/*************************************************************************/ /* version_control_editor_plugin.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "version_control_editor_plugin.h" #include "core/object/script_language.h" #include "core/os/keyboard.h" #include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "scene/gui/separator.h" VersionControlEditorPlugin *VersionControlEditorPlugin::singleton = nullptr; void VersionControlEditorPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("popup_vcs_set_up_dialog"), &VersionControlEditorPlugin::popup_vcs_set_up_dialog); // Used to track the status of files in the staging area BIND_ENUM_CONSTANT(CHANGE_TYPE_NEW); BIND_ENUM_CONSTANT(CHANGE_TYPE_MODIFIED); BIND_ENUM_CONSTANT(CHANGE_TYPE_RENAMED); BIND_ENUM_CONSTANT(CHANGE_TYPE_DELETED); BIND_ENUM_CONSTANT(CHANGE_TYPE_TYPECHANGE); } void VersionControlEditorPlugin::_create_vcs_metadata_files() { String dir = "res://"; EditorVCSInterface::create_vcs_metadata_files(EditorVCSInterface::VCSMetadata(metadata_selection->get_selected()), dir); } void VersionControlEditorPlugin::_selected_a_vcs(int p_id) { List available_addons = get_available_vcs_names(); const StringName selected_vcs = set_up_choice->get_item_text(p_id); } void VersionControlEditorPlugin::_populate_available_vcs_names() { static bool called = false; if (!called) { List available_addons = get_available_vcs_names(); for (int i = 0; i < available_addons.size(); i++) { set_up_choice->add_item(available_addons[i]); } called = true; } } VersionControlEditorPlugin *VersionControlEditorPlugin::get_singleton() { return singleton ? singleton : memnew(VersionControlEditorPlugin); } void VersionControlEditorPlugin::popup_vcs_metadata_dialog() { metadata_dialog->popup_centered(); } void VersionControlEditorPlugin::popup_vcs_set_up_dialog(const Control *p_gui_base) { fetch_available_vcs_addon_names(); List available_addons = get_available_vcs_names(); if (available_addons.size() >= 1) { Size2 popup_size = Size2(400, 100); Size2 window_size = p_gui_base->get_viewport_rect().size; popup_size.x = MIN(window_size.x * 0.5, popup_size.x); popup_size.y = MIN(window_size.y * 0.5, popup_size.y); _populate_available_vcs_names(); set_up_dialog->popup_centered_clamped(popup_size * EDSCALE); } else { EditorNode::get_singleton()->show_warning(TTR("No VCS addons are available."), TTR("Error")); } } void VersionControlEditorPlugin::_initialize_vcs() { register_editor(); ERR_FAIL_COND_MSG(EditorVCSInterface::get_singleton(), EditorVCSInterface::get_singleton()->get_vcs_name() + " is already active"); const int id = set_up_choice->get_selected_id(); String selected_addon = set_up_choice->get_item_text(id); String path = ScriptServer::get_global_class_path(selected_addon); Ref