/*************************************************************************/ /* property_editor.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "property_editor.h" #include "array_property_edit.h" #include "class_db.h" #include "create_dialog.h" #include "editor_export.h" #include "editor_file_system.h" #include "editor_help.h" #include "editor_node.h" #include "editor_settings.h" #include "io/image_loader.h" #include "io/marshalls.h" #include "io/resource_loader.h" #include "multi_node_edit.h" #include "os/input.h" #include "os/keyboard.h" #include "pair.h" #include "print_string.h" #include "project_settings.h" #include "property_selector.h" #include "scene/gui/label.h" #include "scene/main/viewport.h" #include "scene/resources/font.h" #include "scene/resources/packed_scene.h" #include "scene/scene_string_names.h" void CustomPropertyEditor::_notification(int p_what) { if (p_what == NOTIFICATION_DRAW) { RID ci = get_canvas_item(); get_stylebox("panel", "PopupMenu")->draw(ci, Rect2(Point2(), get_size())); /* if (v.get_type()==Variant::COLOR) { VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2( 10,10,60, get_size().height-20 ), v ); }*/ } if (p_what == MainLoop::NOTIFICATION_WM_QUIT_REQUEST) { hide(); } } void CustomPropertyEditor::_menu_option(int p_which) { switch (type) { case Variant::INT: { if (hint == PROPERTY_HINT_FLAGS) { int val = v; if (val & (1 << p_which)) { val &= ~(1 << p_which); } else { val |= (1 << p_which); } v = val; emit_signal("variant_changed"); } else if (hint == PROPERTY_HINT_ENUM) { v = p_which; emit_signal("variant_changed"); } } break; case Variant::STRING: { if (hint == PROPERTY_HINT_ENUM) { v = hint_text.get_slice(",", p_which); emit_signal("variant_changed"); } } break; case Variant::OBJECT: { switch (p_which) { case OBJ_MENU_LOAD: { file->set_mode(EditorFileDialog::MODE_OPEN_FILE); String type = (hint == PROPERTY_HINT_RESOURCE_TYPE) ? hint_text : String(); List extensions; for (int i = 0; i < type.get_slice_count(","); i++) { ResourceLoader::get_recognized_extensions_for_type(type.get_slice(",", i), &extensions); } Set valid_extensions; for (List::Element *E = extensions.front(); E; E = E->next()) { valid_extensions.insert(E->get()); } file->clear_filters(); for (Set::Element *E = valid_extensions.front(); E; E = E->next()) { file->add_filter("*." + E->get() + " ; " + E->get().to_upper()); } file->popup_centered_ratio(); } break; case OBJ_MENU_EDIT: { RefPtr RefPtr = v; if (!RefPtr.is_null()) { emit_signal("resource_edit_request"); hide(); } } break; case OBJ_MENU_CLEAR: { v = Variant(); emit_signal("variant_changed"); hide(); } break; case OBJ_MENU_MAKE_UNIQUE: { RefPtr RefPtr = v; Ref res_orig = RefPtr; if (res_orig.is_null()) return; List property_list; res_orig->get_property_list(&property_list); List > propvalues; for (List::Element *E = property_list.front(); E; E = E->next()) { Pair p; PropertyInfo &pi = E->get(); if (pi.usage & PROPERTY_USAGE_STORAGE) { p.first = pi.name; p.second = res_orig->get(pi.name); } propvalues.push_back(p); } String orig_type = res_orig->get_class(); Object *inst = ClassDB::instance(orig_type); Ref res = Ref(inst->cast_to()); ERR_FAIL_COND(res.is_null()); for (List >::Element *E = propvalues.front(); E; E = E->next()) { Pair &p = E->get(); res->set(p.first, p.second); } v = res.get_ref_ptr(); emit_signal("variant_changed"); hide(); } break; case OBJ_MENU_COPY: { EditorSettings::get_singleton()->set_resource_clipboard(v); } break; case OBJ_MENU_PASTE: { v = EditorSettings::get_singleton()->get_resource_clipboard(); emit_signal("variant_changed"); } break; case OBJ_MENU_REIMPORT: { RES r = v; /* if (r.is_valid() && r->get_import_metadata().is_valid()) { Ref rimd = r->get_import_metadata(); Ref eip = EditorImportExport::get_singleton()->get_import_plugin_by_name(rimd->get_editor()); if (eip.is_valid()) { eip->import_dialog(r->get_path()); } }*/ } break; case OBJ_MENU_NEW_SCRIPT: { if (owner->cast_to()) EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(owner->cast_to()); } break; case OBJ_MENU_SHOW_IN_FILE_SYSTEM: { RES r = v; FileSystemDock *file_system_dock = EditorNode::get_singleton()->get_filesystem_dock(); file_system_dock->navigate_to_path(r->get_path()); // Ensure that the FileSystem dock is visible. TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control(); tab_container->set_current_tab(file_system_dock->get_position_in_parent()); } break; default: { ERR_FAIL_COND(inheritors_array.empty()); String intype = inheritors_array[p_which - TYPE_BASE_ID]; if (intype == "ViewportTexture") { scene_tree->set_title(TTR("Pick a Viewport")); scene_tree->popup_centered_ratio(); picking_viewport = true; return; } Object *obj = ClassDB::instance(intype); ERR_BREAK(!obj); Resource *res = obj->cast_to(); ERR_BREAK(!res); if (owner && hint == PROPERTY_HINT_RESOURCE_TYPE && hint_text == "Script") { //make visual script the right type res->call("set_instance_base_type", owner->get_class()); } v = Ref(res).get_ref_ptr(); emit_signal("variant_changed"); } break; } } break; default: {} } } void CustomPropertyEditor::hide_menu() { menu->hide(); } Variant CustomPropertyEditor::get_variant() const { return v; } String CustomPropertyEditor::get_name() const { return name; } bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::Type p_type, const Variant &p_variant, int p_hint, String p_hint_text) { owner = p_owner; updating = true; name = p_name; v = p_variant; field_names.clear(); hint = p_hint; hint_text = p_hint_text; type_button->hide(); if (color_picker) color_picker->hide(); texture_preview->hide(); inheritors_array.clear(); text_edit->hide(); easing_draw->hide(); spinbox->hide(); slider->hide(); for (int i = 0; i < MAX_VALUE_EDITORS; i++) { value_editor[i]->hide(); value_label[i]->hide(); if (i < 4) scroll[i]->hide(); } for (int i = 0; i < MAX_ACTION_BUTTONS; i++) { action_buttons[i]->hide(); } checks20gc->hide(); for (int i = 0; i < 20; i++) checks20[i]->hide(); type = (p_variant.get_type() != Variant::NIL && p_variant.get_type() != Variant::_RID && p_type != Variant::OBJECT) ? p_variant.get_type() : p_type; switch (type) { case Variant::BOOL: { checks20gc->show(); CheckBox *c = checks20[0]; c->set_text("True"); checks20gc->set_position(Vector2(4, 4) * EDSCALE); c->set_pressed(v); c->show(); checks20gc->set_size(checks20gc->get_minimum_size()); set_size(checks20gc->get_position() + checks20gc->get_size() + c->get_size() + Vector2(4, 4) * EDSCALE); } break; case Variant::INT: case Variant::REAL: { if (hint == PROPERTY_HINT_RANGE) { int c = hint_text.get_slice_count(","); float min = 0, max = 100, step = 1; if (c >= 1) { if (!hint_text.get_slice(",", 0).empty()) min = hint_text.get_slice(",", 0).to_double(); } if (c >= 2) { if (!hint_text.get_slice(",", 1).empty()) max = hint_text.get_slice(",", 1).to_double(); } if (c >= 3) { if (!hint_text.get_slice(",", 2).empty()) step = hint_text.get_slice(",", 2).to_double(); } if (c >= 4 && hint_text.get_slice(",", 3) == "slider") { slider->set_min(min); slider->set_max(max); slider->set_step(step); slider->set_value(v); slider->show(); set_size(Size2(110, 30) * EDSCALE); } else { spinbox->set_min(min); spinbox->set_max(max); spinbox->set_step(step); spinbox->set_value(v); spinbox->show(); set_size(Size2(70, 35) * EDSCALE); } } else if (hint == PROPERTY_HINT_ENUM) { menu->clear(); Vector options = hint_text.split(","); for (int i = 0; i < options.size(); i++) { menu->add_item(options[i], i); } menu->set_position(get_position()); menu->popup(); hide(); updating = false; return false; } else if (hint == PROPERTY_HINT_LAYERS_2D_PHYSICS || hint == PROPERTY_HINT_LAYERS_2D_RENDER || hint == PROPERTY_HINT_LAYERS_3D_PHYSICS || hint == PROPERTY_HINT_LAYERS_3D_RENDER) { String title; String basename; switch (hint) { case PROPERTY_HINT_LAYERS_2D_RENDER: basename = "layer_names/2d_render"; title = "2D Render Layers"; break; case PROPERTY_HINT_LAYERS_2D_PHYSICS: basename = "layer_names/2d_physics"; title = "2D Physics Layers"; break; case PROPERTY_HINT_LAYERS_3D_RENDER: basename = "layer_names/3d_render"; title = "3D Render Layers"; break; case PROPERTY_HINT_LAYERS_3D_PHYSICS: basename = "layer_names/3d_physics"; title = "3D Physics Layers"; break; } checks20gc->show(); uint32_t flgs = v; for (int i = 0; i < 2; i++) { Point2 ofs(4, 4); ofs.y += 22 * i; for (int j = 0; j < 10; j++) { int idx = i * 10 + j; CheckBox *c = checks20[idx]; c->set_text(ProjectSettings::get_singleton()->get(basename + "/layer_" + itos(idx + 1))); c->set_pressed(flgs & (1 << (i * 10 + j))); c->show(); } } show(); value_label[0]->set_text(title); value_label[0]->show(); value_label[0]->set_position(Vector2(4, 4) * EDSCALE); checks20gc->set_position(Vector2(4, 4) * EDSCALE + Vector2(0, value_label[0]->get_size().height + 4 * EDSCALE)); checks20gc->set_size(checks20gc->get_minimum_size()); set_size(Vector2(4, 4) * EDSCALE + checks20gc->get_position() + checks20gc->get_size()); } else if (hint == PROPERTY_HINT_EXP_EASING) { easing_draw->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 5 * EDSCALE); easing_draw->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -5 * EDSCALE); easing_draw->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 5 * EDSCALE); easing_draw->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -30 * EDSCALE); type_button->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 3 * EDSCALE); type_button->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -3 * EDSCALE); type_button->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -25 * EDSCALE); type_button->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -7 * EDSCALE); type_button->set_text(TTR("Preset..")); type_button->get_popup()->clear(); type_button->get_popup()->add_item(TTR("Linear"), EASING_LINEAR); type_button->get_popup()->add_item(TTR("Ease In"), EASING_EASE_IN); type_button->get_popup()->add_item(TTR("Ease Out"), EASING_EASE_OUT); if (hint_text != "attenuation") { type_button->get_popup()->add_item(TTR("Zero"), EASING_ZERO); type_button->get_popup()->add_item(TTR("Easing In-Out"), EASING_IN_OUT); type_button->get_popup()->add_item(TTR("Easing Out-In"), EASING_OUT_IN); } type_button->show(); easing_draw->show(); set_size(Size2(200, 150) * EDSCALE); } else if (hint == PROPERTY_HINT_FLAGS) { menu->clear(); Vector flags = hint_text.split(","); for (int i = 0; i < flags.size(); i++) { String flag = flags[i]; if (flag == "") continue; menu->add_check_item(flag, i); int f = v; if (f & (1 << i)) menu->set_item_checked(menu->get_item_index(i), true); } menu->set_position(get_position()); menu->popup(); hide(); updating = false; return false; } else { List names; names.push_back("value:"); config_value_editors(1, 1, 50, names); value_editor[0]->set_text(String::num(v)); } } break; case Variant::STRING: { if (hint == PROPERTY_HINT_FILE || hint == PROPERTY_HINT_GLOBAL_FILE) { List names; names.push_back(TTR("File..")); names.push_back(TTR("Clear")); config_action_buttons(names); } else if (hint == PROPERTY_HINT_DIR || hint == PROPERTY_HINT_GLOBAL_DIR) { List names; names.push_back(TTR("Dir..")); names.push_back(TTR("Clear")); config_action_buttons(names); } else if (hint == PROPERTY_HINT_ENUM) { menu->clear(); Vector options = hint_text.split(","); for (int i = 0; i < options.size(); i++) { menu->add_item(options[i], i); } menu->set_position(get_position()); menu->popup(); hide(); updating = false; return false; } else if (hint == PROPERTY_HINT_MULTILINE_TEXT) { text_edit->show(); text_edit->set_text(v); //action_buttons[0]; int button_margin = get_constant("button_margin", "Dialogs"); int margin = get_constant("margin", "Dialogs"); action_buttons[0]->set_anchor(MARGIN_LEFT, ANCHOR_END); action_buttons[0]->set_anchor(MARGIN_TOP, ANCHOR_END); action_buttons[0]->set_anchor(MARGIN_RIGHT, ANCHOR_END); action_buttons[0]->set_anchor(MARGIN_BOTTOM, ANCHOR_END); action_buttons[0]->set_begin(Point2(-70 * EDSCALE, -button_margin + 5 * EDSCALE)); action_buttons[0]->set_end(Point2(-margin, -margin)); action_buttons[0]->set_text(TTR("Close")); action_buttons[0]->show(); } else if (hint == PROPERTY_HINT_TYPE_STRING) { /* FIXME: This is repeated twice, with slightly different behavior! Which one? Check line 644 */ if (!create_dialog) { create_dialog = memnew(CreateDialog); create_dialog->connect("create", this, "_create_dialog_callback"); add_child(create_dialog); } if (hint_text != String()) { create_dialog->set_base_type(hint_text); } else { create_dialog->set_base_type("Object"); } create_dialog->popup_create(false); hide(); updating = false; return false; } else if (hint == PROPERTY_HINT_METHOD_OF_VARIANT_TYPE) { #define MAKE_PROPSELECT \ if (!property_select) { \ property_select = memnew(PropertySelector); \ property_select->connect("selected", this, "_create_selected_property"); \ add_child(property_select); \ } \ hide(); MAKE_PROPSELECT; Variant::Type type = Variant::NIL; for (int i = 0; i < Variant::VARIANT_MAX; i++) { if (hint_text == Variant::get_type_name(Variant::Type(i))) { type = Variant::Type(i); } } if (type) property_select->select_method_from_basic_type(type, v); updating = false; return false; } else if (hint == PROPERTY_HINT_METHOD_OF_BASE_TYPE) { MAKE_PROPSELECT property_select->select_method_from_base_type(hint_text, v); updating = false; return false; } else if (hint == PROPERTY_HINT_METHOD_OF_INSTANCE) { MAKE_PROPSELECT Object *instance = ObjectDB::get_instance(hint_text.to_int64()); if (instance) property_select->select_method_from_instance(instance, v); updating = false; return false; } else if (hint == PROPERTY_HINT_METHOD_OF_SCRIPT) { MAKE_PROPSELECT Object *obj = ObjectDB::get_instance(hint_text.to_int64()); if (obj && obj->cast_to