/*************************************************************************/ /* settings_config_dialog.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "settings_config_dialog.h" #include "core/config/project_settings.h" #include "core/input/input_map.h" #include "core/os/keyboard.h" #include "editor/debugger/editor_debugger_node.h" #include "editor_file_system.h" #include "editor_log.h" #include "editor_node.h" #include "editor_scale.h" #include "editor_settings.h" #include "scene/gui/margin_container.h" void EditorSettingsDialog::ok_pressed() { if (!EditorSettings::get_singleton()) { return; } _settings_save(); timer->stop(); } void EditorSettingsDialog::_settings_changed() { timer->start(); } void EditorSettingsDialog::_settings_property_edited(const String &p_name) { String full_name = inspector->get_full_item_path(p_name); if (full_name == "interface/theme/accent_color" || full_name == "interface/theme/base_color" || full_name == "interface/theme/contrast") { EditorSettings::get_singleton()->set_manually("interface/theme/preset", "Custom"); // set preset to Custom } else if (full_name.begins_with("text_editor/highlighting")) { EditorSettings::get_singleton()->set_manually("text_editor/theme/color_theme", "Custom"); } } void EditorSettingsDialog::_settings_save() { EditorSettings::get_singleton()->notify_changes(); EditorSettings::get_singleton()->save(); } void EditorSettingsDialog::cancel_pressed() { if (!EditorSettings::get_singleton()) { return; } EditorSettings::get_singleton()->notify_changes(); } void EditorSettingsDialog::popup_edit_settings() { if (!EditorSettings::get_singleton()) { return; } EditorSettings::get_singleton()->list_text_editor_themes(); // make sure we have an up to date list of themes inspector->edit(EditorSettings::get_singleton()); inspector->get_inspector()->update_tree(); search_box->select_all(); search_box->grab_focus(); _update_shortcuts(); set_process_unhandled_input(true); // Restore valid window bounds or pop up at default size. Rect2 saved_size = EditorSettings::get_singleton()->get_project_metadata("dialog_bounds", "editor_settings", Rect2()); if (saved_size != Rect2()) { popup(saved_size); } else { popup_centered_clamped(Size2(900, 700) * EDSCALE, 0.8); } _focus_current_search_box(); } void EditorSettingsDialog::_filter_shortcuts(const String &p_filter) { shortcut_filter = p_filter; _update_shortcuts(); } void EditorSettingsDialog::_undo_redo_callback(void *p_self, const String &p_name) { EditorNode::get_log()->add_message(p_name, EditorLog::MSG_TYPE_EDITOR); } void EditorSettingsDialog::_notification(int p_what) { switch (p_what) { case NOTIFICATION_VISIBILITY_CHANGED: { if (!is_visible()) { EditorSettings::get_singleton()->set_project_metadata("dialog_bounds", "editor_settings", Rect2(get_position(), get_size())); set_process_unhandled_input(false); } } break; case NOTIFICATION_READY: { undo_redo->set_method_notify_callback(EditorDebuggerNode::_method_changeds, nullptr); undo_redo->set_property_notify_callback(EditorDebuggerNode::_property_changeds, nullptr); undo_redo->set_commit_notify_callback(_undo_redo_callback, this); } break; case NOTIFICATION_ENTER_TREE: { _update_icons(); } break; case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { _update_icons(); // Update theme colors. inspector->update_category_list(); _update_shortcuts(); } break; } } void EditorSettingsDialog::_unhandled_input(const Ref &p_event) { ERR_FAIL_COND(p_event.is_null()); const Ref k = p_event; if (k.is_valid() && k->is_pressed()) { bool handled = false; if (ED_IS_SHORTCUT("ui_undo", p_event)) { String action = undo_redo->get_current_action_name(); if (action != "") { EditorNode::get_log()->add_message("Undo: " + action, EditorLog::MSG_TYPE_EDITOR); } undo_redo->undo(); handled = true; } if (ED_IS_SHORTCUT("ui_redo", p_event)) { undo_redo->redo(); String action = undo_redo->get_current_action_name(); if (action != "") { EditorNode::get_log()->add_message("Redo: " + action, EditorLog::MSG_TYPE_EDITOR); } handled = true; } if (k->get_keycode_with_modifiers() == (KEY_MASK_CMD | KEY_F)) { _focus_current_search_box(); handled = true; } if (handled) { set_input_as_handled(); } } } void EditorSettingsDialog::_update_icons() { search_box->set_right_icon(shortcuts->get_theme_icon("Search", "EditorIcons")); search_box->set_clear_button_enabled(true); shortcut_search_box->set_right_icon(shortcuts->get_theme_icon("Search", "EditorIcons")); shortcut_search_box->set_clear_button_enabled(true); restart_close_button->set_icon(shortcuts->get_theme_icon("Close", "EditorIcons")); restart_container->add_theme_style_override("panel", shortcuts->get_theme_stylebox("bg", "Tree")); restart_icon->set_texture(shortcuts->get_theme_icon("StatusWarning", "EditorIcons")); restart_label->add_theme_color_override("font_color", shortcuts->get_theme_color("warning_color", "Editor")); } void EditorSettingsDialog::_event_config_confirmed() { Ref k = shortcut_editor->get_event(); if (k.is_null()) { return; } if (editing_action) { if (current_action_event_index == -1) { // Add new event current_action_events.push_back(k); } else { // Edit existing event current_action_events[current_action_event_index] = k; } _update_builtin_action(current_action, current_action_events); } else { k = k->duplicate(); Ref current_sc = EditorSettings::get_singleton()->get_shortcut(shortcut_being_edited); undo_redo->create_action(TTR("Change Shortcut") + " '" + shortcut_being_edited + "'"); undo_redo->add_do_method(current_sc.ptr(), "set_shortcut", k); undo_redo->add_undo_method(current_sc.ptr(), "set_shortcut", current_sc->get_shortcut()); undo_redo->add_do_method(this, "_update_shortcuts"); undo_redo->add_undo_method(this, "_update_shortcuts"); undo_redo->add_do_method(this, "_settings_changed"); undo_redo->add_undo_method(this, "_settings_changed"); undo_redo->commit_action(); } } void EditorSettingsDialog::_update_builtin_action(const String &p_name, const Array &p_events) { Array old_input_array = EditorSettings::get_singleton()->get_builtin_action_overrides(current_action); undo_redo->create_action(TTR("Edit Built-in Action")); undo_redo->add_do_method(EditorSettings::get_singleton(), "set_builtin_action_override", p_name, p_events); undo_redo->add_undo_method(EditorSettings::get_singleton(), "set_builtin_action_override", p_name, old_input_array); undo_redo->add_do_method(this, "_settings_changed"); undo_redo->add_undo_method(this, "_settings_changed"); undo_redo->commit_action(); _update_shortcuts(); } void EditorSettingsDialog::_update_shortcuts() { // Before clearing the tree, take note of which categories are collapsed so that this state can be maintained when the tree is repopulated. Map collapsed; if (shortcuts->get_root() && shortcuts->get_root()->get_children()) { for (TreeItem *item = shortcuts->get_root()->get_children(); item; item = item->get_next()) { collapsed[item->get_text(0)] = item->is_collapsed(); } } shortcuts->clear(); TreeItem *root = shortcuts->create_item(); Map sections; // Set up section for Common/Built-in actions TreeItem *common_section = shortcuts->create_item(root); sections["Common"] = common_section; common_section->set_text(0, TTR("Common")); if (collapsed.has("Common")) { common_section->set_collapsed(collapsed["Common"]); } common_section->set_custom_bg_color(0, shortcuts->get_theme_color("prop_subsection", "Editor")); common_section->set_custom_bg_color(1, shortcuts->get_theme_color("prop_subsection", "Editor")); // Get the action map for the editor, and add each item to the "Common" section. OrderedHashMap action_map = InputMap::get_singleton()->get_action_map(); for (OrderedHashMap::Element E = action_map.front(); E; E = E.next()) { String action_name = E.key(); if (!shortcut_filter.is_subsequence_ofi(action_name)) { continue; } InputMap::Action action = E.get(); Array events; // Need to get the list of events into an array so it can be set as metadata on the item. Vector event_strings; List> defaults = InputMap::get_singleton()->get_builtins().find(action_name).value(); // Remove all non-key events from the defaults. for (List>::Element *I = defaults.front(); I; I = I->next()) { Ref k = I->get(); if (k.is_null()) { I->erase(); } } bool same_as_defaults = defaults.size() == action.inputs.size(); // Initially this is set to just whether the arrays are equal. Later we check the events if needed. int count = 0; for (List>::Element *I = action.inputs.front(); I; I = I->next()) { // Add event and event text to respective arrays. events.push_back(I->get()); event_strings.push_back(I->get()->as_text()); // Only check if the events have been the same so far - once one fails, we don't need to check any more. if (same_as_defaults) { Ref k = defaults[count]; // Only check keys, since we are in the editor. if (k.is_valid() && !defaults[count]->shortcut_match(I->get())) { same_as_defaults = false; } } count++; } // Join the text of the events with a delimiter so they can all be displayed in one cell. String events_display_string = event_strings.is_empty() ? "None" : String("; ").join(event_strings); TreeItem *item = shortcuts->create_item(common_section); item->set_text(0, action_name); item->set_text(1, events_display_string); if (!same_as_defaults) { item->add_button(1, shortcuts->get_theme_icon("Reload", "EditorIcons"), 2); } if (events_display_string == "None") { // Fade out unassigned shortcut labels for easier visual grepping. item->set_custom_color(1, shortcuts->get_theme_color("font_color", "Label") * Color(1, 1, 1, 0.5)); } item->add_button(1, shortcuts->get_theme_icon("Edit", "EditorIcons"), 0); item->add_button(1, shortcuts->get_theme_icon("Close", "EditorIcons"), 1); item->set_tooltip(0, action_name); item->set_tooltip(1, events_display_string); item->set_metadata(0, "Common"); item->set_metadata(1, events); } // Editor Shortcuts List slist; EditorSettings::get_singleton()->get_shortcut_list(&slist); for (List::Element *E = slist.front(); E; E = E->next()) { Ref sc = EditorSettings::get_singleton()->get_shortcut(E->get()); if (!sc->has_meta("original")) { continue; } Ref original = sc->get_meta("original"); String section_name = E->get().get_slice("/", 0); TreeItem *section; if (sections.has(section_name)) { section = sections[section_name]; } else { section = shortcuts->create_item(root); String item_name = section_name.capitalize(); section->set_text(0, item_name); if (collapsed.has(item_name)) { section->set_collapsed(collapsed[item_name]); } sections[section_name] = section; section->set_custom_bg_color(0, shortcuts->get_theme_color("prop_subsection", "Editor")); section->set_custom_bg_color(1, shortcuts->get_theme_color("prop_subsection", "Editor")); } // Don't match unassigned shortcuts when searching for assigned keys in search results. // This prevents all unassigned shortcuts from appearing when searching a string like "no". if (shortcut_filter.is_subsequence_ofi(sc->get_name()) || (sc->get_as_text() != "None" && shortcut_filter.is_subsequence_ofi(sc->get_as_text()))) { TreeItem *item = shortcuts->create_item(section); item->set_text(0, sc->get_name()); item->set_text(1, sc->get_as_text()); if (!sc->is_shortcut(original) && !(sc->get_shortcut().is_null() && original.is_null())) { item->add_button(1, shortcuts->get_theme_icon("Reload", "EditorIcons"), 2); } if (sc->get_as_text() == "None") { // Fade out unassigned shortcut labels for easier visual grepping. item->set_custom_color(1, shortcuts->get_theme_color("font_color", "Label") * Color(1, 1, 1, 0.5)); } item->add_button(1, shortcuts->get_theme_icon("Edit", "EditorIcons"), 0); item->add_button(1, shortcuts->get_theme_icon("Close", "EditorIcons"), 1); item->set_tooltip(0, E->get()); item->set_metadata(0, E->get()); } } // remove sections with no shortcuts for (Map::Element *E = sections.front(); E; E = E->next()) { TreeItem *section = E->get(); if (section->get_children() == nullptr) { root->remove_child(section); } } } void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column, int p_idx) { TreeItem *ti = Object::cast_to(p_item); ERR_FAIL_COND(!ti); button_idx = p_idx; if (ti->get_metadata(0) == "Common") { // Editing a Built-in action, which can have multiple bindings. editing_action = true; current_action = ti->get_text(0); switch (button_idx) { case SHORTCUT_REVERT: { Array events; List> defaults = InputMap::get_singleton()->get_builtins()[current_action]; // Convert the list to an array, and only keep key events as this is for the editor. for (List>::Element *E = defaults.front(); E; E = E->next()) { Ref k = E->get(); if (k.is_valid()) { events.append(E->get()); } } _update_builtin_action(current_action, events); } break; case SHORTCUT_EDIT: case SHORTCUT_ERASE: { // For Edit end Delete, we will show a popup which displays each event so the user can select which one to edit/delete. current_action_events = ti->get_metadata(1); action_popup->clear(); for (int i = 0; i < current_action_events.size(); i++) { Ref ie = current_action_events[i]; action_popup->add_item(ie->as_text()); action_popup->set_item_metadata(i, ie); } if (button_idx == SHORTCUT_EDIT) { // If editing, add a button which can be used to add an additional event. action_popup->add_icon_item(get_theme_icon("Add", "EditorIcons"), TTR("Add")); } action_popup->set_position(get_position() + get_mouse_position()); action_popup->take_mouse_focus(); action_popup->popup(); action_popup->set_as_minsize(); } break; default: break; } } else { // Editing an Editor Shortcut, which can only have 1 binding. String item = ti->get_metadata(0); Ref sc = EditorSettings::get_singleton()->get_shortcut(item); editing_action = false; switch (button_idx) { case EditorSettingsDialog::SHORTCUT_EDIT: shortcut_editor->popup_and_configure(sc->get_shortcut()); shortcut_being_edited = item; break; case EditorSettingsDialog::SHORTCUT_ERASE: { if (!sc.is_valid()) { return; //pointless, there is nothing } undo_redo->create_action(TTR("Erase Shortcut")); undo_redo->add_do_method(sc.ptr(), "set_shortcut", Ref()); undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut()); undo_redo->add_do_method(this, "_update_shortcuts"); undo_redo->add_undo_method(this, "_update_shortcuts"); undo_redo->add_do_method(this, "_settings_changed"); undo_redo->add_undo_method(this, "_settings_changed"); undo_redo->commit_action(); } break; case EditorSettingsDialog::SHORTCUT_REVERT: { if (!sc.is_valid()) { return; //pointless, there is nothing } Ref original = sc->get_meta("original"); undo_redo->create_action(TTR("Restore Shortcut")); undo_redo->add_do_method(sc.ptr(), "set_shortcut", original); undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut()); undo_redo->add_do_method(this, "_update_shortcuts"); undo_redo->add_undo_method(this, "_update_shortcuts"); undo_redo->add_do_method(this, "_settings_changed"); undo_redo->add_undo_method(this, "_settings_changed"); undo_redo->commit_action(); } break; default: break; } } } void EditorSettingsDialog::_builtin_action_popup_index_pressed(int p_index) { switch (button_idx) { case SHORTCUT_EDIT: { if (p_index == action_popup->get_item_count() - 1) { // Selected last item in list (Add button), therefore add new current_action_event_index = -1; shortcut_editor->popup_and_configure(); } else { // Configure existing current_action_event_index = p_index; shortcut_editor->popup_and_configure(action_popup->get_item_metadata(p_index)); } } break; case SHORTCUT_ERASE: { current_action_events.remove(p_index); _update_builtin_action(current_action, current_action_events); } break; default: break; } } void EditorSettingsDialog::_tabs_tab_changed(int p_tab) { _focus_current_search_box(); } void EditorSettingsDialog::_focus_current_search_box() { Control *tab = tabs->get_current_tab_control(); LineEdit *current_search_box = nullptr; if (tab == tab_general) { current_search_box = search_box; } else if (tab == tab_shortcuts) { current_search_box = shortcut_search_box; } if (current_search_box) { current_search_box->grab_focus(); current_search_box->select_all(); } } void EditorSettingsDialog::_editor_restart() { EditorNode::get_singleton()->save_all_scenes(); EditorNode::get_singleton()->restart_editor(); } void EditorSettingsDialog::_editor_restart_request() { restart_container->show(); } void EditorSettingsDialog::_editor_restart_close() { restart_container->hide(); } void EditorSettingsDialog::_bind_methods() { ClassDB::bind_method(D_METHOD("_unhandled_input"), &EditorSettingsDialog::_unhandled_input); ClassDB::bind_method(D_METHOD("_update_shortcuts"), &EditorSettingsDialog::_update_shortcuts); ClassDB::bind_method(D_METHOD("_settings_changed"), &EditorSettingsDialog::_settings_changed); } EditorSettingsDialog::EditorSettingsDialog() { action_popup = memnew(PopupMenu); action_popup->connect("index_pressed", callable_mp(this, &EditorSettingsDialog::_builtin_action_popup_index_pressed)); add_child(action_popup); set_title(TTR("Editor Settings")); undo_redo = memnew(UndoRedo); tabs = memnew(TabContainer); tabs->set_tab_align(TabContainer::ALIGN_LEFT); tabs->connect("tab_changed", callable_mp(this, &EditorSettingsDialog::_tabs_tab_changed)); add_child(tabs); // General Tab tab_general = memnew(VBoxContainer); tabs->add_child(tab_general); tab_general->set_name(TTR("General")); HBoxContainer *hbc = memnew(HBoxContainer); hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL); tab_general->add_child(hbc); search_box = memnew(LineEdit); search_box->set_placeholder(TTR("Search")); search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL); hbc->add_child(search_box); inspector = memnew(SectionedInspector); inspector->get_inspector()->set_use_filter(true); inspector->register_search_box(search_box); inspector->set_v_size_flags(Control::SIZE_EXPAND_FILL); inspector->get_inspector()->set_undo_redo(undo_redo); tab_general->add_child(inspector); inspector->get_inspector()->connect("property_edited", callable_mp(this, &EditorSettingsDialog::_settings_property_edited)); inspector->get_inspector()->connect("restart_requested", callable_mp(this, &EditorSettingsDialog::_editor_restart_request)); restart_container = memnew(PanelContainer); tab_general->add_child(restart_container); HBoxContainer *restart_hb = memnew(HBoxContainer); restart_container->add_child(restart_hb); restart_icon = memnew(TextureRect); restart_icon->set_v_size_flags(Control::SIZE_SHRINK_CENTER); restart_hb->add_child(restart_icon); restart_label = memnew(Label); restart_label->set_text(TTR("The editor must be restarted for changes to take effect.")); restart_hb->add_child(restart_label); restart_hb->add_spacer(); Button *restart_button = memnew(Button); restart_button->connect("pressed", callable_mp(this, &EditorSettingsDialog::_editor_restart)); restart_hb->add_child(restart_button); restart_button->set_text(TTR("Save & Restart")); restart_close_button = memnew(Button); restart_close_button->set_flat(true); restart_close_button->connect("pressed", callable_mp(this, &EditorSettingsDialog::_editor_restart_close)); restart_hb->add_child(restart_close_button); restart_container->hide(); // Shortcuts Tab tab_shortcuts = memnew(VBoxContainer); tabs->add_child(tab_shortcuts); tab_shortcuts->set_name(TTR("Shortcuts")); shortcut_search_box = memnew(LineEdit); shortcut_search_box->set_placeholder(TTR("Search")); shortcut_search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL); tab_shortcuts->add_child(shortcut_search_box); shortcut_search_box->connect("text_changed", callable_mp(this, &EditorSettingsDialog::_filter_shortcuts)); shortcuts = memnew(Tree); shortcuts->set_v_size_flags(Control::SIZE_EXPAND_FILL); shortcuts->set_columns(2); shortcuts->set_hide_root(true); shortcuts->set_column_titles_visible(true); shortcuts->set_column_title(0, TTR("Name")); shortcuts->set_column_title(1, TTR("Binding")); shortcuts->connect("button_pressed", callable_mp(this, &EditorSettingsDialog::_shortcut_button_pressed)); tab_shortcuts->add_child(shortcuts); // Adding event dialog shortcut_editor = memnew(InputEventConfigurationDialog); shortcut_editor->connect("confirmed", callable_mp(this, &EditorSettingsDialog::_event_config_confirmed)); shortcut_editor->set_allowed_input_types(InputEventConfigurationDialog::InputType::INPUT_KEY); add_child(shortcut_editor); set_hide_on_ok(true); timer = memnew(Timer); timer->set_wait_time(1.5); timer->connect("timeout", callable_mp(this, &EditorSettingsDialog::_settings_save)); timer->set_one_shot(true); add_child(timer); EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &EditorSettingsDialog::_settings_changed)); get_ok_button()->set_text(TTR("Close")); updating = false; } EditorSettingsDialog::~EditorSettingsDialog() { memdelete(undo_redo); }