/*************************************************************************/ /* settings_config_dialog.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "settings_config_dialog.h" #include "editor_file_system.h" #include "editor_node.h" #include "editor_settings.h" #include "global_config.h" #include "os/keyboard.h" #include "scene/gui/margin_container.h" void EditorSettingsDialog::ok_pressed() { if (!EditorSettings::get_singleton()) return; _settings_save(); timer->stop(); } void EditorSettingsDialog::_settings_changed() { timer->start(); } void EditorSettingsDialog::_settings_property_edited(const String &p_name) { String full_name = property_editor->get_full_item_path(p_name); // Small usability workaround to update the text color settings when the // color theme is changed if (full_name == "text_editor/theme/color_theme") { property_editor->get_property_editor()->update_tree(); } } void EditorSettingsDialog::_settings_save() { EditorSettings::get_singleton()->notify_changes(); EditorSettings::get_singleton()->save(); } void EditorSettingsDialog::cancel_pressed() { if (!EditorSettings::get_singleton()) return; EditorSettings::get_singleton()->notify_changes(); } void EditorSettingsDialog::popup_edit_settings() { if (!EditorSettings::get_singleton()) return; EditorSettings::get_singleton()->list_text_editor_themes(); // make sure we have an up to date list of themes property_editor->edit(EditorSettings::get_singleton()); property_editor->get_property_editor()->update_tree(); search_box->select_all(); search_box->grab_focus(); _update_shortcuts(); // Restore valid window bounds or pop up at default size. if (EditorSettings::get_singleton()->has("interface/dialogs/editor_settings_bounds")) { popup(EditorSettings::get_singleton()->get("interface/dialogs/editor_settings_bounds")); } else { popup_centered_ratio(0.7); } } void EditorSettingsDialog::_clear_search_box() { if (search_box->get_text() == "") return; search_box->clear(); property_editor->get_property_editor()->update_tree(); } void EditorSettingsDialog::_clear_shortcut_search_box() { if (shortcut_search_box->get_text() == "") return; shortcut_search_box->clear(); } void EditorSettingsDialog::_filter_shortcuts(const String &p_filter) { shortcut_filter = p_filter; _update_shortcuts(); } void EditorSettingsDialog::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { clear_button->set_icon(get_icon("Close", "EditorIcons")); shortcut_clear_button->set_icon(get_icon("Close", "EditorIcons")); } break; case NOTIFICATION_POPUP_HIDE: { EditorSettings::get_singleton()->set("interface/dialogs/editor_settings_bounds", get_rect()); } break; } } void EditorSettingsDialog::_update_shortcuts() { shortcuts->clear(); List slist; EditorSettings::get_singleton()->get_shortcut_list(&slist); TreeItem *root = shortcuts->create_item(); Map sections; for (List::Element *E = slist.front(); E; E = E->next()) { Ref sc = EditorSettings::get_singleton()->get_shortcut(E->get()); if (!sc->has_meta("original")) continue; Ref original = sc->get_meta("original"); String section_name = E->get().get_slice("/", 0); TreeItem *section; if (sections.has(section_name)) { section = sections[section_name]; } else { section = shortcuts->create_item(root); section->set_text(0, section_name.capitalize()); sections[section_name] = section; section->set_custom_bg_color(0, get_color("prop_subsection", "Editor")); section->set_custom_bg_color(1, get_color("prop_subsection", "Editor")); } if (shortcut_filter.is_subsequence_ofi(sc->get_name())) { TreeItem *item = shortcuts->create_item(section); item->set_text(0, sc->get_name()); item->set_text(1, sc->get_as_text()); if (!sc->is_shortcut(original) && !(sc->get_shortcut().is_null() && original.is_null())) { item->add_button(1, get_icon("Reload", "EditorIcons"), 2); } item->add_button(1, get_icon("Edit", "EditorIcons"), 0); item->add_button(1, get_icon("Close", "EditorIcons"), 1); item->set_tooltip(0, E->get()); item->set_metadata(0, E->get()); } } // remove sections with no shortcuts for (Map::Element *E = sections.front(); E; E = E->next()) { TreeItem *section = E->get(); if (section->get_children() == NULL) { root->remove_child(section); } } } void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column, int p_idx) { TreeItem *ti = p_item->cast_to(); ERR_FAIL_COND(!ti); String item = ti->get_metadata(0); Ref sc = EditorSettings::get_singleton()->get_shortcut(item); if (p_idx == 0) { press_a_key_label->set_text(TTR("Press a Key..")); last_wait_for_key = Ref(); press_a_key->popup_centered(Size2(250, 80) * EDSCALE); press_a_key->grab_focus(); press_a_key->get_ok()->set_focus_mode(FOCUS_NONE); press_a_key->get_cancel()->set_focus_mode(FOCUS_NONE); shortcut_configured = item; } else if (p_idx == 1) { //erase if (!sc.is_valid()) return; //pointless, there is nothing UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); ur->create_action("Erase Shortcut"); ur->add_do_method(sc.ptr(), "set_shortcut", Ref()); ur->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut()); ur->add_do_method(this, "_update_shortcuts"); ur->add_undo_method(this, "_update_shortcuts"); ur->add_do_method(this, "_settings_changed"); ur->add_undo_method(this, "_settings_changed"); ur->commit_action(); } else if (p_idx == 2) { //revert to original if (!sc.is_valid()) return; //pointless, there is nothing Ref original = sc->get_meta("original"); UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); ur->create_action("Restore Shortcut"); ur->add_do_method(sc.ptr(), "set_shortcut", original); ur->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut()); ur->add_do_method(this, "_update_shortcuts"); ur->add_undo_method(this, "_update_shortcuts"); ur->add_do_method(this, "_settings_changed"); ur->add_undo_method(this, "_settings_changed"); ur->commit_action(); } } void EditorSettingsDialog::_wait_for_key(const Ref &p_event) { Ref k = p_event; if (k.is_valid() && k->is_pressed() && k->get_scancode() != 0) { last_wait_for_key = k; String str = keycode_get_string(k->get_scancode()).capitalize(); if (k->get_metakey()) str = TTR("Meta+") + str; if (k->get_shift()) str = TTR("Shift+") + str; if (k->get_alt()) str = TTR("Alt+") + str; if (k->get_control()) str = TTR("Control+") + str; press_a_key_label->set_text(str); press_a_key->accept_event(); } } void EditorSettingsDialog::_press_a_key_confirm() { if (last_wait_for_key.is_null()) return; Ref ie; ie.instance(); ie->set_scancode(last_wait_for_key->get_scancode()); ie->set_shift(last_wait_for_key->get_shift()); ie->set_control(last_wait_for_key->get_control()); ie->set_alt(last_wait_for_key->get_alt()); ie->set_metakey(last_wait_for_key->get_metakey()); Ref sc = EditorSettings::get_singleton()->get_shortcut(shortcut_configured); UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); ur->create_action("Change Shortcut '" + shortcut_configured + "'"); ur->add_do_method(sc.ptr(), "set_shortcut", ie); ur->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut()); ur->add_do_method(this, "_update_shortcuts"); ur->add_undo_method(this, "_update_shortcuts"); ur->add_do_method(this, "_settings_changed"); ur->add_undo_method(this, "_settings_changed"); ur->commit_action(); } void EditorSettingsDialog::_bind_methods() { ClassDB::bind_method(D_METHOD("_settings_save"), &EditorSettingsDialog::_settings_save); ClassDB::bind_method(D_METHOD("_settings_changed"), &EditorSettingsDialog::_settings_changed); ClassDB::bind_method(D_METHOD("_settings_property_edited"), &EditorSettingsDialog::_settings_property_edited); ClassDB::bind_method(D_METHOD("_clear_search_box"), &EditorSettingsDialog::_clear_search_box); ClassDB::bind_method(D_METHOD("_clear_shortcut_search_box"), &EditorSettingsDialog::_clear_shortcut_search_box); ClassDB::bind_method(D_METHOD("_shortcut_button_pressed"), &EditorSettingsDialog::_shortcut_button_pressed); ClassDB::bind_method(D_METHOD("_filter_shortcuts"), &EditorSettingsDialog::_filter_shortcuts); ClassDB::bind_method(D_METHOD("_update_shortcuts"), &EditorSettingsDialog::_update_shortcuts); ClassDB::bind_method(D_METHOD("_press_a_key_confirm"), &EditorSettingsDialog::_press_a_key_confirm); ClassDB::bind_method(D_METHOD("_wait_for_key"), &EditorSettingsDialog::_wait_for_key); } EditorSettingsDialog::EditorSettingsDialog() { set_title(TTR("Editor Settings")); set_resizable(true); tabs = memnew(TabContainer); tabs->set_tab_align(TabContainer::ALIGN_LEFT); add_child(tabs); //set_child_rect(tabs); VBoxContainer *vbc = memnew(VBoxContainer); tabs->add_child(vbc); vbc->set_name(TTR("General")); HBoxContainer *hbc = memnew(HBoxContainer); hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL); vbc->add_child(hbc); Label *l = memnew(Label); l->set_text(TTR("Search:") + " "); hbc->add_child(l); search_box = memnew(LineEdit); search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL); hbc->add_child(search_box); clear_button = memnew(ToolButton); hbc->add_child(clear_button); clear_button->connect("pressed", this, "_clear_search_box"); property_editor = memnew(SectionedPropertyEditor); //property_editor->hide_top_label(); property_editor->get_property_editor()->set_use_filter(true); property_editor->register_search_box(search_box); property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); vbc->add_child(property_editor); property_editor->get_property_editor()->connect("property_edited", this, "_settings_property_edited"); vbc = memnew(VBoxContainer); tabs->add_child(vbc); vbc->set_name(TTR("Shortcuts")); hbc = memnew(HBoxContainer); hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL); vbc->add_child(hbc); l = memnew(Label); l->set_text(TTR("Search:") + " "); hbc->add_child(l); shortcut_search_box = memnew(LineEdit); shortcut_search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL); hbc->add_child(shortcut_search_box); shortcut_search_box->connect("text_changed", this, "_filter_shortcuts"); shortcut_clear_button = memnew(ToolButton); hbc->add_child(shortcut_clear_button); shortcut_clear_button->connect("pressed", this, "_clear_shortcut_search_box"); shortcuts = memnew(Tree); vbc->add_margin_child("Shortcut List:", shortcuts, true); shortcuts->set_columns(2); shortcuts->set_hide_root(true); //shortcuts->set_hide_folding(true); shortcuts->set_column_titles_visible(true); shortcuts->set_column_title(0, "Name"); shortcuts->set_column_title(1, "Binding"); shortcuts->connect("button_pressed", this, "_shortcut_button_pressed"); press_a_key = memnew(ConfirmationDialog); press_a_key->set_focus_mode(FOCUS_ALL); add_child(press_a_key); l = memnew(Label); l->set_text(TTR("Press a Key..")); l->set_area_as_parent_rect(); l->set_align(Label::ALIGN_CENTER); l->set_margin(MARGIN_TOP, 20); l->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_BEGIN, 30); press_a_key_label = l; press_a_key->add_child(l); press_a_key->connect("gui_input", this, "_wait_for_key"); press_a_key->connect("confirmed", this, "_press_a_key_confirm"); //get_ok()->set_text("Apply"); set_hide_on_ok(true); //get_cancel()->set_text("Close"); timer = memnew(Timer); timer->set_wait_time(1.5); timer->connect("timeout", this, "_settings_save"); timer->set_one_shot(true); add_child(timer); EditorSettings::get_singleton()->connect("settings_changed", this, "_settings_changed"); get_ok()->set_text(TTR("Close")); updating = false; }