/*************************************************************************/
/*  tile_data_editors.h                                                  */
/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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#ifndef TILE_DATA_EDITORS_H
#define TILE_DATA_EDITORS_H

#include "scene/gui/control.h"
#include "scene/resources/tile_set.h"

class TileDataEditor : public Control {
	GDCLASS(TileDataEditor, Control);

protected:
	TileData *tile_data;
	String property;

	TileData *_get_tile_data(TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile);

public:
	// Edits a TileData property.
	void edit(TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property);

	// Used to draw the value over a tile.
	virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property){};
};

class TileDataTextureOffsetEditor : public TileDataEditor {
	GDCLASS(TileDataTextureOffsetEditor, TileDataEditor);

public:
	virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) override;
};

class TileDataIntegerEditor : public TileDataEditor {
	GDCLASS(TileDataIntegerEditor, TileDataEditor);

public:
	virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) override;
};

class TileDataFloatEditor : public TileDataEditor {
	GDCLASS(TileDataFloatEditor, TileDataEditor);

public:
	virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) override;
};

class TileDataPositionEditor : public TileDataEditor {
	GDCLASS(TileDataPositionEditor, TileDataEditor);

public:
	virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) override;
};

class TileDataOcclusionShapeEditor : public TileDataEditor {
	GDCLASS(TileDataOcclusionShapeEditor, TileDataEditor);

public:
	virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) override;
};

class TileDataCollisionShapeEditor : public TileDataEditor {
	GDCLASS(TileDataCollisionShapeEditor, TileDataEditor);

public:
	virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) override;
};

class TileDataTerrainsEditor : public TileDataEditor {
	GDCLASS(TileDataTerrainsEditor, TileDataEditor);

public:
	virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) override;
};

class TileDataNavigationPolygonEditor : public TileDataEditor {
	GDCLASS(TileDataNavigationPolygonEditor, TileDataEditor);

public:
	virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) override;
};

#endif // TILE_DATA_EDITORS_H