/*************************************************************************/ /* project_manager.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "project_manager.h" #include "core/io/config_file.h" #include "core/io/resource_saver.h" #include "core/io/stream_peer_ssl.h" #include "core/io/zip_io.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/keyboard.h" #include "core/os/os.h" #include "core/translation.h" #include "core/version.h" #include "core/version_hash.gen.h" #include "editor_scale.h" #include "editor_settings.h" #include "editor_themes.h" #include "scene/gui/center_container.h" #include "scene/gui/line_edit.h" #include "scene/gui/margin_container.h" #include "scene/gui/panel_container.h" #include "scene/gui/separator.h" #include "scene/gui/texture_rect.h" #include "scene/gui/tool_button.h" class ProjectDialog : public ConfirmationDialog { GDCLASS(ProjectDialog, ConfirmationDialog); public: enum Mode { MODE_NEW, MODE_IMPORT, MODE_INSTALL, MODE_RENAME }; private: enum MessageType { MESSAGE_ERROR, MESSAGE_WARNING, MESSAGE_SUCCESS }; enum InputType { PROJECT_PATH, INSTALL_PATH }; Mode mode; Button *browse; Button *install_browse; Button *create_dir; Container *name_container; Container *path_container; Container *install_path_container; Container *rasterizer_container; Ref rasterizer_button_group; Label *msg; LineEdit *project_path; LineEdit *project_name; LineEdit *install_path; TextureRect *status_rect; TextureRect *install_status_rect; FileDialog *fdialog; FileDialog *fdialog_install; String zip_path; String zip_title; AcceptDialog *dialog_error; String fav_dir; String created_folder_path; void set_message(const String &p_msg, MessageType p_type = MESSAGE_SUCCESS, InputType input_type = PROJECT_PATH) { msg->set_text(p_msg); Ref current_path_icon = status_rect->get_texture(); Ref current_install_icon = install_status_rect->get_texture(); Ref new_icon; switch (p_type) { case MESSAGE_ERROR: { msg->add_color_override("font_color", get_color("error_color", "Editor")); msg->set_modulate(Color(1, 1, 1, 1)); new_icon = get_icon("StatusError", "EditorIcons"); } break; case MESSAGE_WARNING: { msg->add_color_override("font_color", get_color("warning_color", "Editor")); msg->set_modulate(Color(1, 1, 1, 1)); new_icon = get_icon("StatusWarning", "EditorIcons"); } break; case MESSAGE_SUCCESS: { msg->set_modulate(Color(1, 1, 1, 0)); new_icon = get_icon("StatusSuccess", "EditorIcons"); } break; } if (current_path_icon != new_icon && input_type == PROJECT_PATH) { status_rect->set_texture(new_icon); } else if (current_install_icon != new_icon && input_type == INSTALL_PATH) { install_status_rect->set_texture(new_icon); } set_size(Size2(500, 0) * EDSCALE); } String _test_path() { DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); String valid_path, valid_install_path; if (d->change_dir(project_path->get_text()) == OK) { valid_path = project_path->get_text(); } else if (d->change_dir(project_path->get_text().strip_edges()) == OK) { valid_path = project_path->get_text().strip_edges(); } else if (project_path->get_text().ends_with(".zip")) { if (d->file_exists(project_path->get_text())) { valid_path = project_path->get_text(); } } else if (project_path->get_text().strip_edges().ends_with(".zip")) { if (d->file_exists(project_path->get_text().strip_edges())) { valid_path = project_path->get_text().strip_edges(); } } if (valid_path == "") { set_message(TTR("The path does not exist."), MESSAGE_ERROR); memdelete(d); get_ok()->set_disabled(true); return ""; } if (mode == MODE_IMPORT && valid_path.ends_with(".zip")) { if (d->change_dir(install_path->get_text()) == OK) { valid_install_path = install_path->get_text(); } else if (d->change_dir(install_path->get_text().strip_edges()) == OK) { valid_install_path = install_path->get_text().strip_edges(); } if (valid_install_path == "") { set_message(TTR("The path does not exist."), MESSAGE_ERROR, INSTALL_PATH); memdelete(d); get_ok()->set_disabled(true); return ""; } } if (mode == MODE_IMPORT || mode == MODE_RENAME) { if (valid_path != "" && !d->file_exists("project.godot")) { if (valid_path.ends_with(".zip")) { FileAccess *src_f = NULL; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); unzFile pkg = unzOpen2(valid_path.utf8().get_data(), &io); if (!pkg) { set_message(TTR("Error opening package file, not in zip format."), MESSAGE_ERROR); memdelete(d); get_ok()->set_disabled(true); unzClose(pkg); return ""; } int ret = unzGoToFirstFile(pkg); while (ret == UNZ_OK) { unz_file_info info; char fname[16384]; ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0); if (String(fname).ends_with("project.godot")) { break; } ret = unzGoToNextFile(pkg); } if (ret == UNZ_END_OF_LIST_OF_FILE) { set_message(TTR("Invalid '.zip' project file, does not contain a 'project.godot' file."), MESSAGE_ERROR); memdelete(d); get_ok()->set_disabled(true); unzClose(pkg); return ""; } unzClose(pkg); // check if the specified install folder is empty, even though this is not an error, it is good to check here d->list_dir_begin(); bool is_empty = true; String n = d->get_next(); while (n != String()) { if (n != "." && n != "..") { is_empty = false; break; } n = d->get_next(); } d->list_dir_end(); if (!is_empty) { set_message(TTR("Please choose an empty folder."), MESSAGE_WARNING, INSTALL_PATH); memdelete(d); get_ok()->set_disabled(true); return ""; } } else { set_message(TTR("Please choose a 'project.godot' or '.zip' file."), MESSAGE_ERROR); memdelete(d); install_path_container->hide(); get_ok()->set_disabled(true); return ""; } } else if (valid_path.ends_with("zip")) { set_message(TTR("Directory already contains a Godot project."), MESSAGE_ERROR, INSTALL_PATH); memdelete(d); get_ok()->set_disabled(true); return ""; } } else { // check if the specified folder is empty, even though this is not an error, it is good to check here d->list_dir_begin(); bool is_empty = true; String n = d->get_next(); while (n != String()) { if (n != "." && n != "..") { // i don't know if this is enough to guarantee an empty dir is_empty = false; break; } n = d->get_next(); } d->list_dir_end(); if (!is_empty) { set_message(TTR("Please choose an empty folder."), MESSAGE_ERROR); memdelete(d); get_ok()->set_disabled(true); return ""; } } set_message(""); set_message("", MESSAGE_SUCCESS, INSTALL_PATH); memdelete(d); get_ok()->set_disabled(false); return valid_path; } void _path_text_changed(const String &p_path) { String sp = _test_path(); if (sp != "") { // If the project name is empty or default, infer the project name from the selected folder name if (project_name->get_text() == "" || project_name->get_text() == TTR("New Game Project")) { sp = sp.replace("\\", "/"); int lidx = sp.find_last("/"); if (lidx != -1) { sp = sp.substr(lidx + 1, sp.length()).capitalize(); } if (sp == "" && mode == MODE_IMPORT) sp = TTR("Imported Project"); project_name->set_text(sp); _text_changed(sp); } } if (created_folder_path != "" && created_folder_path != p_path) { _remove_created_folder(); } } void _file_selected(const String &p_path) { String p = p_path; if (mode == MODE_IMPORT) { if (p.ends_with("project.godot")) { p = p.get_base_dir(); install_path_container->hide(); get_ok()->set_disabled(false); } else if (p.ends_with(".zip")) { install_path->set_text(p.get_base_dir()); install_path_container->show(); get_ok()->set_disabled(false); } else { set_message(TTR("Please choose a 'project.godot' or '.zip' file."), MESSAGE_ERROR); get_ok()->set_disabled(true); return; } } String sp = p.simplify_path(); project_path->set_text(sp); _path_text_changed(sp); if (p.ends_with(".zip")) { install_path->call_deferred("grab_focus"); } else { get_ok()->call_deferred("grab_focus"); } } void _path_selected(const String &p_path) { String p = p_path; String sp = p.simplify_path(); project_path->set_text(sp); _path_text_changed(sp); get_ok()->call_deferred("grab_focus"); } void _install_path_selected(const String &p_path) { String p = p_path; String sp = p.simplify_path(); install_path->set_text(sp); _path_text_changed(sp); get_ok()->call_deferred("grab_focus"); } void _browse_path() { fdialog->set_current_dir(project_path->get_text()); if (mode == MODE_IMPORT) { fdialog->set_mode(FileDialog::MODE_OPEN_FILE); fdialog->clear_filters(); fdialog->add_filter("project.godot ; " VERSION_NAME " Project"); fdialog->add_filter("*.zip ; Zip File"); } else { fdialog->set_mode(FileDialog::MODE_OPEN_DIR); } fdialog->popup_centered_ratio(); } void _browse_install_path() { fdialog_install->set_current_dir(install_path->get_text()); fdialog_install->set_mode(FileDialog::MODE_OPEN_DIR); fdialog_install->popup_centered_ratio(); } void _create_folder() { if (project_name->get_text() == "" || created_folder_path != "" || project_name->get_text().ends_with(".") || project_name->get_text().ends_with(" ")) { set_message(TTR("Invalid Project Name."), MESSAGE_WARNING); return; } DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); if (d->change_dir(project_path->get_text()) == OK) { if (!d->dir_exists(project_name->get_text())) { if (d->make_dir(project_name->get_text()) == OK) { d->change_dir(project_name->get_text()); String dir_str = d->get_current_dir(); project_path->set_text(dir_str); _path_text_changed(dir_str); created_folder_path = d->get_current_dir(); create_dir->set_disabled(true); } else { dialog_error->set_text(TTR("Couldn't create folder.")); dialog_error->popup_centered_minsize(); } } else { dialog_error->set_text(TTR("There is already a folder in this path with the specified name.")); dialog_error->popup_centered_minsize(); } } memdelete(d); } void _text_changed(const String &p_text) { if (mode != MODE_NEW) return; _test_path(); if (p_text == "") set_message(TTR("It would be a good idea to name your project."), MESSAGE_WARNING); } void ok_pressed() { String dir = project_path->get_text(); if (mode == MODE_RENAME) { String dir2 = _test_path(); if (dir2 == "") { set_message(TTR("Invalid project path (changed anything?)."), MESSAGE_ERROR); return; } ProjectSettings *current = memnew(ProjectSettings); int err = current->setup(dir2, ""); if (err != OK) { set_message(vformat(TTR("Couldn't load project.godot in project path (error %d). It may be missing or corrupted."), err), MESSAGE_ERROR); } else { ProjectSettings::CustomMap edited_settings; edited_settings["application/config/name"] = project_name->get_text(); if (current->save_custom(dir2.plus_file("project.godot"), edited_settings, Vector(), true) != OK) { set_message(TTR("Couldn't edit project.godot in project path."), MESSAGE_ERROR); } } hide(); emit_signal("projects_updated"); } else { if (mode == MODE_IMPORT) { if (project_path->get_text().ends_with(".zip")) { mode = MODE_INSTALL; ok_pressed(); return; } } else { if (mode == MODE_NEW) { ProjectSettings::CustomMap initial_settings; if (rasterizer_button_group->get_pressed_button()->get_meta("driver_name") == "GLES3") { initial_settings["rendering/quality/driver/driver_name"] = "GLES3"; } else { initial_settings["rendering/quality/driver/driver_name"] = "GLES2"; initial_settings["rendering/vram_compression/import_etc2"] = false; initial_settings["rendering/vram_compression/import_etc"] = true; } initial_settings["application/config/name"] = project_name->get_text(); initial_settings["application/config/icon"] = "res://icon.png"; initial_settings["rendering/environment/default_environment"] = "res://default_env.tres"; if (ProjectSettings::get_singleton()->save_custom(dir.plus_file("project.godot"), initial_settings, Vector(), false) != OK) { set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR); } else { ResourceSaver::save(dir.plus_file("icon.png"), get_icon("DefaultProjectIcon", "EditorIcons")); FileAccess *f = FileAccess::open(dir.plus_file("default_env.tres"), FileAccess::WRITE); if (!f) { set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR); } else { f->store_line("[gd_resource type=\"Environment\" load_steps=2 format=2]"); f->store_line("[sub_resource type=\"ProceduralSky\" id=1]"); f->store_line("[resource]"); f->store_line("background_mode = 2"); f->store_line("background_sky = SubResource( 1 )"); memdelete(f); } } } else if (mode == MODE_INSTALL) { if (project_path->get_text().ends_with(".zip")) { dir = install_path->get_text(); zip_path = project_path->get_text(); } FileAccess *src_f = NULL; zlib_filefunc_def io = zipio_create_io_from_file(&src_f); unzFile pkg = unzOpen2(zip_path.utf8().get_data(), &io); if (!pkg) { dialog_error->set_text(TTR("Error opening package file, not in zip format.")); dialog_error->popup_centered_minsize(); return; } int ret = unzGoToFirstFile(pkg); Vector failed_files; int idx = 0; while (ret == UNZ_OK) { //get filename unz_file_info info; char fname[16384]; ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0); String path = fname; int depth = 1; //stuff from github comes with tag bool skip = false; while (depth > 0) { int pp = path.find("/"); if (pp == -1) { skip = true; break; } path = path.substr(pp + 1, path.length()); depth--; } if (skip || path == String()) { // } else if (path.ends_with("/")) { // a dir path = path.substr(0, path.length() - 1); DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); da->make_dir(dir.plus_file(path)); memdelete(da); } else { Vector data; data.resize(info.uncompressed_size); //read unzOpenCurrentFile(pkg); unzReadCurrentFile(pkg, data.ptrw(), data.size()); unzCloseCurrentFile(pkg); FileAccess *f = FileAccess::open(dir.plus_file(path), FileAccess::WRITE); if (f) { f->store_buffer(data.ptr(), data.size()); memdelete(f); } else { failed_files.push_back(path); } } idx++; ret = unzGoToNextFile(pkg); } unzClose(pkg); if (failed_files.size()) { String msg = TTR("The following files failed extraction from package:") + "\n\n"; for (int i = 0; i < failed_files.size(); i++) { if (i > 15) { msg += "\nAnd " + itos(failed_files.size() - i) + " more files."; break; } msg += failed_files[i] + "\n"; } dialog_error->set_text(msg); dialog_error->popup_centered_minsize(); } else if (!project_path->get_text().ends_with(".zip")) { dialog_error->set_text(TTR("Package installed successfully!")); dialog_error->popup_centered_minsize(); } } } dir = dir.replace("\\", "/"); if (dir.ends_with("/")) dir = dir.substr(0, dir.length() - 1); String proj = dir.replace("/", "::"); EditorSettings::get_singleton()->set("projects/" + proj, dir); EditorSettings::get_singleton()->save(); hide(); emit_signal("project_created", dir); } } void _remove_created_folder() { if (created_folder_path != "") { DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); d->remove(created_folder_path); memdelete(d); create_dir->set_disabled(false); created_folder_path = ""; } } void cancel_pressed() { _remove_created_folder(); project_path->clear(); _path_text_changed(""); project_name->clear(); _text_changed(""); if (status_rect->get_texture() == get_icon("StatusError", "EditorIcons")) msg->show(); if (install_status_rect->get_texture() == get_icon("StatusError", "EditorIcons")) msg->show(); } void _notification(int p_what) { if (p_what == MainLoop::NOTIFICATION_WM_QUIT_REQUEST) _remove_created_folder(); } protected: static void _bind_methods() { ClassDB::bind_method("_browse_path", &ProjectDialog::_browse_path); ClassDB::bind_method("_create_folder", &ProjectDialog::_create_folder); ClassDB::bind_method("_text_changed", &ProjectDialog::_text_changed); ClassDB::bind_method("_path_text_changed", &ProjectDialog::_path_text_changed); ClassDB::bind_method("_path_selected", &ProjectDialog::_path_selected); ClassDB::bind_method("_file_selected", &ProjectDialog::_file_selected); ClassDB::bind_method("_install_path_selected", &ProjectDialog::_install_path_selected); ClassDB::bind_method("_browse_install_path", &ProjectDialog::_browse_install_path); ADD_SIGNAL(MethodInfo("project_created")); ADD_SIGNAL(MethodInfo("projects_updated")); } public: void set_zip_path(const String &p_path) { zip_path = p_path; } void set_zip_title(const String &p_title) { zip_title = p_title; } void set_mode(Mode p_mode) { mode = p_mode; } void set_project_path(const String &p_path) { project_path->set_text(p_path); } void show_dialog() { if (mode == MODE_RENAME) { project_path->set_editable(false); browse->hide(); install_browse->hide(); set_title(TTR("Rename Project")); get_ok()->set_text(TTR("Rename")); name_container->show(); status_rect->hide(); msg->hide(); install_path_container->hide(); install_status_rect->hide(); rasterizer_container->hide(); get_ok()->set_disabled(false); ProjectSettings *current = memnew(ProjectSettings); int err = current->setup(project_path->get_text(), ""); if (err != OK) { set_message(vformat(TTR("Couldn't load project.godot in project path (error %d). It may be missing or corrupted."), err), MESSAGE_ERROR); status_rect->show(); msg->show(); get_ok()->set_disabled(true); } else if (current->has_setting("application/config/name")) { String proj = current->get("application/config/name"); project_name->set_text(proj); _text_changed(proj); } project_name->call_deferred("grab_focus"); create_dir->hide(); } else { fav_dir = EditorSettings::get_singleton()->get("filesystem/directories/default_project_path"); if (fav_dir != "") { project_path->set_text(fav_dir); fdialog->set_current_dir(fav_dir); } else { DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); project_path->set_text(d->get_current_dir()); fdialog->set_current_dir(d->get_current_dir()); memdelete(d); } String proj = TTR("New Game Project"); project_name->set_text(proj); _text_changed(proj); project_path->set_editable(true); browse->set_disabled(false); browse->show(); install_browse->set_disabled(false); install_browse->show(); create_dir->show(); status_rect->show(); install_status_rect->show(); msg->show(); if (mode == MODE_IMPORT) { set_title(TTR("Import Existing Project")); get_ok()->set_text(TTR("Import & Edit")); name_container->hide(); install_path_container->hide(); rasterizer_container->hide(); project_path->grab_focus(); } else if (mode == MODE_NEW) { set_title(TTR("Create New Project")); get_ok()->set_text(TTR("Create & Edit")); name_container->show(); install_path_container->hide(); rasterizer_container->show(); project_name->call_deferred("grab_focus"); project_name->call_deferred("select_all"); } else if (mode == MODE_INSTALL) { set_title(TTR("Install Project:") + " " + zip_title); get_ok()->set_text(TTR("Install & Edit")); name_container->show(); install_path_container->hide(); rasterizer_container->hide(); project_path->grab_focus(); } _test_path(); } popup_centered_minsize(Size2(500, 0) * EDSCALE); } ProjectDialog() { VBoxContainer *vb = memnew(VBoxContainer); add_child(vb); name_container = memnew(VBoxContainer); vb->add_child(name_container); Label *l = memnew(Label); l->set_text(TTR("Project Name:")); name_container->add_child(l); HBoxContainer *pnhb = memnew(HBoxContainer); name_container->add_child(pnhb); project_name = memnew(LineEdit); project_name->set_h_size_flags(SIZE_EXPAND_FILL); pnhb->add_child(project_name); create_dir = memnew(Button); pnhb->add_child(create_dir); create_dir->set_text(TTR("Create Folder")); create_dir->connect("pressed", this, "_create_folder"); path_container = memnew(VBoxContainer); vb->add_child(path_container); l = memnew(Label); l->set_text(TTR("Project Path:")); path_container->add_child(l); HBoxContainer *pphb = memnew(HBoxContainer); path_container->add_child(pphb); project_path = memnew(LineEdit); project_path->set_h_size_flags(SIZE_EXPAND_FILL); pphb->add_child(project_path); install_path_container = memnew(VBoxContainer); vb->add_child(install_path_container); l = memnew(Label); l->set_text(TTR("Project Installation Path:")); install_path_container->add_child(l); HBoxContainer *iphb = memnew(HBoxContainer); install_path_container->add_child(iphb); install_path = memnew(LineEdit); install_path->set_h_size_flags(SIZE_EXPAND_FILL); iphb->add_child(install_path); // status icon status_rect = memnew(TextureRect); status_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); pphb->add_child(status_rect); browse = memnew(Button); browse->set_text(TTR("Browse")); browse->connect("pressed", this, "_browse_path"); pphb->add_child(browse); // install status icon install_status_rect = memnew(TextureRect); install_status_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED); iphb->add_child(install_status_rect); install_browse = memnew(Button); install_browse->set_text(TTR("Browse")); install_browse->connect("pressed", this, "_browse_install_path"); iphb->add_child(install_browse); msg = memnew(Label); msg->set_align(Label::ALIGN_CENTER); vb->add_child(msg); // rasterizer selection rasterizer_container = memnew(VBoxContainer); vb->add_child(rasterizer_container); l = memnew(Label); l->set_text(TTR("Renderer:")); rasterizer_container->add_child(l); Container *rshb = memnew(HBoxContainer); rasterizer_container->add_child(rshb); rasterizer_button_group.instance(); Container *rvb = memnew(VBoxContainer); rvb->set_h_size_flags(SIZE_EXPAND_FILL); rshb->add_child(rvb); Button *rs_button = memnew(CheckBox); rs_button->set_button_group(rasterizer_button_group); rs_button->set_text(TTR("OpenGL ES 3.0")); rs_button->set_meta("driver_name", "GLES3"); rs_button->set_pressed(true); rvb->add_child(rs_button); l = memnew(Label); l->set_text(TTR("Higher visual quality\nAll features available\nIncompatible with older hardware\nNot recommended for web games")); rvb->add_child(l); rshb->add_child(memnew(VSeparator)); rvb = memnew(VBoxContainer); rvb->set_h_size_flags(SIZE_EXPAND_FILL); rshb->add_child(rvb); rs_button = memnew(CheckBox); rs_button->set_button_group(rasterizer_button_group); rs_button->set_text(TTR("OpenGL ES 2.0")); rs_button->set_meta("driver_name", "GLES2"); rvb->add_child(rs_button); l = memnew(Label); l->set_text(TTR("Lower visual quality\nSome features not available\nWorks on most hardware\nRecommended for web games")); rvb->add_child(l); l = memnew(Label); l->set_text(TTR("Renderer can be changed later, but scenes may need to be adjusted.")); l->set_align(Label::ALIGN_CENTER); rasterizer_container->add_child(l); fdialog = memnew(FileDialog); fdialog->set_access(FileDialog::ACCESS_FILESYSTEM); fdialog_install = memnew(FileDialog); fdialog_install->set_access(FileDialog::ACCESS_FILESYSTEM); add_child(fdialog); add_child(fdialog_install); project_name->connect("text_changed", this, "_text_changed"); project_path->connect("text_changed", this, "_path_text_changed"); install_path->connect("text_changed", this, "_path_text_changed"); fdialog->connect("dir_selected", this, "_path_selected"); fdialog->connect("file_selected", this, "_file_selected"); fdialog_install->connect("dir_selected", this, "_install_path_selected"); fdialog_install->connect("file_selected", this, "_install_path_selected"); set_hide_on_ok(false); mode = MODE_NEW; dialog_error = memnew(AcceptDialog); add_child(dialog_error); } }; struct ProjectItem { String project; String path; String conf; int config_version; uint64_t last_modified; bool favorite; bool grayed; bool ordered_latest_modification; ProjectItem() {} ProjectItem(const String &p_project, const String &p_path, const String &p_conf, int p_config_version, uint64_t p_last_modified, bool p_favorite = false, bool p_grayed = false, const bool p_ordered_latest_modification = true) { project = p_project; path = p_path; conf = p_conf; config_version = p_config_version; last_modified = p_last_modified; favorite = p_favorite; grayed = p_grayed; ordered_latest_modification = p_ordered_latest_modification; } _FORCE_INLINE_ bool operator<(const ProjectItem &l) const { if (ordered_latest_modification) return last_modified > l.last_modified; return project < l.project; } _FORCE_INLINE_ bool operator==(const ProjectItem &l) const { return project == l.project; } }; void ProjectManager::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { Engine::get_singleton()->set_editor_hint(false); } break; case NOTIFICATION_READY: { if (scroll_children->get_child_count() == 0 && StreamPeerSSL::is_available()) open_templates->popup_centered_minsize(); } break; case NOTIFICATION_VISIBILITY_CHANGED: { set_process_unhandled_input(is_visible_in_tree()); } break; case NOTIFICATION_WM_QUIT_REQUEST: { _dim_window(); } break; } } void ProjectManager::_dim_window() { // This method must be called before calling `get_tree()->quit()`. // Otherwise, its effect won't be visible // Dim the project manager window while it's quitting to make it clearer that it's busy. // No transition is applied, as the effect needs to be visible immediately float c = 1.0f - float(EDITOR_GET("interface/editor/dim_amount")); Color dim_color = Color(c, c, c); gui_base->set_modulate(dim_color); } void ProjectManager::_panel_draw(Node *p_hb) { HBoxContainer *hb = Object::cast_to(p_hb); hb->draw_line(Point2(0, hb->get_size().y + 1), Point2(hb->get_size().x - 10, hb->get_size().y + 1), get_color("guide_color", "Tree")); if (selected_list.has(hb->get_meta("name"))) { hb->draw_style_box(gui_base->get_stylebox("selected", "Tree"), Rect2(Point2(), hb->get_size() - Size2(10, 0) * EDSCALE)); } } void ProjectManager::_update_project_buttons() { for (int i = 0; i < scroll_children->get_child_count(); i++) { CanvasItem *item = Object::cast_to(scroll_children->get_child(i)); item->update(); } bool empty_selection = selected_list.empty(); erase_btn->set_disabled(empty_selection); open_btn->set_disabled(empty_selection); rename_btn->set_disabled(empty_selection); run_btn->set_disabled(empty_selection); bool missing_projects = false; Map list_all_projects; for (int i = 0; i < scroll_children->get_child_count(); i++) { HBoxContainer *hb = Object::cast_to(scroll_children->get_child(i)); if (hb) { list_all_projects.insert(hb->get_meta("name"), hb->get_meta("main_scene")); } } for (Map::Element *E = list_all_projects.front(); E; E = E->next()) { String project_name = E->key().replace(":::", ":/").replace("::", "/") + "/project.godot"; if (!FileAccess::exists(project_name)) { missing_projects = true; break; } } erase_missing_btn->set_visible(missing_projects); } void ProjectManager::_panel_input(const Ref &p_ev, Node *p_hb) { Ref mb = p_ev; if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { String clicked = p_hb->get_meta("name"); String clicked_main_scene = p_hb->get_meta("main_scene"); if (mb->get_shift() && selected_list.size() > 0 && last_clicked != "" && clicked != last_clicked) { int clicked_id = -1; int last_clicked_id = -1; for (int i = 0; i < scroll_children->get_child_count(); i++) { HBoxContainer *hb = Object::cast_to(scroll_children->get_child(i)); if (!hb) continue; if (hb->get_meta("name") == clicked) clicked_id = i; if (hb->get_meta("name") == last_clicked) last_clicked_id = i; } if (last_clicked_id != -1 && clicked_id != -1) { int min = clicked_id < last_clicked_id ? clicked_id : last_clicked_id; int max = clicked_id > last_clicked_id ? clicked_id : last_clicked_id; for (int i = 0; i < scroll_children->get_child_count(); ++i) { HBoxContainer *hb = Object::cast_to(scroll_children->get_child(i)); if (!hb) continue; if (i != clicked_id && (i < min || i > max) && !mb->get_control()) { selected_list.erase(hb->get_meta("name")); } else if (i >= min && i <= max) { selected_list.insert(hb->get_meta("name"), hb->get_meta("main_scene")); } } } } else if (selected_list.has(clicked) && mb->get_control()) { selected_list.erase(clicked); } else { last_clicked = clicked; if (mb->get_control() || selected_list.size() == 0) { selected_list.insert(clicked, clicked_main_scene); } else { selected_list.clear(); selected_list.insert(clicked, clicked_main_scene); } } _update_project_buttons(); if (mb->is_doubleclick()) _open_selected_projects_ask(); //open if doubleclicked } } void ProjectManager::_unhandled_input(const Ref &p_ev) { Ref k = p_ev; if (k.is_valid()) { if (!k->is_pressed()) return; if (tabs->get_current_tab() != 0) return; bool scancode_handled = true; switch (k->get_scancode()) { case KEY_ENTER: { _open_selected_projects_ask(); } break; case KEY_DELETE: { _erase_project(); } break; case KEY_HOME: { for (int i = 0; i < scroll_children->get_child_count(); i++) { HBoxContainer *hb = Object::cast_to(scroll_children->get_child(i)); if (hb) { selected_list.clear(); selected_list.insert(hb->get_meta("name"), hb->get_meta("main_scene")); scroll->set_v_scroll(0); _update_project_buttons(); break; } } } break; case KEY_END: { for (int i = scroll_children->get_child_count() - 1; i >= 0; i--) { HBoxContainer *hb = Object::cast_to(scroll_children->get_child(i)); if (hb) { selected_list.clear(); selected_list.insert(hb->get_meta("name"), hb->get_meta("main_scene")); scroll->set_v_scroll(scroll_children->get_size().y); _update_project_buttons(); break; } } } break; case KEY_UP: { if (k->get_shift()) break; if (selected_list.size()) { bool found = false; for (int i = scroll_children->get_child_count() - 1; i >= 0; i--) { HBoxContainer *hb = Object::cast_to(scroll_children->get_child(i)); if (!hb) continue; String current = hb->get_meta("name"); if (found) { selected_list.clear(); selected_list.insert(current, hb->get_meta("main_scene")); int offset_diff = scroll->get_v_scroll() - hb->get_position().y; if (offset_diff > 0) scroll->set_v_scroll(scroll->get_v_scroll() - offset_diff); _update_project_buttons(); break; } else if (current == selected_list.back()->key()) { found = true; } } break; } FALLTHROUGH; } case KEY_DOWN: { if (k->get_shift()) break; bool found = selected_list.empty(); for (int i = 0; i < scroll_children->get_child_count(); i++) { HBoxContainer *hb = Object::cast_to(scroll_children->get_child(i)); if (!hb) continue; String current = hb->get_meta("name"); if (found) { selected_list.clear(); selected_list.insert(current, hb->get_meta("main_scene")); int last_y_visible = scroll->get_v_scroll() + scroll->get_size().y; int offset_diff = (hb->get_position().y + hb->get_size().y) - last_y_visible; if (offset_diff > 0) scroll->set_v_scroll(scroll->get_v_scroll() + offset_diff); _update_project_buttons(); break; } else if (current == selected_list.back()->key()) { found = true; } } } break; case KEY_F: { if (k->get_command()) this->project_filter->search_box->grab_focus(); else scancode_handled = false; } break; default: { scancode_handled = false; } break; } if (scancode_handled) { accept_event(); } } } void ProjectManager::_favorite_pressed(Node *p_hb) { String clicked = p_hb->get_meta("name"); bool favorite = !p_hb->get_meta("favorite"); String proj = clicked.replace(":::", ":/"); proj = proj.replace("::", "/"); if (favorite) { EditorSettings::get_singleton()->set("favorite_projects/" + clicked, proj); } else { EditorSettings::get_singleton()->erase("favorite_projects/" + clicked); } EditorSettings::get_singleton()->save(); call_deferred("_load_recent_projects"); } void ProjectManager::_load_recent_projects() { ProjectListFilter::FilterOption filter_option = project_filter->get_filter_option(); String search_term = project_filter->get_search_term(); while (scroll_children->get_child_count() > 0) { memdelete(scroll_children->get_child(0)); } Map selected_list_copy = selected_list; List properties; EditorSettings::get_singleton()->get_property_list(&properties); Color font_color = gui_base->get_color("font_color", "Tree"); bool set_ordered_latest_modification; ProjectListFilter::FilterOption filter_order_option = project_order_filter->get_filter_option(); if (filter_order_option == ProjectListFilter::FILTER_NAME) { set_ordered_latest_modification = false; } else { set_ordered_latest_modification = true; } EditorSettings::get_singleton()->set("project_manager/sorting_order", (int)filter_order_option); List projects; List favorite_projects; for (List::Element *E = properties.front(); E; E = E->next()) { String _name = E->get().name; if (!_name.begins_with("projects/") && !_name.begins_with("favorite_projects/")) continue; String path = EditorSettings::get_singleton()->get(_name); if (filter_option == ProjectListFilter::FILTER_PATH && search_term != "" && path.findn(search_term) == -1) continue; String project = _name.get_slice("/", 1); String conf = path.plus_file("project.godot"); int config_version = 0; // Assume 0 until we know better bool favorite = (_name.begins_with("favorite_projects/")) ? true : false; bool grayed = false; uint64_t last_modified = 0; if (FileAccess::exists(conf)) { last_modified = FileAccess::get_modified_time(conf); String fscache = path.plus_file(".fscache"); if (FileAccess::exists(fscache)) { uint64_t cache_modified = FileAccess::get_modified_time(fscache); if (cache_modified > last_modified) last_modified = cache_modified; } } else { grayed = true; } ProjectItem item(project, path, conf, config_version, last_modified, favorite, grayed, set_ordered_latest_modification); if (favorite) favorite_projects.push_back(item); else projects.push_back(item); } projects.sort(); favorite_projects.sort(); for (List::Element *E = projects.front(); E;) { List::Element *next = E->next(); if (favorite_projects.find(E->get()) != NULL) projects.erase(E->get()); E = next; } for (List::Element *E = favorite_projects.back(); E; E = E->prev()) { projects.push_front(E->get()); } Ref favorite_icon = get_icon("Favorites", "EditorIcons"); for (List::Element *E = projects.front(); E; E = E->next()) { ProjectItem &item = E->get(); String project = item.project; String path = item.path; String conf = item.conf; Ref cf = memnew(ConfigFile); Error cf_err = cf->load(conf); String project_name = TTR("Unnamed Project"); if (cf_err == OK && cf->has_section_key("application", "config/name")) { project_name = static_cast(cf->get_value("application", "config/name")).xml_unescape(); } if (filter_option == ProjectListFilter::FILTER_NAME && search_term != "" && project_name.findn(search_term) == -1) continue; Ref icon; String main_scene; if (cf_err == OK) { item.config_version = (int)cf->get_value("", "config_version", 0); if (item.config_version > ProjectSettings::CONFIG_VERSION) { // Comes from an incompatible (more recent) Godot version, grey it out item.grayed = true; } String appicon = cf->get_value("application", "config/icon", ""); if (appicon != "") { Ref img; img.instance(); Error err = img->load(appicon.replace_first("res://", path + "/")); if (err == OK) { Ref default_icon = get_icon("DefaultProjectIcon", "EditorIcons"); img->resize(default_icon->get_width(), default_icon->get_height()); Ref it = memnew(ImageTexture); it->create_from_image(img); icon = it; } } main_scene = cf->get_value("application", "run/main_scene", ""); } if (icon.is_null()) { icon = get_icon("DefaultProjectIcon", "EditorIcons"); } selected_list_copy.erase(project); bool is_favorite = item.favorite; bool is_grayed = item.grayed; HBoxContainer *hb = memnew(HBoxContainer); hb->set_meta("name", project); hb->set_meta("main_scene", main_scene); hb->set_meta("favorite", is_favorite); hb->connect("draw", this, "_panel_draw", varray(hb)); hb->connect("gui_input", this, "_panel_input", varray(hb)); hb->add_constant_override("separation", 10 * EDSCALE); VBoxContainer *favorite_box = memnew(VBoxContainer); TextureButton *favorite = memnew(TextureButton); favorite->set_normal_texture(favorite_icon); if (!is_favorite) favorite->set_modulate(Color(1, 1, 1, 0.2)); favorite->connect("pressed", this, "_favorite_pressed", varray(hb)); favorite_box->add_child(favorite); favorite_box->set_alignment(BoxContainer::ALIGN_CENTER); hb->add_child(favorite_box); TextureRect *tf = memnew(TextureRect); tf->set_texture(icon); hb->add_child(tf); VBoxContainer *vb = memnew(VBoxContainer); if (is_grayed) vb->set_modulate(Color(0.5, 0.5, 0.5)); vb->set_name("project"); vb->set_h_size_flags(SIZE_EXPAND_FILL); hb->add_child(vb); Control *ec = memnew(Control); ec->set_custom_minimum_size(Size2(0, 1)); ec->set_mouse_filter(MOUSE_FILTER_PASS); vb->add_child(ec); Label *title = memnew(Label(project_name)); title->add_font_override("font", gui_base->get_font("title", "EditorFonts")); title->add_color_override("font_color", font_color); title->set_clip_text(true); vb->add_child(title); HBoxContainer *path_hb = memnew(HBoxContainer); path_hb->set_name("path_box"); path_hb->set_h_size_flags(SIZE_EXPAND_FILL); vb->add_child(path_hb); Button *show = memnew(Button); show->set_name("show"); show->set_icon(get_icon("Filesystem", "EditorIcons")); show->set_flat(true); show->set_modulate(Color(1, 1, 1, 0.5)); path_hb->add_child(show); show->connect("pressed", this, "_show_project", varray(path)); show->set_tooltip(TTR("Show in File Manager")); Label *fpath = memnew(Label(path)); fpath->set_name("path"); path_hb->add_child(fpath); fpath->set_h_size_flags(SIZE_EXPAND_FILL); fpath->set_modulate(Color(1, 1, 1, 0.5)); fpath->add_color_override("font_color", font_color); fpath->set_clip_text(true); scroll_children->add_child(hb); } for (Map::Element *E = selected_list_copy.front(); E; E = E->next()) { String key = E->key(); selected_list.erase(key); } scroll->set_v_scroll(0); _update_project_buttons(); EditorSettings::get_singleton()->save(); tabs->set_current_tab(0); } void ProjectManager::_on_projects_updated() { _load_recent_projects(); } void ProjectManager::_on_project_created(const String &dir) { project_filter->clear(); bool has_already = false; for (int i = 0; i < scroll_children->get_child_count(); i++) { HBoxContainer *hb = Object::cast_to(scroll_children->get_child(i)); Label *fpath = Object::cast_to