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Stretch Margin Bottom"
msgstr "Одабери режим"

#: scene/gui/tree.cpp
msgid "Custom Minimum Height"
msgstr ""

#: scene/gui/tree.cpp
#, fuzzy
msgid "(Other)"
msgstr "(Остатак)"

#: scene/gui/tree.cpp
#, fuzzy
msgid "Column Titles Visible"
msgstr "Прикажи Сакривене"

#: scene/gui/tree.cpp
#, fuzzy
msgid "Hide Folding"
msgstr "Онемогућено"

#: scene/gui/tree.cpp
#, fuzzy
msgid "Hide Root"
msgstr "Направи корени чвор:"

#: scene/gui/tree.cpp
msgid "Drop Mode Flags"
msgstr ""

#: scene/gui/video_player.cpp
#, fuzzy
msgid "Audio Track"
msgstr "Додај нову траку"

#: scene/gui/video_player.cpp scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Paused"
msgstr ""

#: scene/gui/video_player.cpp
#, fuzzy
msgid "Buffering Msec"
msgstr "Поглед позади"

#: scene/gui/video_player.cpp
#, fuzzy
msgid "Stream Position"
msgstr "Постави почетну позицију криве"

#: scene/gui/viewport_container.cpp
#, fuzzy
msgid "Stretch Shrink"
msgstr "Одабери режим"

#: scene/main/canvas_layer.cpp
#, fuzzy
msgid "Follow Viewport"
msgstr "1 прозор"

#: scene/main/http_request.cpp
#, fuzzy
msgid "Download File"
msgstr "Преучми"

#: scene/main/http_request.cpp
#, fuzzy
msgid "Download Chunk Size"
msgstr "Преузимање у току"

#: scene/main/http_request.cpp
msgid "Body Size Limit"
msgstr ""

#: scene/main/http_request.cpp
msgid "Max Redirects"
msgstr ""

#: scene/main/http_request.cpp
#, fuzzy
msgid "Timeout"
msgstr "Време:"

#: scene/main/node.cpp
msgid ""
"Setting node name '%s' to be unique within scene for '%s', but it's already "
"claimed by '%s'. This node is no longer set unique."
msgstr ""

#: scene/main/node.cpp
#, fuzzy
msgid "Name Num Separator"
msgstr "Иманован Сеп."

#: scene/main/node.cpp
msgid "Name Casing"
msgstr ""

#: scene/main/node.cpp
#, fuzzy
msgid "Editor Description"
msgstr "Опис"

#: scene/main/node.cpp
#, fuzzy
msgid "Pause Mode"
msgstr "Режим инспекције"

#: scene/main/node.cpp
#, fuzzy
msgid "Physics Interpolation Mode"
msgstr "Анимациони чвор"

#: scene/main/node.cpp
#, fuzzy
msgid "Display Folded"
msgstr "Прикажи неосенчен"

#: scene/main/node.cpp
#, fuzzy
msgid "Filename"
msgstr "Преименуј"

#: scene/main/node.cpp
#, fuzzy
msgid "Owner"
msgstr "Власници:"

#: scene/main/node.cpp scene/main/scene_tree.cpp
#, fuzzy
msgid "Multiplayer"
msgstr "Постави Више:"

#: scene/main/node.cpp
#, fuzzy
msgid "Custom Multiplayer"
msgstr "Постави Више:"

#: scene/main/node.cpp
#, fuzzy
msgid "Process Priority"
msgstr "Уреди филтере"

#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
msgstr "Горе Лево"

#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Debug Collisions Hint"
msgstr "Анимациони чвор"

#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Debug Navigation Hint"
msgstr "Направи навигациону мрежу"

#: scene/main/scene_tree.cpp
msgid "Use Font Oversampling"
msgstr ""

#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Edited Scene Root"
msgstr "Нови Корен Сцене"

#: scene/main/scene_tree.cpp
msgid "Root"
msgstr ""

#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Multiplayer Poll"
msgstr "Постави Више:"

#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp
#: scene/resources/shape_2d.cpp
msgid "Shapes"
msgstr ""

#: scene/main/scene_tree.cpp
msgid "Shape Color"
msgstr ""

#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Contact Color"
msgstr "Одабери боју"

#: scene/main/scene_tree.cpp
msgid "Geometry Color"
msgstr ""

#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Disabled Geometry Color"
msgstr "Онемогућено"

#: scene/main/scene_tree.cpp
msgid "Max Contacts Displayed"
msgstr ""

#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
#, fuzzy
msgid "Draw 2D Outlines"
msgstr "Направи ивице"

#: scene/main/scene_tree.cpp servers/visual_server.cpp
#, fuzzy
msgid "Reflections"
msgstr "Смерови"

#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Atlas Size"
msgstr "Величина ивице:"

#: scene/main/scene_tree.cpp
msgid "Atlas Subdiv"
msgstr ""

#: scene/main/scene_tree.cpp scene/main/viewport.cpp
msgid "MSAA"
msgstr ""

#: scene/main/scene_tree.cpp
msgid "Use FXAA"
msgstr ""

#: scene/main/scene_tree.cpp
msgid "Use Debanding"
msgstr ""

#: scene/main/scene_tree.cpp scene/main/viewport.cpp
msgid "HDR"
msgstr ""

#: scene/main/scene_tree.cpp scene/main/viewport.cpp
msgid "Use 32 BPC Depth"
msgstr ""

#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Default Environment"
msgstr "Прикажи околину"

#: scene/main/scene_tree.cpp
#, fuzzy
msgid ""
"Default Environment as specified in Project Settings (Rendering -> "
"Environment -> Default Environment) could not be loaded."
msgstr ""
"Уобичајено Окружење наведено у Подешавањима Пројекта (Исцртавање -> Окружење "
"-> Уобичајено Окружење) није успешно учитано."

#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Enable Object Picking"
msgstr "Омогући Слојевито Обмотавање"

#: scene/main/timer.cpp
msgid ""
"Very low timer wait times (< 0.05 seconds) may behave in significantly "
"different ways depending on the rendered or physics frame rate.\n"
"Consider using a script's process loop instead of relying on a Timer for "
"very low wait times."
msgstr ""

#: scene/main/timer.cpp
#, fuzzy
msgid "Autostart"
msgstr "Аутоматско рестартовање:"

#: scene/main/viewport.cpp
#, fuzzy
msgid "Viewport Path"
msgstr "Извези пројекат"

#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr "Величина Viewport-а мора бити већа од 0 да би се нешто исцртало."

#: scene/main/viewport.cpp
msgid ""
"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
"Sampling.\n"
"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
"Effects.\n"
"HDR will be disabled for this Viewport."
msgstr ""

#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""

#: scene/main/viewport.cpp
#, fuzzy
msgid "Size Override Stretch"
msgstr "Преписке"

#: scene/main/viewport.cpp
msgid "Own World"
msgstr ""

#: scene/main/viewport.cpp scene/resources/world_2d.cpp
msgid "World"
msgstr ""

#: scene/main/viewport.cpp
msgid "World 2D"
msgstr ""

#: scene/main/viewport.cpp
#, fuzzy
msgid "Transparent BG"
msgstr "Преокрени"

#: scene/main/viewport.cpp
msgid "Handle Input Locally"
msgstr ""

#: scene/main/viewport.cpp
msgid "FXAA"
msgstr ""

#: scene/main/viewport.cpp
#, fuzzy
msgid "Debanding"
msgstr "Спојеви"

#: scene/main/viewport.cpp
#, fuzzy
msgid "Disable 3D"
msgstr "Онемогућено"

#: scene/main/viewport.cpp
#, fuzzy
msgid "Keep 3D Linear"
msgstr "Леви линеарни"

#: scene/main/viewport.cpp
msgid "Render Direct To Screen"
msgstr ""

#: scene/main/viewport.cpp
#, fuzzy
msgid "Debug Draw"
msgstr "Дебаг"

#: scene/main/viewport.cpp
#, fuzzy
msgid "Render Target"
msgstr "Цртач:"

#: scene/main/viewport.cpp
msgid "V Flip"
msgstr ""

#: scene/main/viewport.cpp
#, fuzzy
msgid "Clear Mode"
msgstr "Режим Мерења"

#: scene/main/viewport.cpp
#, fuzzy
msgid "Enable 2D"
msgstr "Укључи"

#: scene/main/viewport.cpp
#, fuzzy
msgid "Enable 3D"
msgstr "Укључи"

#: scene/main/viewport.cpp
#, fuzzy
msgid "Object Picking"
msgstr "Омогући Слојевито Обмотавање"

#: scene/main/viewport.cpp
#, fuzzy
msgid "Disable Input"
msgstr "Онемогућено"

#: scene/main/viewport.cpp servers/visual_server.cpp
#, fuzzy
msgid "Shadow Atlas"
msgstr "Нов Атлас"

#: scene/main/viewport.cpp
msgid "Quad 0"
msgstr ""

#: scene/main/viewport.cpp
msgid "Quad 1"
msgstr ""

#: scene/main/viewport.cpp
msgid "Quad 2"
msgstr ""

#: scene/main/viewport.cpp
msgid "Quad 3"
msgstr ""

#: scene/main/viewport.cpp
#, fuzzy
msgid "Canvas Transform"
msgstr "Очисти Трансформацију"

#: scene/main/viewport.cpp
#, fuzzy
msgid "Global Canvas Transform"
msgstr "Сачувај Глобалну Трансформу"

#: scene/main/viewport.cpp
msgid "Tooltip Delay (sec)"
msgstr ""

#: scene/register_scene_types.cpp
#, fuzzy
msgid "Swap OK Cancel"
msgstr "Откажи"

#: scene/register_scene_types.cpp
#, fuzzy
msgid "Layer Names"
msgstr "Име"

#: scene/register_scene_types.cpp
#, fuzzy
msgid "2D Render"
msgstr "Цртач:"

#: scene/register_scene_types.cpp
#, fuzzy
msgid "3D Render"
msgstr "Цртач:"

#: scene/register_scene_types.cpp
#, fuzzy
msgid "2D Physics"
msgstr "Слика физике %"

#: scene/register_scene_types.cpp
#, fuzzy
msgid "3D Physics"
msgstr "Слика физике %"

#: scene/register_scene_types.cpp
#, fuzzy
msgid "2D Navigation"
msgstr "Направи навигациону мрежу"

#: scene/register_scene_types.cpp
#, fuzzy
msgid "3D Navigation"
msgstr "Направи навигациону мрежу"

#: scene/register_scene_types.cpp
msgid "Use hiDPI"
msgstr ""

#: scene/register_scene_types.cpp
#, fuzzy
msgid "Custom"
msgstr "Направи чвор"

#: scene/register_scene_types.cpp
#, fuzzy
msgid "Custom Font"
msgstr "Направи чвор"

#: scene/resources/audio_stream_sample.cpp
#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp
#, fuzzy
msgid "Mix Rate"
msgstr "Микс чвор"

#: scene/resources/audio_stream_sample.cpp
msgid "Stereo"
msgstr ""

#: scene/resources/concave_polygon_shape_2d.cpp
#, fuzzy
msgid "Segments"
msgstr "Аргументи Главне Сцене"

#: scene/resources/curve.cpp
#, fuzzy
msgid "Bake Resolution"
msgstr "Упола резолуције"

#: scene/resources/curve.cpp
msgid "Bake Interval"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
msgid "Panel"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Font Color"
msgstr "Одабери боју"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Font Color Pressed"
msgstr "Обриши ставке класе"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Font Color Hover"
msgstr "Обриши ставке класе"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Font Color Focus"
msgstr "Попуни површину"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Font Color Disabled"
msgstr "Клип Онемогућен"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "H Separation"
msgstr "Одвојеност:"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Underline Spacing"
msgstr "Скала анимације."

#: scene/resources/default_theme/default_theme.cpp
msgid "Arrow"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Arrow Margin"
msgstr "Постави дршку"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Hover Pressed"
msgstr "Поставке"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Checked Disabled"
msgstr "Провери Предмет"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Unchecked"
msgstr "Предмет проверен"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Unchecked Disabled"
msgstr "Онемогућено"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Radio Checked"
msgstr "Предмет проверен"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Radio Checked Disabled"
msgstr "Онемогућено"

#: scene/resources/default_theme/default_theme.cpp
msgid "Radio Unchecked"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
msgid "Radio Unchecked Disabled"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
msgid "Font Color Hover Pressed"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
msgid "Check V Adjust"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "On Disabled"
msgstr "Онемогућено"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Off"
msgstr "Офсет:"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Off Disabled"
msgstr "Онемогућено"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Font Color Shadow"
msgstr "Обриши ставке класе"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Font Outline Modulate"
msgstr "Принудно бојење белом"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Shadow Offset X"
msgstr "Офсет мреже:"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Shadow Offset Y"
msgstr "Офсет мреже:"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Shadow As Outline"
msgstr "Претходна Раван"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Font Color Selected"
msgstr "Откључај одабрано"

#: scene/resources/default_theme/default_theme.cpp
msgid "Font Color Uneditable"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Cursor Color"
msgstr "Направи чвор"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Clear Button Color"
msgstr "Филтрирај датотеке..."

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Clear Button Color Pressed"
msgstr "Филтрирај датотеке..."

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Minimum Spaces"
msgstr "Главна Сцена"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "BG"
msgstr "Б"

#: scene/resources/default_theme/default_theme.cpp
msgid "FG"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Tab"
msgstr "Tab 1"

#: scene/resources/default_theme/default_theme.cpp
#: scene/resources/dynamic_font.cpp scene/resources/world.cpp
#: scene/resources/world_2d.cpp
#, fuzzy
msgid "Space"
msgstr "Главна Сцена"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Folded"
msgstr "Пресавији линију"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Fold"
msgstr "Пресавији линију"

#: scene/resources/default_theme/default_theme.cpp
msgid "Font Color Readonly"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Completion Lines"
msgstr "Обриши одабрано"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Completion Max Width"
msgstr "Обриши одабрано"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Completion Scroll Width"
msgstr "Увези сцену"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Scroll Focus"
msgstr "Попуни површину"

#: scene/resources/default_theme/default_theme.cpp
msgid "Grabber"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Grabber Highlight"
msgstr "Изтицање Синтаксе"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Grabber Pressed"
msgstr "Поставке"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Increment"
msgstr "Прикажи околину"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Increment Highlight"
msgstr "Изтицање Синтаксе"

#: scene/resources/default_theme/default_theme.cpp
msgid "Increment Pressed"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
msgid "Decrement"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Decrement Highlight"
msgstr "Изтицање Синтаксе"

#: scene/resources/default_theme/default_theme.cpp
msgid "Decrement Pressed"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Slider"
msgstr "Анимациони чвор"

#: scene/resources/default_theme/default_theme.cpp
msgid "Grabber Area"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
msgid "Grabber Area Highlight"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Grabber Disabled"
msgstr "Онемогућено"

#: scene/resources/default_theme/default_theme.cpp
msgid "Tick"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
msgid "Updown"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Scaleborder Size"
msgstr "Пиксели Оквира"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Title Font"
msgstr "Додај тачку"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Title Color"
msgstr "Следећи Спрат"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Title Height"
msgstr "Тестирање"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Close Highlight"
msgstr "Смерови"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Close H Offset"
msgstr "Офсет мреже:"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Close V Offset"
msgstr "Офсет мреже:"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Parent Folder"
msgstr "Направи директоријум"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Toggle Hidden"
msgstr "Прикажи сакривене датотеке"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Panel Disabled"
msgstr "Клип Онемогућен"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Labeled Separator Left"
msgstr "Иманован Сеп."

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Labeled Separator Right"
msgstr "Иманован Сеп."

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Font Separator"
msgstr "Операције боје."

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Font Color Accel"
msgstr "Обриши ставке класе"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Font Color Separator"
msgstr "Операције боје."

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "V Separation"
msgstr "Одвојеност:"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Selected Frame"
msgstr "Одабери режим"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Default Frame"
msgstr "Уобичајено"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Default Focus"
msgstr "Уобичајено"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Comment Focus"
msgstr "Заједница"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Breakpoint"
msgstr "Тачке прекида"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Resizer"
msgstr "Промени величину низа"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Close Color"
msgstr "Боја"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Resizer Color"
msgstr "Боја"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Title Offset"
msgstr "Офсет мреже:"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Close Offset"
msgstr "Офсет мреже:"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Port Offset"
msgstr "Офсет мреже:"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "BG Focus"
msgstr "Фокусирај пут"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Selected Focus"
msgstr "Одабери"

#: scene/resources/default_theme/default_theme.cpp
msgid "Cursor Unfocused"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Button Pressed"
msgstr "Поставке"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Title Button Normal"
msgstr "Укљ./Искљ. аутоматско покретање"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Title Button Pressed"
msgstr "Укљ./Искљ. аутоматско покретање"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Title Button Hover"
msgstr "Укљ./Искљ. аутоматско покретање"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Custom Button"
msgstr "Направи чвор"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Custom Button Pressed"
msgstr "Поставке баса"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Custom Button Hover"
msgstr "Направи чвор"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Select Arrow"
msgstr "Одабери све"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Arrow Collapsed"
msgstr "Умањи све"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Title Button Font"
msgstr "Укљ./Искљ. аутоматско покретање"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Title Button Color"
msgstr "Само одабрано"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Guide Color"
msgstr "Одабери боју"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Drop Position Color"
msgstr "Позиција панела"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Relationship Line Color"
msgstr "Тренутна Сцена"

#: scene/resources/default_theme/default_theme.cpp
msgid "Custom Button Font Highlight"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Item Margin"
msgstr "Постави дршку"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Button Margin"
msgstr "Дугме"

#: scene/resources/default_theme/default_theme.cpp
msgid "Draw Relationship Lines"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Draw Guides"
msgstr "Покажи водиче"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Scroll Border"
msgstr "Вертикално:"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Scroll Speed"
msgstr "Офсет мреже:"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Icon Margin"
msgstr "Постави дршку"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Line Separation"
msgstr "Одвојеност:"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Tab FG"
msgstr "Tab 1"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Tab BG"
msgstr "Tab 1"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Tab Disabled"
msgstr "Онемогућено"

#: scene/resources/default_theme/default_theme.cpp
msgid "Menu"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Menu Highlight"
msgstr "Смерови"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Font Color FG"
msgstr "Обриши ставке класе"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Font Color BG"
msgstr "Обриши ставке класе"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Side Margin"
msgstr "Постави дршку"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Top Margin"
msgstr "Постави дршку"

#: scene/resources/default_theme/default_theme.cpp
msgid "Label V Align FG"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
msgid "Label V Align BG"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Large"
msgstr "Мета"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Folder"
msgstr "Пресавији линију"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Folder Icon Modulate"
msgstr "Принудно бојење белом"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "File Icon Modulate"
msgstr "Режим инспекције"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Files Disabled"
msgstr "Клип Онемогућен"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "SV Width"
msgstr "Поглед с лева"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "SV Height"
msgstr "десно"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "H Width"
msgstr "Поглед с лева"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Label Width"
msgstr "Поглед с лева"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Screen Picker"
msgstr "Заслон оператор."

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Add Preset"
msgstr "Учитај подешавања"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Color Hue"
msgstr "Измени тему..."

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Color Sample"
msgstr "Боја"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Preset BG"
msgstr "Поставке"

#: scene/resources/default_theme/default_theme.cpp
msgid "Overbright Indicator"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Preset FG"
msgstr "Поставке"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Preset BG Icon"
msgstr "Поставке"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Normal Font"
msgstr "Формат"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Bold Font"
msgstr "Додај тачку"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Italics Font"
msgstr "Главна Сцена"

#: scene/resources/default_theme/default_theme.cpp
msgid "Bold Italics Font"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Mono Font"
msgstr "Главна Сцена"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Table H Separation"
msgstr "Одвојеност:"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Table V Separation"
msgstr "Одвојеност:"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Margin Left"
msgstr "Постави дршку"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Margin Top"
msgstr "Постави дршку"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Margin Right"
msgstr "Увучи десно"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Margin Bottom"
msgstr "Одабери режим"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Autohide"
msgstr "Аутоматски рез"

#: scene/resources/default_theme/default_theme.cpp
msgid "Minus"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
msgid "More"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Grid Minor"
msgstr "Одабери боју"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Grid Major"
msgstr "Мапа мреже"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Selection Fill"
msgstr "Само одабрано"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Selection Stroke"
msgstr "Одабери Особину"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Activity"
msgstr "Радња"

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Bezier Len Pos"
msgstr "Помери Безиер Тачку"

#: scene/resources/default_theme/default_theme.cpp
msgid "Bezier Len Neg"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
msgid "Port Grab Distance Horizontal"
msgstr ""

#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
msgid "Port Grab Distance Vertical"
msgstr "Додај инстанцу"

#: scene/resources/dynamic_font.cpp
msgid "Hinting"
msgstr ""

#: scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Override Oversampling"
msgstr "Преписке"

#: scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Font Path"
msgstr "Фокусирај пут"

#: scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Outline Size"
msgstr "Величина ивице:"

#: scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Outline Color"
msgstr "Промени векторску функцију"

#: scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Use Mipmaps"
msgstr "Знаци"

#: scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Extra Spacing"
msgstr "Опис:"

#: scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Char"
msgstr "Важећа слова:"

#: scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Font Data"
msgstr "Повежи са чвором:"

#: scene/resources/environment.cpp
msgid "Background"
msgstr ""

#: scene/resources/environment.cpp scene/resources/sky.cpp
msgid "Sky"
msgstr ""

#: scene/resources/environment.cpp
#, fuzzy
msgid "Sky Custom FOV"
msgstr "Направи чвор"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Sky Orientation"
msgstr "Отвори Документацију"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Sky Rotation"
msgstr "Ротације корака:"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Sky Rotation Degrees"
msgstr "Ротација за %s степени."

#: scene/resources/environment.cpp
msgid "Canvas Max Layer"
msgstr ""

#: scene/resources/environment.cpp scene/resources/texture.cpp
msgid "Camera Feed ID"
msgstr ""

#: scene/resources/environment.cpp
#, fuzzy
msgid "Ambient Light"
msgstr "Увучи десно"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Sky Contribution"
msgstr "Анимација"

#: scene/resources/environment.cpp
msgid "Fog"
msgstr ""

#: scene/resources/environment.cpp
#, fuzzy
msgid "Sun Color"
msgstr "Складиштење датотеке:"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Sun Amount"
msgstr "Количина:"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Depth Enabled"
msgstr "Дубина"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Depth Begin"
msgstr "Дубина"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Depth End"
msgstr "Дубина"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Depth Curve"
msgstr "Подели Криву"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Transmit Enabled"
msgstr "Филтрирај датотеке..."

#: scene/resources/environment.cpp
#, fuzzy
msgid "Transmit Curve"
msgstr "Подели Криву"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Height Enabled"
msgstr "Филтрирај датотеке..."

#: scene/resources/environment.cpp
#, fuzzy
msgid "Height Min"
msgstr "десно"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Height Max"
msgstr "десно"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Height Curve"
msgstr "Подели Криву"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Tonemap"
msgstr "Преправке"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Exposure"
msgstr "Извоз"

#: scene/resources/environment.cpp
msgid "White"
msgstr ""

#: scene/resources/environment.cpp
msgid "Auto Exposure"
msgstr ""

#: scene/resources/environment.cpp
msgid "Min Luma"
msgstr ""

#: scene/resources/environment.cpp
msgid "Max Luma"
msgstr ""

#: scene/resources/environment.cpp
#, fuzzy
msgid "SS Reflections"
msgstr "Увећај одабрано"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Max Steps"
msgstr "Корак:"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Fade In"
msgstr "Појављивање (сек.):"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Fade Out"
msgstr "Нестанак (сек.):"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Depth Tolerance"
msgstr "Дубина"

#: scene/resources/environment.cpp scene/resources/material.cpp
msgid "Roughness"
msgstr ""

#: scene/resources/environment.cpp
msgid "SSAO"
msgstr ""

#: scene/resources/environment.cpp
#, fuzzy
msgid "Radius 2"
msgstr " Опсег:"

#: scene/resources/environment.cpp
msgid "Intensity 2"
msgstr ""

#: scene/resources/environment.cpp scene/resources/material.cpp
#, fuzzy
msgid "Light Affect"
msgstr "Поглед с десна"

#: scene/resources/environment.cpp
#, fuzzy
msgid "AO Channel Affect"
msgstr "UV Канал ПИП (Проналажење и Исправка Проблема)"

#: scene/resources/environment.cpp
msgid "Blur"
msgstr ""

#: scene/resources/environment.cpp
msgid "Edge Sharpness"
msgstr ""

#: scene/resources/environment.cpp
msgid "DOF Far Blur"
msgstr ""

#: scene/resources/environment.cpp scene/resources/material.cpp
#, fuzzy
msgid "Distance"
msgstr "Одабери Одстојање:"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Transition"
msgstr "Прелаз:"

#: scene/resources/environment.cpp
msgid "DOF Near Blur"
msgstr ""

#: scene/resources/environment.cpp
msgid "Glow"
msgstr ""

#: scene/resources/environment.cpp
#, fuzzy
msgid "Levels"
msgstr "Девелопери"

#: scene/resources/environment.cpp
#: servers/audio/effects/audio_effect_chorus.cpp
msgid "1"
msgstr ""

#: scene/resources/environment.cpp
#: servers/audio/effects/audio_effect_chorus.cpp
msgid "2"
msgstr ""

#: scene/resources/environment.cpp
#: servers/audio/effects/audio_effect_chorus.cpp
msgid "3"
msgstr ""

#: scene/resources/environment.cpp
#: servers/audio/effects/audio_effect_chorus.cpp
msgid "4"
msgstr ""

#: scene/resources/environment.cpp
msgid "5"
msgstr ""

#: scene/resources/environment.cpp
msgid "6"
msgstr ""

#: scene/resources/environment.cpp
msgid "7"
msgstr ""

#: scene/resources/environment.cpp
msgid "Bloom"
msgstr ""

#: scene/resources/environment.cpp
msgid "HDR Threshold"
msgstr ""

#: scene/resources/environment.cpp
msgid "HDR Luminance Cap"
msgstr ""

#: scene/resources/environment.cpp
#, fuzzy
msgid "HDR Scale"
msgstr "Скала:"

#: scene/resources/environment.cpp
msgid "Bicubic Upscale"
msgstr ""

#: scene/resources/environment.cpp
msgid "Adjustments"
msgstr ""

#: scene/resources/environment.cpp
#, fuzzy
msgid "Brightness"
msgstr "десно"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Saturation"
msgstr "Одвојеност:"

#: scene/resources/environment.cpp
#, fuzzy
msgid "Color Correction"
msgstr "Иди на функцију..."

#: scene/resources/font.cpp
#, fuzzy
msgid "Ascent"
msgstr "Честе:"

#: scene/resources/font.cpp
#, fuzzy
msgid "Distance Field"
msgstr "Режим без сметње"

#: scene/resources/gradient.cpp
#, fuzzy
msgid "Raw Data"
msgstr "Дубина"

#: scene/resources/gradient.cpp
#, fuzzy
msgid "Offsets"
msgstr "Офсет:"

#: scene/resources/height_map_shape.cpp
msgid "Map Width"
msgstr ""

#: scene/resources/height_map_shape.cpp
#, fuzzy
msgid "Map Depth"
msgstr "Дубина"

#: scene/resources/height_map_shape.cpp
#, fuzzy
msgid "Map Data"
msgstr "Дубина"

#: scene/resources/line_shape_2d.cpp
msgid "D"
msgstr ""

#: scene/resources/material.cpp
#, fuzzy
msgid "Next Pass"
msgstr "Следећа Раван"

#: scene/resources/material.cpp
msgid "Use Shadow To Opacity"
msgstr ""

#: scene/resources/material.cpp
#, fuzzy
msgid "Unshaded"
msgstr "Прикажи неосенчен"

#: scene/resources/material.cpp
#, fuzzy
msgid "Vertex Lighting"
msgstr "Смерови"

#: scene/resources/material.cpp
#, fuzzy
msgid "Use Point Size"
msgstr "Поглед испред"

#: scene/resources/material.cpp
msgid "World Triplanar"
msgstr ""

#: scene/resources/material.cpp
msgid "Albedo Tex Force sRGB"
msgstr ""

#: scene/resources/material.cpp
msgid "Do Not Receive Shadows"
msgstr ""

#: scene/resources/material.cpp
#, fuzzy
msgid "Disable Ambient Light"
msgstr "Увучи десно"

#: scene/resources/material.cpp
#, fuzzy
msgid "Ensure Correct Normals"
msgstr "Трансформација прекинута."

#: scene/resources/material.cpp
msgid "Albedo Tex MSDF"
msgstr ""

#: scene/resources/material.cpp
#, fuzzy
msgid "Vertex Color"
msgstr "Тачке"

#: scene/resources/material.cpp
msgid "Use As Albedo"
msgstr ""

#: scene/resources/material.cpp
msgid "Is sRGB"
msgstr ""

#: scene/resources/material.cpp servers/visual_server.cpp
#, fuzzy
msgid "Parameters"
msgstr "Промене материјала"

#: scene/resources/material.cpp
#, fuzzy
msgid "Diffuse Mode"
msgstr "Режим инспекције"

#: scene/resources/material.cpp
#, fuzzy
msgid "Specular Mode"
msgstr "Режим Мерења"

#: scene/resources/material.cpp
#, fuzzy
msgid "Depth Draw Mode"
msgstr "Анимациони чвор"

#: scene/resources/material.cpp
#, fuzzy
msgid "Line Width"
msgstr "Поглед с лева"

#: scene/resources/material.cpp
#, fuzzy
msgid "Point Size"
msgstr "Поглед испред"

#: scene/resources/material.cpp
#, fuzzy
msgid "Billboard Mode"
msgstr "Режим Мерења"

#: scene/resources/material.cpp
#, fuzzy
msgid "Billboard Keep Scale"
msgstr "Режим Мерења"

#: scene/resources/material.cpp
msgid "Grow"
msgstr ""

#: scene/resources/material.cpp
#, fuzzy
msgid "Grow Amount"
msgstr "Количина:"

#: scene/resources/material.cpp
msgid "Use Alpha Scissor"
msgstr ""

#: scene/resources/material.cpp
#, fuzzy
msgid "Particles Anim"
msgstr "Честице"

#: scene/resources/material.cpp
#, fuzzy
msgid "H Frames"
msgstr "Слика %"

#: scene/resources/material.cpp
#, fuzzy
msgid "V Frames"
msgstr "Слика %"

#: scene/resources/material.cpp
msgid "Albedo"
msgstr ""

#: scene/resources/material.cpp
msgid "Metallic"
msgstr ""

#: scene/resources/material.cpp
#, fuzzy
msgid "Texture Channel"
msgstr "Регион текстуре"

#: scene/resources/material.cpp
#, fuzzy
msgid "Emission"
msgstr "Маска емисије"

#: scene/resources/material.cpp
msgid "On UV2"
msgstr ""

#: scene/resources/material.cpp
msgid "NormalMap"
msgstr ""

#: scene/resources/material.cpp
msgid "Rim"
msgstr ""

#: scene/resources/material.cpp
#, fuzzy
msgid "Clearcoat"
msgstr "Обриши"

#: scene/resources/material.cpp
msgid "Gloss"
msgstr ""

#: scene/resources/material.cpp
msgid "Anisotropy"
msgstr ""

#: scene/resources/material.cpp
msgid "Flowmap"
msgstr ""

#: scene/resources/material.cpp
#, fuzzy
msgid "Ambient Occlusion"
msgstr "Измени полигон"

#: scene/resources/material.cpp
msgid "Deep Parallax"
msgstr ""

#: scene/resources/material.cpp
#, fuzzy
msgid "Min Layers"
msgstr "Лајер"

#: scene/resources/material.cpp
#, fuzzy
msgid "Max Layers"
msgstr "Лајер"

#: scene/resources/material.cpp
msgid "Flip Tangent"
msgstr ""

#: scene/resources/material.cpp
#, fuzzy
msgid "Flip Binormal"
msgstr "Обрни Хоризонтално"

#: scene/resources/material.cpp
msgid "Subsurf Scatter"
msgstr ""

#: scene/resources/material.cpp
#, fuzzy
msgid "Transmission"
msgstr "Прелаз:"

#: scene/resources/material.cpp
#, fuzzy
msgid "Refraction"
msgstr "Одвојеност:"

#: scene/resources/material.cpp
msgid "Detail"
msgstr ""

#: scene/resources/material.cpp
#, fuzzy
msgid "UV Layer"
msgstr "Лајер"

#: scene/resources/material.cpp
#, fuzzy
msgid "UV1"
msgstr "UV"

#: scene/resources/material.cpp
msgid "Triplanar"
msgstr ""

#: scene/resources/material.cpp
msgid "Triplanar Sharpness"
msgstr ""

#: scene/resources/material.cpp
#, fuzzy
msgid "UV2"
msgstr "UV"

#: scene/resources/material.cpp
#, fuzzy
msgid "Proximity Fade"
msgstr "Режим извоза:"

#: scene/resources/material.cpp
msgid "Distance Fade"
msgstr ""

#: scene/resources/material.cpp
#, fuzzy
msgid "Async Mode"
msgstr "Режим инспекције"

#: scene/resources/mesh.cpp
#, fuzzy
msgid "Lightmap Size Hint"
msgstr "Изпеци МапеСенчења"

#: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp
msgid "Custom AABB"
msgstr ""

#: scene/resources/mesh_library.cpp
#, fuzzy
msgid "Mesh Transform"
msgstr "Трансформација"

#: scene/resources/mesh_library.cpp
#, fuzzy
msgid "NavMesh Transform"
msgstr "Очисти Трансформацију"

#: scene/resources/multimesh.cpp
#, fuzzy
msgid "Color Format"
msgstr "Операције боје."

#: scene/resources/multimesh.cpp
#, fuzzy
msgid "Transform Format"
msgstr "Трансформација прекинута."

#: scene/resources/multimesh.cpp
msgid "Custom Data Format"
msgstr ""

#: scene/resources/multimesh.cpp
#, fuzzy
msgid "Instance Count"
msgstr "Додај инстанцу"

#: scene/resources/multimesh.cpp
msgid "Visible Instance Count"
msgstr ""

#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Sampling"
msgstr "Скала: "

#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Partition Type"
msgstr "Постави Врсту Променљиве"

#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Parsed Geometry Type"
msgstr "Анализирање геометрије..."

#: scene/resources/navigation_mesh.cpp
msgid "Source Geometry Mode"
msgstr ""

#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Source Group Name"
msgstr "Извор"

#: scene/resources/navigation_mesh.cpp
msgid "Cells"
msgstr ""

#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Agents"
msgstr "Аргументи Главне Сцене"

#: scene/resources/navigation_mesh.cpp
msgid "Max Climb"
msgstr ""

#: scene/resources/navigation_mesh.cpp
msgid "Max Slope"
msgstr ""

#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Regions"
msgstr "Режим ротације"

#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Merge Size"
msgstr "Споји од сцене"

#: scene/resources/navigation_mesh.cpp
msgid "Edges"
msgstr ""

#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Max Error"
msgstr "Грешка"

#: scene/resources/navigation_mesh.cpp
msgid "Verts Per Poly"
msgstr ""

#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Details"
msgstr "Учитај уобичајено"

#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Sample Distance"
msgstr "Одабери Одстојање:"

#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Sample Max Error"
msgstr "Узрокотвор"

#: scene/resources/navigation_mesh.cpp
msgid "Low Hanging Obstacles"
msgstr ""

#: scene/resources/navigation_mesh.cpp
msgid "Ledge Spans"
msgstr ""

#: scene/resources/navigation_mesh.cpp
msgid "Walkable Low Height Spans"
msgstr ""

#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Baking AABB"
msgstr "Генерисање осног поравнаног граничниог оквира (AABB)"

#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Baking AABB Offset"
msgstr "Офсет:"

#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""

#: scene/resources/occluder_shape.cpp
msgid "OccluderShapeSphere Set Spheres"
msgstr ""

#: scene/resources/occluder_shape_polygon.cpp
#, fuzzy
msgid "Polygon Points"
msgstr "Полигон->UV"

#: scene/resources/occluder_shape_polygon.cpp
#, fuzzy
msgid "Hole Points"
msgstr "Помери тачку"

#: scene/resources/packed_scene.cpp
msgid "Bundled"
msgstr ""

#: scene/resources/particles_material.cpp
msgid "Trail"
msgstr ""

#: scene/resources/particles_material.cpp
msgid "Divisor"
msgstr ""

#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Size Modifier"
msgstr "Брзина слободног погледа"

#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Color Modifier"
msgstr "Брзина слободног погледа"

#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Point Texture"
msgstr "Тачке емисије:"

#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Normal Texture"
msgstr "Извор емисије: "

#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Color Texture"
msgstr "Измени тему..."

#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Point Count"
msgstr "Додај улазни порт"

#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Scale Random"
msgstr "Размера скале:"

#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Scale Curve"
msgstr "Затвори криву"

#: scene/resources/physics_material.cpp
msgid "Rough"
msgstr ""

#: scene/resources/physics_material.cpp
msgid "Absorbent"
msgstr ""

#: scene/resources/plane_shape.cpp
#, fuzzy
msgid "Plane"
msgstr "Раван:"

#: scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Flip Faces"
msgstr "Обрни Хоризонтално"

#: scene/resources/primitive_meshes.cpp
msgid "Mid Height"
msgstr ""

#: scene/resources/primitive_meshes.cpp
msgid "Subdivide Width"
msgstr ""

#: scene/resources/primitive_meshes.cpp
msgid "Subdivide Height"
msgstr ""

#: scene/resources/primitive_meshes.cpp
msgid "Subdivide Depth"
msgstr ""

#: scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Top Radius"
msgstr " Опсег:"

#: scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Bottom Radius"
msgstr "Доле Десно"

#: scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Left To Right"
msgstr "Горе Десно"

#: scene/resources/primitive_meshes.cpp
msgid "Is Hemisphere"
msgstr ""

#: scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Curve Step"
msgstr "Подели Криву"

#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
msgid "Slips On Slope"
msgstr ""

#: scene/resources/segment_shape_2d.cpp
msgid "A"
msgstr ""

#: scene/resources/shape_2d.cpp
msgid "Custom Solver Bias"
msgstr ""

#: scene/resources/skin.cpp
#, fuzzy
msgid "Bind Count"
msgstr "Додај улазни порт"

#: scene/resources/skin.cpp
#, fuzzy
msgid "Bind"
msgstr "Спојеви"

#: scene/resources/skin.cpp
#, fuzzy
msgid "Bone"
msgstr "Направи кости"

#: scene/resources/sky.cpp
#, fuzzy
msgid "Radiance Size"
msgstr "Величина ивице:"

#: scene/resources/sky.cpp
msgid "Panorama"
msgstr ""

#: scene/resources/sky.cpp
#, fuzzy
msgid "Top Color"
msgstr "Следећи Спрат"

#: scene/resources/sky.cpp
#, fuzzy
msgid "Horizon Color"
msgstr "Складиштење датотеке:"

#: scene/resources/sky.cpp
#, fuzzy
msgid "Ground"
msgstr "Групе"

#: scene/resources/sky.cpp
#, fuzzy
msgid "Bottom Color"
msgstr "Белешке"

#: scene/resources/sky.cpp
#, fuzzy
msgid "Sun"
msgstr "Покрени"

#: scene/resources/sky.cpp
#, fuzzy
msgid "Latitude"
msgstr "Замена"

#: scene/resources/sky.cpp
msgid "Longitude"
msgstr ""

#: scene/resources/sky.cpp
msgid "Angle Min"
msgstr ""

#: scene/resources/sky.cpp
msgid "Angle Max"
msgstr ""

#: scene/resources/style_box.cpp
#, fuzzy
msgid "Content Margin"
msgstr "Постави дршку"

#: scene/resources/style_box.cpp
#, fuzzy
msgid "Expand Margin"
msgstr "Прошири све"

#: scene/resources/style_box.cpp
msgid "Skew"
msgstr ""

#: scene/resources/style_box.cpp
#, fuzzy
msgid "Corner Radius"
msgstr "Промени Унутрашњи Опсег Торуса"

#: scene/resources/style_box.cpp
msgid "Corner Detail"
msgstr ""

#: scene/resources/style_box.cpp
msgid "Anti Aliasing"
msgstr ""

#: scene/resources/style_box.cpp
msgid "Grow Begin"
msgstr ""

#: scene/resources/style_box.cpp
msgid "Grow End"
msgstr ""

#: scene/resources/texture.cpp
#, fuzzy
msgid "Load Path"
msgstr "Учитај подешавања"

#: scene/resources/texture.cpp
#, fuzzy
msgid "Base Texture"
msgstr "Обриши шаблон"

#: scene/resources/texture.cpp
#, fuzzy
msgid "Image Size"
msgstr "Страна:"

#: scene/resources/texture.cpp
#, fuzzy
msgid "Side"
msgstr "Покажи водиче"

#: scene/resources/texture.cpp
#, fuzzy
msgid "Front"
msgstr "Поглед испред"

#: scene/resources/texture.cpp
#, fuzzy
msgid "Back"
msgstr "Натраг"

#: scene/resources/texture.cpp
#, fuzzy
msgid "Storage Mode"
msgstr "Режим Увећања"

#: scene/resources/texture.cpp
#, fuzzy
msgid "Lossy Storage Quality"
msgstr "Карактеристике"

#: scene/resources/texture.cpp
#, fuzzy
msgid "From"
msgstr "Режим Игре:"

#: scene/resources/texture.cpp
#, fuzzy
msgid "To"
msgstr "Врх"

#: scene/resources/texture.cpp
#, fuzzy
msgid "Base"
msgstr "Промени Тип"

#: scene/resources/texture.cpp
#, fuzzy
msgid "Current Frame"
msgstr "Име тренутне сцене"

#: scene/resources/texture.cpp
#, fuzzy
msgid "Pause"
msgstr "Режим инспекције"

#: scene/resources/texture.cpp
msgid "Which Feed"
msgstr ""

#: scene/resources/texture.cpp
#, fuzzy
msgid "Camera Is Active"
msgstr "Разликовање великих и малих слова"

#: scene/resources/theme.cpp
#, fuzzy
msgid "Default Font"
msgstr "Уобичајено"

#: scene/resources/visual_shader.cpp
msgid "Output Port For Preview"
msgstr ""

#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Depth Draw"
msgstr "Анимациони чвор"

#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Cull"
msgstr "Режим Мерења"

#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Diffuse"
msgstr "Режим инспекције"

#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Async"
msgstr "Режим инспекције"

#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Modes"
msgstr "Режим инспекције"

#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Input Name"
msgstr "Мапа Улаза"

#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Uniform Name"
msgstr "Постави Јединствено Име"

#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
"'SamplerPort'."
msgstr ""

#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid source for preview."
msgstr "Неважећи извор за преглед."

#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid source for shader."
msgstr "Неважећи извор за цртач"

#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Texture Type"
msgstr "Регион текстуре"

#: scene/resources/visual_shader_nodes.cpp
msgid "Cube Map"
msgstr ""

#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Default Value Enabled"
msgstr "Управљај извозним шаблонима"

#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Default Value"
msgstr "Обриши улаз"

#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Color Default"
msgstr "Учитај уобичајено"

#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Неважећа упоредна функција за зај тип"

#: scene/resources/world.cpp
#, fuzzy
msgid "Fallback Environment"
msgstr "Прикажи околину"

#: scene/resources/world.cpp
#, fuzzy
msgid "Scenario"
msgstr "Сцена"

#: scene/resources/world.cpp scene/resources/world_2d.cpp
#, fuzzy
msgid "Navigation Map"
msgstr "Направи навигациону мрежу"

#: scene/resources/world.cpp scene/resources/world_2d.cpp
msgid "Direct Space State"
msgstr ""

#: scene/resources/world.cpp scene/resources/world_2d.cpp
#, fuzzy
msgid "Default Gravity Vector"
msgstr "Преглед"

#: scene/resources/world.cpp scene/resources/world_2d.cpp
#, fuzzy
msgid "Default Linear Damp"
msgstr "Леви линеарни"

#: scene/resources/world.cpp scene/resources/world_2d.cpp
msgid "Default Angular Damp"
msgstr ""

#: scene/resources/world.cpp
#, fuzzy
msgid "Default Map Up"
msgstr "Уобичајено"

#: scene/resources/world.cpp scene/resources/world_2d.cpp
#, fuzzy
msgid "Default Cell Size"
msgstr "Преглед"

#: scene/resources/world.cpp scene/resources/world_2d.cpp
#, fuzzy
msgid "Default Cell Height"
msgstr "Тестирање"

#: scene/resources/world.cpp scene/resources/world_2d.cpp
#, fuzzy
msgid "Default Edge Connection Margin"
msgstr "Повезивање не успешно"

#: scene/resources/world_2d.cpp
msgid "Canvas"
msgstr ""

#: servers/arvr/arvr_interface.cpp
msgid "Is Primary"
msgstr ""

#: servers/arvr/arvr_interface.cpp
#, fuzzy
msgid "Is Initialized"
msgstr "Велика слова"

#: servers/arvr/arvr_interface.cpp
msgid "AR"
msgstr ""

#: servers/arvr/arvr_interface.cpp
msgid "Is Anchor Detection Enabled"
msgstr ""

#: servers/arvr_server.cpp
#, fuzzy
msgid "Primary Interface"
msgstr "Кориснички Интерфејс"

#: servers/audio/audio_stream.cpp
#, fuzzy
msgid "Audio Stream"
msgstr "Додај ствар"

#: servers/audio/audio_stream.cpp
#, fuzzy
msgid "Random Pitch"
msgstr "Насумичан нагиб:"

#: servers/audio/effects/audio_effect_capture.cpp
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
#: servers/audio/effects/audio_stream_generator.cpp
msgid "Buffer Length"
msgstr ""

#: servers/audio/effects/audio_effect_chorus.cpp
msgid "Voice Count"
msgstr ""

#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_delay.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Dry"
msgstr ""

#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Wet"
msgstr ""

#: servers/audio/effects/audio_effect_chorus.cpp
msgid "Voice"
msgstr ""

#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_delay.cpp
msgid "Delay (ms)"
msgstr ""

#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_phaser.cpp
msgid "Rate Hz"
msgstr ""

#: servers/audio/effects/audio_effect_chorus.cpp
#, fuzzy
msgid "Depth (ms)"
msgstr "Дубина"

#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_delay.cpp
msgid "Level dB"
msgstr ""

#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_delay.cpp
#: servers/audio/effects/audio_effect_panner.cpp
#, fuzzy
msgid "Pan"
msgstr "Раван:"

#: servers/audio/effects/audio_effect_compressor.cpp
#: servers/audio/effects/audio_effect_filter.cpp
msgid "Gain"
msgstr ""

#: servers/audio/effects/audio_effect_compressor.cpp
msgid "Attack (µs)"
msgstr ""

#: servers/audio/effects/audio_effect_compressor.cpp
#, fuzzy
msgid "Release (ms)"
msgstr "Издање"

#: servers/audio/effects/audio_effect_compressor.cpp
msgid "Mix"
msgstr "Микс"

#: servers/audio/effects/audio_effect_compressor.cpp
msgid "Sidechain"
msgstr ""

#: servers/audio/effects/audio_effect_delay.cpp
msgid "Tap 1"
msgstr ""

#: servers/audio/effects/audio_effect_delay.cpp
msgid "Tap 2"
msgstr ""

#: servers/audio/effects/audio_effect_delay.cpp
#: servers/audio/effects/audio_effect_phaser.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
#, fuzzy
msgid "Feedback"
msgstr "Пошаљи Подржку о Документацији"

#: servers/audio/effects/audio_effect_delay.cpp
#, fuzzy
msgid "Low-pass"
msgstr "Заобиђи"

#: servers/audio/effects/audio_effect_distortion.cpp
msgid "Pre Gain"
msgstr ""

#: servers/audio/effects/audio_effect_distortion.cpp
msgid "Keep Hf Hz"
msgstr ""

#: servers/audio/effects/audio_effect_distortion.cpp
msgid "Drive"
msgstr ""

#: servers/audio/effects/audio_effect_distortion.cpp
#, fuzzy
msgid "Post Gain"
msgstr "После"

#: servers/audio/effects/audio_effect_filter.cpp
#, fuzzy
msgid "Resonance"
msgstr "Ресурс"

#: servers/audio/effects/audio_effect_limiter.cpp
msgid "Ceiling dB"
msgstr ""

#: servers/audio/effects/audio_effect_limiter.cpp
msgid "Threshold dB"
msgstr ""

#: servers/audio/effects/audio_effect_limiter.cpp
msgid "Soft Clip dB"
msgstr ""

#: servers/audio/effects/audio_effect_limiter.cpp
msgid "Soft Clip Ratio"
msgstr ""

#: servers/audio/effects/audio_effect_phaser.cpp
msgid "Range Min Hz"
msgstr ""

#: servers/audio/effects/audio_effect_phaser.cpp
msgid "Range Max Hz"
msgstr ""

#: servers/audio/effects/audio_effect_pitch_shift.cpp
msgid "Oversampling"
msgstr ""

#: servers/audio/effects/audio_effect_pitch_shift.cpp
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
#, fuzzy
msgid "FFT Size"
msgstr "Величина:"

#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Predelay"
msgstr ""

#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Msec"
msgstr ""

#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Room Size"
msgstr ""

#: servers/audio/effects/audio_effect_reverb.cpp
#, fuzzy
msgid "High-pass"
msgstr "Заобиђи"

#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
msgid "Tap Back Pos"
msgstr ""

#: servers/audio/effects/audio_effect_stereo_enhance.cpp
msgid "Pan Pullout"
msgstr ""

#: servers/audio/effects/audio_effect_stereo_enhance.cpp
#, fuzzy
msgid "Time Pullout (ms)"
msgstr "Време:"

#: servers/audio/effects/audio_effect_stereo_enhance.cpp
msgid "Surround"
msgstr ""

#: servers/audio_server.cpp
#, fuzzy
msgid "Enable Audio Input"
msgstr "Преименуј звучни бас(контролер)"

#: servers/audio_server.cpp
#, fuzzy
msgid "Output Latency"
msgstr "Излаз"

#: servers/audio_server.cpp
msgid "Channel Disable Threshold dB"
msgstr ""

#: servers/audio_server.cpp
#, fuzzy
msgid "Channel Disable Time"
msgstr "Промени време мешања"

#: servers/audio_server.cpp
msgid "Video Delay Compensation (ms)"
msgstr ""

#: servers/audio_server.cpp
#, fuzzy
msgid "Bus Count"
msgstr "Додај улазни порт"

#: servers/audio_server.cpp
#, fuzzy
msgid "Capture Device"
msgstr "Сними од пиксела"

#: servers/audio_server.cpp
#, fuzzy
msgid "Global Rate Scale"
msgstr "Преименуј Променљиву"

#: servers/camera/camera_feed.cpp
msgid "Feed"
msgstr ""

#: servers/camera/camera_feed.cpp
#, fuzzy
msgid "Is Active"
msgstr "Перспективна пројекција"

#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp
msgid "Sleep Threshold Linear"
msgstr ""

#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp
msgid "Sleep Threshold Angular"
msgstr ""

#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp
msgid "Time Before Sleep"
msgstr ""

#: servers/physics_2d/physics_2d_server_sw.cpp
#, fuzzy
msgid "BP Hash Table Size"
msgstr "Величина:"

#: servers/physics_2d/physics_2d_server_sw.cpp
msgid "Large Object Surface Threshold In Cells"
msgstr ""

#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Inverse Mass"
msgstr ""

#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Inverse Inertia"
msgstr "Слободан поглед лево"

#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Total Angular Damp"
msgstr ""

#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Total Linear Damp"
msgstr "Линеаран"

#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Total Gravity"
msgstr "Преглед"

#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Linear Velocity"
msgstr "Велика слова"

#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Exclude"
msgstr ""

#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Shape RID"
msgstr ""

#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collide With Bodies"
msgstr "Анимациони чвор"

#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Collide With Areas"
msgstr ""

#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Motion Remainder"
msgstr ""

#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collision Point"
msgstr "Анимациони чвор"

#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collision Normal"
msgstr "Анимациони чвор"

#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collision Depth"
msgstr "Анимациони чвор"

#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collision Safe Fraction"
msgstr "Анимациони чвор"

#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collision Unsafe Fraction"
msgstr "Анимациони чвор"

#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Physics Engine"
msgstr "Слика физике %"

#: servers/physics_server.cpp
#, fuzzy
msgid "Center Of Mass"
msgstr "Средина Лево"

#: servers/physics_server.cpp
msgid "Principal Inertia Axes"
msgstr ""

#: servers/visual/shader_language.cpp
#, fuzzy
msgid "Varying may not be assigned in the '%s' function."
msgstr "Варијације могу само бити одређене у функцији тачке."

#: servers/visual/shader_language.cpp
msgid ""
"Varyings which were assigned in 'vertex' function may not be reassigned in "
"'fragment' or 'light'."
msgstr ""

#: servers/visual/shader_language.cpp
msgid ""
"Varyings which were assigned in 'fragment' function may not be reassigned in "
"'vertex' or 'light'."
msgstr ""

#: servers/visual/shader_language.cpp
#, fuzzy
msgid "Assignment to function."
msgstr "Додељивање функцији."

#: servers/visual/shader_language.cpp
#, fuzzy
msgid "Assignment to uniform."
msgstr "Додељивање унформи."

#: servers/visual/shader_language.cpp
#, fuzzy
msgid "Constants cannot be modified."
msgstr "Константе није могуће мењати."

#: servers/visual/visual_server_scene.cpp
#, fuzzy
msgid "Spatial Partitioning"
msgstr "Партиционирање..."

#: servers/visual_server.cpp
#, fuzzy
msgid "Render Loop Enabled"
msgstr "Филтрирај датотеке..."

#: servers/visual_server.cpp
#, fuzzy
msgid "VRAM Compression"
msgstr "Постави правоугаони регион"

#: servers/visual_server.cpp
#, fuzzy
msgid "Import BPTC"
msgstr "Увоз"

#: servers/visual_server.cpp
#, fuzzy
msgid "Import S3TC"
msgstr "Увоз"

#: servers/visual_server.cpp
#, fuzzy
msgid "Import ETC"
msgstr "Увоз"

#: servers/visual_server.cpp
#, fuzzy
msgid "Import ETC2"
msgstr "Увоз"

#: servers/visual_server.cpp
#, fuzzy
msgid "Import PVRTC"
msgstr "Увези тему"

#: servers/visual_server.cpp
msgid "Lossless Compression"
msgstr ""

#: servers/visual_server.cpp
#, fuzzy
msgid "Force PNG"
msgstr "Изворна мрежа:"

#: servers/visual_server.cpp
msgid "WebP Compression Level"
msgstr ""

#: servers/visual_server.cpp
msgid "Time Rollover Secs"
msgstr ""

#: servers/visual_server.cpp
#, fuzzy
msgid "Cubemap Size"
msgstr "Проемени Велићину Камере"

#: servers/visual_server.cpp
msgid "Quadrant 0 Subdiv"
msgstr ""

#: servers/visual_server.cpp
msgid "Quadrant 1 Subdiv"
msgstr ""

#: servers/visual_server.cpp
msgid "Quadrant 2 Subdiv"
msgstr ""

#: servers/visual_server.cpp
msgid "Quadrant 3 Subdiv"
msgstr ""

#: servers/visual_server.cpp
#, fuzzy
msgid "Shadows"
msgstr "Шејдер"

#: servers/visual_server.cpp
#, fuzzy
msgid "Filter Mode"
msgstr "Филтрирај чворове"

#: servers/visual_server.cpp
#, fuzzy
msgid "Texture Array Reflections"
msgstr "Центрирај одабрано"

#: servers/visual_server.cpp
msgid "High Quality GGX"
msgstr ""

#: servers/visual_server.cpp
msgid "Irradiance Max Size"
msgstr ""

#: servers/visual_server.cpp
#, fuzzy
msgid "Shading"
msgstr " Пуњење"

#: servers/visual_server.cpp
msgid "Force Vertex Shading"
msgstr ""

#: servers/visual_server.cpp
msgid "Force Lambert Over Burley"
msgstr ""

#: servers/visual_server.cpp
msgid "Force Blinn Over GGX"
msgstr ""

#: servers/visual_server.cpp
msgid "Mesh Storage"
msgstr ""

#: servers/visual_server.cpp
#, fuzzy
msgid "Split Stream"
msgstr "Подели Криву"

#: servers/visual_server.cpp
msgid "Use Physical Light Attenuation"
msgstr ""

#: servers/visual_server.cpp
msgid "Depth Prepass"
msgstr ""

#: servers/visual_server.cpp
msgid "Disable For Vendors"
msgstr ""

#: servers/visual_server.cpp
msgid "Anisotropic Filter Level"
msgstr ""

#: servers/visual_server.cpp
msgid "Use Nearest Mipmap Filter"
msgstr ""

#: servers/visual_server.cpp
msgid "Skinning"
msgstr ""

#: servers/visual_server.cpp
msgid "Software Skinning Fallback"
msgstr ""

#: servers/visual_server.cpp
msgid "Force Software Skinning"
msgstr ""

#: servers/visual_server.cpp
msgid "Use Software Skinning"
msgstr ""

#: servers/visual_server.cpp
#, fuzzy
msgid "Ninepatch Mode"
msgstr "Анимациони чвор"

#: servers/visual_server.cpp
#, fuzzy
msgid "OpenGL"
msgstr "Отвори"

#: servers/visual_server.cpp
msgid "Batching Send Null"
msgstr ""

#: servers/visual_server.cpp
#, fuzzy
msgid "Batching Stream"
msgstr "Преименуј Гомилу"

#: servers/visual_server.cpp
msgid "Legacy Orphan Buffers"
msgstr ""

#: servers/visual_server.cpp
msgid "Legacy Stream"
msgstr ""

#: servers/visual_server.cpp
#, fuzzy
msgid "Batching"
msgstr "Чување..."

#: servers/visual_server.cpp
msgid "Use Batching"
msgstr ""

#: servers/visual_server.cpp
#, fuzzy
msgid "Use Batching In Editor"
msgstr "Изађи из уредника?"

#: servers/visual_server.cpp
msgid "Single Rect Fallback"
msgstr ""

#: servers/visual_server.cpp
msgid "Max Join Item Commands"
msgstr ""

#: servers/visual_server.cpp
msgid "Colored Vertex Format Threshold"
msgstr ""

#: servers/visual_server.cpp
msgid "Scissor Area Threshold"
msgstr ""

#: servers/visual_server.cpp
#, fuzzy
msgid "Max Join Items"
msgstr "Управљај извозним шаблонима"

#: servers/visual_server.cpp
msgid "Batch Buffer Size"
msgstr ""

#: servers/visual_server.cpp
msgid "Item Reordering Lookahead"
msgstr ""

#: servers/visual_server.cpp
msgid "Flash Batching"
msgstr ""

#: servers/visual_server.cpp
#, fuzzy
msgid "Diagnose Frame"
msgstr "Налепи оквир"

#: servers/visual_server.cpp
msgid "GLES2"
msgstr ""

#: servers/visual_server.cpp
msgid "Compatibility"
msgstr ""

#: servers/visual_server.cpp
msgid "Disable Half Float"
msgstr ""

#: servers/visual_server.cpp
#, fuzzy
msgid "Enable High Float"
msgstr "Уреди филтере"

#: servers/visual_server.cpp
#, fuzzy
msgid "Precision"
msgstr "Постави правоугаони регион"

#: servers/visual_server.cpp
msgid "UV Contract"
msgstr ""

#: servers/visual_server.cpp
msgid "UV Contract Amount"
msgstr ""

#: servers/visual_server.cpp
#, fuzzy
msgid "Use Simple PVS"
msgstr "Користи Лествично Лепљење"

#: servers/visual_server.cpp
msgid "PVS Logging"
msgstr ""

#: servers/visual_server.cpp
#, fuzzy
msgid "Use Signals"
msgstr "Знаци"

#: servers/visual_server.cpp
#, fuzzy
msgid "Remove Danglers"
msgstr "Обриши шаблон"

#: servers/visual_server.cpp
#, fuzzy
msgid "Flip Imported Portals"
msgstr "Обрни Хоризонтално"

#: servers/visual_server.cpp
#, fuzzy
msgid "Occlusion Culling"
msgstr "Поставке прозора"

#: servers/visual_server.cpp
msgid "Max Active Spheres"
msgstr ""

#: servers/visual_server.cpp
#, fuzzy
msgid "Max Active Polygons"
msgstr "Помери полигон"

#: servers/visual_server.cpp
#, fuzzy
msgid "Shader Compilation Mode"
msgstr "Анимациони чвор"

#: servers/visual_server.cpp
msgid "Max Simultaneous Compiles"
msgstr ""

#: servers/visual_server.cpp
msgid "Log Active Async Compiles Count"
msgstr ""

#: servers/visual_server.cpp
#, fuzzy
msgid "Shader Cache Size (MB)"
msgstr "Проемени Велићину Камере"